Race: Halfling
Alightment: Any Evil
25 Rogue/14 Fighter/1 Shadowdancer
Playable: PvM 1-40, PvP Lite

Starting Abilities (Ending Abilities)
STR 15 (28)
DEX 15
CON 14
INT 14
WIS 8
CHR 8


Leveling Guide
1 Rogue1: Ambidexterity
2 Fighter1: Two Weapon Fighting
3 Fighter2: Weapon Focus: Dagger & Knockdown
4 Fighter3: STR +1 (STR 16)
5 Fighter4: Weapon Specialization: Dagger,
6 Rogue2: Dodge
7 Rogue3
8 Rogue4: STR +1 (STR 17)
9 Rogue5: Mobility
10 Rogue6
11 Shadowdancer1
12 Fighter5: Improved Two Weapon Fighting, STR +1 (STR 18)
13 Rogue7
14 Rogue8
15 Fighter6: Improved Knockdown & Stealthy
16 Rogue9: STR +1 (STR 19)
17 Rogue10: Crippling Strike
18 Fighter7: Blind-Fight
19 Rogue11
20 Rogue12: STR +1 (STR 20)
21 Fighter8: Epic Weapon Focus: Dagger & Epic Skill Focus: Spot
22 Rogue13: Slippery Mind
23 Rogue14
24 Fighter9: Toughness, STR +1 (STR 21)
25 Rogue15
26 Rogue16: Epic Skill Focus: Hide
27 Fighter10: Improved Criticals: Dagger & Epic Weapon Specialization: Dagger
28 Rogue17: STR +1 (STR 22)
29 Rogue18
30 Fighter11: Epic Skill Focus: Move Silently
31 Rogue19: Epic Skill Focus: Discipline
32 Rogue20: STR +1 (STR 23)
33 Fighter12: Skin & Great Strength I (STR 24)
34 Rogue21
35 Rogue22
36 Fighter13: Great Strength II, STR +1 (STR 26)
37 Rogue23
38 Rogue24: Improved Evasion
39 Fighter14: Epic Prowess & Great Strength III (STR 27)
40 Rogue25: STR +1 (STR 28)


Skills:
Hide 43 (57)
Move Silently 43 (59)
Discipline 42 (61)
Spot 43 (42)
Spellcraft 20 (22)
UMD 40 (39)
Tumble 40 (42)
Open Lock 40 (42)
Heal 11 (10)
Disable Traps 1 (3)


Attack Schedule:

Single Wield Dagger: +40/35/30/25
Mainhand +38/33/28/23 Damage: 1-4+15 Crit 17-20x2
Offhand +38/33 Damage 1-4+10 Crit 17-20x2

Base Attack 26


Other Stats:
Max Hit Points: 418
AC (Full Plate & Shield): 35
AC (Full Plate): 33
AC (Chainmail): 31
AC (Studded Leather): 29


Saves:
Fort 22 (Vs Spells 27)
Reflex 25 (Vs Spells 30)
Will 16 (Vs Spells 21 & Slippery Mind)



My first post here. I play on Three Towns PW which is a pretty hard PW. There is PvP and the mobs and quests are hard. Just thought Id get some comments.


Touched up format, added missing ability increases to leveling guide - Kail Pendragon
Moved a misplaced feat - Grimnir77

Edited By Grimnir77 on 11/15/06 12:07

Please, link similar builds already posted by other builders, as per the rules (link in my sig).

Results from pulse cap's build searcher:
Zhentarim Field Agent /Fighter 14/SD 1/Rogue 25 by grizzled_dwarflord
Elven Rogue (Rogue 25/Fighter 14/SD 1) by Mithdradates
Halfling Rogue (Rogue 25/Fighter 14/SD 1) by Mithdradates
Hestor Lighthand /Rogue 25/Fighter 14/Shadowdancer 1 by neenex
Sneaking Death /Rogue 25/Fighter 14/SD 1 by short_little_halfling
Sneaky Hobbit /Rogue 25/Fighter 10/SD 5 by Tattoed Monk


Now, for example, your build is quite similar to the Zhentarim Field Agent by grizzled_dwarflord. You could comment about what makes your build stand out compared to/differentiate from this and other similar builds. It doesn't need to be an in depth analysis, a few pointers are enough (like this build goes STR while another one is a dexer and so).

Also, list ability increases and the new total ability score at the proper levels.


Cheers,
Kail
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Edited By Kail Pendragon on 11/15/06 11:28

Quote: Posted 11/15/06 11:17 (GMT) -- Kail Pendragon

Now, for example, your build is quite similar to the Zhentarim Field Agent by grizzled_dwarflord. You could comment about what makes your build stand out compared to/differentiate from this and other similar builds.
Really, the only difference is this is this is dualwielder while the Zhentarim Field Agent has a 2-handed approach. After that, zilch.
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Ariel, Ookla, RIDE! Any reason that you went evil? I would go neutral to counter all those smites! Sorry about not posting the similar builds, didn't remember to do so, same with the strength gains.

I can't edit my own post above, not sure why, but I looked over the field agent and I believe there are some substantial differences there in the feats taking, especially, as you mentioned, dual wielding, which I prefer in my sneakers. I also have ESF:Spot & ESF: Discipline. The discipline is needed to make up for small size with knockdowns.

Anyway, I am now level 17 on this build, just got crippling strike, and I love it. I hate true sight though and think it should only show people using magical effects to obscure themselves, and with casters as overpowered as they already are, they don't need that ontop of it all, but yeah that is a bit off topic.
Quote: Posted 11/15/06 14:13 (GMT) -- grizzled_dwarflord

Quote: Posted 11/15/06 11:17 (GMT) -- Kail Pendragon

Now, for example, your build is quite similar to the Zhentarim Field Agent by grizzled_dwarflord. You could comment about what makes your build stand out compared to/differentiate from this and other similar builds.
Really, the only difference is this is this is dualwielder while the Zhentarim Field Agent has a 2-handed approach. After that, zilch.

Indeed, I just now took a closer look at the two builds and I have to concur with the Dwarflord.

In accordance with the Epic Builds Page Posting Rules (link in my sig) I'm locking this thread for the build's similarity with a previously posted one (Grizzled Dwarflord's "Zhentarim Field Agent" linked above).

I'm sure it is a sincere indipendent job, but in such cases your take on the class combo should be expressed as suggestions in the first thread (bumping old builds is allowed when you have something constructive to add or even just questions to ask). You can repost the build in the Build Request Forum if you still want to ask for specific advice on your current build.


Cheers,
Kail
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