AB 39/34/29/24 1-6 +1 (17-20)x2 39/34 1-6 (17-20)x2
Saves ..start/end
Fort 6/29 Reflex 3/26 Will 1/20
I would really appreciate some feedback as this is my first post for an epic build. Thanks for all the help in advance.
Edited By griphook on 01/29/06 00:12
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____
Epic Dodge plus high hit points plus decent damage reduction are all good things to see in a build. This gives him the potential to last a while in combat. Unfortunately, I'm not sure if it's worth it. One can't last that long if one isn't doing reciprocal damage. One can build a similar build using Fighter instead of Ranger, and Rogue instead of SD, and then have the same DR, Epic Dodge, and have sneak attack/WS/EWS and UMD on top of it. And still dualwield. There would be no loss in skill points because the Rogue's 8 points would counter the loss o ftwo betweeen Fighter and Ranger. _________________ Got Hommlet? World of Greyhawk Action Server (with 1/2 price ales on Mondays!)
Ariel, Ookla, RIDE!
Epic Shadowlord would also not be worth it for a level 16 shadowdancer.
Level 16 summon without = 30/+2 DR monster as a pet with 50 % concealment and 70 HP Level 16 summon with Epic shadowlord =30/+2 monster as a pet with no concealment and 176 hp
The 50% concealment gives the first one an effective melee 140 hp. So you use a feat to give a weak pet 36 hp.
The 50% concealment gives the first one an effective melee 140 hp. So you use a feat to give a weak pet 36 hp.
You're making the matter a little bit too simple but I'll just let it pass... _________________ Too long I have suffered the desert sands of time~ But as I drown in darkness it will release the sign~ My soul will leave this mortal coil of flesh and earthly life~ to fly into the mist of night, into the nightside eclipse~ - by Emperor
Not really , neither the epic shadowlord or the non epic shadowlord summoned at level 16 (when you are level 40) are effective as offense. Only as defense/meat shield. It excels at that since it has 30/+2 DR.
Against anything with a +3 weapon they are both toast very quickly. Against spell casters they are either immune or not. If they are not you might get an extra round out your pet if the mage was stupid enough to target it, since its not even going to hit a mage at that level. So its only use is PvE against melee types or against magic/effect using monsters to which it is immune. If its immune it doesnt matter which you use against melee one has 70 hp and avoids half the attacks the other has 176 hp and gets hit by just about every attack (except on a roll of 1 most likely).
Ultimately it means that a level 40 character with a level 16 shadowlord pet of either variety is going to be just as effective as the other except for those extra 36 hit points. If they ever fix the bug (and it is a bug) that the Epic shadowlord has no concealment then I would change my stance on this, but I would say that about level 21 would be the earliest I would consider putting a feat into Epic Shadowlord. With the AI mod its slightly little more complex, but not overly so.
Syrath _________________ It's SHADOWDANCER, dammit, shadowdancer!!!
Indeed, I meant that you oversimplify by saying that 50% concealment equals having twice the HP. It definitely does not. For example there's a 0.5^5 chance of missing five times a row. You could miss 100 times in a row, the game doesn't make every other attack miss and every other hit, it rolls the 50% chance every time (if the attack roll is successful). Then you have to consider Blind-Fight... there are just too many variables.
_________________ Too long I have suffered the desert sands of time~ But as I drown in darkness it will release the sign~ My soul will leave this mortal coil of flesh and earthly life~ to fly into the mist of night, into the nightside eclipse~ - by Emperor
Edited By FinneousPJ on 01/25/06 12:40
Firstly blind fight is mainly found on PC/NPC. At level 40 I would doubt if you would even summon a shadowlord to fight a PC. Its good against monsters. How many classed characters run around without a +3 weapon at level 40.
As to the miss/hit ratio, lets face it over a period of time 50% of the hits miss and 50% of the hits hit. 5 hits in a row missing.
Chances of the epic shadowlord being missed 5 times in a row
1 in 3200000
Chances of the non epic shadowlord being missed 5 times in a row.
1 in 127628
As you can see the non epic shadowlord gets missed far more often than the epic shadowlord (due to the concealment, it turns a 1 in 20 chance of being missed into a 10.5 in 20 chance of being missed).
Firstly blind fight is mainly found on PC/NPC. At level 40 I would doubt if you would even summon a shadowlord to fight a PC. Its good against monsters. How many classed characters run around without a +3 weapon at level 40.
As to the miss/hit ratio, lets face it over a period of time 50% of the hits miss and 50% of the hits hit. 5 hits in a row missing.
Chances of the epic shadowlord being missed 5 times in a row
1 in 3200000
Chances of the non epic shadowlord being missed 5 times in a row.
1 in 127628
As you can see the non epic shadowlord gets missed far more often than the epic shadowlord (due to the concealment, it turns a 1 in 20 chance of being missed into a 10.5 in 20 chance of being missed).
Syrath
Nitpick - (10.5/20)^5 = 1/25, not 1/127628.
The first one is correct, though - (1/20)^5 is 1/3200000, not very likely....
The first one is correct, though - (1/20)^5 is 1/3200000, not very likely....
TM
Oops my bad, but just goes to show how much more effective the non-epic shadowlord is.
Syrath _________________ It's SHADOWDANCER, dammit, shadowdancer!!!
another thing, you don't even need +3 to pierce his reduction, 30/+2 means you pierce it with +2 weapons, which won't help at all even in a low magic world. yeah yeah, knitpicking....
another thing, you don't even need +3 to pierce his reduction, 30/+2 means you pierce it with +2 weapons, which won't help at all even in a low magic world. yeah yeah, knitpicking....
Yes it does. All monsters attacking are generally treated as non magical weapons. When you combine with the fact that the both the epic and non epic shadows are immune to
Critical Hits Death Magic Disease Negative level Abilitiy Decrease Mind Spells Paralysis Poison Sneak Attack Knockdown Fire Damage Electrial Damage Cold Damage
That makes it mighty hard for most monsters to even damage him even in high magic worlds.
He said ESL is bound to HitDice on the PW he plays on (oddly enough our PW does too, maybe he is there) so its likely it got beefed up a bit too. _________________ Inactive for a while
Thats twice im going to say oops my bad.
He said ESL is bound to HitDice on the PW he plays on (oddly enough our PW does too, maybe he is there) so its likely it got beefed up a bit too.
We comment for generic. Not for specific's. Well, in my PW, most encounters, undead and all, carry weapons. I thought +2 DR was pretty useless in most settings, including the OC's, my mistake.
Edit: Another thing, like Grizz points out, you survive, but won't your opponents to? 1d6+1 with no alternative isn't exactly frightening., yeah, you might get STR items and magical weapons, but still.......