Here's a strong ugly fool for your entertainment... Enjoy!

BTW, just like my previous build "the swiss army rogue", this is merely a rebuild of one of my older characters, and as such, there is really nothing special about this build.

Build Name – The Devoted Ugly Lug (Monk 30/Fighter 10)

Race – Half Orc

Alignment – Lawful

Playable from 1 - 40

PvP/PvM - Both

Stats: Starting (Ending)
STR 18 (34)
DEX 15
CON 14
WIS 14
INT 6
CHA 6

HP (Maxed) - 480

Naked AC - 30 (10 + 8 (tumble) + 2 (DEX) + 2 (WIS) + 2 (A. Skin) + 6 (monk AC bonus))

AB - 42

Leveling guide

01: Monk 1 Power Attack
02: Fighter 1 Weapon Focus: Unarmed Strike
03: Monk 2 Toughness
04: Fighter 2 Blind-fight
05: Monk 3
06: Fighter 3 Great Cleave
07: Monk 4
08: Fighter 4 Weapon Specialisation: Unarmed Strike
09: Monk 5 Improved Initiative
10: Monk 6
11: Monk 7
12: Monk 8 Improved Critical: Unarmed Strike
13: Fighter 5
14: Fighter 6 Dodge
15: Fighter 7 Mobility
16: Fighter 8 Spring Attack
17: Monk 9
18: Monk 10 *
19: Monk 11
20: Monk 12
21: Fighter 9 Epic Weapon Focus: Unarmed Strike
22: Fighter 10 Epic Weapon Specialisation: Unarmed Strike
23: Monk 13
24: Monk 14 Great STR I
25: Monk 15
26: Monk 16
27: Monk 17 Great STR II
28: Monk 18
29: Monk 19
30: Monk 20 Great STR III
31: Monk 21
32: Monk 22
33: Monk 23 Great STR IV
34: Monk 24
35: Monk 25 Armor Skin
36: Monk 26 Great STR V
37: Monk 27
38: Monk 28
39: Monk 29 Great STR VI
40: Monk 30 Epic Toughness I

*You can choose out of Iron Will, Great Fortitude, Lightning Reflexes, and Circle Kick (personally I chose LR, but you’re free to take whatever you want)

Skills (Total – 76)
Discipline 36 (48)
Tumble 40 (42)

Saves
Fort - 26
Reflex - 22
Will - 22

Strengths:
•Decent amounts of damage
•Max. 8 attacks a round
•Nice amount of Immunities (poison, disease, mind spells)
•100% speed bonus
•Alright AB/AC

Weaknesses:
•HP a little low (see “notes”)
•Terrible skill points

Notes:
Before anyone mentions it, I realize that you can take 1 point off DEX and put 2 into Con for 40 hp, and no AC loss. However, there are some people who actually like circle kick, so that is why it is at 15. And, as a miscellaneous point, it also allows him to gain the max AC bonus from boots of the sun soul +5 (assuming you can get your hands on them).

In addition, you're free to lose 2 Great STR to gain OC and DC, or OC and EP. But seeing as your chance to get a crit is 10%, I wouldn't bother.

Also, if you’re not fond of your character “talk like this” (and you like having skill points) then you can always lower whatever you want and shove it into INT (I can tolerate it talking that way, so I don’t mind).

Lastly, I was wondering if someone could explain the extra 4 AC I seem to have (and no, he was not under the influence of haste when I checked his AC). He should only have 27, but he’s gained an extra 4 mysteriously.


Made changes required by the OP - Kail Pendragon

Edited By Kail Pendragon on 04/29/09 17:45

Monks gain +1 AC every 5 levels, the first bonus is at Monk level 5, not Epic Monk, so it's +4 from the first 20 levels.

Drop WIS to 14 and increase CON to 14, +80 HP with only -1 AC loss.

Me not problem with speaking stupid, it is me after all, who writes what people reads. Me likes your build by you.

Edited By Thaxll'ssyllia on 08/07/06 02:57

Quote: Posted 08/07/06 02:50:39 (GMT) -- Thaxll'ssyllia

Monks gain +1 AC every 5 levels, the first bonus is at Monk level 5, not Epic Monk, so it's +4 from the first 20 levels.

Thanks for clearing that up. I really had no idea whatsoever.

Quote: Drop WIS to 14 and increase CON to 14, +80 HP with only -1 AC loss.

There's also the DC and will save loss, but the +80 hp far outweighs that anyway. Gratzi for the suggestion.

Quote: Me not problem with speaking stupid, it is me after all, who writes what people reads. Me likes your build by you.

Took me a little while to deciper, but thanks. Me Monk: me good AC. Me Orc: me strong. Strong is good, and me get more HP. HP is good. But me no ugly: Lady Orc like me. And me no dumb: me kill good, and if me hungry, me kill more, and me eat (cute, Meph! Me likes

Edited By TyrTemplar on 08/07/06 04:19

If any Mods are online right now, could one of them please make the following changes?

-WIS -2 (decrease will by 1)
-CON +4 (increase fort by 2, and HP by 80)

Thankyou !

PS: Thanks for the kind, uh... "words" TyrTemplar !

Edited By Big Meph on 08/07/06 04:55

Drop Mobility and Spring Attack (totally useless your tumble ranks will avoid you any AoO). Save boosters can get in, possibly a lvl 1 feat only with some rearranging of feats. If not going for Dev Crit, Great CLeave can be gone too to make room for Called Shot. Iron Will with your mind immunity is of little use, Lightning Reflexes seems a better choice. DEX to 14 and INT to 8 at least is a must.

Actually I would start with 17 STR and put 2 more points into INT then drop a Great STR for EP. Net result +43 skill points, same AB and just -1 damage.


Cheers,
Kail
_________________
Unto to the darkness
I commend my soul
Never shall I repent
Never shall I be saved

I'll go into the House of Death
Before my last breath
My enemies all shall die!
Quote: Posted 08/07/06 06:46:08 (GMT) -- Kail Pendragon

Drop Mobility and Spring Attack (totally useless your tumble ranks will avoid you any AoO). Save boosters can get in, possibly a lvl 1 feat only with some rearranging of feats. If not going for Dev Crit, Great CLeave can be gone too to make room for Called Shot. Iron Will with your mind immunity is of little use, Lightning Reflexes seems a better choice.

Spring attack was taken as a fighter bonus feat. Any suggestions as to what to take in it's place? Also, I'm not entirely sure why you suggested to get rid of Great Cleave. Granted, in a PvP environement it will have little use, but it's one of the most useful feats available in PvM. Although, I could see myself taking called shot instead of spring attack.

As for Iron will, I mentioned it because "Perfect self" is known to be a bit buggy. I'm not sure about everyone else, but I've never made a monk build before where the mind-spell immunity has actually worked (except in this build). Was it fixed recently or something?

Edited By Big Meph on 08/07/06 07:58

Some bugs about Monk mind immunity will be fixed in 1.68 patch. Actually they are already fixed as of now in 1.68 beta 2.

Great Cleave is really no big deal IMO cause it won't fire that often. Cleave is instead quite useful and more than enough for me (especially at lower levels) and anyhow it's a freebie for a monk. I bother with Great Cleave if and only going for Dev Crit (which btw I basically never do).

You should really think about at least lowering starting STR to 17 for an INT boost and no AB loss, if not even lowering DEX for a further INT boost and normal speech


Cheers,
Kail
_________________
Looking for a realm of adventure? Check out World of Greyhawk, you won't regret it.
Quote: Granted, in a PvP environement it will have little use, but it's one of the most useful feats available in PvM

Not actually, your Tumble works for AoOs, and with a decent Tumble score (I don't remember exactly how this goes) you actually get better Tumble checks than the max DC (or something like that), so you will only get AoOs while moving on a fight with autofail rolling a 1 on Tumble checks, otherwise, Spring Attack is so useless. It should only be taken to qualify for Weapon Master, Mobility is mostly not very useful, should be taken only to qualify for Shadowdancer, and Dodge isn't a big thing either, should be taken only to qualify for Dwarven Defender.

Give yourself your own Circle Kick, if you place 15 DEX for "Possible variations" then just send them all to hell, it's your build and those who say they want Circle Kick can go to hell, if you don't take it, it's a waste of 2 ability points. It's not a bad feat IMO.

Why Power Attack? you've got Flurry of Blows.

You could simply take less Fighter pre-epic and more Fighter in epic, even though you lose 1 BAB (assuming 4 Fighter pre-epic) you'd gain those 2 bonus feats as epics, you can get Epic Weapon Specialization and Epic Prowess as bonus feats, freeing a normal feat for another Great Strength, and losing no damage if starting with 17 Strength, as Epic Prowess is taken with this, no AB loss either as your STR will stay at 34. Why do you take Epic Toughness? can't you take Epic Reflex?

Edited By Thaxll'ssyllia on 08/07/06 22:07

Quote: Posted 08/07/06 22:05:55 (GMT) -- Thaxll'ssyllia

Quote: Granted, in a PvP environement it will have little use, but it's one of the most useful feats available in PvM

Not actually, your Tumble works for AoOs, and with a decent Tumble score (I don't remember exactly how this goes) you actually get better Tumble checks than the max DC (or something like that), so you will only get AoOs while moving on a fight with autofail rolling a 1 on Tumble checks, otherwise, Spring Attack is so useless. It should only be taken to qualify for Weapon Master, Mobility is mostly not very useful, should be taken only to qualify for Shadowdancer, and Dodge isn't a big thing either, should be taken only to qualify for Dwarven Defender.

If you look closely, that comment was in reference to great cleave, not spring attack.

Quote: Give yourself your own Circle Kick, if you place 15 DEX for "Possible variations" then just send them all to hell, it's your build and those who say they want Circle Kick can go to hell, if you don't take it, it's a waste of 2 ability points. It's not a bad feat IMO.

Circle kick isn't a bad feat, but is much more useful earlier on in the game. I just wish it was a mode that you could turn off.

Quote: Why Power Attack? you've got Flurry of Blows.

Because it was a prerequisite for great cleave.

Quote: 
You could simply take less Fighter pre-epic and more Fighter in epic, even though you lose 1 BAB (assuming 4 Fighter pre-epic) you'd gain those 2 bonus feats as epics, you can get Epic Weapon Specialization and Epic Prowess as bonus feats, freeing a normal feat for another Great Strength, and losing no damage if starting with 17 Strength, as Epic Prowess is taken with this, no AB loss either as your STR will stay at 34.


AB loss isn't my only concern. Increasing the amount of fighter levels also:
decreases speed
decreases AC
loses one epic monk feat (no great loss)
decreases SR
lowers every skill that depends on monk levels.

Quote: 
Why do you take Epic Toughness? can't you take Epic Reflex?

Nope. It was an epic monk level. The epic monk feat list is Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Toughness, Improved Ki Strike 4, Improved Ki Strike 5, Improved Spell Resistance, Improved Stunning Fist, Self Concealment.

The only ones I was qualified for were Epic Energy Resistance, Improved Spell Resistance, and Epic Toughness.

Edited By Big Meph on 08/07/06 22:37

Quote: Posted 08/07/06 09:21:04 (GMT) -- Kail Pendragon

You should really think about at least lowering starting STR to 17 for an INT boost and no AB loss, if not even lowering DEX for a further INT boost and normal speech

Ahh, but normal speech requires an intelligence of 9 !

Then all I'd do is gain 33 skill points. Reason being is that due to my -2 INT modifier, I was gaining 2 skill points on monk levels
4 + INT (-2) = 2

and 1 on fighter levels
2 + INT (-2) = 0
I think there is a minimum of one skill point per level.

Increasing my INT modifier will increase my Monk skill points, but not my fighter skill points.

Besides, you say some of the funniest things when you're an idiot. What other time can you tell daelan that he's your slave?

Edited By Big Meph on 08/07/06 23:01

Quote: Posted 08/07/06 22:36:25 (GMT) -- Big Meph

Quote: Posted 08/07/06 22:05:55 (GMT) -- Thaxll'ssyllia

Quote: Granted, in a PvP environement it will have little use, but it's one of the most useful feats available in PvM

Not actually, your Tumble works for AoOs, and with a decent Tumble score (I don't remember exactly how this goes) you actually get better Tumble checks than the max DC (or something like that), so you will only get AoOs while moving on a fight with autofail rolling a 1 on Tumble checks, otherwise, Spring Attack is so useless. It should only be taken to qualify for Weapon Master, Mobility is mostly not very useful, should be taken only to qualify for Shadowdancer, and Dodge isn't a big thing either, should be taken only to qualify for Dwarven Defender.

If you look closely, that comment was in reference to great cleave, not spring attack.

Oh, sorry there.

Quote: 
You could simply take less Fighter pre-epic and more Fighter in epic, even though you lose 1 BAB (assuming 4 Fighter pre-epic) you'd gain those 2 bonus feats as epics, you can get Epic Weapon Specialization and Epic Prowess as bonus feats, freeing a normal feat for another Great Strength, and losing no damage if starting with 17 Strength, as Epic Prowess is taken with this, no AB loss either as your STR will stay at 34.


AB loss isn't my only concern. Increasing the amount of fighter levels also:
decreases speed
decreases AC
loses one epic monk feat (no great loss)
decreases SR
lowers every skill that depends on monk levels.

Wait wait wait, I said moving 4 Fighter pre-epic to epics, and get better bonus feats by such, you can change Spring Attack and Mobility (or some other, that's not a real issue) for Epic Weapon Specialization and Epic Prowess allowing more Great Strengths on regular feats; I didn't mean increasing Fighter levels.

Edited By Thaxll'ssyllia on 08/08/06 22:40

Quote: Posted 08/08/06 22:40:20 (GMT) -- Thaxll'ssyllia

Quote: 
You could simply take less Fighter pre-epic and more Fighter in epic, even though you lose 1 BAB (assuming 4 Fighter pre-epic) you'd gain those 2 bonus feats as epics, you can get Epic Weapon Specialization and Epic Prowess as bonus feats, freeing a normal feat for another Great Strength, and losing no damage if starting with 17 Strength, as Epic Prowess is taken with this, no AB loss either as your STR will stay at 34.


AB loss isn't my only concern. Increasing the amount of fighter levels also:
decreases speed
decreases AC
loses one epic monk feat (no great loss)
decreases SR
lowers every skill that depends on monk levels.

Wait wait wait, I said moving 4 Fighter pre-epic to epics, and get better bonus feats by such, you can change Spring Attack and Mobility (or some other, that's not a real issue) for Epic Weapon Specialization and Epic Prowess allowing more Great Strengths on regular feats; I didn't mean increasing Fighter levels.

My bad. I guess I didn't think it out properly. Love the build already have it up to 19 lvl it rocks. One question thou is there a xp penalty, due to one not being his favorite class? thanks. Half-Orc + monk + fighter = xp penalty

Halfers have barbarian as fav class. You should notice the penalty if you are 19! If you have Dex at 15, you could go with kamas and dual-wield. Drop MObility and Spring Attack, and you have 3 slots for Ambi/TWF/ITWF. Otherwise, drop Dex to 14 as others have suggested (circle kick isn't worth it).

To improve your saves, you could go Fighter 4/CoT 6. You need a WF in kama to qualify, but you have feats to spare. Taking even 1 CoT level pre-epic will gain you +2 to Reflex saves (strong in both Reflex and Fort), and you get another +3 to all saves from CoT levels. You get the same number of total feats.

TM
Quote: Posted 03/16/09 21:31 (GMT) -- Tattoed Monk

If you have Dex at 15, you could go with kamas and dual-wield. Drop MObility and Spring Attack, and you have 3 slots for Ambi/TWF/ITWF. Otherwise, drop Dex to 14 as others have suggested (circle kick isn't worth it).

To improve your saves, you could go Fighter 4/CoT 6. You need a WF in kama to qualify, but you have feats to spare. Taking even 1 CoT level pre-epic will gain you +2 to Reflex saves (strong in both Reflex and Fort), and you get another +3 to all saves from CoT levels. You get the same number of total feats.

TM
Funny you should mention that, that is exactly what I did
love the six attacks. I figured there was a penalty as the xp for monsters was lower for me then my party.

Thanks so much for responding Tattoed Monk

Edited By sc00ter1821 on 03/16/09 23:59

The penalty is because you are half-orc. Their favored class is Barbarian, and you aren't balancing Monk and Fighter levels. There would be no penalty as either a Dwarf (Fighter favored class) or Human (any class). Any other race will have an XP penalty with this combo of unbalanced fighter and monk levels.

You could avoid the penalty for the first 9 levels by alternating Monk and Fighter, but you will be stuck with it from level 10 on.

TM
Quote: Posted 03/17/09 00:15 (GMT) -- Tattoed Monk

There would be no penalty as either a Dwarf (Fighter favored class) or Human (any class).
Add Half Elf (any class) to that list