BAB = 25 Unarmed AB = 35 Buffed AB = 46 (+12 Dex, +5 Gloves)
HP = 360 Reflex ST = 28 Fort ST = 23 Will ST = 30
SPELL RESISTANCE = 70!!!!!!!
Edited By Kail Pendragon on 09/29/09 14:52
67 SR is enough, btw _________________ "Ever notice how wizards think all life in the Realms dances on their hands and lasts from day to day only because they work constantly to keep us all alive? How do they think we survive when they're in the bathroom?"
Halflings are small stature, so get lower unarmed damage. I would either focus on kama instead of unarmed, or switch to a medium race. Elf if you still want +2 Dex, Dwarf if you want +2 Con.
Quote: STR : 10 DEX : 19 (22) CON : 12 WIS : 16 (24) INT : 10 CHA : 8
Don't pump both Wis and Dex. Leave Wis at 14, and pump Dex throughout the build. Dex adds to AB as well as AC. I would try to boost Str a bit for some damage output as well.
You took Mobility and Spring Attack. Those are pretty much wasted since you don't need them as pre-reqs for anything, and once you Tumble is 17+ you won't get AoO's anyway. You could really use some other feats like Blindfight, Expertise/Improved Expertise, etc., instead of those.
Quote: 10Monk : 11Monk : 12Monk : Improved Critical:Unarmed Strike; Dex +1 13Monk : 14Monk : 15Monk : Spring Attack 16Monk : Wis +1 17Monk : 18Monk : Toughness 19Monk : 20Monk : Wis +1 21Monk : Improved Spell Resistance I 22Monk : 23Monk : 24Monk : Improved Spell Resistance II; Wis +1 25Monk : Improved Spell Resistance III 26Monk : 27Monk : Improved Spell Resistance IV 28Monk : Wis +1 29Monk : 30Monk : Improved Spell Resistance V, Improved Spell Resistance VI 31Monk : 32Monk : Wis +1 33Monk : Improved Spell Resistance VII 34Monk : 35Monk : Improved Spell Resistance VIII 36Monk : Improved Spell Resistance IX; Wis +1 37Monk : 38Monk : 39Monk : Great Wis I 40Monk : Improved Spell Resistance X, Wis +1
BAB = 25 Unarmed AB = 35 Buffed AB = 46 (+12 Dex, +5 Gloves)
HP = 360 Reflex ST = 28 Fort ST = 23 Will ST = 30
SPELL RESISTANCE = 70!!!!!!!
Note that you only need an SR of 67 to be immune to even a level 40 spellcaster with Epic Spell Penetration. So you can drop at least 1 Imp SR feat for something else (or even 2 if you are willing to take a 5% chance against the level 40 ESP build).
As I noted above, you should focus on Dex and not split points between Dex and Wis. Before racial adjustment, I would start with Str 14, Con 14, Wis 14, Int 10, Dex 16 or Str 10 Con 12 Wis 14 Int 10 Dex 18. Leave Cha at 8. Pump Dex at every level up. You can get Dex to 30-32 that way, boosting your AB by 4-5. Dex gets to 32 if you switch the Imp SR X to Great Dex (and switch the Great WIs to Dex also), or you can leave it at 30 and have 2 epic feats for things like Armor Skin and Epic Weapon Focus, or even Epic Energy Resistance: Acid (to help deal with Mestil's Acid Sheath).
TM
Actually, this guy won't beat any casters. If they put up their damage shields he's toast. Go ranged. Only way to take out mages even if you have SR to stop them. You will survive if you want, but so will they. Ranged, I say, ranged! _________________ I see the fear you have inside, you can run but never hide. I will hunt you down and tear you limb from limb.
I run the Pre-Epic Builders guild. Join and share your experience.
my gut reaction to this char is eh .... why focus so much in wisdom? you could do better adding to dex and upping both ab and ac, take your str down to 6 if you are using halfling unarmed and finesse... yeah a high sr is good but 70? oh and increase your int to 14 and take a rogue lvl at 40 =] umd, also your build needs concentration so take at least 12 int =]
Ani...
Well, SR based monks generally have low damage output, however check this one: Mage Bane V. 2 by Mithdradates, an attempt to avoid that with divine damage.
Ehm, "buffed" stats? cool trick to use buffs with a pure Monk, with what are you hacking the game? gimme gimme gimme
Oh, well, it's a pure build... so spare him a little.
As it is for PvP the buffs will come from either just your items, or spells from party members... No hacking unless you want me to.
Actually, this guy won't beat any casters. If they put up their damage shields he's toast. Go ranged. Only way to take out mages even if you have SR to stop them. You will survive if you want, but so will they. Ranged, I say, ranged!
Also, someone's forgetting about druids, druids can hit this guy with spells.
:: Nature's Balance ::
Caster Level(s): Druid 8 Innate Level: 8 School: Transmutation Descriptor(s): Component(s): Verbal, Somatic Range: Personal Area of Effect / Target: Large Duration: Instant Additional Counter Spells: Save: Will Negates Spell Resistance: No
All enemies within the area of effect have their spell resistance lowered by 1d4 for every 5 caster levels. All allies within the area of effect are healed for 3d6 Hit Points, +1 point per caster level.
Yup, at level 40, that's -32 SR when you get lucky? hmm, average around 16 I guess, fair chance in my book. With those saves, what stops the neat pointy finger of death from hitting? ooo and creeping... Can't forget about creeping.....
Sorry, bit of a druid fanatic here
I may actually try and play a pure monk someday, thanks to this build. My current server has around 98% mages playing.... the last 2% is my one blackguard _________________ "First you get the spoons, then you get the women" -Hawk
A Monk's SR cannot be altered (that is, it cannot be lowered nor made higher). _________________ "And one calculates time from the dies nefastus on which this fatality arose – from the first day of Christianity! – Why not rather from its last? – From today? – Revaluation of all values!"
Whats the point of a spell that modifies SR if it doesn't work on permanent SR?
Well, clearly, PvM - but that was a poor choice on the coders part.
Whats the point of a spell that modifies SR if it doesn't work on permanent SR?
Ask BioWare
Nay, it still works on SR granted by items or the priest spell. I think. Or custom SR that has been applied as an effect on monsters. _________________ "And one calculates time from the dies nefastus on which this fatality arose – from the first day of Christianity! – Why not rather from its last? – From today? – Revaluation of all values!"
Well, let them be... that's what makes Monk SR good.
BAB = 25 Unarmed AB = 35 Buffed AB = 46 (+12 Dex, +5 Gloves)
HP = 360 Reflex ST = 28 Fort ST = 23 Will ST = 30
SPELL RESISTANCE = 70!!!!!!!
Gear, I'd say
Take a couple of fighter levels for more feats, and spend another level on something like wiz for spells and true strike, sd for hips, or ranger for epic weapon focus and traps.
You're all so unapreciative, nobody has posted praise, just improvements.
Well done, this build has taken down over 100 mages, and many in melee combat.
Quote: Posted 07/11/09 17:12 (GMT) -- Kirk Taylor
You're all so unapreciative, nobody has posted praise, just improvements.
Well done, this build has taken down over 100 mages, and many in melee combat.
Click Here
kirk, whats next? you gonna dig up Undead lord, or BETTER PUFF and start posting junk there too?
Note, this build AS IT SITS WITHOUT GEAR has no real damage. THEN, if you are killing things, it is GEAR that is doing it! NOT the character.
btw, IF you fought 100 mages at a time (which is what you make it sound like) and WON, the mages sucked and were probably 4 yr olds holding daddy's spot while he peed. so really, you beat up a bunch of kids with a halfer build... how's that feel? _________________
Quote: -- Posted by Kail Pendragon
Being hyperbolic is an integral part of Avado's being
If it sounds like 100 mages at the same time, then that sounds to me like the reader selecting the most "flammable" of possible interpretations because someone dared offend him by posting on an old build. If you fought 100 PCs at a time, the number would probably rapidly decrease because of people's connections dropping from lag. Or the server would crash. Maybe not though, because no NWN server can support 100 players.
There is no rule against posting on old builds. Especially since this build works as it stands.
There is however rules against flaming, and bad behaviour.
That aside, if you kill mages in melee with this build, then they are truly inexperienced. Never seen a mage lose to anyone in melee who didn't have a holysword. _________________ Dragonlance ROH is back, better than before! and I spend a little time here WoG
Eh... he didn't say "In PvP". You know, mages also exist as NPC mobs and the like, and those can actually suck enough to be killed. _________________ "My name is Thaxll'ssyllia, but you simians may refer to me merely as "Sir", if you prefer a less... syllable intensive workout."
Edwin Odesseiron - Baldur's Gate II: Shadows of Amn
A monk hitting a buffed mage? Bwahahahahahaha!