This Character is Playable PvM (level 1-40), PvP, and everywhere dragon-kin are free to roam.


The Dragon Slayer: (Bard Version)
By Deborah Tyr


The Dragon Slayer: (Bard Version) -- Overview
Paladin(9), Bard(21), Red Dragon Disciple(10)
Starting Race: Human / Ending: Half Human, Half Dragon
Starting Alignment: Lawful Good / Ending: Neutral Good


Final Stats:
STR: 15 (32)
DEX: 8
CON: 14 (16)
WIS: 12
INT: 14 (16)
CHA: 14 (20)

Hitpoints: 460 (490 Singing)


Saving Throws
Fortitude: 31 (33 Singing)
Will: 28 (30 Owl’s) (33 Singing)
Reflex: 22 (24 Cat’s) (26 Singing)
Saving Throw bonuses: Spells: +9 (+10 Singing)
Immunities: Disease, Fear, Fire, Paralysis, Sleep
Other: Darkvision


COMBAT STATISTICS (mundane great sword, illustrative):
Base (BAB, Naked): 27,
AB: +42 (non-buffed) / AB: +58 (Self-Buffs, No Equipment)
Other Modifications: Curse Song (+5 AB), Taunt (+5 AB), (or, AB +68-plus, as adjusted).


Damage (Mundane Great Sword, illustrative):
2-12, +*STR mod. (crit. 17-20/x2) (15-20 w. keen edge)
+13-plus Bard Buffs (Song/Spell)
+10-12-plus Paladin Divine/Spell Buffs*
Haste: extra attack = double damage

Note (1): Great Sword used for illustrative purposes; a Great Axe would be a good option, too.


DEFENSE STATISTICS:
AC (naked): 21 / AC (mundane plate only): 29 / AC (mundane plate & shield only): 32
AC Enhancements:
AC 44 (Bard Buffs Only),
+5 (+7) Divine Shield (even higher with Aura of Glory)
Total AC (as enhanced): 49/51 plus
* Note: Shield would add +3 AC, but doesn’t seem to need a shield.


Final Skills (276 points):
Concentration 40(43)
Discipline 39(50)
Lore 8(32)
Perform 43(48)(*55 Singing)
Spellcraft 43(46)
Taunt 43(48) (*+7 (+9) Bard Song & +9 Curse Song)
Tumble 40(39)
UMD 18(23) (*30+ Singing)
•Bard Song: adds +7 (+9) to ALL skills;
•Curse Song: has opposite effect on foes in area of effect (30’ area).



SPELL CASTING:
• Bard Spells: Level 6, SR 21 + 1d20
o Bard Spell Casting per Day (or rest period):
o 1st Level – 5 Spells (Protection, Grease, Balagarn’s Horn, Mage Armor, +1 More)
o 2nd Level –5 Spells (Eagle’s Splendor, Bull’s Strength, Owl’s Wisdom, Cat’s, +1)
o 3rd Level – 5 Spells (Haste, Greater Magic Weapon, Keen Edge, Curse, +1 More)
o 4th Level – 5 Spells (War Cry, Improved Invisibility, +3 More)
o 5th Level – 5 Spells (Ethereal Visage, Mind Fog, Greater Dispelling, +2 More)
o 6th Level – 4 Spells (Ice Storm, Dirge, Energy Buffer, +1 More)

Note: These spells are recommended, but may not suit your needs/environment. For a complete list/overview of Bard Spells in order to choose your own, click here:
Click Here


• Paladin Spells: Level 2
o 1st Level – 2 Spells (Divine Favor, Bless)
o 2nd Level – Open (1 available with any +2 wis item): Aid or Aura of Glory

• Also Skilled in the Use of Magical Devices (UMD)/Spellcraft


OTHER DAMAGE-TYPES:

• PALADIN:
o Smite Evil (Smiting AB: adds *Cha-bonus to AB: as above, +5 (+9 Self-Buffed), +9 Damage (for Paladin Level) ;
o Lay-on-Hands, Positive Energy Damage [*Cha-bonus (*9)x9 (or, 81 total)]

• BARD:
o Ice Storm (3d6 Bludgeoning + 9d6 Cold (or, 72 total), Effect: 30’ area)

• DRAGON:
o Breath Weapon, Fire (6d10 Fire Damage (or, 60 total), Cone Effect)


OTHER USEFUL INFORMATION:

Bard Song/Curse Song:
• Bard Song - at Level 21 Bard (48 Perform):
Inspires self and all allies in area of effect (30’ area), as follows:
o +2 AB, +3 Dam., +2 Fort, +3 Will, +2 Reflex, +7 Skills, +5 AC, +25 HPs (temp.)

• Curse Song – at Level 21 Bard (55 Perform, i.e., +7 Skill (song buffed)):
Weakens all enemies within area of effect (30’ area), as follows:
o -2 AB, -3 Dam., -2 Fort, -3 Will, -2 Reflex, -9 Skills, -5 AC, and -30 HPs (damage)


WHAT FOLLOWS is the Epic Path of the Dragon Slayer (Bard Version) during the first 40 Levels of his/her career:

01: Paladin(1): power attack, weapon focus
02: Paladin(2): {Smite Evil}
03: Paladin(3): divine shield
04: Paladin(4): STR+1, (STR=16)
05: Paladin(5)
06: Paladin(6): divine might
07: Paladin(7)

08: Paladin(8): CHA+1, (CHA=15) *Start Changing Alignment to NG, Here*
09: Paladin(9): blind fight *After leveling, complete alignment change*

10: Bard(1):
11: Red Dragon Disciple(1)
12: Red Dragon Disciple(2): STR+1, still spell –OR- extend spell, (STR=19)
13: Red Dragon Disciple(3)
14: Red Dragon Disciple(4): (STR=21)
15: Bard(2): curse song
16: Red Dragon Disciple(5): STR+1, (STR=22)
17: Bard(3)
18: Red Dragon Disciple(6): improved critical
19: Red Dragon Disciple(7): (CON=16)
20: Red Dragon Disciple(8): STR+1, (STR=23)
21: Red Dragon Disciple(9): epic weapon focus, (INT=16)
22: Red Dragon Disciple(10): {Darkvision}, (STR=27), (CHA=17)
23: Bard(4)
24: Bard(5): STR+1, epic prowess, (STR=28)
25: Bard(6)
26: Bard(7)
27: Bard(8): great strength I, (STR=29)
28: Bard(9): CHA+1, (CHA=18)
29: Bard(10)
30: Bard(11): Toughness –OR- Armor Skin
31: Bard(12)
32: Bard(13): CHA+1, (CHA=19)
33: Bard(14): Great Strength II, (STR=30)
34: Bard(15)
35: Bard(16)
36: Bard(17): CHA+1, great strength III, (STR=31), (CHA=20)
37: Bard(18)
38: Bard(19)
39: Bard(20): lasting inspiration
40: Bard(21): STR+1, (STR=32)



Skills Progression :

01: Concentration(4), Discipline(4), Lore(4), Taunt(4), Save(4),
02: Concentration(1), Discipline(1), Lore(1), Taunt(1), Save(5),
03: Concentration(1), Discipline(1), Lore(1), Taunt(1), Save(6),
04: Concentration(1), Discipline(1), Lore(1), Taunt(1), Save(7),
05: Concentration(1), Discipline(1), Lore(1), Taunt(1), Save(8),
06: Concentration(1), Taunt(1), Save(11),
07: Concentration(1), Discipline(1), Taunt(1), Save(13),
08: Concentration(1), Discipline(1), Taunt(1), Save(15),
09: Concentration(1), Discipline(1), Taunt(1), Save(17),
10: Concentration(1), Discipline(1), Perform(6), Spellcraft(5), Taunt(1), Tumble(1), UMD(5), Save(4),
11: Spellcraft(3), Tumble(1), Save(4),
12: Discipline(1), Spellcraft(3), Save(5),
13: Concentration(1), Discipline(1), Spellcraft(2), Save(6),
14: Discipline(1), Spellcraft(1), Save(9),
15: Perform(3), Spellcraft(2), Taunt(5), Tumble(3), UMD(3),
16: Concentration(1), Discipline(1), Spellcraft(1), Save(2),
17: Discipline(1), Perform(2), Spellcraft(1), Taunt(2), Tumble(2), UMD(1),
18: Concentration(1), Spellcraft(1), Tumble(1), Save(1),
19: Concentration(2), Discipline(1), Spellcraft(1), Save(2),
20: Concentration(1), Discipline(2), Spellcraft(1), Save(3),
21: Concentration(1), Discipline(1), Spellcraft(1), Save(5),
22: Concentration(1), Discipline(1), Spellcraft(1), Save(8),
23: Concentration(1), Discipline(1), Perform(4), Spellcraft(1), Taunt(4), Tumble(2), UMD(2), Save(1),
24: Concentration(1), Discipline(1), Perform(2), Spellcraft(1), Taunt(1), Tumble(2), Save(1),
25: Concentration(1), Discipline(1), Perform(2), Spellcraft(1), Taunt(1), Tumble(3),
26: Concentration(1), Discipline(1), Perform(2), Spellcraft(1), Taunt(1), Tumble(2),
27: Concentration(1), Discipline(1), Perform(2), Spellcraft(1), Taunt(1), Tumble(2),
28: Concentration(1), Discipline(1), Perform(2), Spellcraft(1), Taunt(1), Tumble(2),
29: Concentration(1), Discipline(1), Perform(2), Spellcraft(1), Taunt(1), Tumble(2),
30: Concentration(1), Discipline(1), Perform(2), Spellcraft(1), Taunt(1), Tumble(2),
31: Concentration(1), Discipline(1), Perform(2), Spellcraft(1), Taunt(1), Tumble(2),
32: Concentration(1), Discipline(1), Perform(2), Spellcraft(1), Taunt(1), Tumble(2),
33: Concentration(1), Discipline(1), Perform(2), Spellcraft(1), Taunt(1), Tumble(2),
34: Concentration(1), Perform(2), Spellcraft(1), Taunt(1), Tumble(2), UMD(1),
35: Discipline(1), Perform(1), Spellcraft(2), Taunt(1), Tumble(2), UMD(1),
36: Concentration(1), Discipline(1), Perform(1), Spellcraft(2), Taunt(1), UMD(1), Save(1),
37: Concentration(2), Discipline(1), Perform(1), Spellcraft(1), Taunt(1), Tumble(2), Save(1),
38: Concentration(1), Discipline(2), Perform(1), Spellcraft(1), Taunt(1), Tumble(2), Save(1),
39: Concentration(1), Perform(1), Spellcraft(1), Taunt(1), Tumble(1), UMD(2), Save(2),
40: Concentration(2), Discipline(1), Perform(1), Spellcraft(1), Taunt(3), UMD(2).


For Original Version of this character, and the Revision History, see: Click Here

If you prefer more Paladin in your Dragon Slayer, Click Here: Click Here

Edited out double-posted skills. Uncle Grim

Edited By Grimnir77 on 07/02/06 17:38

Thar be Dragons: The Tale of the Dragon Slayer
By Deborah Tyr

A long time ago, on a tiny blue planet called Earth, before the human-kin, there lived the dragons. Gold ones, red ones, black, green and blue, their colors and alignments all represented, like stings of varying colors and intensity, which come together to make up the rainbow. These dragons fought amongst themselves, some for wisdom, others for hunting grounds, with others still fighting for gold; neither good nor evil in the truest sense were the dragon-kin, in whom all the alignments were represented, with the differences bringing balance into the world, and thus being necessary. The dragon wars raged on for centuries, and then, one day, there suddenly came human-kin.

It is said, in ancient Chinese scripture, that a demi-goddess, being half-goddess, and half-drake, is responsible for the appearance of the human-kin, whom she created secretly one day while sun basking near a river bank, in accordance with a secret recipe known only to the god-kin. The creation lore of the North American Indians teaches us that it was a raven who was responsible for human kin; on the other hand, and the Ancient Chinese would not necessarily disagree, so far as it was believed that dragons were shape-shifters, taking any form they pleased, with many enjoying the bird form. It is a difficult question, for which the likes of human kin may never know the answer, other than that, as humans, we think, and therefore we are. And yet, that the dragons roamed the ancient world, what we now think of as dinosaurs, lends credence to these stories.

What we know from these ancient stories is that the dragon, whatever its form, was a wise and magical beast, which are said to have visited a number of ancient Chinese philosophers. These dragons appeared out of curiosity, as they were curious to find out more about these new beasts called humans. On finding that the human kin could think and speak, these dragons were delighted, with some generously sharing their teachings. Some of these dragon teachings, it is further said, found its way into the ancient book of Confucius, whose own learned readings, some say, included some ancient writings drafted by those while keeping the company of a dragon. Whether or not a dragon is responsible for some of the Confucians’ thinking, we may never know. But we do know from Ancient Europe that this friendship between the dragons and man-kin was sparse at best, and at worse non-existent. In short, most dragons did not like this new beast called man-kin, whom they saw as a threat, taking over their lands and hunting grounds, always sneaking off with their gold, and constantly insisting on interrupting their peaceful dragon songs. No, to interrupt dragon music, regardless of a dragon’s alignment, was to a dragon an utter sin: as a result, a great number of dragons detested the man-kin. While many went out of their way to avoid humans entirely, others were bent on destroying him. And yet, the dragon wars raged on, with whole towns and villages destroyed in the process; puny humans. In the dragon wars, there were many human casualties.

At least this was the relationship between humans and dragons as seemed to exist in Old Europe, in that part of the world now known as Great Britain, which suffered a peculiar dragon infestation problem. There, a long time ago, it was taken as a scientific fact that dragons were a constant menace to human society, being responsible for every disaster, from geysers and poisonous gas, to earthquakes and forest fires: science was certain that it was dragons who were responsible for all the chaos in nature, and that dragons were out to destroy humans; although few who ever encountered a real, live dragon lived to tell the tale, there were survivors of the dragon wars. Be they innocent villagers whose entire village had just been destroyed by dragon quake or dragon fire, or brave and noble knights who made it their life’s mission to save human-kind by chasing after the dragon beasts, there were Britons who did not need science to confirm what they had witnessed with their own eyes: thar be beasts roaming about the lands, and those beasts be dragons.

One of these survivors was the Dragon Slayer, a brave and noble knight, specially commissioned by the King to hunt down the dragons. Wherever they struck, wherever they roamed, the Dragon Slayer was out to protect the people, and secure justice for the land. He was a hero of the people, a legendary knight, and his appearance alone gave the people hope, where they had none before. The Dragon Slayer was their champion and, when he fought, he fought with all the hope and the prayers of the people: they were in his heart, as he was in theirs. Their thoughts and their prayers were at all times with him.
And for the people, he delivered: slaying dragons all about the lands. Big ones, little ones, red, green, and blue: he did it for the people. His name was shouted all across the land, a hero he was, and the people loved him for it. But the dragons knew of him, too.

One day, while the Dragon Slayer was camping out in the woods on a dragon hunt, an ancient red dragon came upon him and knew instantly who he was. In one foul breath of fire, the ancient red blew, and then swallowed up the Dragon Slayer whole, including his tent: an evil red, for sure, but by no means stupid.

Gasping for breath, and rudely awoken from his rest, confused, the Dragon Slayer had but a few seconds to react, before becoming a pile of dragon goo. Quick thinking, the Dragon Slayer pulled out a blade, a tiny dagger, from his breaches, and set quickly to work. With great strength and tenacious ferocity, the Dragon Slayer slashed at the Dragon’s innards, and with a great gush of blood pouring forth from the Dragon, the Dragon Slayer managed to cut his way through. The evil red was dumb founded and confused, seriously wounded; it hesitated, not knowing exactly what to do.

Reaching, quickly, for his blade, which he had hung earlier that evening in a tree before turning in, the Dragon Slayer reacted. With thundering speed, great strength and precision, the Dragon Slayer’s blade came crashing down upon the evil red’s throat, and in an instant, it was over. The red came crashing to the ground, dead, its blood flowing, like a river, and splattering the Dragon Slayer thoroughly. Although he had been victorious, yet another dragon downed by his blade, another notch for his belt, the Dragon Slayer also fell to the ground, exhausted and burned, and covered in dragon blood. He could barely breathe.

No one knows exactly how much time passed while the Dragon Slayer lay out in the woods, but many say that the ordeal changed the Dragon Slayer forever. Some say that the great and legendary Dragon Slayer died that day; others insist that that’s simply not true. What is known is that the effects of the dragon blood is magical, filled with potent properties, and that such properties worked their magic on the Dragon Slayer, bringing him back to life from the brink of exhaustion, by mixing in with his own blood, and in short, rearranging his molecular structure. One day, awoken from his woodland sleep, he heard music: dragon music, and was surprised to see that he could not only breathe fire, but had also sprouted wings; dragon fire and dragon wings. Born of the human kin, he was now dragon kin; half-human, half-drake. Where his adventures next took him, no one can be certain: that he’s still out there, somewhere, slaying the evil dragons, in between his new ability to hear and perform the dragons’ song is, however, what some believe.

The next time you look to the sky, and see a bird singing in the tree, you might reflect upon this story, and ask yourself the following question: is that bird, up there in the tree, is it really just a bird singing, or be it a dragon, perhaps even the Dragon Slayer, trying to speak?


Added bolding - Kail Pendragon
Edited By Kail Pendragon on 06/11/06 05:06:02 Note as to Bard Spell List:
Please note that the above list of bard spells includes some of my personal favorites, but I well recognize that my list may not be to everyone's taste, or necessarily suit your particular playing environment. To help you tailor your own spell book per se to suit your own unique needs (and determine, accordingly, also whether still spell or extend spell is the better feat for you), I am happy to provide you with the following link, which contains information regarding all of the great spells and wondrous buffs from which your Dragon Slayer (Bard Version) may choose, and from which you may tailor to suit your own particular needs and playing environment: Click Here

"He who fights too long against dragons becomes a dragon himself; and if you gaze too long into the abyss, the abyss will gaze into you." - Friedrich Nietzsche

Edited By TyrTemplar on 07/02/06 06:10

This one is quite different, you get much more skills, good Bardsong and Bard spells instead of Paladin spells, however, you lost your Great Smiting, but anyway smiting is not a dragonslaying technique. I like this one more.

Nice.