Thief in the Night - Rogue(2), Cleric(8), Assassin(30)
Human, Any Evil
<PvM>, 1-40

STR: 15 (26)
DEX: 12
CON: 14
WIS: 14
INT: 14
CHA: 8

Hitpoints: 336
Skillpoints: 305
Saving Throws (Fortitude/Will/Reflex): 21/21/23
Saving Throw bonuses: Spells+5, Traps+2, Poison+5
BAB: 24
AB: 36
AC (naked/mundane armor and shield): 19/30

SKILLS
Concentration 23(25)
Disable Trap 41(45)
Hide 8(9)
Move Silently 8(9)
Open Lock 36(37)
Search 43(45)
Set Trap 42(45)
Spellcraft 23(25)
Tumble 40(41)
UMD 41(40)

LEVELING GUIDE
01: Rogue(1): Power Attack, Blooded
02: Cleric(1): Domain Trickery, Domain Animal
03: Cleric(2): Extend Spell
04: Cleric(3): STR+1, (STR=16)
05: Rogue(2):
06: Cleric(4): Combat Casting
07: Cleric(5):
08: Cleric(6): STR+1, (STR=17)
09: Cleric(7): Cleave
10: Assassin(1):
11: Assassin(2):
12: Assassin(3): STR+1, Thug, (STR=18)
13: Assassin(4):
14: Assassin(5):
15: Assassin(6): Improved Initiative
16: Assassin(7): STR+1, (STR=19)
17: Assassin(8):
18: Assassin(9): Great Cleave
19: Assassin(10):
20: Cleric(8): STR+1, (STR=20)
21: Assassin(11): Great Strength I, (STR=21)
22: Assassin(12):
23: Assassin(13):
24: Assassin(14): STR+1, Improved Critical: Rapier, Superior Initiative, (STR=22)
25: Assassin(15):
26: Assassin(16):
27: Assassin(17): Weapon Focus: Rapier
28: Assassin(18): STR+1, Improved Sneak Attack I, (STR=23)
29: Assassin(19):
30: Assassin(20): Overwhelming Critical: Rapier
31: Assassin(21):
32: Assassin(22): STR+1, Improved Sneak Attack II, (STR=24)
33: Assassin(23): Epic Prowess
34: Assassin(24):
35: Assassin(25):
36: Assassin(26): STR+1, Devastating Critical: Rapier, Improved Sneak Attack III, (STR=25)
37: Assassin(27):
38: Assassin(28):
39: Assassin(29): Epic Weapon Focus: Rapier
40: Assassin(30): STR+1, Improved Sneak Attack IV, (STR=26)

ADV
Devastating Critical DC 38
Sneak Attack 20d6
Death Attack with Paralysis DC 42
Feats give +12 to initiative
Evasion

DISADV
Only 3 attacks per round, unless use Divine Power.
Low Hit points.

Strategy
Early levels can use improved summon creature for Sneak Attacks.
Death Attacks through Extended Darkness & Ultravision or Invisibility spells.
Try setting some traps or if all else fails buff up and go in swinging. I'd dual wield on a build like this. With DP and haste both active, you'll be able to get 3 attacks on the first flurry, all of which will be sneaks. I'd drop CC and all the DEV crit line of feats.

Honestly, I never got the purpouse of having a ton of sneak attack damage and dev crit all in the same build. Personally I consider even IC a disposable feature in a sneaker build especially if tight on feats.

Dual wielding and a sneaking focus would benefit more the build IMO.


Cheers,
Kail
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Heavy metal
Or no metal at all
Whimps and posers
Leave the hall! I'd say he's a bit too easy to spot to make a vert good thief. Maybe go for dex, and raise his hide / move silently.
Quote: Posted 11/02/06 10:46 (GMT) -- Akimb0

I'd say he's a bit too easy to spot to make a vert good thief. Maybe go for dex, and raise his hide / move silently.

Not all "rogues" need to be stealthy nor to be dexers. The STR approach is a perfectly viable one. This said I'd still pump up Hide/MS and also get ESF: Hide/MS to make up for armor penalties.
_________________
Heavy metal
Or no metal at all
Whimps and posers
Leave the hall! Sure strength is viable, however seeing as this is a thief, and seemingly focus' on several dex related skills, I'd prefer to drop strength in preference to dex with a build like this. Then using the cleric buffs to increase it (strength that is ) if I needed to. I'm used to Dev Crit not being available on most PW's, and it kind of makes the high sneak damage moot. Dual wield would also be very nice, and again, you would need some more points to dex to get Ambidex. The build could in fact remain Strength based, just slightly lower, to free up some points to raise DEX to 15.
.
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edit: On a second look, you could drop strength by 3, which would keep you with Overwhelming critical, and drop the points to dex for Ambidex. Though you'd have to rework the build order I think.

Edited By Akimb0 on 11/02/06 18:18

i like the build - prefere dex sneakers my self but i have a question!!!!

How come you Paralysis DC is so high (42 i think) - i always thought that death attack DC came from Intel and your Intel isnt high! Is Str a factor as well? Thanks for your replies.
I'll try to be brief and not abrupt.

I tried to make the character to take advantage of Sneak Attacks, but not be reliant upon it.
Hence the purpose of high STR, wearing armour and Dev. Crit.

Dual wielding would definitely be good, but was hoping to paralyse in first attack to make subsequent sneak attacks. There are items that give dual wielding feats so I might go that path rather than sacrifice STR for DEX.

I believe having High Open lock, Disable Trap, UMD and Set Trap justifies the Thief title.

I plan to get Death Attacks through Sanctuary, Darkness and Invisibility spells.
Am I missing some other advantage to having high Hide/MS?

Going Stealth, Dual Wielding would mean going DEX build and SD to take full advantage of Stealth and that's a well worn path.
Quote: Posted 11/02/06 22:08 (GMT) -- smartie2003

i like the build - prefere dex sneakers my self but i have a question!!!!

How come you Paralysis DC is so high (42 i think) - i always thought that death attack DC came from Intel and your Intel isnt high! Is Str a factor as well?

10+Char level+ Int mod. ( Char level being assassin levels. )
Quote: Posted 11/02/06 22:16 (GMT) -- Frogger70

Thanks for your replies.
I'll try to be brief and not abrupt.

I tried to make the character to take advantage of Sneak Attacks, but not be reliant upon it.
Hence the purpose of high STR, wearing armour and Dev. Crit.

Dual wielding would definitely be good, but was hoping to paralyse in first attack to make subsequent sneak attacks. There are items that give dual wielding feats so I might go that path rather than sacrifice STR for DEX.

I believe having High Open lock, Disable Trap, UMD and Set Trap justifies the Thief title.

I plan to get Death Attacks through Sanctuary, Darkness and Invisibility spells.
Am I missing some other advantage to having high Hide/MS?

Going Stealth, Dual Wielding would mean going DEX build and SD to take full advantage of Stealth and that's a well worn path.

Hope this doesn't double post :-/ I'd still personally remove the Improved sneak attack feats in favour of something else. I'm quite sure Dev Crit will be your main killer not sneaks anyway. ( I hate the feat so much ) While the skills you have picked justify the Thief title to a point, I feel that a thief that can't enter an area unseen, or escape a theft unseen wouldn't last long. Invisibility spells are a nice standby but I feel safer when hiding. With a higher Hide/MS you can attack, retreat and attack again. Invisibility spells are limited to only a few uses a day, and "see Invisibility" scrolls/spells would mean no death attacks would occur. Dual wield and Stealth don't need a fully focused Dex build, a dex of 15 would allow you to take Ambidex. the only dex related Dual wield feat, and just extra points to Hide/MS skill would be needed, rather than pumping dex to max. You would essentially remain a STR build, just without Dev Crit, which would also free up a fair few feats. Also I hate the SD class for making people think all stealth builds -must- include it. It's simply not the case. Anyway my advice is not gospel in any way shape or form, merely my personal preference from experiences on the PW's I play on. I like this build, and assassin is one of my favourite classes. Using STR instead of DEX gives this build a nice refreshing change, and I will be investigating my own STR based rogue. Thanks for your comments Akimb0, value your opinion.

Assassins don't have many decent something else's to use for bonus feats.
Could take Great Dexterity instead to qualify for dual wielding feats,
it would come late in the build and I'm reluctant to lose Dev Crit but I like the idea.

Actually was planning to use Darkness, Ultravision combo more so than invisibility.
I feel Invisibility has lost it's "magic" in the game.
That way I can still "enter an area unseen" and attack without being seen.
Would be susceptible to blind fight though, stealth has that advantage.
I like the idea of a thief who rather than lurking in the shadows creates his own. You can take epic skill focuses on Assassin bonus feats.
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