Spell Swords seem to have made a comeback on the boards so I thought I'd throw this one on the pile. The build was actually inspired by Darth vader from Star Wars and is my interpretation of what a Sith Lord might look like in NWN.
There were a few other builds that used this combo, but none that actually achieved 4 attacks per round. There were a couple of Paladin / Sorcerer / RDD combo's with the same kind of level split, but most focused more heavily on the sorcerer class.
Sith Lord
Playable 1 - 40 PvM
Alignment: Any Evil
Sorcerer(20), Red Dragon Disciple(10), Blackguard(10), Human
Level 9 - 3/6 Greater Spell Mantle, Mordenkainen's Disjunction, Wail of the Banshee
Advantages: 1) Good AB at 39 & HP's at 424 for a spell sword. 2) Can get 35 taunt with +12 (32 without) which will get most characters without significant investment in concentration. 3) Good Saves especially buffed and RDD immunities. 4) Lots of castings per day (can you say regular, maximized, empowered and maximized & empowered IGMS?) 5) Good melee damage output
Disadvantages: 1) Buffs can be dispelled (not as big a factor in mid to high magic settings). 2) Limited spell selection. 3) Feat starved compared to most spell swords that use Fighter/COT/Wizard. 4) Will have trouble with enemies that have spell resistance 5) Low spell DC's and caster level.
Title changed on OP's request - Kail Pendragon _________________ In order to find his equal, an Irishman is forced to talk to God. Yes, Father. The Almighty says don't change the subject; just answer the &%$#@& question.
Edited By Kail Pendragon on 07/28/06 17:35
When I read Sith Lord I thought on a strong killer Sith Marauder well, not your fault... anyway, as for the "Sith Lord" part, the red wings are definitely going to seem weird.
Spellsword are getting quite popular, yeah, and they all seem to be quite ok, this one is strong too, however, there are some problems in your feats...
You get still for autosill, even if it's late, let's suppose you get in a level 40 environment where you actuall get to use it, so, I suggest you take Extended Spell, which is most valuable for those short term buffs, it's the most important metamagic on a buffer. Second, having sneak attack (even though it's only 3d6) I consider Knockdown to be very important, at least much more than Epic Reflexes, which, frankly, I don't know why you took that, you're too feat starved to take that.
Nice.
Edited By Thaxll'ssyllia on 07/25/06 17:09
Hmmm... quite interesting. I do agree with Thax about the wings though. They just seem wrong, I can't quite put my finger on why though . I've actually been trying to make a Darth Maul build for a while now, but just haven't managed to be able to make a good STR based build with with 6 attacks, moderate damage and Epic dodge. That's enough about my build though.
Edited By Big Meph on 07/26/06 02:13
Hmm, again I have to wonder why this build doesn't get Epic Warding. Ah well, it's still cool!
Can't see how you're getting 70+ AC in a +5 environment, BTW. Seems to me you're kind of stopping at 70
Good build anyway! _________________ "With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom." Star Wreck
You can't get 4 APR, the 3 autostills and an epic spell in a Sorc/RDD 10 build. You don't have any bonus feats so you would need 18 Sorcerer levels by level 30. This would require 8 Sorcerer levels pre-epic, which means you can't take any RDD levels pre-epic and maintain 4 APR. Since you need to be an epic sorcerer to take the epic spell, you need to take at least 3 more sorcerer levels after level 30, which leaves 7 levels for RDD. If you can live with 3 APR, you can have it all.
That said, the build is pretty good. I might drop empower spell for knockdown and epic reflexes for armor skin, but that's about it. Not really my idea of a sith, but nicely donwe. _________________ Two wrongs don't make a right but three lefts do.
I'd drop at least 1 BG and take an extra sorc for epic warding. Nice build.
I know, I really need some help with naming my builds. I sat there on brain freeze for a good half hour before taking the easy way out. Vader may have been the inspiration, but I agree that Sith Lord doesn't quite fit either.
Quote: Posted 07/25/06 17:08:19 (GMT) -- Thaxll'ssyllia I suggest you take Extended Spell, which is most valuable for those short term buffs, it's the most important metamagic on a buffer. Second, having sneak attack (even though it's only 3d6) I consider Knockdown to be very important, at least much more than Epic Reflexes, which, frankly, I don't know why you took that, you're too feat starved to take that.
I thought about it, but ability buffs & protection buffs typically last 1 hour per level and wouldn't need to be extended. AB enhancements and damage enhancemnts on the other hand are more often in rounds per level. If this chracter is still in a battle after 20 meelee rounds he's in trouble. 10 extra rounds for these buffs probably are not going to change the outcome. I do agree with epic reflexes being questionable. I was trying to shore up his low save, but would probaly be better served by Armor Skin or Knockdown.
Can't see how you're getting 70+ AC in a +5 environment, BTW. Seems to me you're kind of stopping at 70
Your math is right on the mark, I thought the dodge bonus from mage armor would stack with the +5 dodge from items pushing me over the top.
Thanks all for the input! _________________ In order to find his equal, an Irishman is forced to talk to God. Yes, Father. The Almighty says don't change the subject; just answer the &%$#@& question.
When I think of Sith in general, I think of a Wizard/Assassin.
When I think of Jedi, I think of paladins..
but thats just me _________________ They were all dead. The final gunshot was an exclamation mark to everything that had led up to this point. I released my finger from the trigger. And then it was all over. The storm seemed to lose its frenzy. The ragged clouds gave way to the stars above.
Play SWKOTOR... you'll get a nice idea.
Your math is right on the mark, I thought the dodge bonus from mage armor would stack with the +5 dodge from items pushing me over the top.
Thanks all for the input!
It normally does, but Divine shield is Dodge AC too, and that reaches the +20 cap. No more than +20 dodge AC for you, my friend.
That aside, make a slight twist to the name and call him Darklord, though I'm sure it has been used. _________________ Dragonlance ROH is back, better than before! and I spend a little time here WoG