Suggested Equipment I strongly suggest that you go to extreme lengths to somehow get a longbow with Mighty +4 or higher (preferably +10). Aside from that, dont use armour; just boost dexterity.
Strengths: -Great AB, AC -Can dish healthy amounts of damage with enchant arrow XII and Mighty +10 -Nice amount of skills -No XP penalty!!!
Weaknesses: -Strongly depends on having access to a bow with Mighty -Only gets critical hits once in a blue moon (10%) -3 feats wasted just to get OC & DC -HP is kind of low, but Im not complaining -Poor spell availability, but yet again, not complaining. -Will and Fortitude are a bit mediocre
Notes If one wanted to make this build more playable, I would suggest replacing 2 of the epic AA levels, so that you can increase your skills at closer increments. This would be done at the cost of -1 enchant arrow, and 4 HP, but you would get +2 to lore .
Also, you could always change this build around to include perform, seeing as of now you sing a little bit better then a dying alley cat.
Edited By Big Meph on 07/20/06 05:09
A bit better than an alley cat, huh? That's Funny! Just on a quick overview (as it's gettin' late in my part of the world must say, I likes it: really neat build, Meph. Another drake . . . yeppers, we knows that I likes them ... and with an arcane focus/that arrow of death thing goin' down. COOL
You get Bard (2) buff/spells - why don't you recommend cat's and bull's - that would give you more AC, AB and damage. Not that you need more AB - 49 for an archer, that's pretty darn good alright. But these bard buffs would boost yer damage and all even more, yes? and then there's the Dex/AC etc. factor. I like that you need only boost dex for AC etc. and need not rely on equipment. Plus, as an archer, yer of course shootin' at a distance, can enchant yer own arrows, and that's all good stuff.
I'd be inclined though to take some perform skills on him. At level 6 bard, you don't need a ton of them to max out or anything; this too would give you an AB and damage boost, plus some saves etc. OK, not a huge amount but still, as compared to, say, more lore than what's necessary to qualify for RDD or something, the perform skill would seem to serve you well. Promise to take a closer look tomorrow but, in the meantime, really nice, Meph! Very nice combo and looks good! - oh, a drake archer: how so cool is that?! Might say, enchangingly so! Drake on (nice, Meph ~ Tyr
Edited By TyrTemplar on 07/20/06 05:50
I've seen this build on my server and it seems effective. Personally I'm not sure it outperforms the the Fighter and EWS versions, but it sure does have a nice AC boost.
Your AB is 49 which in itself is very good, but not for an AA. Your other qualities compensate off-course, but trade-off is the AC. You can go with more DEX and less STR, since you won't find many environments with +10 mighty. And as for soooo many AA's, there's always the problem with not having uncanny dodge.
But it's a very good and playable build for sure, just thought I'd give a few suggestions/pointers. _________________ Dragonlance ROH is back, better than before! and I spend a little time here WoG
Well thanks for the kind words Tyr and Grim.
To Tyr: I actually kind of forgot about Cat's grace. Seeing as my character already had the +12 to dex (from items), it didn't really occur to me that I'd need the spell.
As for Bull's strength however, it isn't really as necessary seeing as it already has enough STR to make the maximum "mighty" requirements (well it's not really the maximum, but seeing as I don't play online at all, I've never seen a bow higher then Mighty +10). Bull's Strength would only really be necessary if I needed to fight in hand to hand combat
To Grim: I really have nothing to say to you that you didn't already cover yourself, except that I went to STR 30 mainly because I already needed one of 25 for DC: Longbow, and I thought I may as well get the full bonus. Thanks for the recognition though.
Edited By Big Meph on 07/20/06 09:03
I'd definitely go with STR 26/DEX 30. _________________ "With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom." Star Wreck
Hey, this looks really familiar...
In addition to the above suggestions (which also sound familiar) I'd change AA 24 to Bard 7, since AA 24 gets you absolutely nothing, and Bard 7 would at least get you another skill dump in epic as well as a couple level 3 spells you can't cast without 16 Cha.
Quote: Posted 07/22/06 01:57:20 (GMT) -- Nimueh_Leafbow ...as well as a couple level 3 spells you can't cast without 16 Cha.
Wow, THAT's heaps of incentive right there. In a PvM environement, that would be the smarter thing to do. In a PvP environment however, all I'm doing is sacrificing 2 hp for nothing.