1 )Paladin1: Blind-Fight, Power Attack 2 )Paladin2: 3 )Paladin3: Divine Might 4 )Paladin4: Charisma+(17) 5 )(Alignment Shift)Druid1: 6 )Druid2: Iron Will 7 )Druid3: 8 )Druid4: Charisma+1(18) 9 )Druid5: Toughness 10 )Druid6: 11 )Druid7: 12 )Druid8: Improved Critical: Unarmed, Charisma +1(19) 13 )Druid9: 14 )Druid10: 15 )Druid11: Alertness 16 )Druid12: Charisma +1(20) 17 )Druid13: 18 )Paladin5: Extra Smiting 19 )Druid 14: 20 )Paladin6: Charisma +1(21) Epic Levels 21 )Harper Scout1: Great Charisma I, Great Charisma II(23) 22 )Harper Scout2: 23 )Harper Scout3: 24 )Harper Scout4: Great Charisma III, Charisma +1(25) 25 )Harper Scout5: Great Charisma IV(26) 26 )Paladin7: 27 )Paladin8: Great Smiting I 28 )Paladin9: Charisma +1(27) 29 )Paladin10: 30 )Paladin11: Great Smiting II 31 )Paladin12: 32 )Paladin13: Charisma +1(28) 33 )Paladin14: Great Smiting III 34 )Paladin15: 35 )Paladin16: 36 )Paladin17: Great Smiting IV, Charisma +1(29) 37 )Paladin18: 38 )Paladin19: 39 )Paladin20: Great Smiting V 40 )Paladin21: Charisma +1(30)
Unbuffed AB(unshifted):+28/+23/+18/+13 Buffed AB((unshifted)using a Warhammer with GMW +5):+43/+38/+33/+28 Buffed AB with Smite(unshifted):+59 Buffed AB(shifted):+43/+38/+33/+28 Buffed AB with Smite(shifted):+61(from Tiny size) Smite damage:+105
Even though it's slightly incomplete, I'm rather happy with the performance of this build, as it gets a quite respectable smite damage for a shifted form. The base damage is also quite nice, with +16 to damage from Divine Might with full charisma buffs(Harper's Eagle's Splendor, Paladin Eagle's Splendor, Aura of Glory. I know I could go bear, and gain 8 strength, but I felt like taking Badger instead. Any comments?
Added missing stats - Kail Pendragon
Edited By Kail Pendragon on 11/01/06 01:06
In badger form, the AB is actually +45/+40/+35/+30 from the Tiny size bonus.
Looks like a lot of fun. You should show Badger stats. Also, postpone Harper5 to Level37 for Tumble dump. This will give you +3AC. _________________ Got Hommlet? World of Greyhawk Action Server (with 1/2 price ales on Mondays!)
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Quote: Posted 10/31/06 03:06 (GMT) -- Killapanda1
17 )Druid13: 18 )Paladin5: Extra Smiting 19 )Druid 14: 20 )Paladin6: Charisma +1(21) Epic Levels 21 )Harper Scout1: Great Charisma I, Great Charisma II(23)
This jacks your number of alignment shifts... How about this?
Pal 1-3 Druid 1-14 Pal 4-6
Since Dire Badger has more Dex than STR, wouldn't weapon Finness be a good idea?
I chose to skim AC on this build, since I didn't have the feats to take Divine Shield. The potential for a Badger with AC is ridiculous, though...+23 natural. I couldn't take Weapon Finesse because I wanted to have more feats, and I can easily buff my Strength with spells like Bull's Strength and that one Druid spell that emulates a weak Barbarian Rage.
Edited By Killapanda1 on 11/01/06 19:53
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This is a neat concept, but I wonder if it can be done without an alignment shift. Perhaps some cleric/druid/hs combo, or cleric/druid/cot.
He was going for a Smite Badger. Cleric just changes the nature of the build.
CoT might be a consideration if you don't want the alignement change. CoT and Harper need to be non-evil so you don't have an alignement change.
If Dire Wolf or Panther is taken instead of Badger, then it gets 25 STR vs 14 but looses 3 AC.
If I took Champion of Torm, I would lose 16 damage per hit, since I use Divine Might. CoT's don't have access to Divine Might. They also don't have any powerful buffing spells with the exception of Divine Wrath.
Edit: If I drop Toughness at 9th level, and take a Paladin level as opposed to a Druid level, I can take Divine Shield, so as to manage 44 unbuffed AC in Badger form, with the last Harper Scout level delayed to 37 like Grizzled_Dwarflord suggested. Then I could take a Druid level sometime in Epics in place of a Paladin one.