Dragon Rider (the “Magical Blade”)
By Deborah “Tyr” Templar


Dragon Blade (the “Mighty Rider”)
By Deborah “Tyr” Templar

Concept:
Dragon Blades were an elite fighting force, comprised of combat warriors who actually rode and fought upon dragons; the pair, rider and dragon, were dedicated to the preservation and defense of a far away land, somewhere in the desert. It is said the bond between dragon and his/her rider is a strong and magical one. It is also said that, in time, the bond grows between a rider and his/her dragon, such that they begin to “see” and “think” as one, and that each of the pair eventually take on many characteristics of the other. It is widely believed all Dragon Blades (and their dragons) died out during the time of the dragon wars.

They are wrong: a few survived.

Character:
This character is a “magical” variant, if you will, of my original Dragon Blade, and this variant asks: Want more magic in your step and bard song/curse song power in your rider? Then this, the second of three characters in my latest Dragon Blade series, may be your ticket! Inspired by Grim (whose helpful comments and review are graciously acknowledged), this dragon rider comes complete with level 5 spell access, very good (and highly buffable) AB, and a terrifying rage DC 58-67+

Others in the Rider Series:
If you want more might/raging power instead of magic, then you be seeking the Mighty Rider, Click Here , To see the original Dragon Blade, a cool H/S’er who kicks off this latest series, with links therein also to the 11 other cool builds, being “others of the species” using this class combo, albeit different in terms of the level split (and foci), Click Here

And now, without further adieu, please meet:


DRAGON RIDER (the “Magical Blade”) –
Barbarian(16), Red Dragon Disciple(10), Bard(14)

Race: Human
Alignment: Any Non-Lawful (Theme: Chaotic Good, Chaotic Neutral, or Chaotic Evil)

I. Attributes:
STR: 17 (36)
DEX: 8
CON: 14 (16)
WIS: 8
INT: 14 (16)
CHA: 13 (15)

II. Level Guide:
01: Bard(1): lingering song, curse song
02: Barbarian(1)
03: Barbarian(2): weapon proficiency exotic*, {Uncanny Dodge I}
04: Bard(2): STR+1, (STR=18)
05: Barbarian(3)
06: Barbarian(4): WF (bastard sword or katana)*
07: Barbarian(5)
08: Bard(3): STR+1, (STR=19)
09: Barbarian(6): knockdown
10: Barbarian(7)
11: Barbarian(8)
12: Bard(4): STR+1, still spell, (STR=20)
13: Barbarian(9)
14: Barbarian(10)
15: Barbarian(11): extend spell
16: Bard(5): STR+1, (STR=21)
17: Barbarian(12)
18: Barbarian(13): improved critical
19: Barbarian(14)
20: Bard(6): STR+1, (STR=22)
21: Red Dragon Disciple(1): epic weapon focus
22: Red Dragon Disciple(2): (STR=24)
23: Red Dragon Disciple(3)
24: Barbarian(15): STR+1, terrifying rage, (STR=25)
25: Bard(7)
26: Red Dragon Disciple(4): (STR=27)
27: Red Dragon Disciple(5): epic prowess
28: Red Dragon Disciple(6): STR+1, (STR=28)
29: Red Dragon Disciple(7): (CON=16)
30: Red Dragon Disciple(8): great strength I, (STR=29)
31: Red Dragon Disciple(9): (INT=16)
32: Red Dragon Disciple(10): STR+1, {Darkvision}, (STR=34), (CHA=15)
33: Bard(8): epic skill focus: intimidate
34: Bard(9)
35: Bard(10)
36: Bard(11): STR+1, epic skill focus: taunt, (STR=35)
37: Bard(12)
38: Bard(13)
39: Bard(14): armor skin
40: Barbarian(16): STR+1, (STR=36)

* Armor/Weapon Note: In light of Bard Buffs/Song, I recommend using i.e., bastard sword or katana (dealing 1-10 damage (as compared to a big knife’s 2-12), while allowing (unlike the big knife) shield use, as desired; weapons, however, are a matter of personal choice, so feel free to switch out for another of your own choice, and/or pick up heavy armor prof. instead.


III. Basics

a. Hitpoints: 480 (+120 Rage, +16 Song, or: 616)

b. Saving Throws
Fort: 24 (27 Rage, +1 Song)
Will: 18 (21 Rage, +2 Owl’s, +1 Song)
Reflex: 18 (20 Cat’s, +1 Song)

Saving Throw bonuses: Traps: +4

Other:
- Bard Spells (i.e., Clarity, Improved Invisibility, etc.)
- RDD: Darkvision, Immunity to Fire, Paralysis, Sleep
- Barbarian Speed (10%), Uncanny Dodge, Terrifying Rage
- Fully trained in the art of UMD


IV. Combat Vitals:

a. Terrifying Rage DC: 55 (+1d10), +2 Bard Song (Enhance w. Bard’s Eagle’s)

b. Attack Bonus (mundane weapon)
BAB: 28, AB +45 (No Buffs)
+3 Rage
+4 GMW
+2 Bard Bull’s
+2 War Cry
+2 Bard Song
+3 Curse Song (lowers enemy AC, thus raising your AB)
+6 Taunt (lowers enemy AC, thus raising your AB)
+ Bard Haste (extra attack)
--
Total: AB +67/67/62/57/52 (Self-Buffs ONLY)

Capped AB (assuming minor STR boost and UMD/weaponry):
AB +71, +6 Taunt (as explained above): or, AB +77 (Total)


C . Damage (illustrative):

i) Mundane Greatsword: 2-12 + 19 (crit: 17-20/x2) (Keen: 15-20/x2)
+4 Greater Magic Weapon
+3 Bard Song
+4 Raging
+2-3 Bard Bull’s
+2 War Cry

ii) Mundane Bastard Sword: 1-10+19 (crit:17-20/x2) (Keen:15-20/x2) (-6 one-handed/shield)
+4 Greater Magic Weapon
+3 Bard Song
+4 Raging (-1 if one-handed/shield used)
+2-3 Bard Bull’s (-1 if one-handed/shield used)
+2 War Cry

Other:
- Bard Spells (i.e., Wounding Whispers, Bard Summons, etc.)
- Dragon Breath: 6d10 (60 Total) Fire Damage, Cone Effect
- Fully trained in the art of UMD


V. Defense Vitals:

AC (naked): 23
+5 Mundane Breastplate*
+3 Tower Shield
--
31
+2 Curse Song (lowers enemy AB, thus effectively raising your AC)
+3 Bard Song
+4 Bard Haste
+2 Bard’s Cat’s
+4 Mage Armor
--
AC 46 (-2 raging) (self-buffs only; does not include magical equipment/UMD)

* Armor Note: full plate (heavy armor prof.) would add +3 AC (or, AC 49)

Other:
Bard Spells: i.e., Improved Invisibility, Ethereal Visage (self-concealment), etc.
Fully trained in the art of UMD
Barbarian Terrifying Rage: i.e., enemies can’t hit you when they’re terrified


VI. Final Skills (290):
Discipline 43(56), Heal 9(8), Intimidate 43(55), Listen 43(42), Lore 8(25), Perform 19(21), Taunt 43(55), Tumble 40(39), UMD 42(44)

* Bard Song adds +2 all skills


VII. Spell Casting:
Bard - Level (5)
Cantrips: 4 Spells/day Level 1: 4 Spells/day
Level 2: 4 Spells/day Level 3: 3 Spells/day
Level 4: 3 Spells/day Level 5: 1 Spell/day

Also, fully trained in the art of UMD and enjoys the full use of Bard Toys; to see and select your bard spells, click here: http://www.nwnwiki.org/Bard

VIII. Other

- Bard Song: +2 AB, +3 Dam., +1 all-saves, +3 AC, +2 all-skills, +16 hps self and allies
- Curse Song: Exact opposite effect on all enemies’ within area of effect

Edited typo and miscalculations to AC - Grimnir

Edited By Bromium on 10/12/07 20:11

Still glad you're hacking away, TyrTemplar. The build itself is good, and reminds me of Xylophone's Metal Siren, only without the EDR, but works as is. Is there some kind of <gasp> Eragon theme cooking here?
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Quote: dealing 1-10 damage (as compared to a big knife’s 2-12)

I'd say you should forget the little Katana/Bastard sword and be a mean killing machine with a big sword (or rather, axe if you prefer), you could change Exotic Proficiency for Blind-Fight, a must have on melee builds. Remember big knife also gives 1.5 STR damage bonus, I consider pretty much any build with a base STR score above 30 should use a two handed weapon to take advantage of it, and now your effective in-battle STR will be above 40! really consider the two handed weapon.

Aye, it's a nice build. Thanks, Dwarflord, Thax; appreciate your kind words, & good to see you, too!. Yeah, Xylo's (all of 'em really) is really cool, each being unique, w. this one delaying drake for BAB(AB), & nothing (I assure you) to do w. the film; me, been tamin' & ridin' dragons since, well, er, let's just say awhile...but this ones' more about bard in the mix, as compared to my orig. rider, having thus a much, much better song & buffs, in exchange for only -1 BAB (& what the heck, haven't done a series in a while so...(and we've Grim to thank for that, folks

Don't know if you guys have checeked out what they did to bard in nwn2, but *sigh* ... so nice for me to see all those great buffs and song again (and great to see you guys posting, too). And Thax, indeed! A mean killing machine, eh? (love your style-does this mean Claw reconsidered?!!

Yeah, could easily switch out for big knife or great axe or, since BF's not *really* neces. here (has detection- ie., listen 66+ (amplify, song, curse), plus see invis., grt'r dispel, etc.); so, if you *really* wanted to be mean, could pick up scythe (w. str., bard keen & buffs to make it worthwhile). Options, options, and your ideas be awesome (thanks!). Of course, if goin' PvE, different story: BF more important, in which case big knife ... or big axe ... or ...

Thanks, guys, and Ride On! ~ Tyr

Edited By TyrTemplar on 02/16/07 16:39