Tempus' Rage Incarnate - Barbarian 20/Fighter 6/Weapon Master 14
Human Any Chaotic
PvM, PvP Untested Playable lvl 1-40

Similar Builds:
The Slayer / (Barbarian 23 / Weapon Master 7 / Fighter 10)
-- Blaze_oo7_

The Dismemberer (Fighter 16 / Weapon Master 7 / Barbarian 17)
-- bpirkle

The Raging muffin (Fighter 10 / Barbarian 17 / Weapon Master 13)
-- galelabriel

Battlerager (Barbarian 27 / Fighter 6 / Weapon Master 7)
-- JimDandy

Master of the Wild Axe (Barbarian 17 / Weapon Master 19 / Fighter 4)
-- Kail Pendragon

The Thundering Barbarian (Barbarian 17 / Fighter 16 / Weapon Master 7)
-- Lockindal

AxeMaster (Fighter 18 / Weapon Master 7 / Barbarian 15)
-- ReallyTwisted

Eastern Warrior (Barbarian 23 / Weapon Master 7 / Fighter 10)
-- WarriorCleric

The closest to my build was indeed Eastern Warrior by WarriorCleric. The major differences, i.e. the reason I still took the time to post my build, lie in the fact that with more WM lvls you still get the weapon spec feats (non-epic specialization actually getting taken much sooner with my build) you still keep the 1 per 1 BAB progression and you get 14 uses of Ki damage instead 7. Also, a barbarian dual-wielding hammers makes a little more sense to me than scimitars, even though AB is obviously better with scimmies, but you do get an extra 1d6 from Overwhelming Critical with the warhammers. Now after explaining all that I fear I may sound like I'm criticizing the Eastern Warrior, so let me say that I am absolutely not and that I think Eastern Warrior is a fantastic build. Also, just want to take the time to say that I had actually not even bothered to search any of these builds prior to making my own, because I wanted to try to come up with the whole build on my own. Lol, almost seems a waste to me now

STR: 16/26
DEX: 16
CON: 10
WIS: 8
INT: 14
CHA: 10

Hitpoints: 440 (Rage 560)
Skillpoints: 240
Saving Throws Fortitude/Will/Reflex: 22/22/14
Saving Throw bonuses: Rage 25/22/17
BAB: 30
AB: Unarmed: +38/33/28/23
Mundane Warhammer x2: +39/3429/24 + +39/34
Mundane Warhammer x2 (Rage): +42/37/32/27 + +42/37
Damage: Mundane Warhammer x2: 1-8=14 (crit. 17-20/x4) + 1-8+10 (Crit. 17-20/x4)
Mundame Warhammer x2 (Rage): 1-8+17 (Crit. 17-20/x4) + 1-8+11 (crit. 17-20/x4)
(Add 3d6 per each crit for Over. Crit. and 2d6 for Thundering Rage during Rage)
AC naked: 17
AC Mundane Platemail: 24

SKILLS
Craft Armor 18(20)
Craft Weapon 18(20)
Discipline 32(40)
Heal: 30(29)
Intimidate: 43(43)
Listen: 39(39)
Taunt: 40(40)
Tumble 20(23)

LEVELING GUIDE
01: Barbarian (1): Amidexterity, Two-weapon fighting
02: Fighter (1): Weapon Focus: Warhammer
03: Fighter (2): Dodge, Mobility
04: Fighter (3): Str +1
05: Fighter (4): Weapon Specialization: Warhammer
06: Barbarian (2): Expertise
07: Barbarian (3)
08: Barbarian (4): Str +1
09: Barbarian (5): Spring Attack
10: Barbarian (6)
11: Barbarian (7)
12: Barbarian (8): Str +1, Whirlwind Attack
13: Weapon Master (1): (Chosen weapon: Warhammer)
14: Weapon Master (2)
15: Weapon Master (3): Improved Two-weapon fighting
16: Weapon Master (4): Str +1
17: Weapon Master (5)
18: Weapon Master (6): Improved Critical: Warhammer
19: Weapon Master (7)
20: Weapon Master (8): Str +1
21: Weapon Master (9): Epic Weapon Focus: Warhammer
22: Fighter (5)
23: Fighter (6): Epic Weapon Specialization: Warhammer
24: Barbarian (9): Str +1, Power Attack
25: Barbarian (10)
26: Barbarian (11)
27: Barbarian (12): Cleave
28: Barbarian (13): Str +1
29: Barbarian (14)
30: Barbarian (15): Great Cleave
31: Barbarian (16)
32: Barbarian (17): Str +1
33: Barbarian (18): Terrifying Rage
34: Weapon Master (10)
35: Weapon Master (11)
36: Weapon Master (12): Str +1, Overwhelming Critical: Warhammer
37: Weapon Master (13): Devestating Critical: Warhammer
38: Weapon Master (14)
39: Barbarian (19): Thundering Rage
40: Barbarian (20): Str +1

Basically I wanted to achieve 2 things with this build. First, I wanted to dual wield warhammers, just for fun.
Second, I wanted all 4 Over. Crit, Dev. Crit, Thundering Rage and Terrifying Rage.
I only put cha up to 10 b/c I hate playing and having npc's act like arrogant prats. But the 2 pts would be better used in Con.
Could have also shaved one pt off Dex and Int to put into Con, but I personally consider 440 HP a decent amount.
Also the extra point into Int helps with an extra skill pt. per lvl

Alternatively, I think this build would be a lot of fun to play using Greathammer, and swapping dual-wield skills for
Iron Will, Luck of Heroes, etc.
This being my first attempt at an epic build, I would greatly appreciate any constructive criticism.

I was working on an awesome background story for this guy but between work and my wife, I hardly have time for much. Maybe I'll finish it later.

Thanks,
Seraph Good solid tanker/dmgdealer.

I do think that there are other and b€tter options available for this sort of class combination like the
28bar/5ftr/7wm and 16barb/5ftr/19wm.

It is very playable and good for any PvM world.
It can pvp, but others will be better off than this build. I agree, but I just hate giving up the extra fighter bonus feat at lvl 6.

Regards,
Seraph I'd drop that 14th WM level and add another BBN level. If memory serves, that will give you one more point of DR, while the 14th WM level gives you very little.
_________________
It's rogue, dammit, ROGUE!!! Huh didn't realize that... still a bit of a nube. Thanks for the tidbit though definitely have to check it out.

Regards,
Seraph