You can sneak and sing, even slash when you must, your road to 40th street is smooth enough PvM

The Bloodaxe brothers had both gained quite the reputation. Both for their way with women and the world in general, but also for the combat prowess both showed. Both brothers had a knack for the arcane and was known to enhance their already impressive prowess with arcane magicks. They were both handsome by the standards of their people and well-spoken. They both sung on the battlefield and when danger ensued.

They were alike. They were oh so different. The youngest brother was tall and strong and wielded the battleaxe to combat. His training and knowledge of the arcane enabled him to cast his magicks even in full steel armour. His song was deep and powerful, a light-tower for his allies and a point of intimidation and powerlessness for his enemies. Rumours said they could feel the power of his song in their bones even after battle had stilled. Many was the skulls he had cleaved. And when given the chance he sure could hit behind the defenses of his unaware adversaries.

The oldest brother however was small and nimble. What he lacked in muscle he made up for in cunning and speed. He wore no armour and wielded a handaxe to make use of his grace, and his shield was smaller and lighter. He was able to evade oncoming attacks and usually attacked from hiding or by surprise instead of head on confontation. He used his arcane powers to increase his chances of going unnoticed. His song when in battle was almost a whisper, though it still carried long. His allies would hear a faint voice of encouragement and feel confident without really knowing why. His enemies heard a ghostlike whisper that nagged at their inner fears, making them unfocused and frightened. Sometimes when he hunted whatever adversary he was known to have already trppaed his adversary in, and was just watching while his spikes and acid did their job.

This was the rumours and legend, now see for yourself what the oldest brother Bloodaxe is like.
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For the STR build, Click Here

Rogue(18), Fighter(6), Bard(16), Dwarf

STR: 10
DEX: 16 (26)
CON: 16
WIS: 8
INT: 12
CHA: 13 (16)

01: Rogue1: Kdown
02: Fighter1: Weapon Finesse
03: Rogue2: Toughness
04: Fighter2: DEX+1, Blind Fight, (DEX=17)
05: Fighter3
06: Fighter4: WF: Handaxe, Wep Spec: Handaxe
07: Bard1
08: Bard2: DEX+1 (18)
09: Bard3: Lingering Song
10: Rogue3:
11: Bard4
12: Rogue4: DEX+1, Extend Spell, (DEX=19)
13: Rogue5
14: Bard5
15: Bard6: Curse Song
16: Rogue6: DEX+1, (DEX=20)
17: Rogue7
18: Bard7: Improved Critical: Handaxe
19: Bard8
20: Rogue8: DEX+1, (DEX=21)
21: Rogue9: Epic WF: Handaxe
22: Fighter5
23: Fighter6: Epic Wep Spec: Handaxe
24: Bard9: DEX+1, GrDex I, (DEX=23)
25: Bard10
26: Rogue10: Improved Evasion
27: Rogue11: Great Dexterity II, (DEX=24)
28: Bard11: DEX+1, (DEX=25)
29: Rogue12
30: Rogue13: Epic Dodge, Defensive Roll
31: Bard12
32: Bard13: CHA+1, (14)
33: Bard14: GrCha I, (15)
34: Rogue14
35: Rogue15
36: Bard15: CHA+1, Epic Prowess, (CHA=16)
37: Bard16
38: Rogue16: Crippling Strike
39: Rogue17: Armor Skin
40: Rogue18: DEX+1, (DEX=26)

Hitpoints: 424 (very good in a D6 heavy build) + endurance

Saving Throws
Fortitude 21
Will 18
Reflex 31

BAB: 26
AB (mundane handaxe): 38/33/28/23, 35 (ranged), plus the bard spells we all know and love, Cats, GMW, Warcry and doublesong.

AC (naked/mundane large-shield): 28/30 + Cats, II and song.

dmg: 1d6 (19-20/x3), +9d6 sneak attack. +Song, GMW, warcry

Skillpoints: 287
Concentration 40(43)
Disable Trap 35(38)
Hide 43(51)
Move Silently 43(51)
Perform 27(30)
Search 12(13)
Set Trap 20(30)
Tumble 40(48)
UMD 27(30)

Spells known: 0-6
5-5-4-4-4-4-2

Spells/day: 0-6
4-5-5-4-3-2-0
*Note, you need +6 to CHA from items to get any lvl 6 castings. But you know 2 spells.

Bard- and cursesong:
AB: +2 Dmg: +3 Fort: +2 Will: +3 Ref: +2 hp: +20 AC +5 skill: +4

Cats grace, Darkness and ultravision is important spells, along with invis and imp invis. Of course other buffs.
Dwarf was chosen to avoid xp-penalty. And it gives you okay hitpoints and some save boni. You actually have xp-penaltyat lvl 30 to get Epic Dodge. It was a fair trade-off to get ED three levels earlier. You also have xp-penalty at lvl 40, but you don't need any xp anymore.

There, both done.
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Quote: Posted 03/06/06 18:56:45 (GMT) -- FinneousPJ
Trollborn Asgardian by the master of the Norse legends, Grimnir himself!

Edited By Grimnir77 on 07/15/06 13:56

Very good, very well done, not much to add... Rogue 18...seems a trifle inelegant to me. Why not drop Fighter to 5 (still get EWS, but as a general feat) and increase Rogue to 19, using the bonus feat for Epic Dodge to make up for the general feat you're now spending on EWS? You lose 4 HP, but gain 6 skill points (which I notice are a bit low...no spellcraft?) and 1d6 sneak damage. And you don't have that ugly wasted level .
Quote: Posted 07/15/06 22:50:41 (GMT) -- Nimueh_Leafbow

Rogue 18...seems a trifle inelegant to me. Why not drop Fighter to 5 (still get EWS, but as a general feat) and increase Rogue to 19, using the bonus feat for Epic Dodge to make up for the general feat you're now spending on EWS? You lose 4 HP, but gain 6 skill points (which I notice are a bit low...no spellcraft?) and 1d6 sneak damage. And you don't have that ugly wasted level .

A valid suggestion, but be aware that you would either get ED at lvl 35(I think) with no xp-penalty, or have much more levels with xp-penalty. So the tradeoff for that extra skillpoints is 4 hp's and either xp-penalty a few levels extra or later ED. You can take 2 fighter levels though for 1 feat and 8 hp's, the cost would be skillpoints and as you noted, you are about 120 short already. You might perhaps go Bard 17/Rogue 17 for an extra lvl 3, 5 and 6 spell and actually get that casting of a level 6 spell . You would also learn an extra lvl 2 and 6 spell. Not sure why I didn't do that, because it sure as h**l was better. Thanks for kickstarting my brain, Nimueh.
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Dragonlance ROH is back, better than before! and I spend a little time here WoG

Edited By Grimnir77 on 07/16/06 01:30

Wierd family tree, one brother is human the other is dwarven. The rogue 18 does look a little odd. You might also consider going rogue 16/fighter 8/bard 16. You lose 1D6 sneak attack but pick up an extra feat (epic prowess), which would free up a regular epic feat. Just some food for thought.

Well crafted btw.
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Two wrongs don't make a right but three lefts do. It's not a Dwarf, it's a short human. Dwarf was the only one who could avoid xp-penalty.

Yeah, I rant about going for 8 fighter in my last post, but finally concludes my discussion that Rogue17/Bard17 would be the way to go. If you don't care about xp-penalty, then human must be considered for more skillpoints.
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Dragonlance ROH is back, better than before! and I spend a little time here WoG
Quote: Posted 07/18/06 11:47:08 (GMT) -- Grimnir77

It's not a Dwarf, it's a short human. Dwarf was the only one who could avoid xp-penalty.

Surely the same mother and different fathers? OMG a dwarf and a humand mating... yukk!

Don't let the dwarflord hear of this Nice, Grim. That level split sounds good. And as to the short human/brothers concept . . . well, there's you have it folks: as the diamond industry (and Marilyn Monroe) seem to insist, would seem that diamonds were the brothers' mother's best friend (and def. goes to great lengths to explain er Hollywood ) Actually though, get some nice race bonuses from dwarves, including hardiness vs. spells and all that good stuff, which makes up somewhat for the skills. Not to mention of course their legendary knowledge of stone cutting - CUTE (and cool builds