Rogue 13/Cleric 17/CoT 10

I believe this is my fourth or fifth run at this particular level split. I think (think) that I have finally worked out a leveling guide that can hang in PvP. Buffs are very dispellable but it's not like you are a total chump in that event. Anyway, here is the latest and greatest for the multi-tasker. Trapper. Sneaker. Buffer. Good saves, good AB, decent AC with Epic Dodge.

Elf Any Non-Evil

Playable PvM, PvP Lite 3-40

STR 8
DEX 18
CON 12
INT 14
WIS 15 to 19
CHA 8


1 ) Rogue 1: Knockdown
2 ) Cleric 1*
3 ) Cleric 2 Weapon Finesse
4 ) Rogue 2 (DEX 19)
5 ) Cleric 3
6 ) Rogue 3 WFocus (Rapier)
7 ) Cleric 4
8 ) Rogue 4 (DEX 20)
9 ) Cleric 5 Extend Spell
10) Rogue 5
11) Rogue 6
12) CoT 1: Improved Critical (Rapier); (DEX 21)
13) CoT 2 CoTFeat: Blind Fight
14) CoT 3
15) CoT 4 CoTFeat: IKD; Toughness
16) Cleric 6 (DEX 22)
17) Rogue 7
18) Cleric 7 Great Fortitude
19) Cleric 8
20) Rogue 8 (DEX 23)
21) Cleric 9 Great DEX I (DEX 24);
22) Rogue 9
23) CoT 5
24) CoT 6 CoTFeat: EWF Rapier; GrDEX II (DEX 25) (DEX26)
25) Cleric 10
26) CoT 7
27) Rogue 10 GrDEX III (27); RFeat: Imp. Evasion
28) CoT 8 CoTFeat: GrWis (16); (DEX 28)
29) Cleric 11
30) Cleric 12** Armor Skin
31) CoT 9
32) Rogue 11 (DEX 29)
33) CoT 10 CoT Feat: GrWis (17) GrDEX (DEX 30)
34) Cleric 13
35) Cleric 14
36) Cleric 15 Epic Prowess (WIS 18)
37) Rogue 12
38) Cleric 16
39) Rogue 13 RFeat: Defensive Roll; Epic Dodge
40) Cleric 17 (WIS 19)

* Domains: Magic and War.

** Experience Penalty leveling to 31 and 32, then again leveling to 35 and up.



AB: 26 base + 10 DEX + 3 Epic WF + 1 EP = 40 + 5 GMW + 6 Dex Equipped = 51 + 5 Divine Favor = 56 + 1 Bless + 1 Prayer + 1 Aid = 59 + 2 Battletide = 61 + 4 War Domain = 65 + 5 CoT Divine Wrath = 70*

(*War Domain and Divine Wrath together push you over the +20 cap, iirc)

Damage (rapier): 1d6 -1 (17-20 crit x2)
*7d6 sneak attack damage*

AC: 10 + 8 Tumble + 2 armor skin + 10 dex + 3 shield = 33 + 25 (+5 Equipment) = 58 + 6 Dex Equipment = 64 + 4 Haste = 68 + 1 UMD: Mage Armor = 69

HP: 394 MAX (634 with + 6 Con equipment)




Saves/v. Spells:

Fort: 30/39 (+ 6 Con + 10 Rings = 46)
Ref: 37/46 (+ 6 Dex + 10 Rings = 53)
Will: 27/36 (+ 6 Wis + 10 Rings = 43)

Casts Level 9 cleric spells

Skills (268):

Spellcraft 43
Tumble: 40
Concentration: 43
UMD: 42
Listen: 42
Set: 42
O/L: 1
Disable: 10
PP: 1

And, of course, check out the ears!

Good hunting.

Ithacan
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We shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender - Winston Churchill
Quote: Posted 05/12/06 01:09:31 (GMT) -- Ithacan
Elf Any Non-Evil

STR 8
DEX 18
CON 12
INT 14
WIS 15 to 19
CHA 8

Being an Elf helps you with your knockdown attack and lets you finesse a rapier, but I think you would be better off as a Halfling. You don't really need STR because of your cleric buffs. You could get an extra 40 hitpoints (which this build could use), the small stature feat and some saving throw boosts. Lastly you wouldn't have an XP penalty.


Quote: 
12) CoT 1: Improved Critical (Rapier); (DEX 21)
13) CoT 2 CoTFeat: Blind Fight
14) CoT 3
15) CoT 4 CoTFeat: IKD; Toughness

You take 4 levels of CoT pre-epic for the saves and the 4th attack I assume. You might be better off moving these levels to epic levels, you would lose one off of your AB and the 4th attack, but divine power would give you back that 4th attack at your max AB, which should work out better in the long run.

Other that those suggestions, there isn't much to nitpick about on this build. Well done.
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Quote: Posted 05/12/06 06:13:59 (GMT) -- Mithdradates

Quote: Posted 05/12/06 01:09:31 (GMT) -- Ithacan
Elf Any Non-Evil

STR 8
DEX 18
CON 12
INT 14
WIS 15 to 19
CHA 8

Being an Elf helps you with your knockdown attack and lets you finesse a rapier, but I think you would be better off as a Halfling. You don't really need STR because of your cleric buffs. You could get an extra 40 hitpoints (which this build could use), the small stature feat and some saving throw boosts. Lastly you wouldn't have an XP penalty.

If he went halfling, he'd have to use a short sword/kukri/dagger/mace/whatever to use a shield. Of course, he'd get higher AB and AC, so it's a good option to consider.
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CATS!
Quote: Posted 05/12/06 07:08:32 (GMT) -- avarielo


If he went halfling, he'd have to use a short sword/kukri/dagger/mace/whatever to use a shield. Of course, he'd get higher AB and AC, so it's a good option to consider.

Actually he would get the same AC when using a shield since halflings cannot use tower shields.

I'd pick Trickery domain over Magic, War is a great choice especially for dexers.

Ithacan, you are cheating yourself of divine power, which grants you +4 AB and lasts longer than divine wrath or battle mastery. You reach +19 AB on your own, if you go the 25 BAB route or get your hands on a +6 weapon you'll hit the cap without having to rely on divine wrath or battle mastery. You MAX AB is 66, indeed.
For AC, what about stacking UEF for dodge AC boni and hit the +20 cap?

Cheers,
Kail
Quote: Posted 05/12/06 08:42:26 (GMT) -- Kail Pendragon

Quote: Posted 05/12/06 07:08:32 (GMT) -- avarielo


If he went halfling, he'd have to use a short sword/kukri/dagger/mace/whatever to use a shield. Of course, he'd get higher AB and AC, so it's a good option to consider.

Actually he would get the same AC when using a shield since halflings cannot use tower shields.

Rapier has a critical range that will help this one's damage output too. Plus, on my PW (Badlands) rapiers are keenable. Which is sort of sick.

Quote: I'd pick Trickery domain over Magic, War is a great choice especially for dexers.

UMD gets you Invisibility and Improved Invisibility if the scrolls are available. I like having the option of spamming Ice Storm if necessary. And Mage Armor and Stone Skin, although the UMD comment applies equally there.

Quote: Ithacan, you are cheating yourself of divine power, which grants you +4 AB and lasts longer than divine wrath or battle mastery. You reach +19 AB on your own, if you go the 25 BAB route or get your hands on a +6 weapon you'll hit the cap without having to rely on divine wrath or battle mastery. You MAX AB is 66, indeed.
For AC, what about stacking UEF for dodge AC boni and hit the +20 cap?

My PW nerfed Divine Power so I never calculate its salutary effects. Thanks for confirming the Max AB -- still ok for a level 9 caster.

UEF? Unnecessary Epic Foci?

Thanks for the feedback, all.

Cheers,

Ithacan

Cheers,
Kail(/quote) UEF - Undeath's Eternal Foe - grants bonus of +4 dodge AC for duration, multiple casts stack until your dodge AC hits the cap. which can be handy sometimes. Hmm. The only thing that stands out to me, aside from the halfling comments already pointed out, is that you have a Dex of 25 by level 24, but you don't get Epic Dodge until level 39. If I were playing it, I would change leveling order to hit Rogue 13 by level 27 or so, and exchange 2 levels of CoT for more Rogue to pick up some skill dumps post level 27. You get 12 more skill points, +1d6 sneak damage, 12 additional playable levels with Epic Dodge, and you only lose 1 to saves and 1 feat.

Another comment about trickery domain, keep in mind that a Cleric/ Rogue (with Trickery) can out pick (both locks and pockets), out trap, and out stealth a pure Rogue. That said, without enough Cleric levels to be undispellable, casting from scrolls in exchange for another domain is fairly attractive.
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There's always time to procrastinate.
Quote: Posted 05/12/06 13:50:24 (GMT) -- koolthursday

Hmm. The only thing that stands out to me, aside from the halfling comments already pointed out, is that you have a Dex of 25 by level 24, but you don't get Epic Dodge until level 39. If I were playing it, I would change leveling order to hit Rogue 13 by level 27 or so, and exchange 2 levels of CoT for more Rogue to pick up some skill dumps post level 27. You get 12 more skill points, +1d6 sneak damage, 12 additional playable levels with Epic Dodge, and you only lose 1 to saves and 1 feat.

Another comment about trickery domain, keep in mind that a Cleric/ Rogue (with Trickery) can out pick (both locks and pockets), out trap, and out stealth a pure Rogue. That said, without enough Cleric levels to be undispellable, casting from scrolls in exchange for another domain is fairly attractive.

Well, you could do that. But you wouldn't be able to take Tumble to 40, just 25, so you'd cost yourself 3 AC. If you were playing the OC -- where you are never going to get to forty -- I'd think about it very seriously. But to dominate at 40, I'd keep that last rogue level late for the skill dump (set trap, too).

The halfling idea is a good one, you could play around with the leveling without having to worry about the exp. penalty (which explains a lot of this build's permutations - very few levels are where they are by accident).

Anyway, cheers. Going Halfling would let you change the pre-epic level split to Cleric 12 Rogue 4 CoT 4. This would, in turn, increase your Fort and Will saves by one without affecting your Reflex save. Plus you'd add two points to Fort by Halfling Lucky and the extra point to Constitution. It becomes a necessity, frankly.

And the Halfling AB bonus would let you trade Epic Prowess for Great Fortitude, and then you'd be roughly immune to Dev Crit (Fort 53 with Epic Gear).

No wonder there are so many darn halflings running about.

Ithacan
Quote: Posted 05/13/06 19:30:38 (GMT) -- Ithacan

Going Halfling would let you change the pre-epic level split to Cleric 12 Rogue 4 CoT 4. This would, in turn, increase your Fort and Will saves by one without affecting your Reflex save. Plus you'd add two points to Fort by Halfling Lucky and the extra point to Constitution. It becomes a necessity, frankly.

And the Halfling AB bonus would let you trade Epic Prowess for Great Fortitude, and then you'd be roughly immune to Dev Crit (Fort 53 with Epic Gear).

No wonder there are so many darn halflings running about.

Ithacan

Yes, halflings do indeed rock pretty hard when you think about it. Kudos on coming up with the basis for another strong Halfling of Doom build!
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Experience is the mother of good judgement; bad judgement is the father of experience.