The Scoundrel

Playable: 1-40 PvM More suited as a support character
Race: Human
Alignment: Non-lawful
Bard17/Rogue13/RDD10

Attributes
STR: 14 (34)
DEX: 14
CON: 14 (16)
WIS: 8
INT: 14 (16)
CHA: 14 (16)

Level Guide
01: Rogue(1): Improved Initiative, Knockdown
02: Bard(1)
03: Bard(2): Curse Song
04: Rogue(2): STR+1, (STR=15)
05: Bard(3)
06: Rogue(3): Weapon Focus
07: Bard(4)
08: Rogue(4): STR+1, (STR=16)
09: Bard(5): Still Spell
10: Rogue(5)
11: Bard(6)
12: Rogue(6): STR+1, Improved Knockdown, (STR=17)
13: Bard(7)
14: Rogue(7)
15: Bard(8): Lingering Song
16: Rogue(8): STR+1, (STR=18)
17: RDD(1)
18: RDD(2): Skill Focus: Spellcraft, (STR=20)
19: RDD(3)
20: RDD(4): STR+1, (STR=23)
21: Bard(9): Epic Weapon Focus
22: RDD(5)
23: RDD(6)
24: Rogue(9): STR+1, Armor Skin, (STR=24)
25: Bard(10)
26: Rogue(10): Crippling Strike
27: RDD(7): Epic Prowess, (CON=16)
28: Bard(11): STR+1, (STR=25)
29: Rogue(11)
30: RDD(8): Superior Initiative
31: Bard(12)
32: Rogue(12): STR+1, (STR=26)
33: RDD(9): Great Strength I, (STR=27), (INT=16)
34: RDD(10): (STR=31), (CHA=16)
35: Bard(13)
36: Bard(14): STR+1, Great Strength II, (STR=33)
37: Rogue(13): Improved Evasion
38: Bard(15)
39: Bard(16): Epic Skill Focus: Spellcraft
40: Bard(17): STR+1, (STR=34)

Combat
BAB: 25
AB : 41/36/31
AB (buffed): 56/51/46/56
AC (naked): 26
AC (armor): 34 (chain & tower shield)
AC (buffed): 50
HP: 384 (406 singing)

Using a rapier, depending upon your PW you may want to use shortsword, handaxe (opens up Keen Edge) or q-staff (2-handed)
Damage: 1d6 +12 (18-20/x2) +7d6 Sneak Attack
Damage (buffed): 1d6 +18 (18-20/x2) +7d6 SA (1d6+17 reciprocal)

Initiative: +10 (+8 superior init, +2 dex).

Saves
Fort: 21 (32) (36 song & resistance)
Will: 21 (32) (37)
Reflex: 25 (36) (40)
Traps: +2

Skills
Skillpoints: 352
(+5 to all skills when singing)
Very flexible skillset, change to suit your needs i.e. Taunt would/could be useful.
Concentration 43(46)
Disable Trap 27(30)
Discipline 33(45)
Hide 30(32)
Lore 8(28)
Move Silently 30(32)
Open Lock 28(30)
Perform 32(35)
Spellcraft 39(55)
Tumble 40(42)
UMD 42(45)

AC Enhancements
+5 Mage Armor
+4 Haste
+5 Bard Song
+2 Curse Song (-2 to opponents AB)

AB Enhancements
+1 Bull's Strength
+2 Bard Song
+5 Curse Song (-5 to opponents AC)
+5 Greater Magic Weapon
+2 War Cry
Imp Invis: 50% concealment
Haste

Damage Enhancements
+1 Bull's Strength
+2 War Cry
+3 Bard Song
Wounding Whispers: 1d6 +17 reciprocal damage

Spell Casting
Bard(6)
Lvl Known/Use
0 5/4
1 5/5
2 5/5
3 4/5
4 4/3
5 4/3
6 3/1
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There is scope for some flexibility, you may want to drop the intitiative feats to open up Martial Weapons, and another Epic Feat. The skill set is also flexible, and Taunt could be included, I just find it a pain to get the Taunts 'off' during combat. Another option is to drop Dex some more, and take the Heavy armor feat. With Cat's Grace you could drop Dex to 10, and increase Str or Int to 16 depending on your preference.

I didn't find a build that had more than 5 levels of Bard, in this combination - that may be becuase it is a useless class distribution. .

Edited By mphacon on 06/27/06 19:50

First of all, nice layout.

Second, I think it looks good. I would be tempted to go Bard12/RDD4/Rogue4, if only to open up 4th level spells faster and to get your song to mature as well.

I would also advise dropping SF: Spellcraft for Extend Spell. And then move that up on the feat pecking order.

Since the bulk of your spells will be precombat, you could drop Concentration in lieu of Taunt, but like you, I have mixed success with that skill.

Other than that, I'd say he could hold his own.
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Quote: Posted 06/27/06 20:18:52 (GMT) -- grizzled_dwarflord

I would also advise dropping SF: Spellcraft for Extend Spell. And then move that up on the feat pecking order.

That's good. I'd probably drop Rogue to 10 levels and put Bard at 20 for LI. Improved Evasion isn't so special, especially when your Reflex save isn't too ugly; Evasion is often enough.
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