Bleh, I was going to write a story, but about a paragraph in, I accidentally pressed back while switching tabs and lost it.

Grar. It's a ninja. I know it has almost no damage potential. It has a nice AC and AB and it has Epic Dodge and SCV, so I don't know how to fit damage in there to.

The Headhunter of the Crescent Moon

Monk 7 /SD 19 /CoT 14

Race Halfling
Alignment Any non-evil
PvM/PvP, Playable 1-40 (high magic world reccomended)

Starting
Str 10
Dex 20
Con 10
Wis 14
Int 10
Cha 8


Leveling
1: Monk(1) Dodge
2: Monk(2)
3: Monk(3) Weapon Finesse
4: Monk(4)
5: Monk(5)
6: Monk(6) Mobility
7: Monk(7)
8: Shadowdancer(1)
9: Shadowdancer(2) Weapon Focus: Kama
10: Shadowdancer(3)
11: Shadowdancer(4)
12: Shadowdancer(5) Improved Critical: Kama
13: Champion of Torm (1)
14: Shadowdancer (6)
15: Champion of Torm (2) Blind Fight, Weapon Focus: Sling
16: Champion of Torm (3)
17: Shadowdancer (7)
18: Champion of Torm (4) Toughness, Improved Critical: Sling
19: Shadowdancer (8)
20: Champion of Torm (5)
21: Shadowdancer (9) Great Dexterity
22: Shadowdancer (10)
23: Shadowdancer (11)
24: Champion of Torm (6) Epic Dodge, Great Wisdom
25: Champion of Torm (7)
26: Champion of Torm (8) Great Wisdom
27: Shadowdancer (12) Great Dexterity
28: Champion of Torm (9)
29: Champion of Torm (10) Epic Weapon Focus: Kama
30: Champion of Torm (11) Epic Prowess
31: Champion of Torm (12)
32: Champion of Torm (13)
33: Shadowdancer (13) Self Concealment I-II
34: Shadowdancer (14)
35: Shadowdancer (15)
36: Shadowdancer (16) Self Concealment III-IV
37: Shadowdancer (17)
38: Shadowdancer (18)
39: Champion of Torm (14) Armor Skin, Epic Weapon Focus: Sling
40: Shadowdancer (19) Self Concealment V


Ending
Str 10
Dex 32
Con 10
Wis 16
Int 10
Cha 8

Skills
Discipline 42(42)
Hide 43(54)
Move Silently 43(56)
Tumble 40(51)
14 to put anywhere ...

HP
388

AC
36 (37) naked

AB
42/39/36/33/30/27 mundane kama
43/38/33/28 mundane sling

Saves
Fort 29
Reflex 44
Will 29


Added missing feats, corrected ending stats, added playability range - Kail Pendragon
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CATS!

Edited By Kail Pendragon on 06/07/06 11:23

Quote: Posted 06/07/06 01:04:03 (GMT) -- avarielo

Grar. It's a ninja. I know it has almost no damage potential. It has a nice AC and AB and it has Epic Dodge and SCV, so I don't know how to fit damage in there to.

Dunno, but I'd start by swapping Fighter over CoT to get EWS. And then, Rogue over SD to get Sneak Attacks Starting to get more damage already!

Your write up doesn't show that you've picked up SC I at 33 and SC III at 36, which is somewhat confusing.

Oh, and it says that your starting WIS is 14, then you pick a Great WIS feat, and yet your ending WIS is 14. What a mystery

Suppose you killed it in the c&p process
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"...
C'est un pays plus nu que la terre polaire
— Ni bêtes, ni ruisseaux, ni verdure, ni bois!

Or il n'est pas d'horreur au monde qui surpasse
La froide cruauté de ce soleil de glace
Et cette immense nuit semblable au vieux Chaos;
..."

Edited By FinneousPJ on 06/07/06 02:18

And yet, you're missing the playability range!
_________________
"...
C'est un pays plus nu que la terre polaire
— Ni bêtes, ni ruisseaux, ni verdure, ni bois!

Or il n'est pas d'horreur au monde qui surpasse
La froide cruauté de ce soleil de glace
Et cette immense nuit semblable au vieux Chaos;
..."
Quote: Posted 06/07/06 02:14:48 (GMT) -- FinneousPJ

Quote: Posted 06/07/06 01:04:03 (GMT) -- avarielo

Grar. It's a ninja. I know it has almost no damage potential. It has a nice AC and AB and it has Epic Dodge and SCV, so I don't know how to fit damage in there to.

Dunno, but I'd start by swapping Fighter over CoT to get EWS. And then, Rogue over SD to get Sneak Attacks Starting to get more damage already!

CoT I don't want to drop for purposes of saves and the Great Wis bonus feats ... but I guess losing 1 AC isn't that much of a loss. I dunno about dropping SD, either. HiPS is my favorite trick. (Lets me run away.)


Fixed broken quote - Kail Pendragon
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CATS!

Edited By Kail Pendragon on 06/07/06 10:37

Tell me or one of the other moderators the playability range/category and we'll edit it in. I remind you and everybody else that it is a requirement to have it indicated.

Cheers,
Kail Av: Neat concept! To bring up your damage, I'd have to agree with Finn - swapping COT for FTR; true, cot's have great saves, but FTR brings in the AB & damage (WS/EWS).

Another suggestion would be to drop SD for Rogue, for all that great sneak damage and also stealth. If your worried about saves, bring up your monk levels: they've some awesome immunities, great concealment. If you want to keep monk where it is, then def go for rogue over the SD. OH, btw, I like the ninja, too - really, really neat!

Tyr

Edited By Robert Tyr on 06/07/06 21:48

Quote: Posted 06/07/06 21:43:29 (GMT) -- Robert Tyr

Av: Neat concept! To bring up your damage, I'd have to agree with Finn - swapping COT for FTR; true, cot's have great saves, but FTR brings in the AB & damage (WS/EWS).

Another suggestion would be to drop SD for Rogue, for all that great sneak damage and also stealth. If your worried about saves, bring up your monk levels: they've some awesome immunities, great concealment. If you want to keep monk where it is, then def go for rogue over the SD. OH, btw, I like the ninja, too - really, really neat!

Tyr

If I went fighter, I'd drop monk down to 6 levels, since I wouldn't need it to be so high. I'd probably also pump the SD levels to 22 and fighter to 12 (+1 overall feats), and I might be able to start off with 18 dex.

As I said, I don't want to lose SD. It gives me some interesting powers and feats straight off the bat. It becomes even more useful with fighter levels since my will save will begin to suck (slippery mind...wee!) And I like HiPS. A lot. That said, in a party setting where I don't get the chance to HiPS as often, I'd drop it for rogue, yeah.
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CATS!