NOTE: by giving up two INT you could pick two of: another Epic Spell Focus, Epic Spell: X, ICC (if you got CC over Toughness), Epic Fortitude, which wouldn't be that bad a trade. But that'd lower the DC to 39, so I didn't do it
Skills (331 points); v2 has a couple more, I forgot ------ 34 (45) Spellcraft 20 (19) Tumble (40 points cc)
You basically have too many skillpoints for this guy's poor skillset Or too bad a skillset for this many skillpoints. Yeah, that sounds more intelligent
I'm a little slow today so I hope I didn't make any errors writing this
Feedback and suggestions welcome! _________________ "With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom." Star Wreck
Edited By FinneousPJ on 07/24/06 14:26
Interesting take on a spellsword, going for casting instead of melee. I would suggest you drop the enchantment foci and take spell penetration and greater spell penetration. The highest item SR is 32, with only 26 levels you could run into some touble from that. Just having those two feats will effectively negate your spell failure against those opponents. Other than that, not much to add. Well done. _________________ Two wrongs don't make a right but three lefts do.
Spell Penetration is a good tweak if you suspect you'll need it. I know I won't be needing it, however Cheers, Mith! _________________ "With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom." Star Wreck
Definately an interesting take. I was expecting some sort of dexer, but i get a caster.
i like the idea. although this one should definately not be a frontliner, or at least not for very long. well ab is marginally ok, and damage is alright, the power is in softening up the crowd with direct damage and buffing the tanks, then backing them up to protect the other casters.
i like the party possibilities here.
well done, as usual.
-cs _________________ "Do not meddle in the affairs of Wizards, for they are subtle and quick to anger."
Definately an interesting take. I was expecting some sort of dexer, but i get a caster.
i like the idea. although this one should definately not be a frontliner, or at least not for very long. well ab is marginally ok, and damage is alright, the power is in softening up the crowd with direct damage and buffing the tanks, then backing them up to protect the other casters.
i like the party possibilities here.
well done, as usual.
-cs
Well, you know how it is, he can stand in the frontline as long as Epic Warding lasts After that his AC isn't super high but from a non-hasted opponent I wouldn't except more than one or two hits on average. I've played a single-player mod with this guy (it's an old build, actually), and there I went with the melee mage concept: melee the mobs, FoD the bosses I also like dominating the big fat ogres... _________________ "With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom." Star Wreck
I like the fact that you get the Still-spells somewhat early.
CoT gets your saves decent at least. Well documented and well thought out build as usual. _________________ Dragonlance ROH is back, better than before! and I spend a little time here WoG
though nearly no discipline ( ~30 ), a low ac; do you expect it to cast & hit oftenly? I suspect if this build ever goes meleing, he'll spend his time kded...
though nearly no discipline ( ~30 ), a low ac; do you expect it to cast & hit oftenly? I suspect if this build ever goes meleing, he'll spend his time kded...
I don't find KD in PvM that commonplace. Depends on the module, of course. _________________ "With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom." Star Wreck
A spellsword epic wiz/caster focus, able to wear armor for added protection - well done. Looks like a ton of fun; def. would want disc. for PvP but yer right ie PvM (exceptin' dragons of course, taunt tends to be more of an issue than knock in PvM, depending on the mod of course). Ah, but in a party situation, I agree w. what's said above: lots of options, indeed! Can buff up & sling the other side before hittin' the front for a bit should you want, then head back to protect the other casters, and join in all the castin' fun of causing all sorts of problems for the other side from behind enemy lines - COOL! Me likes it
Hey, what am I here for. _________________ "With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom." Star Wreck