This is a build I started using in modules and on new servers when I was just getting the feel of things. He's surprisingly effective and versatile, and good fun to play. The original concept was a Dwarven mercenary type, which is why I chose many of the feats and skills I did (exotic weapons, and the trap skills). I pictured him as a well-worn, hardened mercenary who knew a few tricks, had honed his skills to the point that he created much of his own luck, and could readily take on a mission and get the job done.

This has been sitting in my vault for some time, and I ran across it the other day while sorting through some files. Nothing really new and innovative here, but I thought it was worth posting, as this level split has not been posted that I could see. The closest thing to it is I...Samphus' Obstinate Bugger, which goes for Dev Crit and takes more Rogue than this one does.

Note that this is somewhat of a 'roleplay/concept' build, so there are a number of feat choices that could easily be switched to suit your taste and playstyle.

FTR 20/Rogue 10/CoT 10

Playable from 1 to 40, PvM.

Dwarf, any non-evil

STR 16 (28)
DEX 12
CON 18 (22)
INT 14
WIS 8
CHA 6

1 )Rogue1: Luck of Heroes
2 )FTR1: Exotic Weapon Proficiency
3 )FTR2: Iron Will/ Weapon Focus:Dwarven Waraxe
4 )FTR3: STR (17)
5 )FTR4: Weapon Specialization:Dwarven Waraxe
6 )FTR5: Knockdown
7 )Rogue2
8 )FTR6: Blind Fight/ STR (18)
9 )CoT1: Lightning Reflexes
10)CoT2: Improved Knockdown
11)CoT3
12)Rogue3: Power Attack/ STR (19)
13)CoT4: Improved Critical
14)CoT5
15)CoT6: Expertise/ Cleave
16)CoT7: STR (20)
17)Rogue4
18)CoT8: Toughness/ Called Shot
19)CoT9
20)FTR7: STR (21)

21)CoT10: Epic Will/ EWF:Dwarven Waraxe
22)Rogue5
23)FTR8: EWS:Dwarven Waraxe
24)Rogue6: GRT STR I (22)/ CON (19)
25)FTR9
26)FTR10: Epic Prowess
27)Rogue7: GRT CON I (20)
28)FTR11: CON (21)
29)FTR12: DR I
30)FTR13: GRT CON II (22)
31)FTR14: DR II
32)Rogue8: STR (23)
33)FTR15: GRT STR II (24)
34)FTR16: DR III
35)FTR17
36)FTR18: GRT STR III (25)/ Armor Skin/ STR 26
37)Rogue9
38)FTR19
39)Rogue10: GRT STR IV (27)/ Improved Evasion
40)FTR20: Epic Toughness I/ STR (28)

AB: +42/+37/+32/+27

Naked AC: 21 (32 in plate and tower shield)

Maximum HPs: 660

9/- DR

Saves (vs spells):
Fort: 34 (40)
Refl: 31 (37)
Will: 27 (33)

Skills (250 points)
Discipline: 43
Set Trap: 42
Disable Trap: 34
Tumble: 40
Spellcraft: 18
UMD: 42
Search: 13

Of note: the Epic Toughness feat is one of those 'throwaway' feats that really isn't necessary. You could easily drop 4 FTR levels and replace it with 4 CoT, taking Armor Skin as the CoT bonus epic feat. You'd get +2 on all your saves and only lose out on 20 HPs. Most likely a better idea. I left it the way it is, as that's how I originally played the character.

*edit* Fixed format... bloody copy/paste!
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It's rogue, dammit, ROGUE!!!

Edited By Cinnabar Din on 10/28/06 18:41

Seems to me with a reflex save as high as this guy's, Improved Evasion is very rarely going to be any better than regular Evasion, because you're almost never going to fail a save. That being the case, wouldn't you do better with Crippling Strike? As I said, there are a number of feat choices you could change to suit your taste and playstyle.

Cheers.
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It's rogue, dammit, ROGUE!!! I'd definitely go Crippling Strike.

Solid build. Very handy for getting to know a new environment, and very nicely suited to dungeon crawling.
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Experience is the mother of good judgement; bad judgement is the father of experience.