This is attempt #2 for my Dev crit monk

Fist O' Death V2 (Monk9/Fighter6/Rog25)
Playable 1 - 40
PvM
Alignment: Any Lawful
~ 412 HP at 40

Race Half-Orc
Str 18(30)
Dex 14
Con 12
Wis 14
Int 10
Cha 6

Fortitude: 26
Reflex: 26
Will: 24
Spell Resist: 0

Naked AC: 25
Naked AB: 40

Tumble: 40
Discipline: 43
Spellcraft: 20
Open Lock: 42
Concentration: 43
UMD: 43

Level Class Feat Ability
1 Monk 1 Luck of Heroes
2 Monk 2
3 Monk 3 Weapon Focus: Kama
4 Monk 4 Str + 1
5 Monk 5
6 Monk 6 Power Attack
7 Monk 7
8 Monk 8 Str + 1
9 Fighter 1 Great Cleave, Toughness
10 Fighter 2 Blind Fight
11 Fighter 3
12 Fighter 4 Improved Critical, Weapon Specialization Str + 1
13 Rogue 1
14 Rogue 2
15 Rogue 3 Iron Will
16 Rogue 4 Str + 1
17 Rogue 5
18 Rogue 6 Great Fortitude
19 Rogue 7
20 Rogue 8 Str + 1
21 Rogue 9 Epic Weapon Focus
22 Rogue 10 Slippery Mind
23 Rogue 11
24 Rogue 12 Overwhelming Critical Str + 1
25 Fighter 5
26 Fighter 6 Epic Weapon Specialization
27 Rogue 13 Great Str 1, Defensive Roll
28 Rogue 14 Str + 1
29 Rogue 15
30 Rogue 16 Devestating Critical, Improved Sneak Attack I
31 Rogue 17
32 Rogue 18 Str + 1
33 Rogue 19 Great Str 2, Improved Sneak Attack II
34 Rogue 20
35 Rogue 21
36 Rogue 22 Epic Prowess Str + 1
37 Rogue 23
38 Rogue 24 Improved Sneak Attack III
39 Rogue 25 Armor Skin
40 Monk 9 Str + 1


Fixed Typos - Kail Pendragon

Edited By Eyethumper on 08/21/06 00:06

Hmmm, solid I think, it's not bad, although I could make a lot of arguments on why you should dual-wield instead, I'll leave it at the fact that you can easily change Luck of Heroes, Iron Will and Great Fortitude for Ambidexeterity, Two Weapon Fighting and Improved Two Weapon Fighting.

Yes, you need 15 DEX for Ambidexterity, but lower your initial STR to 17, increase CON to 14 (and increase DEX at level 4) and you'll get 2 APR and +40 HP at -1 AB and damage loss, sum up how much you increase your chances of critical hits and/or sneak attacks after Knockdown.

Edited By Thaxll'ssyllia on 08/21/06 02:24

Quote: Posted 08/21/06 02:22:27 (GMT) -- Thaxll'ssyllia

Hmmm, solid I think, it's not bad, although I could make a lot of arguments on why you should dual-wield instead

I thought dual kama-wielding monks were EBIL!? And who ever lied to you saying Thaxll'ssyllia was not evil?

Evilness is a subjective matter, while power is an objective matter, I say those subjectivistic (is that a word?) guys can just die and rot when facig power, will it care (to you: the winner) if it's evil? of course not.

Edited By Thaxll'ssyllia on 08/21/06 22:19

Quote: Posted 08/21/06 22:16:46 (GMT) -- Thaxll'ssyllia

And who ever lied to you saying Thaxll'ssyllia was not evil?

Evilness is a subjective matter, while power is an objective matter, I say those subjectivistic (is that a word?) guys can just die and rot when facig power, will it care (to you: the winner) if it's evil? of course not.

So the alternate build would have 8 attacks instead of 6? Well, you've got 16 pre-epic BAB, which gives you 6 APR, 7 with Flurry of Blows, so I'd say it increases from 7 to 9, which is the unhasted limit.

Well, it's not a must or anything, I'm just suggesting, but you're not using your offhand, when you could get 2 extra APR with a relative high AB.

Your AB (FoB): +38/+35/+32/+29/+26/+23/+38

Predicted dual wielding AB (FoB): +35/+32/+29/+26/+23/+20/+38 +35/+30

Oh, as you can see, Flurry of Blows extra APR doesn't gets the dual wielding -2 AB penalty for some strange reason, and offhand doesn't gets monk AB progression. In general, one handed will make a higher max AB, but dual wielding gives you 2 APR at high AB with a low AB loss, you make 5 attacks over +30 with two kamas and 4 with 1 kama. With 8 levels of monk I get 1d10 with unarmed strike, with Kama I get 1d6.

Should I go with unarmed strike or Kama here, or would it depend on if Kama were available with extra elemental damage or somesuch?

Also using Kama frees up the hand slot to get stats there so it seems like this is a toss-up right?
Quote: Posted 08/23/06 18:35:19 (GMT) -- Eyethumper

With 8 levels of monk I get 1d10 with unarmed strike, with Kama I get 1d6.

Should I go with unarmed strike or Kama here, or would it depend on if Kama were available with extra elemental damage or somesuch?

Also using Kama frees up the hand slot to get stats there so it seems like this is a toss-up right?

Unless you're a halfling/gnome or have +7 weapons or better, unarmed strikes are always better than a solo kama.

You should go with unarmed. +35 AB is essentially a hit-on-a-20 build, and while you can do that (10 APR), it's not fun to hit once every two rounds. Especially if you're using Dev Crit, which by that point has become useless.
_________________
CATS!
Quote: Posted 08/23/06 21:15:38 (GMT) -- avarielo

Unless you're a halfling/gnome or have +7 weapons or better, unarmed strikes are always better than a solo kama.

Not on a build with 9 monk-levels.

Quote: Posted 08/23/06 21:15:38 (GMT) -- avarielo
You should go with unarmed. +35 AB is essentially a hit-on-a-20 build, and while you can do that (10 APR), it's not fun to hit once every two rounds. Especially if you're using Dev Crit, which by that point has become useless.

Don't know why Thax'll lowers dual-wielding AB by 3, but it should be starting at 36, not 35. That won't be hit on 20'ies if you can hit the first few on flat-footed opponents, and the more attacks, the more attacks in the first flurry that is sneak-attacks for sure.
_________________
Dragonlance ROH is back, better than before! and I spend a little time here WoG
Quote: Posted 08/23/06 22:06:35 (GMT) -- Grimnir77

Quote: Posted 08/23/06 21:15:38 (GMT) -- avarielo

Unless you're a halfling/gnome or have +7 weapons or better, unarmed strikes are always better than a solo kama.

Not on a build with 9 monk-levels.

Oops. Forgot that.

Quote: Posted 08/23/06 22:06:35 (GMT) -- Grimnir77

Quote: Posted 08/23/06 21:15:38 (GMT) -- avarielo
You should go with unarmed. +35 AB is essentially a hit-on-a-20 build, and while you can do that (10 APR), it's not fun to hit once every two rounds. Especially if you're using Dev Crit, which by that point has become useless.

Don't know why Thax'll lowers dual-wielding AB by 3, but it should be starting at 36, not 35. That won't be hit on 20'ies if you can hit the first few on flat-footed opponents, and the more attacks, the more attacks in the first flurry that is sneak-attacks for sure.

-1 due to strength being lower for the 15 dex.
_________________
CATS!