Introduction:
Eldritch Axeman

My goal here was to have a spellsword build with a DC 40 Finger of Death (with +12 INT on)

Other Ftr/CoT/Wiz builds
Results from pulse cap's build searcher:
Magical Marauder /Cot 10/Fighter 8/Wizard 22 by Mithdradates
Magical Marauder V2 /CoT 10/Fighter 8/Wizard 22 by Mithdradates
Arcane Blade Of Torm /Fighter 6/Wizard 26/CoT 8 by Stravinsky00
Godtouched Spellsword /Fighter 4/Wizard 22/COT 14 by Xylophone

And CD's latest, Click Here

Playable 1-40 PvM

Race: Dwarf

Alignment: Any non-Evil

Attributes:

Starting
--------
16 Strength
08 Dexterity
14 Constitution
18 Intelligence
08 Wisdom
06 Charisma

Ending, v1
------
18 Strength
08 Dexterity
14 Constitution
32 Intelligence
08 Wisdom
06 Charisma

Ending, v2 (all to INT)
------
16 Strength
08 Dexterity
14 Constitution
32 Intelligence
08 Wisdom
06 Charisma

Levels:

Guide
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1. Fighter1 - Knockdown * Weapon Focus: Battleaxe
2. Wizard1
3. Wizard2 - Spell Focus: Necromancy
4. Wizard3 (STR 17)
5. Wizard4
6. Wizard5 - Greater Spell Focus: Necromancy * Empower Spell
7. Wizard6
8. Wizard7 (STR 18)
9. Wizard8 - Spell Focus: Enchantment
10. Fighter2 * Blind-Fight
11. Fighter3
12. CoT1 - Still Spell (INT 19)
13. CoT2 * Improved Critical: Battleaxe
14. CoT3
15. CoT4 - Greater Spell Focus: Enchantment * Improved Knockdown
16. CoT5 (INT 20)
17. CoT6 * Expertise
18. CoT7 - Toughness or CC (see notes)
19. CoT8 * Improved Expertise
20. CoT9 (INT 21)

*~*~* For Epic Leveling I Made Two Different Sequences *~*~*

v1, no Epic Weapon Specialization
21. Fighter4 - Epic Weapon Focus: Battleaxe * Epic Prowess
22. Wizard9
23. Wizard10 * Great Intelligence (INT 22)
24. Wizard11 - Armor Skin (INT 23)
25. Wizard12
26. Wizard13
27. Wizard14 - Great Intelligence (INT 24)
28. Wizard15 * Great Intelligence (INT 25) (INT 26)
29. Wizard16
30. Wizard17 - AutoStill
31. CoT10 * AutoStill
32. Wizard18 (INT 27)
33. Wizard19 - AutoStill
34. Wizard20 * Epic Spell Focus
35. Wizard21
36. Wizard22 - Epic Warding (INT 28)
37. Wizard23 * Great Intelligence (INT 29)
38. Wizard24
39. Wizard25 - Great Intelligence (INT 30)
40. Wizard26 * Great Intelligence (INT 31) (INT 32)

NOTE: by giving up two INT you could pick two of: another Epic Spell Focus, Epic Spell: X, ICC (if you got CC over Toughness), Epic Fortitude, which wouldn't be that bad a trade. But that'd lower the DC to 39, so I didn't do it

v2, Epic Weapon Specialization
21. Fighter4 - Epic Weapon Focus: Battleaxe * Weapon Specialization: Battleaxe
22. CoT10 * Epic Weapon Specialization: Battleaxe
23. Wizard9
24. Wizard10 - Epic Prowess * Great Intelligence
25. Wizard11
26. Wizard12
27. Wizard13 - Armor Skin
28. Wizard14
29. Wizard15 * Great Intelligence
30. Wizard16 - Great Intelligence
31. Wizard17
32. Wizard18
33. Wizard19 - Epic Spell Focus
34. Wizard20 * AutoStill
35. Wizard21
36. Wizard22 - Epic Warding
37. Wizard23 * AutoStill
38. Wizard24
39. Wizard25 - AutoStill
40. Wizard26 * Great Intelligence

Decided I didn't need a discipline dump. Feel free to alter the epic leveling if you want to max disc

Distribution
------------
Fighter 4/Champion of Torm 10/Wizard 26

Statistics:

Enchantment DC: 25 +L
Necromancy DC: 27 +L

AB, v1
--
26 BAB
+4 Strength
+3 Epic Weapon Focus
+1 Epic Prowess
--
34
+5 GMW
+3 Empowered Bull's
--
42

60 max

v2 has 33 (41) 59 max

Damage, v1
------
1-8 Battleaxe
+4 Strength
--
5-12
+3 Empowered Bull's
+1d4 Flame Weapon
+10 Flame Weapon
+5 Greater Magic Weapon
--
24-34

v2: 29-39

AC
--
10 Base
-1 Dexterity
+4 Tumble
+2 Armor Skin
+8 Full Plate
+3 Tower Shield
--
26
+2 Cat's
+4 Shield
+5 Shadow Shield
+2 Mage Armor
+4 Haste
--
43

+5 items, MA, Cat's & Haste: 58

HP
--
04d10
10d10
26d04
--
244
+2 * 40 Constitution
+40 Toughness
--
364

Saves
-----
28 Fortitude
23 Reflex
24 Will

Skills (331 points); v2 has a couple more, I forgot
------
34 (45) Spellcraft
20 (19) Tumble (40 points cc)

You basically have too many skillpoints for this guy's poor skillset Or too bad a skillset for this many skillpoints. Yeah, that sounds more intelligent

I'm a little slow today so I hope I didn't make any errors writing this

Feedback and suggestions welcome!
_________________
"With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom."
Star Wreck

Edited By FinneousPJ on 07/24/06 14:26

Interesting take on a spellsword, going for casting instead of melee. I would suggest you drop the enchantment foci and take spell penetration and greater spell penetration. The highest item SR is 32, with only 26 levels you could run into some touble from that. Just having those two feats will effectively negate your spell failure against those opponents. Other than that, not much to add. Well done.
_________________
Two wrongs don't make a right but three lefts do. Spell Penetration is a good tweak if you suspect you'll need it. I know I won't be needing it, however Cheers, Mith!
_________________
"With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom."
Star Wreck Definately an interesting take. I was expecting some sort of dexer, but i get a caster.

i like the idea. although this one should definately not be a frontliner, or at least not for very long. well ab is marginally ok, and damage is alright, the power is in softening up the crowd with direct damage and buffing the tanks, then backing them up to protect the other casters.

i like the party possibilities here.

well done, as usual.

-cs
_________________
"Do not meddle in the affairs of Wizards, for they are subtle and quick to anger."
Quote: Posted 07/24/06 04:52:29 (GMT) -- christian.schnabel

Definately an interesting take. I was expecting some sort of dexer, but i get a caster.

i like the idea. although this one should definately not be a frontliner, or at least not for very long. well ab is marginally ok, and damage is alright, the power is in softening up the crowd with direct damage and buffing the tanks, then backing them up to protect the other casters.

i like the party possibilities here.

well done, as usual.

-cs

Well, you know how it is, he can stand in the frontline as long as Epic Warding lasts After that his AC isn't super high but from a non-hasted opponent I wouldn't except more than one or two hits on average. I've played a single-player mod with this guy (it's an old build, actually), and there I went with the melee mage concept: melee the mobs, FoD the bosses I also like dominating the big fat ogres...
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"With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom."
Star Wreck I like the fact that you get the Still-spells somewhat early.

CoT gets your saves decent at least. Well documented and well thought out build as usual.
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Dragonlance ROH is back, better than before! and I spend a little time here WoG though nearly no discipline ( ~30 ), a low ac; do you expect it to cast & hit oftenly? I suspect if this build ever goes meleing, he'll spend his time kded...

Edited By Anglashell on 07/24/06 17:58

Quote: Posted 07/24/06 17:54:23 (GMT) -- Anglashell

though nearly no discipline ( ~30 ), a low ac; do you expect it to cast & hit oftenly? I suspect if this build ever goes meleing, he'll spend his time kded...

I don't find KD in PvM that commonplace. Depends on the module, of course.
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"With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom."
Star Wreck A spellsword epic wiz/caster focus, able to wear armor for added protection - well done. Looks like a ton of fun; def. would want disc. for PvP but yer right ie PvM (exceptin' dragons of course, taunt tends to be more of an issue than knock in PvM, depending on the mod of course). Ah, but in a party situation, I agree w. what's said above: lots of options, indeed! Can buff up & sling the other side before hittin' the front for a bit should you want, then head back to protect the other casters, and join in all the castin' fun of causing all sorts of problems for the other side from behind enemy lines - COOL! Me likes it

Edited By TyrTemplar on 07/24/06 21:03

Quote: Posted 07/24/06 20:48:36 (GMT) -- TyrTemplar

[...] Me likes it

Hey, what am I here for.
_________________
"With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom."
Star Wreck