Slashing and Singing, Raging and Braising, and Terrifying Enemies PvM (1-40) and PvP


DRAGON BLADE
By Deborah “Tyr” Templar

Concept:
Dragon Blades were an elite fighting force, comprised of combat warriors who actually rode and fought upon dragons; the pair, rider and dragon, were dedicated to the preservation and defense of a far away land, somewhere in the desert. It is said the bond between dragon and his/her rider is a strong and magical one. It is also said that, in time, the bond grows between a rider and his/her dragon, such that they begin to “see” and “think” as one, and that each of the pair eventually take on many characteristics of the other. It is widely believed all Dragon Blades (and their dragons) died out during the time of the dragon wars.

They are wrong: a few survived.

Character:
Dragon Blade combines the song and a touch of magic from bard, the terrifying rage of epic barbarian, and the strength and draconic abilities of the RDD. The result is a fire-breathing meelee’er, sporting fashionable red wings, having high natural AB and the potential for some serious damage, with access to magic (bard buffs and UMD), and a lingering song. In turn, it produces a Terrifying Rager with good AC –and- “savable” saves; saves could definitely be better, and this Drake can readily make it so, thanks to having full access to UMD and Bard buffs. As such, and with very high HPs (i.e., over 600 raging, with listen, discipline, and taunt all topped out), the Dragon Blade definitely holds his/her own in combat, and isn’t concerned about sneakers. The Dragon Blade is thus a solid and well-rounded melee’er, with a Terrifying Rage DC 56-65+, and is highly playable.

Other Builds:
This build is an older one of mine, but a fun one, which I dusted off for the purpose of sharing with the guild (seeing also as I have't posted in awhile). While not the first of his/her kind (there being, according to pulse cap, 11 others utilizing the same class combo), none are the same as this one in terms of the level split (and thus differing foci), with the exception that is of one: a cool build by CD, entitled: Raging Skald, which (like 99%), run RDD up pre-epic. This one does not. There is one that, similar to this drake, delays RDD to epic; that (also cool) build (by jjellison, entitled: Musclehead) is a half-orc dev. critter, having only 2 bard (again, different focus). Dragon Blade is thus unique, and s/he proudly joins the other (all cool) “dragon war survivors”, which makes for a healthy dozen in total (links to all the differing manifestations of this splendid and wonderful species (Brb/Ba/RDD), below). Without further adieu, please meet the Dragon Blade.


Dragon Blade
Barbarian(22), Red Dragon Disciple(10), Bard(8)

Race: Human
Alignment: Any non-lawful (Theme: Chaotic Neutral, Chaotic Good or Chaotic Evil)

I. Attributes

STR: 17 (36)
DEX: 10
CON: 14 (16)
WIS: 8
INT: 14 (16)
CHA: 11 (13)

II. Level Guide:

01: Bard(1): lingering song, curse song
02: Barbarian(1)
03: Barbarian(2): weapon focus: Greatsword* {Uncanny Dodge I}
04: Barbarian(3): STR+1, (STR=18)
05: Barbarian(4)
06: Barbarian(5): heavy armor proficiency*
07: Barbarian(6)
08: Barbarian(7): STR+1, (STR=19)
09: Barbarian(8): blind fight
10: Barbarian(9)
11: Barbarian(10)
12: Barbarian(11): STR+1, knockdown, (STR=20)
13: Barbarian(12)
14: Barbarian(13)
15: Barbarian(14): improved critical: Greatsword
16: Barbarian(15): STR+1, (STR=21)
17: Barbarian(16)
18: Bard(2): improved knockdown –or- extend spell*
19: Barbarian(17)
20: Barbarian(18): STR+1, (STR=22)
21: Red Dragon Disciple(1): Epic Weapon Focus: Greatsword
22: Red Dragon Disciple(2): (STR=24)
23: Red Dragon Disciple(3)
24: Barbarian(19): STR+1, terrifying rage, (STR=25)
25: Barbarian(20)
26: Red Dragon Disciple(4): (STR=27)
27: Red Dragon Disciple(5): epic prowess
28: Red Dragon Disciple(6): STR+1, (STR=28)
29: Red Dragon Disciple(7): (CON=16)
30: Red Dragon Disciple(8): great strength I, (STR=29)
31: Red Dragon Disciple(9): (INT=16)
32: Red Dragon Disciple(10): STR+1, {Darkvision}, (STR=34), (CHA=13)
33: Bard(3): epic skill focus: intimidate
34: Bard(4)
35: Bard(5)
36: Bard(6): STR+1, epic skill focus: taunt, (STR=35)
37: Bard(7)
38: Barbarian(21)
39: Bard(8): armor skin*
40: Barbarian(22): STR+1, (STR=36)

* connotes that feat (and weapon choice) may be exchanged for another of your own choosing


III. Basics

a. Hitpoints: 516 (636 Raging, +8 Bard Song)

b. Saving Throws:
Fort: 24 (27 Raging, +1 Bard Song)
Will: 18 (20 Owl’s) (23 Raging, +1 Bard Song)
Reflex: 19 (21 Cat’s, +1 Bard Song)

Saving Throw bonuses: Spells: +2, Traps: +5

Other:
- Bard Clarity
- RDD: Darkvision, Immunity to Fire, Paralysis, Sleep
- Barbarian Speed (10%), Uncanny Dodge VI, Terrifying Rage
- Fully trained in the art of UMD


IV. Combat Vitals

a. Terrifying Rage DC: 54 (+1d10), +1 Bard Song (Enhance w. Bard’s Eagle’s)

b. Attack Bonus (mundane greatsword):

BAB: 29, AB: 46 (melee) (No Buffs)
+3 Raging
+2 Bard Song
+2 Bard Bull’s
+2 Greater Magic Weapon
+6 Taunt (lowers enemy AC, thus effectively raising your AB)
---
AB +61 (Self-Buffs Only)

Capped AB (assuming minor STR boost and UMD/weaponry):
AB +72, +6 Taunt (as explained above): or, AB +78 (Total)

c. Damage
Mundane Greatsword: 2-12 + 19 (crit: 17-20/x2) (Bard Keen: 15-20/x2)
+2 Greater Magic Weapon
+2 Bard Song
+3 Raging
+2 Bard Bull’s

Other:
- Dragon Breath: 6d10 (60 Total) Fire Damage, Cone Effect
- Fully trained in the art of UMD


V. Defense Vitals:

AC (naked): 24
+8 Full Plate
--
32
+2 Curse Song (lowers enemy AB, thus effectively raising your AC)
+4 Bard Haste
+2 Bard’s Cat’s
+4 Mage Armor
--
AC 44 (-2 raging) (self-buffs only; does not include magical equipment/UMD)

Note: a Tower Shield would add +3 AC

Other:
- Fully Trained in the art of UMD
- Barbarian Damage Reduction IV
- Terrifying Rage (enemies can’t hit you when they’re terrified

VI. Final Skills (290 Skillpoints):

Discipline 43(56) (enhance w. Bull’s)
Heal 2(1)
Intimidate 43(54) (enhance w. Eagle’s)
Listen 43(42)
Lore 8(19) (RDD Prereq.)
Open Lock 1(1)
Perform 14(15)
Spellcraft 7(10)
Taunt 43(54) (enhance w. Eagle’s)
Tumble 40(40)
UMD 40(41)

*Bard Song: adds +1 all skills

VI. Spell Casting:

Bard(3), Spells per Day

Cantrips: 3 Spells / Level 1: 4 Spells
Level 2: 3 Spells / Level 3: 1 Spell

*Also fully trained in the art of UMD and enjoys the full use of Bard Toys; to see and select your bard spells, please: http://www.nwnwiki.org/Bard


Other:

Bard Song: +2 AB, +2 Damage, +1 all-saves, +8 HPs, +1 all skills on self and allies

Curse Song: Exact opposite effect on all enemies within area of effect.

Edited By TyrTemplar on 01/25/07 16:56

Others of the Species:

Raging Skald (Barb 22 / Bard 8 / RDD 10)
-- Cinnabar Din
Barbaric Champion Bard (Bard 26 / RDD 10 / Barb 4)
-- Draco Spirit
The Mighty and Terrifying and Thundering Gnomish Barbarian (Barb 28 / Bard 2 / RDD 10)
-- FinneousPJ
Fireblooded Rager (Barb 24 / Bard 6 / RDD 10)
-- Jennalee
Musclehead (Barb 28 / Bard 2 / RDD 10)
-- jjellison
Axe Thrower (Barb 29 / Bard 1 / RDD 10)
-- jockeb
Axe Thrower V2 (Barb 28 / Bard 2 / RDD 10)
-- jockeb
Berserker Skald (Bard 11 / Barb 19 / RDD 10)
-- ManOWarr
Beast of War (Barb 29 / Bard 1 / RDD 10)
-- Mongoose22
Raging Bull (Barb 8 / Bard 22 / RDD 10)
-- TeoDeathDealer
Metal Siren (Barb 16 / Bard 14 / RDD 10)
-- Xylophone


Added linkage - Kail Pendragon

Edited By Kail Pendragon on 01/26/07 18:05

Nice, I didn't know a nasty hack & slash powerdude was your style Deb, but I do like it, a lot of rash power. Glad to see my little professor-girl back to posting, is all I say.

About the build, you effectively cheat yourself of any bonus feats and even have to spend a feat on heavy armor which is a pity. Cool hack'n'slasher, but I feel your level-distribution gets caught inbetween. Barb15-16/Bard14-15 would be nicer methinks. Or possibly Barbarian 24+. I dunno, but I feel it that way.

Yeah, well, move on folks.
_________________
We are sons of Odin, and the fire that we burn inside
is the legacy of warrior-kings who reign above in the sky
I will lead the charge, my sword into the wind
Sons of Odin fights to die and live again Not a comment on the build exactly, however, when I took the link to the bards page I wanted to know what UMD stood for.

I searched, didn't find it. So I went to the main page...

NWN Wiki has been ****ed by ebaumsworld. >.< Well, hello there back and thank you so much Thax and Grim (indeed, it is good to be back; I missed you guys, and everyone here, too!! So very kind of you

And thank you also for the praise re: dragon blade; yeah, he's quite the H/S monster alright (a barbarian w. terrifying rage, enough levels to make it count, and with his own clarity? yee-ouch!!!

Grim, less levels, eh? I thought you liked your barbarians big and strong ...

But yeah, you and Thax are right: not my usual fare, apart from well that blade series of mine; here, wanted to do just that, rash power of the barbarian, with bard (and rdd) to compensate for the otherwise (oh so typical) 'weaknesses' of ie ragers (those will saves of theirs, otherwise, abysmal). Thanks to bard and of course UMD/skills True, more bard would def. be fun (you guys know I won't argue that, me love dem bards); would lose some 'raw' power (i.e., about -3 AB), but of course pick up more spells and better song; if we did that, though, begins to feel an awful lot like me Dragon Slayer build . . . (yeah, me still likes that one much, too). Also, the idea here being: with 20+ levels brbn, there's enough to make that terrifying rage count. And if we went with a bit more bbn (ie., for that bonus feat, I hears ya, I do, I do) then we'd lose out on some buffs (unless of course haste is readily available ie on a player's world, in which case don't need the bard's spell, so one more feat ie epic may in fact be worth it). Good thinking, as always!

(oh so good to be back, indeed!!!


Akulious: and a big hello to you too; as to UMD, it stands for use magic device (sorry, keep thinking that everyone "just knows" this stuff, and so happy (always) to see a new member (hey, that's why we're here, and I well remember having to learn all this stuff, too - so hail, and well met!

OK, UMD it's (in my opinion) arguably the most important of the skills, allows you not only to use wands and other magical devices (including all those great bard toys, like lich lyrics, and instruments i.e. mandolins), but also all those great scrolls (meta magic), thereby able to not only self-buff all your stats, but also opening up all means of exciting damage options, and also self-protection (not to mention reciprocal damage shields, way too much fun, and practical, too)

Here's a link for you: http://www.nwnwiki.org/Use_magic_device

Not sure what you mean, re: the link to wiki; just checked to make sure that the spells are there, and all seems okay (Internet, always problems though, hears ya); but it seems to be fine now. (and thanks for the question!)

And in the wise words of Grim, .... May your blade always be sharp and . . . Rage On!

Prof. Tyr

Edited By TyrTemplar on 01/29/07 15:13

oh, and thanks much Sir Kail for the link-fix (& good to see ya

Edited By TyrTemplar on 01/29/07 16:01

Well, at least your posting style hasn't changed much.

UMD also lets you use restricted equipment, such as Monk or Wizard armor without having levels in such classes, I find that quite nice too, sometimes good weapons or armor are class restricted, depends on the PW, being able to pick any is nice.

& As to: UMD (well put, and so true, so true); to live one's life 'unrestricted' well, that be the motto of dragon blades (and their dragons, too)-UMD, just so useful, indeed!

And a pic’s worth a thousand words they say – so, just thought I’d add these links to graphics of a couple of dragons with their riders (thanks!

Click Here

Click Here

Click Here

Edited By TyrTemplar on 01/30/07 06:38

Quote: Posted 01/29/07 14:47 (GMT) -- TyrTemplar

Grim, less levels, eh? I thought you liked your barbarians big and strong ...
Correct. He'll be bigger and stronger with less barabrian in him.

Quote: Posted 01/29/07 14:47 (GMT) -- TyrTemplar
True, more bard would def. be fun (you guys know I won't argue that, me love dem bards); would lose some 'raw' power (i.e., about -3 AB), but of course pick up more spells and better song;
The only feat you take in Epic that you need Bbn for as far as I can see is terrifying rage. Thus you cvan easily take at least 12 Bbn pre-epic, ending BAB at 18, and that looses you a whole point. Not three.

Quote: Posted 01/29/07 14:47 (GMT) -- TyrTemplar
. . . (yeah, me still likes that one much, too). Also, the idea here being: with 20+ levels brbn, there's enough to make that terrifying rage count. An
Prof. Tyr

The number of Bbn levels has nothing to do with your terrifying rage. Only your Intimidate score affects it.

Sorry for the late answer. Got a baby in the house.
_________________
We are sons of Odin, and the fire that we burn inside
is the legacy of warrior-kings who reign above in the sky
I will lead the charge, my sword into the wind
Sons of Odin fights to die and live again