This is my first attemp, albeit after heavey studying and consideration. I've checked the CBC and yes, of course this combination pops up a few times but I would like to think that this is the only Ro/F/SD combo that has this many feats, EWS in 2 weapons, has Epic dodge, has IKD, IC in 2 weapons, and SCII. Like I said though, this is my first build post and the point of me posting is for any help that might be available. My goal was for a decent build that could hold his own and still maintain a bit of a RP angle. This is supposed to be a semi-traditional rogue/Mercenary/bounty hounter. Sort of a sneaker, but not, if that makes any sense. Ok, like I said, first time.......



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Maskarran Field Agent - Rogue 21 / Fighter 18 / SD 1
Race: Human
Alignment: Any ( Cn, Ne or better )



ABILITIES (ending)
Attribute Bonuses: all to Dexterity
STR 10
DEX 18(31)
CON 14
INT 14
WIS 8
CHA 8


BASIC STATS
Hitpoints: 394
Skillpoints: 363
Saving Throws (Fortitude/Will/Reflex): 22/15/30
Saving Throw bonuses: Traps: +5
BAB: 28
AB (max, naked): 42 (melee), 42 (ranged)
AC (naked/mundane armor/shield only): 30/33


SKILLS
(what I like/a bit RP, a bit PW/)
Disable Trap 42(46), Discipline 43(43), Hide 40(50), Move Silently 41(51), Open Lock 39(49), Search 35(37), Set Trap 38(50), Tumble 40(50), UMD 40(39)


LEVELING GUIDE
Level and Feats
01: Rogue 1: Knockdown, Dodge
02: Fighter 1: WF Heavy Crossbow
03: Fighter 2: Rapid Reload, Mobiliity
04: Rogue 2: Dex+1 (19)
05: Rogue 3
06: Fighter 3: Weapon Finesse
07: Rogue 4
08: Rogue 5: Dex+1 (20)
09: Fighter 4: WF Short Sword, Ambidexterity
10: Fighter 5
11: Fighter 6: TWF
12: Rogue 6: Dex+1 (21), Improved Knockdown
13: Fighter 7
14: Fighter 8: WS Heavy Crossbow
15: Rogue 7: Improved Critical Shortsword
16: Fighter 9: Dex+1 (22)
17: Rogue 8
18: Fighter 10: ITWF, WS Shortsword
19: Fighter 11:
20: Fighter 12: Dex+1 (23); Improved Critical Heavy Crossbow
21: SD 1: EWF Shortsword
22: Rogue 9
23: Rogue 10: Defensive Roll
24: Rogue 11: Dex+1 (24), EWF Heavy Crossbow
25: Fighter 13
26: Rogue 12
27: Rogue 13: Grt Dex Dex I (25), Improved Evasion
28: Rogue 14: Dex+1 (26)
29: Rogue 15
30: Fighter 14: Grt Dex Dex II (27), EWS Heavy Crossbow
31: Rogue 16: Epic Dodge
32: Rogue 17: Dex+1 (28)
33: Rogue 18: Great Dex III (29)
34: Rogue 19: Crippling Strike
35: Fighter 15
36: Rogue 20: Dex+1 (30); Self Concealment I
37: Rogue 21
38: Fighter 16: Epic Prowess
39: Fighter 17): Self Concealment II
40: Fighter 18): Dex+1 (31), Armor Skin


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HP are average at best and AC is good. Saves are no where near good. Thanks for any help.

Edited By Kail Pendragon on 12/06/07 12:32

It's a nice build, but I would make some changes.
First off, drop Heavy Crossbow and all the feats related to it. It is one of the worst weapons in the game. Take Blind Fight and Toughness, maybe Expertise or the Initiative feats for example. Also, take Weapon Finesse as soon as you can (level 2) to increase playability.

Drop the SC feats. 20% is not much, and it is even less when you are facing enemies with Blind Fight (4% IIRC). As a rule of thumb, only SCV is useful.

You are ending with a 31 DEX. Try getting it to an even number, possibly replacing the SC feats with Great Dexterity.

With all those feats available, I'd consider ESF: Discipline.

Edited By rafa10pj on 12/06/07 10:59

Next patch fixes the issue with rapid reload. Thanks for the suggestions rafa. I wasn't aware of the crossbow problems, although Deltutammatre says that a fix is forthcoming. SC I and II do seems a waste if that is the case and Blindfight would seem to be a must!

Thanks again. rafa: Thanks for the suggestions. Dropping SC and picking up 2 more Dexs improved my AC, and AB. Also improved H,MS,OL,ST,and T skills. I also grabbed Blind Fight and moved Crippling Strike up and took it at lvl 23. Thanks again-- kept crossbow though

Reworked:
Maskarran Field Agent - Rogue 21 / Fighter 18 / SD 1
Race: Human
Alignment: Any ( Cn, Ne or better )



ABILITIES (ending)
Attribute Bonuses: all to Dexterity
STR 10
DEX 18(32)
CON 14
INT 14
WIS 8
CHA 8


BASIC STATS
Hitpoints: 394
Skillpoints: 363
Saving Throws (Fortitude/Will/Reflex): 22/15/31
Saving Throw bonuses: Traps: +5
BAB: 28
AB (max, naked): 43 (melee), 42 (ranged)
AC (naked/mundane armor/shield only): 31/34


SKILLS
(what I like/a bit RP, a bit PW/)
Disable Trap 42(46), Discipline 43(43), Hide 40(51), Move Silently 41(52), Open Lock 39(40), Search 35(37), Set Trap 38(51), Tumble 40(51), UMD 40(39)


LEVELING GUIDE
Level and Feats
01: Rogue 1: Knockdown, Dodge
02: Fighter 1: Weapon Finesse
03: Fighter 2: Rapid Reload, WF Heavy Crossbow
04: Rogue 2: Dex+1 (19)
05: Rogue 3
06: Fighter 3: Mobility
07: Rogue 4
08: Rogue 5: Dex+1 (20)
09: Fighter 4: WF Short Sword, Ambidexterity
10: Fighter 5
11: Fighter 6: TWF
12: Rogue 6: Dex+1 (21), Improved Knockdown
13: Fighter 7
14: Fighter 8: WS Heavy Crossbow
15: Rogue 7: Improved Critical Shortsword
16: Fighter 9: Dex+1 (22)
17: Rogue 8
18: Fighter 10: ITWF, WS Shortsword
19: Fighter 11:
20: Fighter 12: Dex+1 (23); Improved Critical Heavy Crossbow
21: SD 1: EWF Shortsword
22: Rogue 9
23: Rogue 10: Crippling Strike
24: Rogue 11: Dex+1 (24), EWF Heavy Crossbow
25: Fighter 13
26: Rogue 12
27: Rogue 13: Blind Fight, Defensive Roll
28: Rogue 14: Dex +1 (25)
29: Rogue 15
30: Fighter 14: Grt Dex Dex II (26), EWS Heavy Crossbow
31: Rogue 16: Improved Evasion
32: Rogue 17: Dex+1 (27)
33: Rogue 18: Great Dex II(28)
34: Rogue 19: Epic Dodge
35: Fighter 15
36: Rogue 20: Dex+1 (29); Great Dex III(30)
37: Rogue 21
38: Fighter 16: Epic Prowess
39: Fighter 17: Great Dex IV(31)
40: Fighter 18: Dex+1 (32), Armor Skin


****************************** Upon further revue this build looks a lot like Mith's Percussion and Strings build. Sorry Mith, not intended. Didn't do enough searching I guess. Its not much, but ranged and melee AB should be the same as long as you don't dual wield.

The EP bonus works even if it does'nt always show in the character sheet with ranged weapons.

I havent seen Miths build, but this one sure seems interesting.