Arcane Knight with Elf Ears
Rogue 19/Pal 16/Wiz 5
Elf - Lawful Good
Playable 3-40 PvM or PvP

STR 8
DEX 18 to 32
CON 12
INT 14
WIS 14
CHA 10

1 ) Rog 1: Knockdown
2 ) Pal 1
3 ) Pal 2 Weapon Finesse
4 ) Pal 3 DEX 19
5 ) Pal 4
6 ) Pal 5 WF: Rapier
7 ) Rog 2
8 ) Pal 6 (DEX 20)
9 ) Pal 7 Imp Crit
10) Pal 8
11) Pal 9
12) Rog 3: IKD (DEX 21)
13) Pal 10
14) Pal 11
15) Pal 12 Extend Spell
16) Pal 13 (DEX 22)
17) Rog 4
18 ) Pal 14 Disarm
19) Pal 15
20) Pal 16 (DEX 23)
21) Wiz 1 EWF (Rapier)
22) Rog 5
23) Wiz 2
24) Wiz 3 Armor Skin (DEX 24)
25) Wiz 4
26) Rog 6
27) Rog 7 GrDex (DEX 25)
28 ) Rog 8 (DEX 26)
29) Rog 9
30) Rog 10 GrDex (DEX 27); Imp. Evasion
31) Rog 11
32) Rog 12 (DEX 28)
33) Rog 13 Epic Prowess; Defensive Roll
34) Rog 14
35) Rog 15
36) Rog 16 GrDEX (DEX 29) (DEX 30); Epic Dodge
37) Rog 17
38 ) Rog 18
39) Wiz 5 GrDEX (DEX 31); Still Spell
40) Rog 19 (DEX 32); ESF: Listen


AB: 29 base + 12 DEX + 3 Epic WF + 1 Epic Prowess = 45 + 5 (GMW) = 50 + 6 (Dex Equipped) = 56 + 5 Divine Favor = 61 + 1 Bless + 1 aid = 63 before true strike

Damage (Rapier): 1d6 (keen 15-20 crit x2) + 10d6 sneak

AC: 10 + 8 Tumble + 2 armor skin + 12 dex +3 shield = 35 + 5 natural +5 dodge + 5 armor + 5 deflection + 5 shield armor = 60 + 6 (Dex equipped) + 4 haste + 1 mage armor = 71

HP: 384 MAX

Fort/v. Spells: 22/30
Refl./v. Spells: 30/38
Will/v. Spells: 18/26

304 skill points:

Tumble 40
Listen 43 (+10 ESF)
Heal 40
Spot 43
Spellcraft 27
UMD 29
Concentration 40
O/L 1
Disable 1
Set 40

Casts Level 4 Pal spells. You get an extra slot due to WIS of levels 1 and 2.

Casts Level 3 Wiz spells. You get an extra slot due to INT of levels 1 and 2. Take True Strike, Mage Armor, Darkness, Flame Weapon, Invisibility, See Invisibility.

This will be hard to level for the early levels and really doesn’t start to rock until it hits epic and gets his wizard levels. He really rocks after he gets Epic Dodge, heh.

If you were leveling this to play instead of to max out your level 40 character, I’d take 6 ability points from the dexterity (takes it to 18 to 32, only costing you one AC and one AB) and allocate 4 to Constitution and 2 to Charisma. Oh, and if you don't like disarming people, take Toughness or Blind Fight instead.

He can kill you in a number of different ways. Think invisible, cast darkness, true strike, disarm, then knockdown. That would probably do it. Or set a bunch of traps then walk into the room, slap them in the face and run down the hall. Trapity trap trap. Good AC plus Epic Dodge, true strike plus IKD, invisibility plus sneak attack. These are good things. Oh, and of course, you cast holy sword on your rapier before you do any of this, just to make sure the fight starts fair.

Cheers,

Ithacan
_________________
We shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender - Winston Churchill

Edited By Ithacan on 04/21/06 01:38

Quote: Posted 04/21/06 01:37:19 (GMT) -- Ithacan
...
He can kill you in a number of different ways. Think invisible, cast darkness, true strike, disarm, then knockdown. That would probably do it. Or set a bunch of traps then walk into the room, slap them in the face and run down the hall. Trapity trap trap. Good AC plus Epic Dodge, true strike plus IKD, invisibility plus sneak attack. These are good things. Oh, and of course, you cast holy sword on your rapier before you do any of this, just to make sure the fight starts fair.

Cheers,

Ithacan

the combination of these simple things makes for some good fun. interesting.

nicely done, as usual.

-c