Here is yet another build which is not represented in the guild and this one surprised me. It is a very viable combination which doesn't require any alignment shifts or carry any risk of an XP penalty. The only problem is that you pretty much have to go DEX based on this one (STR based would suffer really badly on the AC) and the lack of damage really hurts this build. Other than that you have a pretty good AC, tons of attacks per round, evasion, okay saves and a good AB. Unfortunately, the build doesn't qualify for epic dodge or enough SC feats to make the investment worthwhile, still it is a pretty solid combo. In testing it got its but handed to it by a dwarven defender, that and the low will save make me hesitate to recommend it for PvP. It should do well in high magic PvM settings where devastating critical is banned and you can get weapons with good enhancement and elemental damage bonuses.
Advantages -Good AB. An AB of 43 while dual wielding and in flurry mode is pretty good. -Many attacks per round. With haste and flurry he can get 10 attacks per round. -Good AC. A 65 is pretty good for a dual wielding character. If he can buff his wisdom in addition to his dexterity he can get a pretty nice AC. -Improved Evasion and an excellent reflex save. This build is in autofail on a 1 territory with his reflex save.
Disadvantages -Low Damage. In a high magic setting this isn't much of a problem, but watch out for DR. -Low will save. Immunity to mind spells is probably the easiest type of immunity to get, but this can still be problematic. The fortitude save could be a bit higher too, but with a couple of save boosting items it should be fine against spells.
Death by a Thousand Cuts
Race Elf
Alignment LN or LG
Base Attributes STR 14 DEX 18 CON 12 INT 14 WIS 10 CHA 8
Attribute Bonuses All 10 increase Dexterity
Final Level Distribution Champion of Torm 8 Monk 13 Weapon Master 19
Final Attributes STR 14 DEX 34 CON 12 INT 14 WIS 10 CHA 8
AB and Damage (no buffs, mundane kama) 47/44/41/38/35/32 2+1D6 (17-20 x3)
(no buffs, two kamas) 45/42/39/36/33/30 2+1D6 (17-20 x3) 45/40 1+1D6 (17-20 x3)
(no buffs, two kamas, flurry of blows) 43/43/40/37/34/31/28 2+1D6 (17-20 x3) 43/38 1+1D6 (17-20 x3)
(+12 to Dexterity, Haste, two +5 Keen Kamas, flurry of blows) 54/54/51/48/45/42/39/54 7+1D6 (16-20 x3) 54/49 6+1D6 (16-20 x3)
AC 35 (no buffs, no equipment) 65 (+12 to Dexterity, +5 robes, +5 ring of protection, +5 amulet of natural armor, +5 boots of the sun soul, haste) 71 (As above with +12 to Wisdom)
Final Saves/ Sacred Defense/ Vs. Spells Fortitude 24/28/32 Reflex 38/42/46 Will 19/23/27
Skillpoint Distribution Level 1: Discipline 4, Hide 4, Intimidate 2, Move Silently 4, Spellcraft 2, Tumble 4 Level 2: Discipline 1, Hide 1, Move Silently 1, Tumble 1, Save 2 Level 3: Discipline 1, Hide 1, Intimidate 1, Move Silently 1, Spellcraft 1, Tumble 1 Level 4: Discipline 1, Hide 1, Move Silently 1, Tumble 1, Save 2 Level 5: Discipline 1, Hide 1, Intimidate 1, Move Silently 1, Spellcraft 1, Tumble 1 Level 6: Discipline 1, Hide 1, Move Silently 1, Tumble 1, Save 2 Level 7: Discipline 1, Hide 1, Move Silently 1, Spellcraft 1, Tumble 1, Save 2 Level 8: Discipline 1, Hide 1, Move Silently 1, Tumble 1, Save 4 Level 9: Discipline 1, Hide 1, Move Silently 1, Spellcraft 1, Tumble 1, Save 4 Level 10: Discipline 1, Hide 1, Move Silently 1, Tumble 1, Save 6 Level 11: Discipline 1, Spellcraft 1, Save 7 Level 12: Discipline 1, Save 10 Level 13: Discipline 1, Spellcraft 1, Save 11 Level 14: Discipline 1, Save 14 Level 15: Discipline 1, Spellcraft 1, Save 15 Level 16: Discipline 1, Save 18 Level 17: Discipline 1, Spellcraft 1, Save 19 Level 18: Discipline 1, Save 22 Level 19: Discipline 1, Spellcraft 1, Save 23 Level 20: Discipline 1, Save 26 Level 21: Discipline 1, Spellcraft 1, Save 27 Level 22: Discipline 1, Hide 10, Move Silently 10, Tumble 12 Level 23: Discipline 1, Spellcraft 1, Save 1 Level 24: Discipline 1, Save 4 Level 25: Discipline 1, Spellcraft 1, Save 5 Level 26: Discipline 1, Save 8 Level 27: Discipline 1, Spellcraft 1, Save 9 Level 28: Discipline 1, Save 12 Level 29: Discipline 1, Spellcraft 1, Save 13 Level 30: Discipline 1, Save 16 Level 31: Discipline 1, Spellcraft 1, Save 17 Level 32: Discipline 1, Hide 6, Move Silently 6, Tumble 10 Level 33: Discipline 1, Spellcraft 1, Save 1 Level 34: Discipline 1, Save 4 Level 35: Discipline 1, Save 7 Level 36: Discipline 1, Save 10 Level 37: Discipline 1, Save 13 Level 38: Discipline 1, Save 16 Level 39: Discipline 1, Save 19 Level 40: Discipline 1, Hide 9, Move Silently 10, Tumble 5 _________________ Two wrongs don't make a right but three lefts do.
Dunno. It seems feat starved and lacking in the power the some other builds along the same lines have. _________________ CATS!
Aptly named. It will take a thousand cuts for this build to actually kill anything. Then again, you might just live long enough to see it happen. A sound battle strategy would seem to be:
1) Target you opponent. 2) Attack 3) Go see a movie. 4) Check battle to see who's still alive.
_________________ In order to find his equal, an Irishman is forced to talk to God. Yes, Father. The Almighty says don't change the subject; just answer the &%$#@& question.
Edited By Highlander44 on 09/29/06 01:29
I wouldn't say it's feat starved. It gets all the feats one would want in a build like this other than epic dodge, which it wouldn't qualify for anyway. The only real power shortage it has is in the damage department. Granted it is a real disadvantage in a low magic setting, but when I tested it with +5 kamas that had +1D6 electrical damage it was killing pretty quick. The extra criticals and multiple attacks make up somewhat for the lack of damage but it is a high magic build. The AB is high enough that if you spam knockdown, you can keep most opponents off their feet. Basically your strategy with this build is to spam KD and nickel and dime your opponent to death. It isn't the best dual wield Kama build out there, but for an elf with no XP penalties it is pretty good. It is also the only CoT/Monk/WM in the guild.
Hey, they can't all be juggernauts of destruction. _________________ Two wrongs don't make a right but three lefts do.
Mith, I swear you made this build about 6 seasons ago, and it was called the Man Chicken of Doom.
Mith, I swear you made this build about 6 seasons ago, and it was called the Man Chicken of Doom.
Great stuff, it was.
Wasn't that one strength based? _________________ CATS!
This is actually the 2nd build ever posted with these classes. Here's the first: Hikaru Ryuu (Monk12/CoT6/WM22) Sorry, dont remember how to put a link to the build.
Added link - Kail Pendragon
Edited By Kail Pendragon on 10/09/06 17:52
Ah shirt (sans r)! Sorry about that, it didn't show up in the search engine and I wasn't in the mood to inspect every build in the guild. Ah well. _________________ Two wrongs don't make a right but three lefts do.