This build is designed to be self-sufficient, for soloing. I intend to play this in SoU, the Nether Scrolls bridge module, HotU, and the Sands of Fate series.
Clever Cleric (Rogue 10 / Cleric 26 / Champion of Torm 4) Non-Evil, Human PvM, Playable 1 - 40
01: Disable Trap(4), Lore(4), Persuade(4), Search(4), Set Trap(4), Tumble(4), UMD(4), Save(16) 02: Concentration(5), Lore(1), Persuade(1), Spellcraft(5), Save(9) 03: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(10) 04: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(11) 05: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(12) 06: Concentration(1), Spellcraft(1), Save(15) 07: Concentration(1), Spellcraft(1), Save(18) 08: Disable Trap(7), Search(7), Set Trap(1), Tumble(7), UMD(7) 09: Concentration(2), Spellcraft(2), Save(1) 10: Concentration(1), Spellcraft(1), Save(4) 11: Concentration(1), Spellcraft(1), Save(7) 12: Concentration(1), Spellcraft(1), Save(10) 13: Disable Trap(5), Search(5), Tumble(5), UMD(5), Save(1) 14: Concentration(2), Persuade(1), Spellcraft(2), Save(1) 15: Concentration(1), Spellcraft(1), Save(4) 16: Concentration(1), Spellcraft(1), Save(7) 17: Concentration(1), Spellcraft(1), Save(10) 18: Disable Trap(5), Search(5), Tumble(5), UMD(5), Save(1) 19: Concentration(2), Persuade(2), Spellcraft(2) 20: Lore(5) 21: Save(5) 22: Disable Trap(4), Persuade(4), Search(4), Tumble(4) 23: Save(5) 24: Save(10) 25: Concentration(6), Persuade(1), Spellcraft(6), Save(2) 26: Concentration(1), Spellcraft(1), Save(5) 27: Disable Trap(5), Search(5), Tumble(5), Save(1) 28: Disable Trap(1), Lore(2), Persuade(6), Search(1), Tumble(1), Save(1) 29: Concentration(3), Spellcraft(3) 30: Concentration(1), Persuade(1), Spellcraft(1), Save(2) 31: Concentration(1), Spellcraft(1), Save(5) 32: Disable Trap(3), Search(4), Tumble(4), UMD(5) 33: Concentration(2), Lore(1), Spellcraft(2) 34: Concentration(1), Lore(2), Persuade(1), Spellcraft(1) 35: Concentration(1), Persuade(1), Spellcraft(1), Save(2) 36: Search(4), Tumble(4), UMD(5) 37: Lore(1), Search(1), Tumble(1), Save(8) 38: Concentration(3), Spellcraft(3), Save(7) 39: Concentration(1), Lore(5), Persuade(5), Spellcraft(1) 40: Concentration(1), Lore(2), Persuade(1), Spellcraft(1) _________________ "Never laugh in the face of a live dragon." - Bilbo Baggins
Good, playable build. I would be tempted to switch CoT for fighter even with the xp-penalty. Could get EWS that way at the cost of a GrSTR feat, which would also force you to change starting stats. Lose 1 AB for 40 hp and +5 damage. It could mean freeing up the Martial weapon feat at lvl 1 to, but there might not be much feats to choose from. Luck of Heroes would compensate the saves lost from CoT somewhat. I haven't looked to much at it though, because of the XP-penalty. But for pw's it might be a good option. For soloing in modules, probably not.
Solid, playable build. KD would be a nice addition. _________________ We are sons of Odin, and the fire that we burn inside is the legacy of warrior-kings who reign above in the sky I will lead the charge, my sword into the wind Sons of Odin fights to die and live again