I present to you: The Fallen Angel

This is not typically a RP build, but more a powerbuild. It requires an alignment shift, and it is not too easy to level up from 1-20. But, there are no Paladin Monk Assassins listed in the build index, so I thought I'd add one.

Elf, Lawful Good
PvM 21-40
PvP 21-40

20 DEX (34)
14 WIS
14 INT
8 CON
8 CHA
8 STR

1 Pal 1: Weapon Finesse
2 Pal 2
3 Pal 3: Weapon Focus: Unarmed Strike
4 Pal 4: DEX +1 (DEX=21)
5 Pal 5
6 Pal 6: Blind Fight
7 Pal 7
8 Pal 8: DEX +1 (DEX=22)
9 Pal 9: Extend Spell
10 Pal 10
11 Pal 11
12 Pal 12: DEX +1, Toughness (DEX=23)
13 Pal 13
14 Pal 14
15 Pal 15 Great Fortitude
16 Pal 16 DEX +1 (DEX=24)
17 Pal 17
18 Pal 18: Improved Criticals: Unarmed Strike
19 Pal 19
20 Pal 20 DEX +1 (DEX=25)
21 Monk 1: Epic Weapon Focus: Unarmed Strike
22 Monk 2:
23 Monk 3:
24 Monk 4: DEX +1, Armor Skin (DEX=26)
25 Monk 5:
26 Monk 6: <Knockdown, Improved Knockdown>, 8 points Hide/Move Silently, alignment shift Lawful Evil
27 Assassin 1: Epic Prowess
28 Monk 7: DEX +1 (DEX=27)
29 Monk 8:
30 Monk 9: Great DEX I, (DEX=28)
31 Monk 10:
32 Monk 11: DEX +1 (DEX=29)
33 Monk 12: Great DEX II, (DEX=30)
34 Monk 13:
35 Monk 14:
36 Monk 15: DEX +1, Great DEX III, (DEX=32)
37 Monk 16:
38 Monk 17:
39 Assassin 2: Great DEX IV, (DEX=33)
40 Monk 18: DEX +1, <Empty Body>, (DEX=34)

VITALS

Attack Bonus
Naked, unarmed:
+46/43/40/37/34/31
Self-buffed, with maxed Dexterity (+12 from gear):
+60/57/54/51/48/45
--- Can be much higher with True Strike scrolls, or with AB enhanced Monk gloves
Max AB possible:
+72/69/66/63/60/57
--- A potential +1 attack per round with haste (UMD)


Armor Class
Naked, mundane robes:
37 AC
Wearing +5 gear, hasted (UMD), and +12 DEX/WIS gear:
73 AC


Saving Throws
Fortitude 23
Reflex 28
Will 18
--- A potential +12 to each category by maxing CHA and the appropriate stat (WIS/DEX/CON)


Hit Points
356 max, +240 from +12 CON gear


Skill Points
212 total;
43 Discipline
33 Hide
32 Move Silently
43 Spot
40 Tumble
21 UMD


Pros
Very high AB for an unarmed monk
Moderately high AC for an unarmed monk
Uncanny Dodge
High spot
UMD
Moderately high HPs for an unarmed monk
Paladin saves
Good non-sneak damage (1d20 fists, Paladin damage)


Cons
Gimped Hide/Move Silently
Low sneak damage
Average discipline
No Epic Dodge


Notes
It was a tough choice between Shadowdancer and Assassin, but eventually I decided I'd rather UMD, Empty Body, two pre-epic feats, and the additional 1d8 fist damage than Epic Dodge. Also, I was torn between dropping two Great DEX for ESF: Discipline and ESF: Spot (or Epic Fortitude if you're that scared of Devastating Criticals). That is definitely a viable option, but the main focus of this build was to achieve a very high unarmed AB. And remember, this was made for a medium magic world where it is possible to max three to four stat categories, and attain moderately high AC. It is not typically made to be leveled from 1-40, but I think it is possible for some players - just slap on a club and shield, and use your Paladin buffs to hunt some undead until level 21.

--mantis3

Edit: Doh, forgot to post saves.

Edited By Kail Pendragon on 10/10/07 14:27

I can see why you'd say it's tough to level up to level 20, with a negative STR modifier, an 8 CON, and no real damage sources until you start grabbing some spells. In fact, I'd put the low HPs under the Cons section, as well as the XP penalty you'll be getting from level 21 onward.

As for the build itself, it's an interesting concept, but I'd really be tempted to start with 18 DEX and put the 6 points of savings into STR and/or CON.
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It's rogue, dammit, ROGUE!!! That's definitely a viable option. In fact, if you were to level from 1-40 manually, it would probably be a better idea.

Which would mean you could go human, gain 40 skill points and toughness as a feat, and also lose the XP penalty.