The Calamitous Cantor (playable levels 1-40, PvM/PvP)

Inspired by the recent resurrection of the Ruinous Raconteur (Alright, awesome alliteration!) and blixen71's Amazone which brought it on, I did a little research and was surprised to find not a single build which took enough Bard for LI while simultaneously taking enough WM levels for some serious AB (not that the two builds already mentioned don't have plenty of their own, of course). So, I made one.

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Race: Human

Alignment: Any non-lawful

Starting Stats:
Str: 15
Dex: 13
Con: 14
Int: 13
Wis: 8
Cha: 14

1 - Bard 1 - Dodge, Expertise
2 - Bard 2
3 - Fighter 1 - Weapon Focus (scimitar), Mobility*
4 - Bard 3 - Str 16
5 - Fighter 2 - Spring Attack*
6 - Bard 4 - Whirlwind Attack
7 - Bard 5
8 - WM 1 - Str 17
9 - WM 2 - Knockdown
10 - WM 3
11 - WM 4
12 - Bard 6 - Curse Song, Str 18
13 - WM 5
14 - WM 6
15 - WM 7 - Blind Fight
16 - WM 8 - Str 19
17 - Bard 7
18 - WM 9 - Improved Critical (scimitar)
19 - WM 10
20 - Fighter 3 - Str 20

21 - WM 11 - Great Str 21
22 - WM 12
23 - WM 13 - Epic Weapon Focus (scimitar)**
24 - Fighter 4 - WS (scimitar), EWS (scimitar)*, Str 22
25 - Bard 8
26 - Bard 9
27 - Bard 10 - Great Str 23
28 - Bard 11 - Cha 15
29 - Bard 12
30 - Bard 13 - Great Str 24
31 - Bard 14
32 - Bard 15 - Cha 16
33 - Bard 16 - Great Str 25
34 - Bard 17
35 - Bard 18
36 - WM 14 - Great Str 26, Str 27
37 - Bard 19
38 - WM 15
39 - Bard 20 - Lasting Inspiration
40 - WM 16 - Epic Prowess**, Str 28

Skills (full plate, tower shield: Discipline 43(52), Intimidate 4(7), Perform 42(45), Spellcraft 39(40), Tumble 40(23), UMD 42(45), 4 left over

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Ending Stats:
Str: 28
Dex: 13
Con: 14
Int: 13
Wis: 8
Cha: 16

AB (scimitar): +44/+39/+34/+29
+5 from Greater Magic Weapon
+2 from Bard Song
+2 from War Cry
+1 (at least) from Bull’s Strength
+5 (effective) from Curse Song
+extra attack from Haste
Buffed AB (scimitar): +59/+54/+49/+44/+59

Damage (scimitar): 16-21 (critical 13-20/x3)
+5 from Greater Magic Weapon
+3 from Bard Song
+2 from War Cry
+1 (at least) from Bull’s Strength
+increased threat range from Keen Edge
Buffed Damage (scimitar): 27-32 (critical 10-20/x3)

AC (full plate, tower shield): 30
+5 from Bard Song
+4 from Haste
+4 from Mage Armor
+2 (effective) from Curse Song
Buffed AC (full plate, tower shield): 45

Max HP: 400
+26 from Bard Song
Buffed Max HP: 426

Saves:
Fortitude: 20 (+8 vs. spells)
Reflex: 24 (+8 vs. spells)
Will: 18 (+8 vs. spells)
+2 to Fortitude from Bard Song
+2 to Reflex from Bard Song
+3 to Will from Bard Song
+1 to all from Resistance
Buffed Saves:
Fortitude: 23 (+9 vs. spells)
Reflex: 27 (+9 vs. spells)
Will: 21 (+9 vs. spells)

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Spellbook:
0: Cure Minor Wounds, Daze, Flare, Light, Resistance
1: Balagarn’s Iron Horn, Cure Light Wounds, Grease, Mage Armor, Protection from Alignment
2: Bull’s Strength, Clarity, Cure Moderate Wounds, See Invisibility, Ultravision
3: Greater Magic Weapon, Gust of Wind, Haste, Keen Edge, Wounding Whispers
4: Cure Critical Wounds, Dismissal, Dominate Person, Improved Invisibility, War Cry
5: Ethereal Visage, Greater Dispelling, Healing Circle, Mind Fog, Summon Creature V
6: Dirge, Energy Buffer, Ice Storm, Mass Haste

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Strengths:
-Huge AB, much of which is undispellable and doesn't contribute to the +20 cap
-Bard goodies, Lasting Inspiration
-Good damage
-Giant threat range, which may even be useful with as much AB as this build has

Weaknesses:
-Feat starved pre-epic
-Mediocre AC, although pretty good buffed in a low-magic environment
-Mediocre HP
-Mediocre saves, although fine vs. spells

Edited By Nimueh_Leafbow on 10/11/06 21:17

I like this bardie-builds. The only comment ont this one is that I would absolutly drop STR to 26 and raise INT and DEX to 14 for the skills and the extra reflex. Specially he skills. Only loose 1AB/DAM in this awsome offensive build almost doesnt affect him at all. Totally agree, start 14 STR and DEX 14, INT 14 and drop one Great STR. You'll be able to max out Taunt too, get ESF: Perform to reach 50 perform on your own and drop a few points from it too to invest somewhere else. Or maybe get yourself AS, or ESF: Discipline or Taunt or a save booster. There's a lot of choice.


Cheers,
Kail
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Looking for a realm of adventure? Check out World of Greyhawk, you won't regret it. Comment to the buff damage calculation. The +5 from GMW is enchantment damage and does apply after the multiplier if there is a critical hit. Nimueh - I was wondering when you'd get around to posting one! Great to see, and lots of room for you to maneuver here, for sure, with all those great boosts, buffs and LI, ...

Well done (and cool name, too)!! ~ Tyr

Edited By TyrTemplar on 10/12/06 05:43

Quote: Posted 10/12/06 02:27 (GMT) -- blixen71

Comment to the buff damage calculation. The +5 from GMW is enchantment damage and does apply after the multiplier if there is a critical hit.

Enhancement Bonus damage gets applied after critical? Woah, totally didn't know that.

The 14 int/14 dex version does sound better; I was going for big AB, but Taunt and an extra feat would be pretty nice.
Quote: Posted 10/12/06 02:27 (GMT) -- blixen71

Comment to the buff damage calculation. The +5 from GMW is enchantment damage and does apply after the multiplier if there is a critical hit.

Absolutely no, it is applied before the crit and therefore gets multiplied.


Cheers,
Kail
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Heavy metal
Or no metal at all
Whimps and posers
Leave the hall! I assume you're right Kail. I have to recalculate some builds then! Why is enc dam listed after the crit with the the elemental bunus damages in the character sheet I wonder?? Capital concept, calling this character the Calamitous Cantor, though Cantor conjures cleric to mind. Curiously close to my clever creation's first concept, which changed because of feat consderations. The chance for contusion is 2 more, by comparison. The absent concentration and still spell could cause cautious casting, but can't be called calamitous. At a cost of 1 STR, you could credit DEX and INT by 1, changing great strength for armor skin (lose 1 AB and damage for 2 AC, 43 skillpoints and +1 reflex save) Crikey, I'll cease, lest my cranium crack from constant concentration.
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Two wrongs don't make a right but three lefts do.
Quote: Posted 10/12/06 14:01 (GMT) -- blixen71

I assume you're right Kail. I have to recalculate some builds then! Why is enc dam listed after the crit with the the elemental bunus damages in the character sheet I wonder??

All the stuff listed on your character sheet gets multiplied, I believe, even elemental. I'm sure about the elemental damage, in fact, because if you add a straight value (say, +10), I've seen that get multiplied on a crit (so suddenly you're doing 30 fire damage on crits, for instance).

The only things that don't get multiplied are the ones that never show up on your character sheet, like Darkfire and Flame Weapon.

Of course, I could be wrong.

*edit* @Mith, Thanks...heehee. I'm not even gonna try to compete with that one.

Edited By Nimueh_Leafbow on 10/12/06 16:57

Crivens! A cacophonous concatenation of clever catch-words and a curious concentration of competent critiques! A crackerjack character concept containing copious choices to conquer a confrontation. Carry on, and cheers!


*edit* Couldn't resist that one, Mith.
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It's rogue, dammit, ROGUE!!!

Edited By Cinnabar Din on 10/12/06 17:05