You're a DEX based melee using two weapons, not very high damage dealing but lots of attacks, you see a wizard and think: "easy kill", he uses Epic Warding, you think: "I'll kill him when it wares off" so you heal as much as you can while it's still on, it wares off, and you attack... and you read 0 damage, you think: "What the heck?", his protection is over already, did he bugged the game or what? no, he's a Dwarven Defender caster.

Alright, I made no story for it.... I might do it the next time.......

This is caster that can withstand much more than regular melee characters, and should be painful for DEX based melee with Weapon Prowess, who don't deal much but have high ACs, but AC won't cover you from spells (although Improved Evasion with high DEX might work, grrrr), it is ready with a decent damage reduction of 21 and a supreme HP of 624. Spells are regular, characters with high spell resistance would be the end of him, still, he's not really weak.

Playable Levels: 1-40

Basically a good caster on pre-epic, might get somewhat tough on epic levels as spells don't get stronger and Damage Reduction comes until high levels.

PvM, untested PvP

Race: Dwarf

Alignment: Any lawful

Stats:
STR 9
DEX 14
CON 19 (26)
WIS 8
INT 16 (20)
CHA 6

1 Wizard - Toughness
2 Wizard
3 Wizard - Still Spell
4 Wizard - INT +1 (17)
5 Wizard - Spell Penetration
6 Wizard - Greater Spell Penetration
7 Wizard
8 Wizard - INT +1 (18)
9 Wizard - Empower Spell
10 Wizard - Maximize Spell
11 Wizard
12 Wizard - INT +1 (19), Dodge
13 Wizard
14 Wizard
15 Wizard - Expertise, Combat Casting
16 Wizard - CON +1 (20)
17 Wizard
18 Dwarven Defender - Improved Expertise
19 Dwarven Defender
20 Dwarven Defender - CON +1 (21)
21 Wizard - Epic Spell Penetration
22 Dwarven Defender
23 Dwarven Defender
24 Wizard - INT +1 (20), Automatic Still Spell I
25 Dwarven Defender
26 Dwarven Defender
27 Wizard - Automatic Still Spell II, Automatic Still Spell III
28 Dwarven Defender - CON +1 (22)
29 Dwarven Defender
30 Dwarven Defender - Epic Damage Reduction I
31 Dwarven Defender
32 Dwarven Defender - CON +1 (23)
33 Wizard - Epic Spell: Epic Warding
34 Dwarven Defender
35 Dwarven Defender - Epic Damage Reduction II
36 Dwarven Defender - CON +1 (24), Great Constitution I (25)
37 Dwarven Defender
38 Dwarven Defender
39 Wizard - Epic Spell: Epic Mage Armor
40 Dwarven Defender - CON +1 (26), Epic Damage Reduction III

I though Epic Spells might be useful, but those are the main thing that can be changed, if something is better.

Skills:
Discipline 43
Concentration 43
Heal 43
Spellcraft 42
Tumble 20
54 remaining points, but there are not many class skills, so I don't know what else to give him.

Saving Throws:
Fortitude 26
Reflex 18
Will 22

HP: 624

Naked AC: 16 (But he's ready to use full plate and shield)

BAB 21
Naked AB: +20/+15/+10

Not real use of AB since he fights with spells.

4 slots of level 9 spells........

Advantages: Damage Reduction 21, High HP.

AC is not that bad, he uses full plate and shield..... not really high either.

Disadvantages: Weak casting and practically no melee, low saves.

Feedback... Feedback......

Edited By Thaxll'ssyllia on 03/22/06 22:23

Nice DR (21/-) & very nice HPs for a caster, however with intelligence 20 means low DCs on your spells...plus without critical immunity will still be taking damage vs. crits, especially vs. high threat ranges with low AC...

can you cast spells whilst in Defensive Stance???!
Quote: Posted 03/23/06 01:33:51 (GMT) -- krsboss

Nice DR (21/-) & very nice HPs for a caster, however with intelligence 20 means low DCs on your spells...plus without critical immunity will still be taking damage vs. crits, especially vs. high threat ranges with low AC...

can you cast spells whilst in Defensive Stance???!

yes you can cast in defensive stance

:= CON has to be 21 for EDR, I could leave it at 22 to make it even and then raise INT, but it only gets to 24..... would it be better?

I thought on taking Pale Master Levels, but as if my spells weren't weak enough, 10 levels of Pale Master (or maybe 12, to gain AC while I'm at it) for the critical immunity would make my spells really very weak, even lower DC's, and forget about epic spells.

I wouldn't like some Weapon Master with a scythe, or huge sneak attacks if that's what you mean, but, everyone has a weakness.

Epic Mage Armor stacks? or which kind of AC does it gives?

Oh, of course defensive stance, how could I forgot to mention it?

Edited By Thaxll'ssyllia on 03/23/06 05:09

Quote: Thaxll'ssyllia
CON has to be 21 for EDR, I could leave it at 22 to make it even and then raise INT, but it only gets to 24..... would it be better?
I'd keep CON at 26, you need 30+ INT and ESpF to have respectable DCs anyway.

Quote: 
I thought on taking Pale Master Levels, but as if my spells weren't weak enough, 10 levels of Pale Master (or maybe 12, to gain AC while I'm at it) for the critical immunity would make my spells really very weak, even lower DC's, and forget about epic spells.
I don't see how PM levels lower your DCs, nor make your spells any weaker (except of course you have a lower caster level, but that's irrelevant with some of the cheesier spells). You'd lose level 9 spells with Wizard 10/PM 12, but not with Wizard 12/PM 10.

Quote: 
Epic Mage Armor stacks? or which kind of AC does it gives?
Stacks with what? It gives +5 Natural, Armor, Dodge and Deflection AC.
_________________
The world is grey, the mountain's old
The forge's fire is ashen and cold
No harp is wrung, no hammer falls
The darkness dwells in Druin's halls...

~ Summoning - Khazad-Dúm

Edited By FinneousPJ on 03/23/06 13:40

You can't cast spells in Defensive Stance without deactivating it's effects.
Quote: I don't see how PM levels lower your DCs, nor make your spells any weaker (except of course you have a lower caster level, but that's irrelevant with some of the cheesier spells). You'd lose level 9 spells with Wizard 10/PM 12, but not with Wizard 12/PM 10.

Well, I lose caster levels, but you're right, there are spells that deal a set amount of damage, like Meteor Swarm, that always deals 20d6, which should be my best..... ok, I'll try to add PM levels to it and see how it gets.

Hmmm, how do you calculate spells DC's? I need to use casters more often...........

Quote: 
Quote: Epic Mage Armor stacks? or which kind of AC does it gives?
Stacks with what? It gives +5 Natural, Armor, Dodge and Deflection AC.

The thing is I've never made a character with Epic Mage Armor before, I tend to go with melee, and EMA gives +20 AC, which is awesome, but I didn't know what kind of armor it gives, if it's +5 natural, armor, dodge and deflection as you just said, only the dodge would stack isn't it? With cheesy I meant stuff like Ike's Yikes & Bigby's, but yeah, use Meteor Swarm

Spell DC = 10 + spell level + casting ability modifier (eg. CHA for a Sorcerer) + other stuff, namely SpF feats or special conditions (Implosion has an additional +3 )

As for EMA: if you already have +5 items, it's hardly useful. If your world has +3 items, and you have an extra feat, it's worth considering. The lower the magic, the better the spell. IMO, EW is always the better one, all other epic spells are extra.
_________________
The world is grey, the mountain's old
The forge's fire is ashen and cold
No harp is wrung, no hammer falls
The darkness dwells in Druin's halls...

~ Summoning - Khazad-Dúm Just a note on this:

Quote: Posted 03/22/06 22:22:51 (GMT) -- Thaxll'ssyllia
(although Improved Evasion with high DEX might work, grrrr),

Improved Evasion doesn't need a high DEX to work, since it only kicks in on a failed Reflex save.

A successful Reflex save means no damage at all due to Evasion, full damage if the save is failed. Imp Evasion means half damage if the save is failed.
_________________
Captain's Log, Stardate 6051: had trouble sleeping last night... my hiatal hernia is acting up. The ship is... drafty and damp; I complain but... nobody listens. You're right Cinnabar Din.... DEX still works as for Evasion as well as for Improved Evasion, sorry for the misunderstanding, if any, it would be the same both while counting DEX, but you get the point.

About the changes, if I get PM levels my level 9 spells come until Wizard 12 / PM 10, making me lose DD levels for automatic still spell and Epic Warding, which must be taken leveling as a caster, ending Wizard 15 / Pale Master 10 / Dwarven Defender 15 or similar, reducing DR to 18/- and while it's not bad, the concept is the DR, and I'll pray not to find high critical enemies.

I'll still make one change though , since I would suppose the DC is low no matter what, better change the Intelligence to 19 and take CON +1 at level 24, then changing Epic Mage Armor to Great CON to end with 28 CON and 19 INT for a +40 HP.

Quote: You can't cast spells in Defensive Stance without deactivating it's effects.

Seems you're right Ythaniel, Defensive Stance doesn't cancells, but its effects do. However, there is no problem, since I took Improved Expertise