Well as some may have seen in the general discussion section I have been toying with this idea since I learnt that Divine Might/Shield and smite evil are all useable when shifted. Coupled with a few druid buffs and the full range of paladin spells and abilities I figured this would be an interesting build.
Plus who doesnt want to use a Holy Risen Lord? or an Epic Kobold with Holy Avenger!
Anyway I tried to fit in all the shifter shapes but the results were fairly poor - too much wisdom needed meant not enough points to spare for charisma to boost the smites and divine feats.
So I decided to drop the dragon shapes and stop at construct shape - though without Monk for unarmed bonuses I could probably drop construct as well - most of the immunities and stuff they provide I can get from other shapes - but I like the iron golem model so I stayed with it.
The results are here
DISCLAIMER - I've built this in the test module and the build works, I havent played it yet. It looks fairly successful PvM 1-40, as for PvP I don't do it so wouldn't know.
Race Human Alignment Start Lawful Neutral, one change to good at level 5-6
Starting
Str 14 Dex 10 Con 10 Wis 16 Int 10 Cha 15
Leveling
1 Druid 1 – Power Attack, Cleave 2 Druid 2 3 Druid 3 - Alertness 4 Druid 4 - +1 Wis 5 Druid 5 6 Paladin 1 – Extend Spell 7 Paladin 2 8 Paladin 3 - +1 Cha 9 Paladin 4 – Divine Might 10 Shifter 1 11 Shifter 2 12 Paladin 5 – Divine Shield, +1 Wis 13 Shifter 3 14 Shifter 4 15 Shifter 5 - Toughness 16 Shifter 6 - +1 Wis 17 Shifter 7 18 Shifter 8 - Knockdown 19 Paladin 6 20 Paladin 7 - +1 Wis 21 Shifter 9 – Great Wisdom I 22 Shifter 10 23 Paladin 8 24 Shifter 11 – Undead Shape, +1 Wis 25 Shifter 12 26 Shifter 13 – Great Wisdom II 27 Shifter 14 – Great Wisdom III 28 Paladin 9 - +1 Wis 29 Shifter 15 30 Shifter 16 – Outsider Shape, Great Wisdom IV 31 Paladin 10 32 Paladin 11 - +1 Wis 33 Shifter 17 – Construct Shape 34 Paladin 12 35 Paladin 13 36 Paladin 14 – Great Charisma I, +1 Cha 37 Paladin 15 38 Paladin 16 39 Paladin 17 – Great Charisma II 40 Paladin 18 - +1 Cha
Ending
Str 14 Dex 10 Con 10 Wis 27 Int 10 Cha 20
Skills
Pretty much anything you like.
I maxed out Taunt, Discipline, put 20 into Tumble and some in Animal Empathy
HP – Max 396
AC – 14 naked
AB – 28/23/18/13
Saves ..start/end
Fort 30 Reflex 24 Will 31
In human form he has terrible ab, really needs some good equipment and a decent form to shift into to increase it, but saves are good, can shift into almost all the shapes available in the game and can give a minimum of +5 to AC and damage with divine might and shield - not a lot but every little helps.
fully buffed with druid/paladin spells and some decent equipment he should do ok
Edited By Caithdein na Briona on 05/30/06 19:42
I've played around with this kind of build but I never got it working well enough in combat, in my opinion, to post any of the versions I've tried.
Divine Might and Divine Shield just don't make enough of a difference to get excited over in practice, and they use up valuable feats. Further, even counting divine feats, the final stats are all generally inferior to the standard monk shifter setup.
You can improve your BAB and make the build more combat-effective by doing 16 pal/5 druid/17 shifter/2 pal as your level scheme, but playability will probably suffer and you'll have to change alignments twice.
I found the most combat-success in doing that kind of levelling split and in focusing on one of the epic humanoid shapes - taking EWF in longsword or shortsword for the drow or kobold forms, in particular, since the whip cost an extra feat (exotic prof).
I don't know if the construct shape is bringing anything to your build that undead shape doesn't, unless you're worried about being Turned. If you drop it you can free up a couple points of wisdom and put them towards charisma.
And I think your best offensive option is going to be the rakshasa form. _________________ Experience is the mother of good judgement; bad judgement is the father of experience.
Well, IMO, the best combat "shifter" with Divine feats/spells/abilities/whatever would be a Druid/Monk/Paladin focused on Improved Elemental forms, for instance, the Improved Earth Elemental gets a very high STR score, for a great AB that could couple very well with Divine Might, a blast of power in low magical worlds, while an Improved Air Elemental with Divine Shield would get an "almost-dragon" AC, pretty high, or couple Improved Fire Elemental 1d10 fire damage with your Divine Might, pretty good option too.
Making it should be easy, you'd get a neat amount of buffs too an you'll only need 19 WIS (20 is better of course), and the rest can go in CHA. I know, it's a bad time to say this because you made a topic asking for suggestions, but I didn't think of it until now.
Your build is interesting, for the least, you'll need a good shape to stay alive around, I'm more concerned about the AC, while Divine Shield will help a lot, Dodge AC doesn't works wen you're in mobs, and you haven't much more options to buf AC.
Your build is interesting, for the least, you'll need a good shape to stay alive around, I'm more concerned about the AC, while Divine Shield will help a lot, Dodge AC doesn't works wen you're in mobs, and you haven't much more options to buf AC.
It does work when you are in mobs, they only get a +2 flanking bonus. But there is a bug that sometimes occur when you are facing more than 3 opponents making them hit your flat-footed AC. No idea what triggers it it seems completely random. But it doesn't happen that often. _________________ I see the fear you have inside, you can run but never hide. I will hunt you down and tear you limb from limb.
I run the Pre-Epic Builders guild. Join and share your experience.
It does work when you are in mobs, they only get a +2 flanking bonus. But there is a bug that sometimes occur when you are facing more than 3 opponents making them hit your flat-footed AC. No idea what triggers it it seems completely random. But it doesn't happen that often.
It's findpath messing up I'd say.
Cheers, Kail _________________ To hear the sound of Freedom, many gave their lives They fought for you and me Those memories will always live inside us, and now it's our time to be free