This is a char a cooked up for a party friendly server. I wanted to make someone that would be usefull for a large group fighting large groups of monsters. He will normaly be found in the middle of the fight even if he's not fighting.
He has access to level 9 cleric spell, level 6 bard spells, lasting inspiration, extra music, curse song, auto still spell I & II, decent saves and can use simple and martial weapons.
While not designed to be a fighter, he should be able to hold his own if the need arises. --- --- --- --- --- --- --- ---
Playable 1-40 PvM
Race Human Alignment Neutral Evil
Starting
Str 14 Dex 8 Con 14 Wis 14 Int 14 Cha 14
Leveling
1 Bard 1 Extra Music, Power Attack 2 Cleric 1 3 Cleric 2 Cleave 4 Cleric 3 5 Cleric 4 6 Cleric 5 Extend Spell 7 Cleric 6 8 Cleric 7 9 Cleric 8 Divine Might 10 Cleric 9 11 Cleric 10 12 Bard 2 Curse Song (Hide must be 5 here) 13 BG 1 14 BG 2 15 Cleric 11 Divine Shield 16 Cleric 12 17 Cleric 13 18 Cleric 14 Still Spell 19 Cleric 15 20 Cleric 16 ----- 21 Cleric 17 Great Wisdom I 22 Bard 3 23 Bard 4 24 Bard 5 Auto Still Spell I (Spellcraft must be 27 here) 25 Bard 6 26 Bard 7 27 Bard 8 Auto Still Spell II 28 Bard 9 29 Bard 10 30 Bard 11 Great Charisma I 31 Bard 12 32 Bard 13 33 Bard 14 Great Charisma II 34 Bard 15 35 Bard 16 36 Bard 17 Great Charisma III 37 Bard 18 38 Bard 19 39 Bard 20 Lasting Inspiration 40 Cleric 18 (last 5 skillpoints needs to be spent on spellcraft and/or concentration)
Stats 4,8,12,16,20 Wisdom 24,28,32,36,40 Charisma
Cleric domains Plant(for barkskin and creeping doom), War (for aura of vitailty)
AC 28 Mundane Plate Armour, mundane Tower Shield (70 if fully buffed)
AB 27 Mundane weapon (51 if fully buffed)
Saves (buffs can add up to 7 or
Fort 31 Reflex 23 Will 34
--- --- --- --- --- --- --- --- --- --- I'm taking the BG for the dark blessing.
This char can buff like no other. With access to both cleric and bard spells as well as some meta magic it's possible the buff a sizable party with long lasting buffs and still save a few area effect spells and short term buffs for the harder encounters. With Lasting inspiration most of the songs can be used for cursing the ememies. Once the party starts taking damage heals and ressurects become very usefull. Aura of vitality and dirge will help with turning the fight while moving about in the middle of the fray.
Edited By griphook on 02/01/06 20:33
With 20 Bard levels how useful is Extra Music?
WF, IC, KD, Blind Fight, Toughness or Empower Spell spring to mind.
I'd go with much more Bard preepic to get LI earlier in epic, get WF, EWF, empower spell and IC/blind fight/EP/AS by dropping extra music (not that useful even early on if you go with more bard lvls preepic and useless with 20 bard lvls and LI), stil spell and autostill spell I/II. You have got your cleric spells to be cast in armor, for bards spells buff up without armor just before the fight and then put armor on (luckily in NWN you don't need 30 min like in RL to don a suit of full plate armor). Taking less cleric preepic I'd pump CHA first not to hinder bard and to increase divine might/shield uses/day and power.
Also, taunt 7? That's a waste of skillpoints, put them in heal rather or open lock.
Cheers, Kail _________________ Dilegua notte Tramontate stelle Tramontate stelle All'alba vincerò Vincerò Vincerò
WF, IC, KD, Blind Fight, Toughness or Empower Spell spring to mind.
I found it usefull, but it can of course be changed if some other feat feels more usefull. Same with diving might realy. If you have access to equipment with a few points of dodge ac you can drop divine shield too. Even extend spell could be changed if needed, but that is one I wouldn't give up at least.
I'd go with much more Bard preepic to get LI earlier in epic, get WF, EWF, empower spell and IC/blind fight/EP/AS by dropping extra music (not that useful even early on if you go with more bard lvls preepic and useless with 20 bard lvls and LI), stil spell and autostill spell I/II. You have got your cleric spells to be cast in armor, for bards spells buff up without armor just before the fight and then put armor on (luckily in NWN you don't need 30 min like in RL to don a suit of full plate armor). Taking less cleric preepic I'd pump CHA first not to hinder bard and to increase divine might/shield uses/day and power.
Also, taunt 7? That's a waste of skillpoints, put them in heal rather or open lock.
Cheers, Kail
I wouldn't give up the auto still spells for the world with this chap. I found it invaluable to be able to ressurect and fully rebuff the fallen in the middle of the fight, as well I had lots of good use of the still spell feat for getting extra heals, harms, mass heals greater restorations and other spells of that nature. Also, I realy hate to have to strip down to be able to cast spells. Cloud of bevilderment, mind fog, dirge, grease, ice storm etc are quite nice to cast in a large fight too.
I just dumped the last points in taunt to place them somewhere, open lock would probably be better.
When I played this chap I didn't realy have the time to fight once I got him up to epic, most of the time I was just looking after the rest of the group. For the early levels I found the cleric buffs to be more then enough so I didn't bother with the combat feats.
The extra music I just took so I had a few more songs mid epic, but it can of course be changed.
Quote: Posted 01/30/06 11:27:31 (GMT) -- The Sneaky Sneaker
... Also, I realy hate to have to strip down to be able to cast spells. ...
Given your high CHA, depending on the gender and/or sexual preferences of your party memebers/foes others might love the strip
Quote: Posted 01/30/06 11:30:38 (GMT) -- Kail Pendragon Given your high CHA, depending on the gender and/or sexual preferences of your party memebers/foes others might love the strip
Could well be, but I have no intention of showing of what 22 charisma is worth "under the hood". Gotta have some standards.
i'd definately take the healing domain with this build.
That's a good choise too. This build is imo very configurable and flexible, quite easy to switch the domains or a few feats to tailor it for the environment it will be used in.
Edited By The Sneaky Sneaker on 01/30/06 13:17
Why are you taking the 2 BG levels? You don't need the extra AB.
Personally, I'd take two levels of Rogue for UMD/Tumble/Evasion. But I'd probably take one around 22 and one around 37. You could also take SD for HiPS/Tumble/Evasion.
I like the rest. I feel that you need at a minimum of 15 cleric pre-epic for GMW+5 and more is good for mass heals and silent mass heals. I'm starting to really like bards. They really help the party with their song/curse. Plus they have keen, ii, gmw, etc to help party also. But I'd probably take about 15cleric and 16 bard sooner and add a level of rogue somewhere and then mix up the rest of the levels as I see fit for the world I play on. That way you are VERY useful around 32 all they way to 40.
-pc
I'm taking the BG for the dark blessing, since I have a nice charisma score that works pretty well. Bard already has umd and tumble so the only thing rogue would give would be evasion and that would come at the cost of an xp penaltie.
SD is an option for sure, but I feel that BG is more usefull. Depends on the environment a bit I guess.
Yeah I forgot bard gets those skills...heh..I'm new to bards
Helping your saves is cool for BG. Probably should be noted in the main post so ppl know.
-pc
Somehow I cannot imagine a Blackguard serving as a "happy healer". _________________ Too long I have suffered the desert sands of time~ But as I drown in darkness it will release the sign~ My soul will leave this mortal coil of flesh and earthly life~ to fly into the mist of night, into the nightside eclipse~ - by Emperor
It might seem a bit strange at first, but relize that here you have a guy that's acctualy using other people as his weapon of choise.
He takes care of his weapons.
that's genius
OK, you have convinced me. _________________ Too long I have suffered the desert sands of time~ But as I drown in darkness it will release the sign~ My soul will leave this mortal coil of flesh and earthly life~ to fly into the mist of night, into the nightside eclipse~ - by Emperor
Then I think Grinning Helper might be more suitable
Nice thought if you got a server qwhere alignment can be changed i think take 1 pal _________________ "Ïf thê øñlÿ wäÿ før mê tø bê wïth ÿøù ïs ïñ ä drêäm thêñ lêt mê drêäm førêvêr"
"Habits are like a comfy chair easy to get in to and hard to get out of"
Well, that would also give an xp penalty and you wouldn't have access to the (short duration) stacking blackguard bulls strength.
You would get to add your charisma to your saves a bit faster and get access to martial weapons a bit faster. You could also take one more cleric level to gain one level 7 and one level 9 spell.
Personaly I don't think is worth the xp penalty, but ymmw of course.
However if the Paladin level is taken at 40 it doesn't matter. _________________ Fanget av begravelsen pines vi av guds godhet ingen flammer, intet hat de hadde rett vi kom til Helvete...
~ Burzum - Hvis Lyset Tar Oss
That is of course true, but that would also kinda make it pointless since you wouldn't have the benefits from it untill level 40.