Advantages * Level 9 spells. * 29 Naked AC, 50 when buffed with Epic Mage Armor (can’t be dispelled) and Mage Armor. * Can use shields with no fear of arcane spell failure which brings your AC up even higher. * 50% concealment (Improved Invisibility) in addition to high AC makes hitting your sorcerer nearly impossible. * Casting Bigby’s Interposing Hand (-10 to opponent’s AB) on your opponents makes hitting your sorcerer even more difficult. * Immunity to critical hits, stun, hold, and paralyzation. * Epic Warding provides 50/+5 damage resistance for over 1000 points of damage. * Usual caster bonuses: Fire Shield (immunity to fire damage, damages melee opponents), Mestil‘s Acid Sheath (damages melee opponents), Shadow Shield (for immunity to death spells/negative energy), Greater Sanctuary (opponents can‘t target you for attack), etc. * You can boost your reflex saves with various items, you will effectively be immune to anything allowing a reflex save from monk’s evasion.
Disadvantages * LOW HP: Your maximum naked HP will be 162. * Mediocre saves: 19 fortitude, 19 reflex, 23 will. * Caster level is only 29, paling in comparison to a pure caster. * Not much effective offensive power granted by the PM or Monk levels. * Cannot be good (until after level 20) or any non-lawful (until after level 37).
Touched up format - Kail Pendragon
Edited By Kail Pendragon on 11/30/06 02:22
You used 3 epic feats to ONLY use shields.. dont you think it would be better if you got Heavy Armor Prof. too? _________________ They were all dead. The final gunshot was an exclamation mark to everything that had led up to this point. I released my finger from the trigger. And then it was all over. The storm seemed to lose its frenzy. The ragged clouds gave way to the stars above.
Cool. Surprised there are no other builds with this split. However, lore is not really necessary. Identify spell will ID most things until higher levels, where the shopkeeper ID price wont hurt too much.
With 162 HP, you're not going to last more than a round or two against a high strength build. Definitely a good choice to drop some dexterity and maybe some charisma for constitution, IMHO. Otherwise you could change race to gnome (the race is so neglected!) for a nice constitution bonus, and one AC point (small stature). You'd lose 43 skillpoints, but it's possible to drop some of your concentration, maybe. Your spell penetration isn't realistically going to get through a decent SR, so dropping a little spellcraft and the penetration feats could be feasible.
Replace lore with discipline, it can be taken on your monk level, otherwise, with that horrible 8 strength your going to be KD fodder.
Only other change I would suggest is getting paladin rather than monk. You would lose 4 AC from tumble (but you keep 4 from crossclassing it) but if you took 3 paladin levels you could get divine might, providing a nice hefty boost to AC with your high charisma. Going this route would mean a further deduction to your sorceror levels, but your spell DCs won't be very good anyway . It provides all 4 feats for armour and shields in one level, and some AC (even if some is temporary).
Hope these points help rush it up a little. Kurth
Edited By K U R T H on 11/30/06 17:52
Is monk worth it just for tumble and evasion? Not so sure. you'd be better off AC-wise with heavy armor and only 4 points into tumble. Paladin if possible, or fighter, Cleric. Even rogue for light armour AND tumble.
Even though lore very often is a not-so-useful skill, discipline in this build without ESF: Discipline is just as useless and won't help you anything. The build is powerful though, a high-level caster with PM-levels is just that. Add some armour and you're good to go. _________________ We are sons of Odin, and the fire that we burn inside is the legacy of warrior-kings who reign above in the sky I will lead the charge, my sword into the wind Sons of Odin fights to die and live again
ive made the sorc cleric pm version. i would lose shield prof and take power attack and when u take cleric get divine shield, I will look up my sorc lvl up and post it again but i managed to get 85ac with +5 items and self buffed with 29 sorc 1 cleric 10 pm _________________ You never know maybe one day i might be nice and kill you!
This looks like a really interesting build. Would it turn it, too much, into the Exalted Sorceress if you dumped the Monk level for a Paladin level? I know you would have to make an alignment shift but it seems like it would buff your saves considerably, and immunity to Disease would go nicely with the PM immunities. Just a thought.
Cool build.
Doh! Just read that KURTH had the same idea.