Edited By Kail Pendragon on 06/11/06 09:33
A couple of suggestions:Edited By Robert Tyr on 06/11/06 03:35
Quote: Posted 06/11/06 03:05:54 (GMT) -- Robert Tyr
OK, error/typo corrected, i.e. curse song . . . whew! LOL (again, sorry about that guys; but it's been fully rectified by the "hand of god" (thanks, Finn)
Mith . . . you know, you keep this up, and I'm giving you full "coach credit" (thanks); here's the thought - mind fog, -10 to your foes's will saves, yes? I didn't factor that in the DC or anything for terrifying rage (although some would say I should Ah, but we work up to terr. rage, plus have that mind fog, in this build, we gets there That was the purpose of bringing in the bard here (well, that and those great bard buffs too, plus the fact that bards are just plain fun
COT adds the balance; brings up the saves and adds feats that otherwise wouldn't be there (and would in any event need to be filled with save-boosting feats, but no such need due to the COT). Your point, re: dropping COT levels for extra bbn/bard and potentially enabling this character to take terr.rage earlier is valid, but so too is your point that it may not be worth it. For balance, and like you, I don't think that it is, especially in PvM/single-player. Plus, COT adds healing ability, smiting AB + sonic damage, etc (none of these COT abilities, other than the divine wrath ability whatsoever, is factored in/listed whatsoever; OK, THE WHOLE SONIC DAMAGE THING, A WHOLE WHOPPING AMAZING 10 (LOL), HEY, BUT IT'S THERE (and now you know why I didn't bother to make mention of it
Ah, but where it would def. be worth dropping a couple levels of COT, and I'll trust that you'll agree, is in a party experience: ie., bring up the bard unless, of course, there are even higher level bards present in the party, in which case bring up the barbarian Very good points, Mith! And totally agreed. Thank you: you're a great coach!
~ Deborah Tyr
Edited By Robert Tyr on 06/11/06 03:44