Playable from levels 1 to 40... PvM

This is my first and only attempt at a shifter. I don't really care for the class, with the exception of the dragon and rashaka forms none of the forms are really powerful. I didn't want to focus on single shape, as it kind of defeats the purpose of being a shifter and, with the exception of the forms I mentioned, you can make a better build with other classes to match the other forms. Thus, I decided to focus on two shapes, the Kobold commando for melee purposes (it is one of the better melee forms) and the Rashaka form to combat casters. As both of these forms don't override constitution I decided to increase that attribute as well. The end result works okay, it's pretty strong in kobold form and confounds casters as a rashaka. It should do okay in no magic to low magic settings.

If you wanted to, you could switch to dwarf. You could increase your STR to 14 and raise your CON to 17, which would free an epic feat, and make the build a bit more playable at lower levels at the cost of 43 skill points and a pre-epic feat.

While working on it I did get the idea that a druid 29/shifter 10/shadowdancer 1, that focused on the Rashaka form abusing HiPs and the Rashaka spells could be an effective build (and one which hasn't been posted), but I have no interest in working it out.

Advantages

-Good HP. With 632 hitpoints he can take a pounding
-9 points of damage reduction. This can be very useful in a no or low-magic setting
-Good Saving Throws. Unshifted his reflex save is not great, but it is fine when shifted.
-Outsider Shape. He can turn into a rashaka against wizards and sorcs.
-4 attacks per round.
-Okay melee AB while shifted. In Kobold Commando form he has an AB of 44 which is okay in a no or low-magic setting.
-Improved Knockdown and Called Shot. In Kobold Commando form he can spam IKD for sneak attacks and use a couple of called shot legs to weaken his opponents.

Disadvantages

-Weak offense while in rashaka form. He can't do much damage with his spells and his AB isn't great.
-Weak spell casting. With only 5 druid levels he can only cast level 3 spells.
-Low AC. With the hit points and DR this isn't too much of a problem in a low or no magic setting.

Stoneskin Skindancer

Race Human

Alignment NG, LN, TN, CN or NE

Base Attributes
STR 12
DEX 8
CON 16
INT 14
WIS 16
CHA 8

Attribute Bonuses
Levels 4, 8, 12, 16, 20 and 40 increase Constitution
Levels 24, 28, 32 and 36 increase Wisdom

Final Level Distribution
Druid 5
Fighter 16
Shifter 19

Level Distribution and Feats
Level 1: (Druid 1): Alertness, Toughness
Level 2: (Fighter 1): Weapon Focus (Short Sword)
Level 3: (Fighter 2): Knockdown, Called Shot
Level 4: (Fighter 3)
Level 5: (Fighter 4): Weapon Specialization (Short Sword)
Level 6: (Druid 2): Zen Archery
Level 7: (Fighter 5)
Level 8: (Fighter 6): Improved Knockdown
Level 9: (Druid 3): Great Fortitude
Level 10: (Fighter 7)
Level 11: (Fighter 8 ) : Improved Critical (Short Sword)
Level 12: (Druid 4): Iron Will
Level 13: (Fighter 9)
Level 14: (Fighter 10): Expertise
Level 15: (Druid 5): Blind-Fight
Level 16: (Shifter 1)
Level 17: (Shifter 2)
Level 18: (Fighter 11): Improved Expertise
Level 19: (Shifter 3)
Level 20: (Shifter 4)
Level 21: (Fighter 12): Epic Weapon Focus (Short Sword), Epic Weapon Specialization (Short Sword)
Level 22: (Shifter 5)
Level 23: (Shifter 6)
Level 24: (Shifter 7): Epic Damage Reduction I
Level 25: (Shifter 8 )
Level 26: (Fighter 13)
Level 27: (Fighter 14): Epic Prowess, Epic Damage Reduction II
Level 28: (Shifter 9)
Level 29: (Shifter 10)
Level 30: (Shifter 11): Great Wisdom I
Level 31: (Shifter 12)
Level 32: (Shifter 13): Great Wisdom II
Level 33: (Shifter 14): Great Wisdom III
Level 34: (Shifter 15)
Level 35: (Fighter 15)
Level 36: (Shifter 16): Great Wisdom IV, Great Wisdom V
Level 37: (Shifter 17)
Level 38: (Shifter 18)
Level 39: (Shifter 19): Epic Damage Reduction III, Outsider Shape
Level 40: (Fighter 16): Armor Skin

Final Attributes
STR 12
DEX 8
CON 22
INT 14
WIS 25
CHA 8

AB and Damage
(no buffs, mundane shortsword)
32/27/22/17 7+1D6 (17-20 x2)

(no buffs, mundane composite longbow)
34/29/24/19 1+1D8 (20 x3)

AC
15 (no buffs no equipment)
26 (Full Plate, Tower Shield)
52 (+4 to DEX, +5 Full Plate, +5 Tower Shield, +5 amulet of natural armor, +5 ring of protection, Boots of Speed)

Final Saves (Vs. Spells)
Fortitude 33 (37)
Reflex 17 (21)
Will 27 (31)

Hit Points 632 (max. every level)

Damage Reduction 9 points

Skillpoints 269
Concentration 42 (48)
Discipline 43 (45)
Hide 42 (41)
Listen 42 (51)
Move Silently 21 (20)
Spellcraft 18 (20)
Tumble 20 (19)

Skillpoint Distribution
Level 1: Concentration 4, Move Silently 2, Spellcraft 4, Tumble 2, Save 12
Level 2: Concentration 1, Discipline 5, Save 11
Level 3: Concentration 1, Discipline 1, Move Silently 1, Tumble 1, Save 10
Level 2: Concentration 1, Discipline 1, Save 13
Level 3: Concentration 1, Discipline 1, Move Silently 1, Tumble 1, Save 12
Level 6: Concentration 1, Spellcraft 5, Save 13
Level 7: Concentration 1, Discipline 2, Move Silently 1, Tumble 1, Save 11
Level 8: Concentration 1, Discipline 1, Save 14
Level 9: Concentration 1, Move Silently 1, Spellcraft 3, Tumble 1, Save 13
Level 10: Concentration 1, Discipline 2, Save 15
Level 11: Concentration 1, Discipline 1, Move Silently 1, Tumble 1, Save 14
Level 12: Concentration 1, Spellcraft 3, Save 17
Level 13: Concentration 1, Discipline 2, Move Silently 1, Tumble 1, Save 15
Level 14: Concentration 1, Discipline 1, Save 18
Level 15: Concentration 1, Move Silently 1, Spellcraft 3, Tumble 1, Save 17
Level 16: Concentration 1, Hide 4, Listen 19
Level 17: Concentration 1, Hide 1, Listen 1, Move Silently 1, Tumble 1
Level 18: Concentration 1, Discipline 4
Level 19: Concentration 1, Hide 1, Listen 1, Move Silently 1, Tumble 1
Level 20: Concentration 1, Hide 1, Listen 2, Save 3
Level 21: Concentration 1, Discipline 3, Move Silently 1, Tumble 1
Level 22: Concentration 1, Hide 4, Listen 2
Level 23: Concentration 1, Hide 1, Listen 1, Move Silently 1, Tumble 1
Level 24: Concentration 1, Hide 5, Listen 1
Level 25: Concentration 1, Listen 1, Move Silently 1, Tumble 1, Save 1
Level 26: Concentration 1, Discipline 5
Level 27: Discipline 1, Move Silently 1, Tumble 1
Level 28: Concentration 2, Hide 2, Listen 3
Level 29: Concentration 1, Hide 1, Listen 1, Move Silently 1, Tumble 1
Level 30: Concentration 1, Hide 5, Listen 1
Level 31: Concentration 1, Hide 1, Listen 1, Move Silently 1, Tumble 1
Level 32: Concentration 1, Hide 4, Listen 1, Save 1
Level 33: Concentration 1, Listen 1, Move Silently 1, Tumble 1, Save 2
Level 34: Concentration 1, Listen 1, Save 7
Level 35: Discipline 8, Move Silently 1, Tumble 1
Level 36: Concentration 2, Hide 3, Listen 2
Level 37: Concentration 1, Hide 1, Listen 1, Move Silently 1 Tumble 1
Level 38: Concentration 1, Hide 5, Listen 1
Level 39: Concentration 1, Hide 3, Listen 1, Move Silently 1
Level 40: Discipline 5

Kobold Commando Form

Final Attributes
STR 12
DEX 25
CON 22
INT 14
WIS 25
CHA 8

AB and Damage
(no buffs, Commando Short Sword)
44/39/34/29 13+1D6 +2D4 (acid) +5D6 sneak attack (17-20 x2)

(+11 to DEX, Commando Short sword)
50/45/40/35 13+1D6 +2D4 (acid) +5D6 sneak attack (17-20 x2)

AC
36 (no buffs no equipment)
53 (+10 to DEX, +5 Full Plate, +5 ring of protection, Boots of Speed, Barkskin)

Final Saves (Vs. Spells)
Fortitude 33 (37)
Reflex 25 (29)
Will 27 (31)

Hit Points 702 (max. every level)

Damage Reduction 9 points

Skills
Hide 59
Move Silently 38

Rashaka Form

Final Attributes
STR 17
DEX 20
CON 22
INT 14
WIS 25
CHA 8

AB and Damage
(no buffs, Rashaka Staff)
36/31/26/21 8+1D6 +1D10 (fire) (20 x2)

(+12 to STR, Rashaka Staff)
42/37/32/27 14+1D6 +1D10 (fire) (20 x2)

AC
33 (no buffs no equipment)
50 (+10 to DEX, +5 Full Plate, +5 ring of protection, Boots of Speed, Barkskin)

Final Saves (Vs. Spells)
Fortitude 35 (39)
Reflex 25 (29)
Will 29 (33)

Hit Points 662 (max. every level)

Damage Reduction 9 points
_________________
Two wrongs don't make a right but three lefts do.

Edited By Mithdradates on 05/19/06 11:26

Interesting shifter build... I agree that shifters get a lot less attractive as magic gets more prolific in the environment, but I do think they are pretty fun and unique for all that. Not the most powerful build, but still looks like it could be fun to play.

Don't sell your gargoyle shape short, the epic gargoyle shape at shifter level 11 has DR 25/+7 - pretty significant even in medium-high magic worlds. That should work with your EDR 3 and soak up to 34 damage per hit from most attackers. Not shabby at all. Since it doesn't look very practical to fit undead shape into your build for the risen lord, I'd probably hotbar the gargoyle shape to "turtle up" in when I need some breathing space to drink potions or use heal kits.
_________________
Experience is the mother of good judgement; bad judgement is the father of experience. I don't think +5 plate stacks with +5 ring of prot while shifted, since "everything" becomes deflection bonus. Spells don't change their bonus though, so Barkskin works.

As for shifters being best in low-magic settings, that ain't necessarily true about the Rakshasa since some more immunities can make him more resilient. And he will still work quite fine vs enemy casters.

Cool title you have. Good formatting and thoroughly documented. All in all a good build, a pity about having so little spell-power though.
_________________
Dragonlance ROH is back, better than before! and I spend a little time here WoG
Quote: Posted 05/19/06 13:11:18 (GMT) -- Xylophone

Interesting shifter build... I agree that shifters get a lot less attractive as magic gets more prolific in the environment, but I do think they are pretty fun and unique for all that. Not the most powerful build, but still looks like it could be fun to play.

Don't sell your gargoyle shape short, the epic gargoyle shape at shifter level 11 has DR 25/+7 - pretty significant even in medium-high magic worlds. That should work with your EDR 3 and soak up to 34 damage per hit from most attackers. Not shabby at all. Since it doesn't look very practical to fit undead shape into your build for the risen lord, I'd probably hotbar the gargoyle shape to "turtle up" in when I need some breathing space to drink potions or use heal kits.

So DR from a shifted form stacks with EDR? I didn't realize that. So, do you know if EDR stacks with item DR (ie, Greater Belt of Swords, etc). My understanding was that it didn't, but maybe you know better
_________________
Favorite PW's: Hall of the Worlds, Higher Ground, World of Iniquity.
Quote: Posted 05/19/06 15:30:38 (GMT) -- Grimnir77

I don't think +5 plate stacks with +5 ring of prot while shifted, since "everything" becomes deflection bonus. Spells don't change their bonus though, so Barkskin works.

Yeah, I just double checked. The AC totals presented are accurate, but the ring of protection doesn't do anything.

Quote: 
As for shifters being best in low-magic settings, that ain't necessarily true about the Rakshasa since some more immunities can make him more resilient. And he will still work quite fine vs enemy casters.

I'll agree the Dragon and Rashaka shapes can be useful in higher magic settings, though at about +8-10 the Dragon will start falling behind too.

Quote: 
Cool title you have. Good formatting and thoroughly documented. All in all a good build, a pity about having so little spell-power though.

Thanks.
_________________
Two wrongs don't make a right but three lefts do.