Oh yeah, thanks for the name Okembour, my mind was blank.

I made this build in an attempt to make a poweful Cleric / Dwarven Defender for low magical environments, as both classes do greatly on low magical environments; since I needed 17 Cleric levels to get pre-epic BAB of 15 and use Divine Power's Exploit, I had little space for Fighter (or other) and thus it also uses the Club Exploit. The Strength ended quite low after all, but he's a tank plus Cleric buffs.

Playable Levels: 1-40
PvM and PvP

Alignment: Any lawful

Dwarf

Abilities:
STR 14 (20)
DEX 14
CON 17 (22)
WIS 16 (19)
INT 8
CHA 6

1 Cleric1 - Blind-Fight, Domains: Trickery and Travel
2 Cleric2
3 Cleric3 - Weapon Focus: Club
4 Cleric4 - WIS +1 (17)
5 Cleric5
6 Cleric6 - Extend Spell
7 Cleric7
8 Cleric8 - WIS +1 (18)
9 Cleric9 - Knockdown
10 Cleric10
11 Cleric11
12 Cleric12 - WIS +1 (19), Toughness
13 Cleric13
14 Cleric14
15 Cleric15 - Dodge
16 Cleric16 - CON +1 (18)
17 Cleric17
18 Dwarven Defender1 - Improved Critical: Club
19 Dwarven Defender2
20 Dwarven Defender3 - CON +1 (19)
21 Dwarven Defender4 - Epic Weapon Focus: Club
22 Dwarven Defender5
23 Dwarven Defender6
24 Fighter1 - CON +1 (20) Weapon Specialization: Club, Epic Weapon Specialization: Club
25 Dwarven Defender7
26 Dwarven Defender8
27 Dwarven Defender9 - Great Strength I (15)
28 Dwarven Defender10 - CON +1 (21)
29 Dwarven Defender11
30 Dwarven Defender12 - Epic Damage Reduction I
31 Dwarven Defender13
32 Dwarven Defender14 - STR +1 (16) Epic Damage Reduction II
33 Dwarven Defender15 - Great Strength II (17)
34 Dwarven Defender16
35 Dwarven Defender17
36 Dwarven Defender18 - STR +1 (18), Great Strength III (19), Epic Damage Reduction III
37 Dwarven Defender19
38 Dwarven Defender20
39 Dwarven Defender21 - Great Strength IV (20)
40 Dwarven Defender22 - CON +1 (22), Epic Prowess

As always, Travel Domain should be changed if there are perm-haste items, if there are, War might be the best choice.

Skills:
Tumble: 20

He has a terrible amount of skillpoints, only enough for one full skill, so I decided go defensive with Tumble, since my STR is low for Discipline checks anyway.

Saving Throws:
Fortitude: 29 (+2 while in Defensive Stance)
Reflex: 18 (+2 while in Defensive Stance)
Will: 27 (+2 while in Defensive Stance)

HP: 690
AC: 16 (10 Base +2 DEX +4 Tumble)
BAB: 25
AB with normal club: +34/+29/+24
Damage: 1d6+11 (12-17) Critical 19-20/X2
Damage Reduction: 24/-

AC Enhancements:
Full Plate: +7 (+8 -1 DEX)
Tower Shield: +3
Shield of Faith: +4 (Deflection)
Magic Vestment: +10 (Armor & Shield)
Haste +4 (Dodge)
Undeath's Eternal Foe +4 (Dodge)
Defensive Stance +4 (Dodge)
Buffed AC: 48
Battletide: +2 (enemy receives -2 AB)
Effective buffed AC: 50

AB Enhancements
+3 Strength (Bull's Strength and Defensive Stance)
+5 Divine Favor
+5 Divine Power
+5 Greater Magic Weapon
+2 Battletide
+1 Bless
+1 Aid
+1 Prayer
Buffed AB: +57
+Haste: +57/+52/+47/+57/+57

Damage Enhancements:
+5 Divine Favor
+5 Greater Magical Weapon
+9-14 Darkfire
+3 Strength (Bull's Strength and Defensive Stance)
Damage: 34-44

HP Enhancements:
+80 HP Defensive Stance
+80 HP Endurance
+17 HP Divine Power
Buffed HP: 867

Body Enhancements:
Haste
Undeath's Eternal Foe
Freedom of Movement
Improved Invisibility
True Seeing
Spell Resistance (29)
Regenerate
Protection from Elements

Pros:
High DR
High HP
Good buffed AC
Good buffed AB
Good buffed damage

Cons:
Close to no skills
Low Reflex save
Low unbuffed AC
Low unbuffed AB
Low unbuffed damage
-Basically reliance on dispellable buffs Instead of Tumble, try Concentration? Maybe then you'll actually make a few checks in battle if you need to do some healing(Which is doubtful). Intresting build, though. Could work, actually I forgot he had healing, but yes, that's a good option for more resistance in battle, hardly needed IMO.

Thanks for the input. For this particular build I would leave the Strength at 14 and raise wisdom or consititution instead. Divine Power alone will raise your strength to 18. Since you are unlikely to get items to reach +12 in low magic, this shouldn't pose a problem for the build. Nothing really to add besides that, well done.
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Two wrongs don't make a right but three lefts do.

Edited By Mithdradates on 08/02/06 02:32

I love it Thax. You have succeeded in makin one stupid dwarf!! (8 int!! ouch.. thats 1 skill per lv).

AND you get 2 exploits plus dr! Nicely done. If i ever finish miths build (hes lv 23) I may try this one! Oh, then there's finns (hes lv 11)... looks like i may be awhile....
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Quote: Posted 07/08/06 16:20:00 (GMT) -- Thaxll'ssyllia

I think avado answered your question like no other could...

Edited By avado on 08/02/06 06:19

It's not a bad option for higher overall stats Mith, but to be honest, I don't like the STR boost from Divine Power, it's crap, since Divine Power has a short duration, I will normally make all my long-term buffs fight after resting (like Bull's Strength) and leave some short term for when I sight an enemy or so, (i.e. I've been using Divine Favor as if it was a Combat Mode).
What happens is that if my STR is 14 and I use Bull's Strength it can get to 16-19, if I have 18 or 19 STR Divine Power will no longer do anything for STR, even if it's a buffed value, it only works if you cast Divine Power first, and since the durations simply cannot be compared it is most likely that will not happen.

Quote: I love it Thax. You have succeeded in makin one stupid dwarf!! (8 int!! ouch.. thats 1 skill per lv).

Very very stupid, but very alive too.

Edited By Thaxll'ssyllia on 08/02/06 22:57

you need 4 lvls of fighter to get wep spec No. Yes. NO! Yes, you need 4 ftr lvls for ws for ALMOST all weapons, but if you had read the above, you would notice that we talk about EXPLOITS. Club only requires one lvl of fighter to get ws. iirc it still does, but it most certainly did when this build was originally done.

Peace
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Quote: Posted 07/24/06 22:47:54 (GMT) -- FinneousPJ

You should listen to avado

Well, I don't know if it still works on the new version, but the exploit was that you can take WS and EWS on club with a single Fighter level if you had Improved Critical beforehand, I did tested the build back when I made it.

I'm not sure if it still works on the newest version, and truth be told I don't have NWN installed right now to check, just installed Ubuntu recently and I haven't even tried to get NWN working, I'll check later how to get it running on linux... perhaps. The club exploit still works.

Thax, if you want to get your NWN install running on Linux, check out the NWN Linux Forum and/or This Thread on the Ubuntu forums (it's a tutorial for installing the platinum edition on Ubuntu).

I managed to install NWN on my Ubuntu on the first try. If an old fart like me can do it, you should have no troubles.
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It's rogue, dammit, ROGUE!!! Thanks Cinn, not to worry, whenever I decide it's time to play NWN again some tiny detail like a different OS isn't going to stop me. Ah, i thought it was with any weapon.. hmm club, i need to see whats on offer on my server, i tried it but without going club (its was late and i sort of skimmed over the build

Good grief i really didnt expect to get any sort of reply ive been playing nwn for that long i thought these forms were just about dead.. glad to see that isnt the case and to think ive read that many builds i feel as if i know most of you

Thanks for the replies nice build i might give it a try
Quote: Posted 06/29/07 19:59 (GMT) -- Rabbac

Good grief i really didnt expect to get any sort of reply ive been playing nwn for that long i thought these forms were just about dead.. glad to see that isnt the case and to think ive read that many builds i feel as if i know most of you

Thanks for the replies nice build i might give it a try

No problem, I always reply at least on my builds Thanks