My turn for a pure build. i'll make a Ranger, even though Mick dagger beat me to it. Click Here

Playable 1-40 for PvM. Probably not a PvP build, but should do okay if you choose Player races as FE's

Elf, any alignment CG is my preference.

STR 14(30)
DEX 16
CON 12
WIS 14
INT 14
CHA 8

1:Weapon prof: Exotic; FE I
2:
3: WF:Kukri
4: STR(15)
5: FE II
6: KDown
7:
8: STR(16)
9: Imp Crit: Kukri
10: FE III
11:
12: Blind fight; STR(17)
13:
14:
15: Improved KDown; FE IV
16: STR(18)
17:
18: Toughness
19:
20: FE V; STR(21)
21: Armor Skin
22:
23: Bane of Enemies
24: GrSTR I(21); STR(20)
25: FE VI
26: EWF: Kukri
27: GrSTR II(22)
28: STR(23)
29: Epic Prowess
30: GrSTR III(24); FE VII
31:
32: FE VIII; STR(25)
33: GrSTR IV(26)
34:
35: FE IX; FE X
36: GrSTR V(28); STR(27)
37:
38: FE XI
39: GrSTR VI(29)
40: FE XII; STR(30)

AC: 19 naked, 26 with leather+ C's Grace, 29 with Leather + C's Grace + Tower.

hp: 480

AB, mundane Kukri
44/39/34/29 +2 vs FE's. Can cast Blade Thirst
Ab, dual wielding 2 normal kukri's
42/37/32/27 main hand +2 vs FE's
42/37 off hand +2 vs FE's.

Damage, mundane Kukri, main hand
1d4+10, add 2d6+12 vs FE's, for a total of 25-38.(15-20/x2)
Damage off hand will be 5 less, total 20-33!!!

Saves
Fort 23
Ref 19
Will 18

Skills (258)
Disc 43(53)
Hide 43(46)
M-Sil 43(46)
Search 14(18)
Set Trap 32(35) All deadly traps in combat except gas
Spot 43(47)
Tumble 20(23)

This is my feel. Excellent damage vs FE's even with the offhand.
With some DEX gear you can reach +8 from DEX, to use padded. Board mode if you need some extra AC. Okay stealth skills, especially buffed up with ranger spells. Good AB, 44 dualwielding unbuffed vs FE's.
He deals excellent damage pr round and with keen Kukri's your threat range is from 12+. lvl 40 animal companion, probably best to use Bear or Panther.

Saves are bad, and to few skillpoints to x-class Spellcraft unless you reduce Trap mode and/or steralth skills.

Dwarven version, only typing differences

DEX 14
CON 16
CHA 6

1: Luck of Heroes, FE I
3: WF: Handaxe (Switch the rest of your weapon feats to this to)

hp: 560
AC: 18

Saves
Fort 26
Ref 19
Will 19
+ the Dwarven bonuses vs poison and spells.

Same everything else. You can Kukri on this one to, but hello??? He is a Dwarf..... The Dwarf holds more power, better saves, +80 hp's for the cost of 1 AC and some skill changes.

I will soon post an excellent ranger build (for me) that I have played in both High level modules and a PW, which will show exactly how deadly a ranger is if he gets a wee little boost from other classes.

Enjoy this meanwhile. Yeah, there are many ways to build rangers, this is just my way. Well done Grim, I especially like the dwarf version. I'm no big fan of pure builds because of their inherent limitations but your ranger is an example of how careful choices can give good results out of a pure build.

I'll be waiting for the multiclass ranger though, I'm sure it rocks

Cheers,
Kail
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Tramontate stelle
Tramontate stelle
All'alba vinceṛ
Vinceṛ
Vinceṛ I was just going to make a similar build, but you beat me to it


I like to use the double sword with this kind of build, but I have nothing against your choice of kukris. It may even be more flexible since it let you use the weapon you focus in if you use a shield.

One of the positive things with rangers is that you get ambidexterity even if your dex is lower than 15.
I often use human with dex 14 if I play in a mod with dex items. But Your choice of elf is better if you depend on your own resources, or don't want to cast Cat's all the time.
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I generally avoid temptation, unless I can't resist it...
Quote: Posted 02/03/06 19:13:51 (GMT) -- Mick Dagger

One of the positive things with rangers is that you get ambidexterity even if your dex is lower than 15.

Actually, you don't, you get a feat called Dual-Wield which equals having Ambidexterity/TWF while you're in light armor. Another important difference is that one level of Ranger doesn't qualify you for ITWF even if you have the TWF feat
_________________
Fanget av begravelsen
pines vi av guds godhet
ingen flammer, intet hat
de hadde rett vi kom til Helvete...

~ Burzum - Hvis Lyset Tar Oss The point with kukri's is good crit range, tiny so lowest penalty and still keeping your weapon feats if you need the shield. This ranger is a strength build that doesn't necessarily have lower AC than the Plate wearers even when dual-wielding. With some Gear and C's grace you can reach the magic 26 DEX so tou can wear padded armour, which is 1 base +8 from DEX, and that gives you the same as Plate. Not flat-footed mind you. You don't have UMD, so no monk equipment. Magical padded is way to go.
Even the Dwarven version can reach DEX 26, just takes more effort. Another thing I'd like to mention, you really shouldn't go DEX based with pure Rangers. No uncanny, and real hard time pre-epic.
Quote: Posted 02/03/06 19:56:16 (GMT) -- FinneousPJ

Quote: Posted 02/03/06 19:13:51 (GMT) -- Mick Dagger

One of the positive things with rangers is that you get ambidexterity even if your dex is lower than 15.

Actually, you don't, you get a feat called Dual-Wield which equals having Ambidexterity/TWF while you're in light armor. //snip

Your right about Dual wield. But...

... my point is that when you play a ranger you can actually get ambidexterity without meeting the dex requirement of the Ambidexterity feat.
This opens up the possibility of dual wielding with minimum penalties even if your dexterity is "only" 14.
If you add the max ability bonus possible (12) to dex 14, you get dex 26, with a bonus of 8 - just enough to "fill" a padded armor.
_________________
I generally avoid temptation, unless I can't resist it...

Edited By Mick Dagger on 02/03/06 22:32

I understand that. I was just making certain there will be now misunderstandings by someone, perhaps a new player, who stumbles across this thread.
_________________
Fanget av begravelsen
pines vi av guds godhet
ingen flammer, intet hat
de hadde rett vi kom til Helvete...

~ Burzum - Hvis Lyset Tar Oss I'm sure people already know this, but...

Lose 2 FEs and you can take 3 Rogue levels for Uncanny Dodge and 2d6 sneak damage, not to mention maxed Tumble for 4 more AC, UMD, Evasion (though a low Reflex save)... the list goes on.

Lose just 1 FE and you can take 2 Barbarian levels for Uncanny Dodge and Rage. Rage would last longer in the Dwarven build with DEX at 14.

Either choice helps the dual-wielder avoid flat-footed pain.

Edited By johann_howitzer on 02/18/07 06:16

Quote: Posted 02/18/07 05:54 (GMT) -- johann_howitzer

I'm sure people already know this, but...

Lose 2 FEs and you can take 3 Rogue levels for Uncanny Dodge and 2d6 sneak damage, not to mention maxed Tumble for 4 more AC, UMD, Evasion (though a low Reflex save)... the list goes on.
No, you can't.
Quote: Posted 02/18/07 05:54 (GMT) -- johann_howitzer
Lose just 1 FE and you can take 2 Barbarian levels for Uncanny Dodge and Rage.

Again, no you can't. I'll show you why:


Quote: Posted 02/03/06 15:30 (GMT) -- Grimnir77

My turn for a pure build. i'll make a Ranger, even though Mick dagger beat me to it. Click Here


_________________
We are sons of Odin, and the fire that we burn inside
is the legacy of warrior-kings who reign above in the sky
I will lead the charge, my sword into the wind
Sons of Odin fights to die and live again Forgive him Grim, he's new here.

This was done back in early 2006, when the guild was working on a special project, we calld Iconic builds! This is Grims version of a Ranger, NOT a min/maxd ranger build.

But IF you feel like doin your own Ranger 37/rog 3 type thing, then do it, JUST NOT HERE!!
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Quote: Posted 07/24/06 22:47:54 (GMT) -- FinneousPJ

You should listen to avado

Yeah, I knew he was making a pure build. But he did mention earlier that it gets no uncanny dodge, so I wanted to point the possibilities out to any newcomers who might be browsing and wonder what to do about it. That's all. Anybody, new or not, that wants to build anything with Ranger in it should read this:
The Ranger Class by Mithdradates.
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-- BG courtesan

Edited By Mick Dagger on 02/20/07 10:56

Quote: Yeah, I knew he was making a pure build. But he did mention earlier that it gets no uncanny dodge, so I wanted to point the possibilities out to any newcomers who might be browsing and wonder what to do about it. That's all.
You're walking the mistaken path I've crossed several times, do not try to powerbuild at an RP post, the build works as a pure Ranger, and it's absolutely limited by that, builds that go for a specific concept are just untouchable by the likes of us, but don't worry, there are many other builds to look at.

And come on, everybody should know how to add Uncanny to a build, much easier on a pure build, if not, read the manual, I consider people don't ask things because they already know them, if not, they are fools that don't deserve our help you don't require to think that much about helping unknown new players.