Edited By TyrTemplar on 06/19/06 04:31
Quote: Posted 06/19/06 04:23:25 (GMT) -- TyrTemplar
Knight Templar – Overview
Paladin(8), Bard(16), Champion of Torm(16)
Race: Human
Alignment: Lawful Good (Start) / Neutral Good (End)
Edited By Xylophone on 06/19/06 12:51
If you drop opening strength to 14, you can raise charisma and intelligence by 1 each, netting you 43 more skill points and the same end stats.Quote: Posted 06/19/06 04:58:01 (GMT) -- avado
Pal/cot/PM!!! muhahahahahahahaha! After all, the ONLY thing that the movie suggests they did was.. *strangled by the....
for the record, i am just playin around here.. Please, take no offence to the crazy canuks ramblings...
Well, COT 12 is +1 to saves, 14 is a COT epic bonus feat and +1 to saves, 15 is a bump in divine wrath powers, and 16 is another +1 to saves. So I can see why you'd do it, but yeah, I agree that the really juicy stuff in the COT class is front-loaded (+1 to saves and a bonus feat every 2 levels).Quote: Posted 03/06/06 18:56:45 (GMT) -- FinneousPJ
Trollborn Asgardian by the master of the Norse legends, Grimnir himself!
Edited By TyrTemplar on 06/19/06 21:41
Church Encyclopedic entry on the Templars (blames King of France, and are apologetic, stating:Edited By TyrTemplar on 06/20/06 06:38
And now, without further adieu, ...Edited By TyrTemplar on 06/21/06 17:55