Character Title: Dragon Scaled Shards, Rysta'tia Magicia

Description: Dragon-touched toothpick tosser at home amongst dragonkin with her Enscaled skin.

Primary Feats: Epic DR III, DevCrit: Longbow

Elfies!

Bard(7), Red Dragon Disciple(10), Arcane Archer(23), Elf

STR: 16 (25)
DEX: 16 (22)
CON: 14 (21)
WIS: 8
INT: 8 (10)
CHA: 12 (14)


(01):Bard(1): Point Blank Shot
(02):Bard(2)
(03):Bard(3): Weapon Focus: Longbow
(04):Bard(4): CON+1, (CON=15)
(05):Bard(5)
(06):Red Dragon Disciple(1): Blind Fight
(07):Red Dragon Disciple(2): (STR=18)
(08):Red Dragon Disciple(3): CON+1, (CON=16)
(09):Red Dragon Disciple(4): Power Attack, (STR=20)
(10):Arcane Archer(1)
(11):Arcane Archer(2)
(12):Arcane Archer(3): CON+1, Improved Critical: Longbow, (CON=17)
(13):Arcane Archer(4)
(14):Arcane Archer(5)
(15):Arcane Archer(6): Cleave
(16):Arcane Archer(7): CON+1, (CON=18)
(17):Arcane Archer(8)
(18):Arcane Archer(9): Great Cleave
(19):Arcane Archer(10)
(20):Bard(6): CON+1, (CON=19) [Pre-Epic: Bard6/RDD4/AA10]
----- ----- ----- ----- -----
(21):Red Dragon Disciple(5): Called Shot
(22):Red Dragon Disciple(6)
(23):Red Dragon Disciple(7): (CON=21)
(24):Red Dragon Disciple(8): STR+1, Epic Damage Reduction I, (STR=21)
(25):Red Dragon Disciple(9): (INT=10)
(26):Red Dragon Disciple(10): {Darkvision}, (STR=25), (CHA=14)
(27):Arcane Archer(11): Epic Damage Reduction II
(28):Arcane Archer(12): DEX+1, (DEX=17)
(29):Arcane Archer(13)
(30):Arcane Archer(14): Overwhelming Critical: Longbow, Devastating Critical: Longbow
(31):Arcane Archer(15)
(32):Arcane Archer(16): DEX+1, (DEX=18)
(33):Arcane Archer(17): Epic Damage Reduction III
(34):Arcane Archer(18): Epic Weapon Focus: Longbow
(35):Arcane Archer(19)
(36):Arcane Archer(20): DEX+1, Great Dexterity I, (DEX=20)
(37):Arcane Archer(21)
(38):Arcane Archer(22): Epic Prowess
(39):Arcane Archer(23): Great Dexterity II, (DEX=21)
(40):Bard(7): DEX+1, (DEX=22)


Hitpoints: 510 (Max possible, Buffs & Items: 750)
Skillpoints: 124
Saving Throws (Fortitude/Will/Reflex): 28/21/29
Saving Throw bonuses: Mind Effects: +2
BAB: 27
AB (max, naked): 35 (melee), 49 (ranged) [Maximum Possible: 75 (Ranged)]
AC (naked/mundane armor/shield only): 28/33
Spell Casting: Bard(3)
Alignment Changes: 0

Discipline 43(50), Lore 8(15), Perform 7(9), Tumble 40(46), UMD 26(28)


(01):Lore(4), Perform(2), Tumble(4), UMD(2),
(02):Lore(1), Tumble(1), UMD(1),
(03):Lore(1), UMD(1), Save(1),
(04):Lore(1), Save(3),
(05):Lore(1), Perform(5),
(06):Discipline(1),
(07):Discipline(1),
(08):Discipline(1),
(09):Discipline(1),
(10):Save(3),
(11):Save(6),
(12):Save(9),
(13):Save(12),
(14):Save(15),
(15):Save(18),
(16):Save(21),
(17):Save(24),
(18):Save(27),
(19):Save(30),
(20):Discipline(13), Tumble(15), UMD(5),
(21):Discipline(1),
(22):Discipline(1),
(23):Discipline(1),
(24):Discipline(1),
(25):Discipline(1),
(26):Discipline(2),
(27):Save(4),
(28):Save(8),
(29):Save(12),
(30):Save(16),
(31):Save(20),
(32):Save(24),
(33):Save(28),
(34):Save(32),
(35):Save(36),
(36):Save(40),
(37):Save(44),
(38):Save(48),
(39):Save(52),
(40):Discipline(19), Tumble(20), UMD(17),


A highly survivable lass (510 health before buffies or items) in the vast worlds where True Seeing & Blindfight monsters roam, while every monster is gonna bite ya noooo matters whats.

Well, at least yer tough as horseshoes and bite like a dragon!

Needed things: A mighty MIGHTY bow (+13 Mighty usable), Dex, Str and Con niceties.

Oh, and arrows... lottttss offfff aarrrrrooowwws!


**Rysta'tia runs off to hunt!**


Drossie

Edited By Bromium on 10/05/07 12:05

Rysta'tia is quite unique in that while there are no less than 9 different Bard/RDD/AA's actually indexed in the Guild, all go for DevCrit solely.

They can dish it out, but, not take too much in return.

Rysta' can take a good bit back from thems monsters.

Plan_b's Thunderstorm Click Here

Goes for a bit more health, lacks DevCrit and lacks Epic DR. But, he's about the closest I guess to a Dragon Scaled Shard archer I can find.

Other than Thunderstorm from Plan_b... none of the Bard/RDD/AA's can stand toe to toe in long fightings.

But, dear ol'Rysta'tia can! YaY!


Drossie Could you list his stats (BAB, AC, etc.) Welpies, this is the part I'm not so good at.

Okies, Pre-Epic she has 17 Base Attack. So, that makes her with 27 when she finishes growings? Right?

Then, Dex if you went 22 Dex (the 36th and 39th Feats) you'd have unbuffed:

27 Base Attacks
6 Dex Unbuffed
12 AA Arrows
3 WF/EWF's
1 Epic Prowess
----
49/44/39/34 (49/44/39/34/49 with Haste) Mundane Longbow

With Self-Buffs & Mundane Longbow:
49+
1 Bardsong (7/day)
2 Cats +4 Dex at most
----
51 (52 if at Melee range with PBS)

With Max'd Dex and +5 Longbow:
49+
1 Bardsong (7/day)
6 Dex +12
5 Longbow +5
----
61 (62 if at Melee range with PBS)

Maximum possible Attack Bonus: 49+26= 75 (Truestrike+12 Dex)

Bow damage:
1-8 Longbow, Mundane
12 AA Arrows
2 Bardsong (7/day)
1 PBS
----
16-23 With DevCrit.

+7 Mighty
----
23-30 With DevCrit.

Max Strength Items & bow:
+13 Mighty
----
29-36 With DevCrit.



Armor from RDD 10 is +4, so:
10 Base
6 Unbuffed Dex
4 RDD10's
8 Tumble 40
----
28 in a'pond. o.O (32 Hasted in'a pond. O.o)


In 2/6 Light armor with all +5 items: 50, 54 Hasted.

In'na +5 Monk robe with Max Dex items: 54, 58 Hasted.

Annnd, a non-removable:
9/- DR to Slashing, Piercing, Bludgeoning.



Drossie

Edited By Drosettia on 09/24/07 08:17

The format is missing info (although you added stuff in your last post) . I suggest you take a look at the posting rules, link in my sig.

Also, may I suggets, go for one set of final stats and comment on possible alternatives in your exposition of the build, otherwise the format results confusing and sloppy.

PM one of the mods the necessary changes, they will be edited in.
_________________
Epic Character Builds Posting Rules

Edited By Kail Pendragon on 09/24/07 12:46

Drossie, a good format (the standard) is the output of the CBC Character Generator.

Cut and paste the "output" into a text file, then cut and paste that into your post. Ohhhh, I had wondered how you fellas wrote all these up so nice like.

Ummms, I'm working with it and I have the Str, Con, Dex thingies put in, and the Feats. But, it won't let me place the Classes. Keeps saying in Classes box that its an invalid name for "Bard" or "Ba" for Bard. Classes box doesn't have a pulldown menu like the Feats and Stats ones do.

Working on it, Kail and Bromium. Will have it re-submitted soon.

Drossie
Quote: Posted 09/24/07 17:58 (GMT) -- Drosettia

Ohhhh, I had wondered how you fellas wrote all these up so nice like.

Ummms, I'm working with it and I have the Str, Con, Dex thingies put in, and the Feats. But, it won't let me place the Classes. Keeps saying in Classes box that its an invalid name for "Bard" or "Ba" for Bard. Classes box doesn't have a pulldown menu like the Feats and Stats ones do.

It has but you first have to "tell" to the CBC which classes you are using and that is found further to the right in the character tag, after "Feats", under (guess) "Classes". There are 3 pulldown menus there. You might want to read the readme for further insight.
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They can't stop us
Let them try
For Heavy Metal
We will die Kail, when I got the CBC as you so wonderfully pointed out... I read the readme.

Okies, so, step 2. Try to use it.

Then, after abouts an hour fiddling with it made my reply to you abouts hows its not working for me.

Okay, step 3. Call for help. Talked with another person who I know who's apparently used this and posts here too.

Turns out... apparently those feilds do work as you're inclined to think. No biggie, but, doesn't work for me.

Why? I've got Excel97.

The CBC was apparently written in a much later version.

Or, so I'm being told. So, I'm being told its an issue of compatibility. Uggies!


Next step... to manually make up this format I see everyone else using, I was trying to before. But, all these numbers. *sigh* Trying to play catchup here since CBC does not work for me. No dropdown menu's for the Classes on the far right. Manually placing the exact names only partially works. But, in no way does it allow any class names to be input on levelup area. (IE. Bard or Ba, even though the correct stats have already been input in the stats feild and even without the stats feild being filled out, same issue even on 'new' pristine sheets.)

So, working on this for you guys. Sorries I don't have all the things all you fellas have to make your much prettier formats.

Will try to get it in 'perfect' format by pen'n pencil.

Drossie I don't use Excel. I make post builds the old-fashioned way (I have a blank template and manually fill in the info).

One tweak I'll suggest from a quick glance at the build: Take Called Shot earlier (maybe level 9). Move PA, Cleave, and Great Cleave up. I think, since you're moving into archery at level 9, you'll get more mileage out of Called Shot earlier than you will with PA/Cleave.
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It's rogue, dammit, ROGUE!!!
Quote: Posted 09/25/07 02:43 (GMT) -- Drosettia

[...]
Why? I've got Excel97.

The CBC was apparently written in a much later version.

Or, so I'm being told. So, I'm being told its an issue of compatibility. Uggies!
[...]

www.openoffice.org
_________________
" -- They give birth astride of a grave, the light gleams an instant, then it's night once more."

- Pozzo in Waiting for Godot by Samuel Beckett
Quote: Posted 09/25/07 14:48 (GMT) -- Cinnabar Din

I don't use Excel. I make post builds the old-fashioned way (I have a blank template and manually fill in the info).

You have a blank template? I just start writing out of the blue when a build idea comes up, the template is simple enough to memorize IMO.

Interesting build, EDR III and a high STR on an Arcane Archer, I bet you can do wonders with high mighty bows, plus Dev Crit, gets a lot of stuff to play with.

The only problem is your obvious lack of feats... but nothing can be done without sacrificing EDR III or Dev Crit. Rapid Shot is more important than Called Shot IMO, 1 extra APR for only -2 AB means a lot of more damage, and as Cinn said taking it sooner is a lot better.
_________________
"My name is Thaxll'ssyllia, but you simians may refer to me merely as "Sir", if you prefer a less... syllable intensive workout."

Edwin Odesseiron - Baldur's Gate II: Shadows of Amn

Edited By Thaxll'ssyllia on 09/27/07 23:25

Quote: Posted 09/27/07 23:25 (GMT) -- Thaxll'ssyllia

Quote: Posted 09/25/07 14:48 (GMT) -- Cinnabar Din

I don't use Excel. I make post builds the old-fashioned way (I have a blank template and manually fill in the info).

You have a blank template?
I use a blank as well, I find that it saves typing time.

Quote: Interesting build
I agree.





_________________
Spirit, It is the hero's strength, the mother's resilience, and the poor man's armor. It cannot be broken, and it cannot be taken away. This I must believe. ~ Drizzt Do'Urden

Edited By sbtedarknight on 09/28/07 01:13

Quote: Posted 09/27/07 23:25 (GMT) -- Thaxll'ssyllia

You have a blank template? I just start writing out of the blue when a build idea comes up, the template is simple enough to memorize IMO.

Yeah, it looks like this:

STR
DEX
CON
INT
WIS
CHA

1 )
2 )
3 )
4 )
5 )
6 )
7 )
8 )
9 )
10)
11)
12)
13)
14)
15)
16)
17)
18)
19)
20)

21)
22)
23)
24)
25)
26)
27)
28)
29)
30)
31)
32)
33)
34)
35)
36)
37)
38)
39)
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Naked AC:

HPs:

AB:

Saves:
Fort:
Refl:
Will:

Skills ( points):




I work my builds out on paper, then level it up in a training module and use my template to write it up on the computer for my files, and to copy/paste for posting on the boards.
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It's rogue, dammit, ROGUE!!! Ohhh, thankies Cinn!

=)

Drossie