Wizzkid's Dev Crit Archer made me have a second look at this build I've had in my stable for some time now. After doing a bit of polishing, this one looks alright. This is a gimmick build. However, it's a good gimmick, and should still be playable from level 1. Plenty of these Archer Archer builds around that have a focus on both melee and ranged attacks, but none quite like this that I could find (most Dev Crit archers have RDD in them). This is built for an environment where Dev Crit is enabled and it utilizes the AA's Enchant Arrow boost to get a decent ranged AB, while concentrating on STR for Dev Crit (in two weapons), and melee AB and damage. There are a number of things that just couldn't be fit into the build (Blind Fight, Called Shot, Toughness, to name a few), so it's by no means optimal in that regard, but Weapon Specializations could be sacrificed for some of these feats, if desired. Still, it should be relatively effective just the same.

High UMD allows the use of almost any item he finds, and the high Discipline score will be a big boon as well. Spellcraft adds a nice +8 to saves vs spells, which helps cover the woeful Will save (but that's one of the easiest saves to cover anyway). The character should do okay in almost any environment, but he'd really want to be looking out for Fort save-boosting items, as his Fort save isn't stellar for a Dev Crit scenario. However, anything that can be Dev Critted should be wary of this guy, since he can inst-kill from range and melee both. Possible tweaks are listed after the build.

FTR 10/Bard 3/AA 27

1/2 Elf, any alignment.

Playable from level 1 to 40, PvM.

STR 16
DEX 16
CON 14
INT 12
WIS 8
CHA 8

1 )FTR1: Weapon Focus:Scimitar/ Weapon Focus:Longbow
2 )FTR2: Power Attack
3 )FTR3: Cleave
4 )FTR4: Weapon Specialization:Scimitar/ STR (17)
5 )FTR5
6 )FTR6: Point Blank Shot/ Rapid Shot
7 )Bard1
8 )AA1: STR (18)
9 )AA2: Improved Critical:Scimitar
10)AA3
11)AA4
12)AA5: Improved Critical:Longbow/ STR (19)
13)AA6
14)AA7
15)AA8: Great Cleave
16)AA9: STR (20)
17)AA10
18)FTR7: Great Fortitude
19)FTR8: Weapon Specialization:Longbow
20)FTR9: STR (21)

21)AA11: Epic Weapon Focus:Scimitar
22)Bard2
23)AA12
24)AA13: Epic Fortitude/ STR (22)
25)AA14: Epic Weapon Focus:Longbow
26)AA15
27)AA16: Great Strength I (23)
28)AA17: STR (24)
29)AA18: Overwhelming Critical:Longbow
30)FTR10: Epic Skill Focus:Discipline/ Armor Skin
31)AA19
32)AA20: STR (25)
33)AA21: Great Strength II (26)
34)AA22: Devastating Critical:Longbow
35)AA23
36)AA24: Overwhelming Critical:Scimitar/ STR (27)
37)AA25
38)Bard3
39)AA26: Devastating Critical:Scimitar/ Epic Prowess
40)AA27: STR (28)

BAB: +29
AB with mundane Scimitar: +42
AB with mundane Longbow: +50

Damage with mundane Scimitar: 1-6 +11
Damage with mundane Longbow: 1-8 +16 (and up to +9 extra with a Mighty bow)

Naked AC: 23
AC in mundane Plate: 29
AC in mundane Plate and Tower Shield: 32

Max HPs: 414

Dev Crit DC: 39 (not great, but still not all that horrible).

Saves (vs spells):
Fort: 31 (39)
Refl: 25 (33)
Will: 17 (25)

Skills (186 points):
Discipline: 41 (60)
Spellcraft: 39 (40)
Perform: 10 (9)
Tmble: 40
UMD: 41 (40)
15 points left over (I put them into Listen).

A few comments: some may wonder why the last Bard level isn't taken at level 37. The reason is, by delaying it one level, I get to top up UMD to 41 ranks, which modifies it to a base of 40. It also gives me the benefit of an extra point into Discipline.

Why 16 DEX? Well, 13 is the minimum to get Rapid Shot. If you're going with 13, you may as well go to 14. The extra 2 points for 16 adds +1 to Relfex saves and Ranged AB, giving me a nice, round +50 with a ranged attack. If desired, you could drop DEX to 14 and put some extra points elsewhere (CON for more HPs and +1 Fort save, or INT and somewhere else - perhaps WIS? - for more skill points).

Why not 29 AA levels? Well, it would mean I'd have to drop 2 Bard levels, which means I couldn't top up Tumble, Spellcraft, or UMD. Not worth the extra +1 on Enchant Arrow, IMO.

Tweaks:

If another point on the DC of Dev Crit is desired, one option is to drop Epic Fortitude and Epic Skill Focus in order to pick up 2 more Great Strength feats. I personally don't feel that's the wisest course of action, which is why I didn't go that route, but it's an option.

Another option, if you want the Epic Weapon Specialization feats, is to drop the two feats mentioned above and take the EWS feats on your FTR level. You'd need to move Armor Skin to level 24. Again, I don't feel this is optimal.

As mentioned above, if one wanted to grab a couple different feats pre-epic, it's easy enoguh to drop the Weapon Specialization feats and replace them with (for example) Blind Fight, Called Shot, or Toughness.

*edit* bloody formatting...
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It's rogue, dammit, ROGUE!!!

Edited By Cinnabar Din on 01/16/07 22:12

Is there an obvious reason I'm missing for why you chose Half-Elf over Human? AA requires elf or 1/2 elf.

1/2 elf wouldn't have a multiclass penalty vs. elf.
Quote: Posted 01/16/07 23:54 (GMT) -- BradpieceNHS

Is there an obvious reason I'm missing for why you chose Half-Elf over Human?

Yep. See Coreyb's response.
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It's rogue, dammit, ROGUE!!! Hmmm, I believe I undesrtand that you prefer Fortitude as it may be intended for a highly Dev Crit scenario, still, taking Great Fortitude or Blind-Fight is a tough choice.
Quote: Posted 01/17/07 01:46 (GMT) -- Thaxll'ssyllia

Hmmm, I believe I undesrtand that you prefer Fortitude as it may be intended for a highly Dev Crit scenario, still, taking Great Fortitude or Blind-Fight is a tough choice.

Yeah, Thax, I'm actually thinking more and more that it would be better to drop the 2 Weapon Specializations and pick up Blind Fight and Called Shot.
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It's rogue, dammit, ROGUE!!! Well, 2 damage isn't such a big deal, +6 from full EWS is normally why you'd take Fighter (and the feats of course), a more specialized build would go EWS ranged only, you chose melee too for versatility, but there's no way to fit everything, changing those WS for Blind-Fight and Called Shot is viable. CoT would be nice, but it won't fit either. I like it. I'd get Blind-Fight though.
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Star Wreck What's this? A dev-crit pointy ear by Cinnabar Din? Never thought it would come to this, old boy. You might need to pay a visit to my old stone hearth, visit with me awhile, get a few ales in you and centered, and back under the guidance of a steady hand.
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Ariel, Ookla, RIDE! To get Blind Fight, I think I would exchange 4 AA levels for Fighter and a net gain of 1 feat. Your ranged AB is still a respectable 48, but if my math is right, you'll actually be hitting more often against anything that has between ~11% and ~89% concealment. Called Shot is a bit tougher call.
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There's always time to procrastinate. Can't you sub great fortitude for Blind Fight?
Quote: Posted 01/17/07 17:46 (GMT) -- Bromium

Can't you sub great fortitude for Blind Fight?

It's obviously meant for a Dev Crit world, so he needs his fort save as high as possible. I wouldn't drop it.
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There's always time to procrastinate. As Kool says: you want that Fort save bolstered as much as possible in a Dev Crit world. I really think the best solution to grab Blind Fight is to drop a Weapon Specialization. Really, the point of the build is to Dev Crit the opponent from range, and if that fails, you try to do it in melee. With that in mind, the WS feats are unnecessary. If I were to rework the build, I'd drop them and take Blind Fight and Called Shot. In fact, that's what I recommend for this build now that I've thought about it some more.
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It's rogue, dammit, ROGUE!!!
Quote: Posted 01/17/07 15:32 (GMT) -- grizzled_dwarflord

What's this? A dev-crit pointy ear by Cinnabar Din? Never thought it would come to this, old boy. You might need to pay a visit to my old stone hearth, visit with me awhile, get a few ales in you and centered, and back under the guidance of a steady hand.



Indeed; having returned from the temple in the woods (wiping clean the taint of dem evil shadowlords from me blade, (20 levels, *sigh*, just enough for a warm up...) Anywho, so nice to return to a full 40 levels, and a dbl dev crit archer, too!! (sah-weet, CD - me likes, too

As to BF and CS, what about dropping the cleave-line for 'em (just a thought, as fort is def. neces., but WS is nice to have, too, no?).

Edited By TyrTemplar on 01/23/07 06:21

Quote: Posted 01/23/07 06:17 (GMT) -- TyrTemplar
As to BF and CS, what about dropping the cleave-line for 'em (just a thought, as fort is def. neces., but WS is nice to have, too, no?).

Power Attack, Cleave and Great Cleave are required for Dev Crit, one of the key things in the build. me bad. . . of course they are (thanks, Kurth; totally not thinking over here, and sorry all (told ya I was out in the woods re: NWN2 (boy, do I miss the lack of . . . well, lots . . . but (as if not obvious, seeing how I er had a momentary lapse on that) i.e., DevCrit especially do I miss the most (I know, whine, whine, whine --

Alright then, WS it is then ....

(thanks again, Kurth, and once again, nice build, CD, and a big hello to all!)

Tyr

Edited By TyrTemplar on 01/23/07 10:08

Given that this is Cinn posting, I assume that one level of bard opens up AA even if the charisma is 8, meaning that the build cannot cast arcane spells.

That said, this is a PvM 1-40 build; I took a stab at tweaking it toward a Level 40 PvP build. This would be best for what I call evil gankers who like to PK lowbies . . . basically, the people I fight on a daily basis. . . the Dev Crit DC will be too low to pose much of a threat to a well-built forty, and the AC will get it killed, but this would provide hours of long-distance fun when used to torment a party of level 20's. Which, again, I'd have to kill you for

AA 27 Bard 3 Fighter 10
Elf
PvP 40

STR 16
DEX 16
CON 12
INT 12
WIS 8
CHA 12

1 )FTR1: LoH/ Weapon Focus:Longbow
2 )FTR2: Power Attack
3 )FTR3: Cleave
4 )FTR4: Weapon Specialization: Longbow/ STR (17)
5 )FTR5
6 )FTR6: Point Blank Shot/Rapid Shot
7 )Bard1 *Exp Penalty from here up*
8 )AA1: STR (18)
9 )AA2: Improved Critical:Longbow
10)AA3
11)AA4
12)AA5: Called Shot/ STR (19)
13)AA6
14)AA7
15)AA8: Great Cleave
16)AA9: STR (20)
17)AA10
18)FTR7: Great Fortitude
19)FTR8: Blind Fight
20)FTR9: STR (21)
21)AA11: Epic Weapon Focus:Longbow
22)Bard2
23)AA12
24)AA13: Epic Fortitude/ STR (22)
25)AA14: AA Feat: Epic Prowess
26)AA15
27)AA16: Great Strength I (23)
28)AA17: STR (24)
29)AA18: AA Feat: Overwhelming Critical:Longbow
30)FTR10: ESF:Discipline; FFeat: EWS:Longbow
31)AA19
32)AA20: STR (25)
33)AA21: Great Strength II (26)
34)AA22: AA Feat: Devastating Critical:Longbow
35)AA23
36)AA24: Armor Skin; DEX 17
37)AA25
38)AA 26 AA Feat: Great Dexterity (18)
39)AA27: Great Dex 19
40)Bard 3: DEX 20

AB: 29 base + 5 Dex + 14 AA + 3 EWF + 1 EP = 52 (no buffs, mundane longbow) + 6 Dex Equip + 3 Enhanced Bow = 61 + 1 Bard Song = 62

AC: 10 + 5 Dex + 8 Tumble + 2 AS = 25 (naked, no buffs) + 6 Dex Equipment + 20 (+5 gear) = 51 + 4 haste + 1 Mage Armor = 56

Good hunting.

Ithacan

Edited By Ithacan on 01/31/07 19:28