Edited By TyrTemplar on 07/07/06 05:51
Author's Note: if you like this character, and see what I do in him/her, and you happened to comment on any of my prior builds (especially, his liitle brother/sister, the Hex Blade, which would be the very first character I puts in here and, while "okay", hey, he's not the Curse! -- Anyway, please, if that's you, if you taught me something, or made me think, then pat yerself seriously on the back: like I always said, the learning is just so good here, and the Curse Blade is thus for you (thank you! -- and for real, ENJOY - this one is not only alright, but GOOD!, & I owe it all to you) ~ TyrEdited By TyrTemplar on 07/07/06 06:11
Quote: Posted 07/07/06 05:49:55 (GMT) -- TyrTemplar
Playable PvM (level 1-40), or PvP (really
Saving Throws:
Fort: 25 (27 Endurance), +1 Song
Will: 17 (19 Owl’s Wisdom), +1 Song
Reflex: 23 (25 Cat’s Grace)
Saving Throw bonuses: Spells: +8
Immunity: Mind-Effects (Protection Spell), Fear (UMD/Clarity)
Note: The Curse Blade is Fully Skilled in the use of UMD/Spellcraft, thus can buff his/her saves with UMD/scrolls, as follows (illustrative examples only):
+1 Resistance
+2 Aura of Vitality
+2 Protection
+2 Battletide
+1 Prayer
BAB: 29
AB (max, naked): 50/45/40/35
+5 UMD/Bull’s Strength
+3 UMD/Greater Magic Weapon
+1 UMD/Prayer
--
AB: 59/54/49/44 (*+6 Taunt)
+1 UMD/Divine Favor
+2 UMD/Battle Tide
+2 Aura of Vitality
+ MAXED UMD/True Strike
--
AB: 78/73/68/63 (*+6 Taunt)
Damage (mundane greataxe, illustrative):
1-12 + 22 (crit. 15-20/4)
+2 Bard Song
+5 UMD/GMW
+3 UMD/Aura of Vitality
+1 UMD/Prayer
+1 UMD/Battletide
+1 UMD/Aid
--
(36-47x’s 2 UMD/Haste = 72-94; Crit: 376 damage
Note: with this high level WM and also high STR, might also consider a scythe (for even more awesome crit damage).
AC: 21 (naked), 29 (mundane plate only)
+4 Mage Armor
+3 UMD/Shield
--
AC: 36
With Dex boost and +5 Items, AC > 60s
Spell Casting: Bard(1)
Cantrips (5 Spells)
Level 1 (3 Spells)
Note: Can unlock more spells with a Cha. Boost item or fill extra slots with meta-magic); fully skilled in the use of magical devices (UMD)/Spellcraft.
Hey, Av....and so nice to see ya (btw, you named a character after me (oh me god) - heck, ya know I'm gonna check that out --- As to natural, let's puts it this way: the Curse, he can buff total, he can breach the capped AB, AND he can gets some rather decent AC....Quote: Posted 06/28/06 00:22:49 (GMT) -- TyrTemplar
This post is for general information purposes only, and does not constitute a legal opinion or render any legal advice. It may not be relied on for any purpose, and gives rise to
Edited By TyrTemplar on 07/07/06 06:52
edit: so-called "maxed" AB isn't the max, NOT to be confused with the Cap, but rather the totally naked (unbuffed, no equipment, just as in, BAB Warrior, +50 -as in, sleepin' naked with his axe the other stuff, well, it's all good (and as I said, don't mean to confuse you or anyone, but, to get to +78 xs 4 serious hits, AND decent everything else (ie., UMD/Spellcraft), once again, puts all that in there for a comparison to me very first character (as in, which you yerself said, since then, built some pretty fine ones )Edited By TyrTemplar on 07/07/06 08:09
Nice meleer, I'd actually go for a more standard FTR 11/Bard 1/WM 28, Bard only for a final skill dump. Otherwise I'd give up some skillpoints and start with CHA 8, STR 17 and change Epic Fortitude to another Great STR probably keeping Bard only in epic for a net +2 AB and +1 to Dev Crit DC.Edited By TyrTemplar on 07/07/06 21:30
First, a character with 50 AB with mundane weapon can never get 78 AB without smite, a little disappointed in you here, Deb . Naked AB + Stat boost which is max +6 and then another +20 from the mother of all buffers. MAX 76!!!!!!!!!Edited By TyrTemplar on 07/08/06 04:26
Edit - OOps, those naked stats, once again, are:Edited By Thaxll'ssyllia on 07/08/06 05:04
Alright, here you go (just the bare naked truth folks -& ain't it grandEdited By TyrTemplar on 07/08/06 06:03
As for those scrolls (only 8 of them in particular, albeit access to so much more (depending on circs, etc., as good for utility and/or in the event of an emergency, not that the Curse needs them, but nice to know they're available, should you ever want them. Oh, and don't forget about the bard toys (forgive me, but just *had* to fit that one in Alright, without further adieu or anything more, ...Edited By TyrTemplar on 07/08/06 07:16
Now that's more like it, UMD is ok separated like that IMO.Edited By Thaxll'ssyllia on 07/08/06 16:28
Quote: Posted 07/08/06 04:01:52 (GMT) -- TyrTemplar
...
But as to the AB thing, really, Grim: I checked it all out - on a server, on a player-made mod, AND in the Official Campaign (since we all know that sometimes those servers and/or mods do some, well, curious things all their own); here are the results, fully tested and confirmed, in all three places, brand new game (so no corrupt files), and I kid you not:
AB 50 (naked, with mundane axe only)
Cast the following (UMD/scrolls):
+5 Greater Magic Weapon
+2 Battletide
+1 Aid
--
AB 58
--
+20 True Strike
--
AB 78/73/68/63 (& enhancement to damage, saves & AC, too)
That's it; it worked, in all three places, and including the OC (which OC I just took him into again, confirmed that it was a mundane axe, he was totally naked, and just did the exact same thing again, and it once again breached the cap, as above stated (and thus I highly recommend doing same
...
Edited By TyrTemplar on 07/08/06 21:48
P.S., another sayin' of course goes, even if in writing, if it seems to good to be true, quickly now, consult an attorney (kiddin')In other words, as I understands it, you're allowed a +12 STR boost, and also a +20 Weaponry/item(s) boost (this be the "cap"); then, there are all those other arcane scroll/device/bard toy possibilities...enjoy!Quote: Posted 06/24/06 18:59:38 (GMT) -- grizzled_dwarflord
Basically, everything stacks until you hit the +20 cap. Exceptions would be enhancements of the same flavor, such as Holy Avenger and Greater Magic Weapon, or GMW and a weapon that is already +5, etc.
The +20 AB cap can be crossed with things like Smite Evil/Good.
Item bonuses which count toward the cap
Weapon Enhancement bonus
Weapon Attack Bonus
Arcane spells which count toward the cap
TRUE STRIKE
Magic weapon
Greater magic weapon
Warcry
Divine spells which count toward the cap
Blade Thirst
Bless
Divine favor
Magic fang (and Greater)
Aid
Greater magic weapon
Prayer
Divine power
Awaken
Battletide
Holy Avenger
Special abilities which count toward the cap
Bard - Bard Song
Champion of Torm - Divine Wrath
Cleric - War domain's Battle Mastery
Edited By TyrTemplar on 07/08/06 23:04
Topic locked because a tided up reposting was made by the author. This topic is now linked in the reposted thread.