This build is pretty much a second version of my previous Dwarven Abomination (Cleric 17 / Fighter 1 / Dwarven Defender 22) similar class levels staken by krsbross' Lord of the Holy Fist (cleric 15 - monk 7 - dwarvern defender 18)

Lethal kama has stronger buffs and more APR than Dwarven Abomination, his AB and AC just as good, and even without EWS, his damage per hit is almost as good since Darkfire is stronger, so he will net higher damage, DR is only 3 points lower.

Another build made for low to mid magical environments, should be very playable and easy to play for both PvM and PvP.

Playable Levels: 1-40
PvM and PvP

Alignment: Any lawful

Dwarf

Abilities:
STR 14 (22)
DEX 14
CON 17 (21)
WIS 16 (19)
INT 8
CHA 6

1 Cleric1 - Blind-Fight, Domains: Trickery and Travel
2 Monk1
3 Cleric2 - Weapon Focus: kama
4 Cleric3 - WIS +1 (17)
5 Cleric4
6 Cleric5 - Extend Spell
7 Cleric6
8 Cleric7 - WIS +1 (18)
9 Cleric8 - Knockdown
10 Cleric9
11 Cleric10
12 Cleric11 - WIS +1 (19), Toughness
13 Cleric12
14 Cleric13
15 Cleric14 - Dodge
16 Cleric15 - CON +1 (18)
17 Cleric16
18 Dwarven Defender1 - Improved Critical: kama
19 Dwarven Defender2
20 Dwarven Defender3 - CON +1 (19)
21 Cleric17 - Epic Weapon Focus: kama
22 Cleric18
23 Cleric19
24 Cleric20 - CON +1 (20), Great Strength I (15)
25 Dwarven Defender4
26 Dwarven Defender5
27 Dwarven Defender6 - Great Strength II (16)
28 Dwarven Defender7 - CON +1 (21)
29 Dwarven Defender8
30 Dwarven Defender9 - Epic Damage Reduction I
31 Dwarven Defender10
32 Dwarven Defender11 - STR +1 (17)
33 Dwarven Defender12 - Great Strength III (18)
34 Dwarven Defender13
35 Dwarven Defender14 - Epic Damage Reduction II
36 Dwarven Defender15 - STR +1 (19), Great Strength IV (20)
37 Monk2
38 Dwarven Defender16
39 Dwarven Defender17 - Great Strength V (21)
40 Dwarven Defender18 - STR +1 (22), Epic Damage Reduction III

As always, Travel Domain should be changed if there are perm-haste items, if there are, War or Plant will be better.

Skills:
Tumble: 40

Just as Dwarven Abomination, he has a terrible amount of skillpoints, only enough for one full skill, so I decided go defensive with Tumble, since my STR is low for Discipline checks anyway, but here it's maxed with Monk.

Saving Throws:
Fortitude: 30
Reflex: 20
Will: 29

HP: 632
AC: 24 (10 Base +2 DEX +8 Tumble +4 WIS)
BAB: 25
AB (kama): +34/+31/+28/+25/+22
Damage: 1d6+6 (7-12) Critical 19-20/X2
Damage Reduction: 21/-

AC Enhancements:
Owl's Wisdom +2
Shield of Faith: +5 (Deflection)
Magic Vestment: +5 (Armor)
Haste +4 (Dodge)
Defensive Stance +4 (Dodge)
Undeath's Eternal Foe +4 (Dodge)
Buffed AC: 48
Consecutive Undeath's Eternal Foe (Cap Dodge)
Max Buffed AC: 56

AB Enhancements
+3 Strength (Bull's Strength and Defensive Stance)
+5 Divine Favor
+5 Divine Power
+5 Greater Magic Weapon
+2 Battletide
+1 Bless
+1 Aid
+1 Prayer
Max buffed AB: +57

APR Enhancements
+1 Divine Power
+1 Haste
+1 Flurry (-2 AB)
AB/APR (max buffed AB): +55/+52/+49/+46/+43/+55/+50/+45

Damage Enhancements:
+5 Divine Favor
+5 Greater Magical Weapon
+11-16 Darkfire
+3 Strength (Bull's Strength and Defensive Stance)
Damage: 31-41

HP Enhancements:
+80 HP Defensive Stance
+80 HP Endurance
+20 HP Divine Power
Buffed HP: 812

Body Enhancements:
Haste
Negative Energy Protection
Undeath's Eternal Foe
Freedom of Movement
Improved Invisibility
True Seeing
Spell Resistance (31)
Regenerate
Protection from Elements

That should be all, comments, anyone?

Edited By Thaxll'ssyllia on 03/16/07 17:31

Why the 14 DEX? All it nets you is +1 AC, and imo +42(43?) skill points is more crucial when you have 0 concentration and 0 discipline.

Also, in a low to mid magic world where AB isn't such a big factor, I'd consider dropping 2 Great STR feats for a Great CON and a Great WIS (net +1 AC, +40 HPs, +1 Will and Fortitude save at the cost of 1 AB/damage).

But all in all, a very nice looking build.

Edit: I also might consider moving Monk to post-epic and taking a 4th Dwarven Defender pre-epic in modules where Divine Power's extra APR is removed. Going for Greatsword would cost 3 APR but give you +2 AB (assuming you're using Flurry of Blows) and +3 damage (+6 with maxed STR).

Edited By mantis3 on 03/16/07 17:44

13 DEX is a requirement for Dodge. Dodge is a requirement for Dwarven Defender class, 14 to make it even, no change possible there.

+1 AC and 40 HP on such a tank? his defense is quite strong as it is, sorry, I prefer the 1 AB and damage.

Your point on skills is noted, I don't like not having Discipline... even if my AC can outmatch the Discipline, a melee shouldn't be so easy to Knockdown or Disarm... I can't lower more than 1 stat in DEX, but I could lower initial WIS or CON (since it's spending 2 points) for INT and make it up on epics changing Great STR feats... I'm not sure if Concentration is really worth it though.

The Divine Power thing is troublesome, one more APR with pre-epic BAB of 16 is quite viable, but that sixth APR becomes the lowest AB as well, it won't hit reliably, I know that by having Haste and Flurry, Divine Power exploit isn't excelling either...

Please don't even mention a change of weapon or I'll get angry at you, kama is the best weapon on a Monk in 99% of the builds, this included (I argue about this on any build that uses monk without kama, 8 APR beats 5, maths don't lie). There is no AB loss since nobody forces me to use Flurry, I use it because it's a useful feat, it grants more damage, and with this STR score two handed bonus damage is quite useless.

Edited By Thaxll'ssyllia on 03/17/07 02:21

MEDIC!! MEDIC!!

Thax has snapped!!

On a serious note, this is a dd/cleric, and they are tough. may i make 2 suggestions... 1) use an axe! LOL jk just tryin to see if you are gonna go off.

*pulls up his couch* Thax, maybe we should have a chat. I sense ALOT of pent up aggression towards noone, and everyone. If you want to chat about it, give me a call (1000) 555-feelbetta
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Quote: Posted 03/17/07 02:09 (GMT) -- Thaxll'ssyllia

The Divine Power thing is troublesome, one more APR with pre-epic BAB of 16 is quite viable, but that sixth APR becomes the lowest AB as well, it won't hit reliably, I know that by having Haste and Flurry, Divine Power exploit isn't excelling either...

Bugger, I should of known the 14th DEX was there for a reason..

And on the Divine Power exploit - yes, on servers where such is allowed (or if playing the OC) I would definitely keep it kama. But, where it is disabled, I would choose a two-handed weapon myself, especially in worlds where it is possible to max STR.
Quote: Posted 03/17/07 02:09 (GMT) -- Thaxll'ssyllia
Please don't even mention a change of weapon or I'll get angry at you, kama is the best weapon on a Monk in 99% of the builds

DOH!!!!!!
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Quote: Posted 07/24/06 22:47:54 (GMT) -- FinneousPJ

You should listen to avado

You had me at Dwarf, Thax. A Dwarven Cleric Defender with a touch of Monk to make him dodgey, and then I saw this:

Quote: Posted 03/16/07 17:26 (GMT) -- Thaxll'ssyllia

Skills:
Tumble: 40

I searched everywhere for the other skills! I looked up in the preamble, then down below, then I thought, maybe they got cut and pasted into the saves section, and then I started looking through other peoples builds.... I couldn't find any other skills, Thax.

So what I did was, I went to some of my own builds and got a collection going. I told em, "Look, this boy needs some skills. He's only got 40. I would like for each of you to donate one of your skill points to help this poor boy out."

And so each one gave me 1 skill point, and here they are. About 50 all told, though I may have eaten a few on my way over here. *burp*
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Quote: And on the Divine Power exploit - yes, on servers where such is allowed (or if playing the OC) I would definitely keep it kama. But, where it is disabled, I would choose a two-handed weapon myself, especially in worlds where it is possible to max STR.

This guy never listens (or well, read).

*Starts to sharpen kamas*.

Don't worry mantis3, you'll be dead pretty soon

Quote: *pulls up his couch* Thax, maybe we should have a chat. I sense ALOT of pent up aggression towards noone, and everyone. If you want to chat about it, give me a call (1000) 555-feelbetta

Nah, I think you're messing with me, I definitely am NOT thinking on killing people... eh... because... somebody said I was... isn't it? oh crap, my disguise has blown.

------------

Thanks master Dwarflord, your generosity will not be forgotten.
Quote: Posted 03/17/07 16:54 (GMT) -- Thaxll'ssyllia
*Starts to sharpen kamas*.

Don't worry mantis3, you'll be dead pretty soon

*Heads for the hills, clutching to his anti-kama-cheese membership club card*
Quote: Posted 03/17/07 02:09 (GMT) -- Thaxll'ssyllia
....... kama is the best weapon on a Monk in 99% of the builds, this included (I argue about this on any build that uses monk without kama, 8 APR beats 5, maths don't lie).

Some builds, and this included, might wanna go with Full plate and tower to bunker up. In a world that is mid to low magic, that is often the better choice AC-wise. But to be fair with you, you had an opening for 1% where kama isn't the best choice for monk.

I agree 2handers aren't a wise choice unless your STR is very high.
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Sons of Odin fights to die and live again We can agree that you will wear the most profitable equipment available at the given moment and environment, or the one you like the most for personal subjective reasons, so let's end that discussion already.
Quote: Posted 03/17/07 23:19 (GMT) -- Thaxll'ssyllia

We can agree that you will wear the most profitable equipment available at the given moment and environment, or the one you like the most for personal subjective reasons, so let's end that discussion already.

I'm really confused by this post, since I think I made a point as to when kama isn't the best choice. And that is when heavy armour/tower gives a (much) better AC than robe, which might number a good many builds with rogue. Environment doesn't really affect it, unless it's really high and lets you max many ability scores f.ex.

It was in direct answer to your claim that kama is always (or 99%) better than no-kama.
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We are sons of Odin, and the fire that we burn inside
is the legacy of warrior-kings who reign above in the sky
I will lead the charge, my sword into the wind
Sons of Odin fights to die and live again Well, it's more about that it's going much beyond the build topic itself, I leave the weapon choice kama with no reasonable variant for this build in particular, if you actually try to make such a build where even monk will end better with another weapon you'll definitely be able, because that's not a challenge and it's not related to this.

The points you give for a non-kama monk do not apply for this build, with a base Wisdom of 19 buffable to 21-24 taking Armor and Shield will give only a slight boost, if any, damage output from a Greatsword is greater than a kama, obviously, but you'll make 5 APR instead of 8, and it will be less playable to use a greatsword while leveling.

The link to my Dwarven Abomination is up there, which is a pretty similar build, in that one you could change weapon with considerable ease and no objections from my part. Notice it becomes a waste to even take monk if you're going with a Greatsword, but it's quite a good option if it is for a Fighter with EWS. Make a duel wield version =P
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Valkos clueless Huh, dual wield version? now that's going to be hell hard, I'd need a higher DEX (might even go full DEX based, then no Greatsword ideas will spring, however, I think DEX based is useless when you have DR) but... it won't be worth it, this build is quite starved just as it is, dual wielding will make me lose important feats, I'd have to take off 2 Great Strengths and Improved Critical, which will net a lower AB at any rate.

You can do it and it will be strong, no doubt about it, but I don't think it will be better.

Edited By Thaxll'ssyllia on 03/29/07 15:11