This build is designed to be self-sufficient, for soloing. I intend to play this in SoU, the Nether Scrolls bridge module, HotU, and the Sands of Fate series.

Clever Cleric (Rogue 10 / Cleric 26 / Champion of Torm 4)
Non-Evil, Human
PvM, Playable 1 - 40

Abilities:
STR: 16 (30)
DEX: 8
CON: 12
WIS: 16 (20)
INT: 14
CHA: 8

Leveling Guide:
Human: (Quick to Master)
01: Rogue(1): Weapon Proficiency Martial, Blind Fight
02: Cleric(1): Domain Magic, Domain Trickery
03: Cleric(2): Weapon Focus: Warhammer
04: Cleric(3): STR+1, (STR=17)
05: Cleric(4)
06: Cleric(5): Extend Spell
07: Cleric(6)
08: Rogue(2): STR+1, {Evasion}, (STR=18)
09: Cleric(7): Power Attack
10: Cleric(8)
11: Cleric(9)
12: Cleric(10): WIS+1, Cleave, (WIS=17)
13: Rogue(3): {Uncanny Dodge I}
14: Cleric(11)
15: Cleric(12): Empower Spell
16: Cleric(13): WIS+1, (WIS=18)
17: Cleric(14)
18: Rogue(4): Improved Critical: Warhammer
19: Cleric(15)
20: Cleric(16): WIS+1, (WIS=19)
21: Champion of Torm(1): Great Strength I, (STR=19)
22: Champion of Torm(2): Epic Weapon Focus: Warhammer
23: Rogue(5)
24: Champion of Torm(3): STR+1, Great Strength II, {Smite Evil}, (STR=21)
25: Champion of Torm(4): Epic Prowess
26: Cleric(17)
27: Rogue(6): Great Strength III, (STR=22)
28: Rogue(7): STR+1, (STR=23)
29: Cleric(18)
30: Cleric(19): Great Strength IV, (STR=24)
31: Cleric(20)
32: Cleric(21): STR+1, (STR=25)
33: Rogue(8): Great Strength V, (STR=26)
34: Cleric(22)
35: Cleric(23): Armor Skin
36: Cleric(24): STR+1, Great Strength VI, (STR=28)
37: Cleric(25)
38: Rogue(9)
39: Rogue(10): Great Strength VII, Crippling Strike, (STR=29)
40: Cleric(26): STR+1, Great Wisdom I, (STR=30), (WIS=20)

Statistics:
Hitpoints: 348
Skillpoints: 293
Saving Throws (Fortitude/Will/Reflex): 24/28/20
Saving Throw bonuses: Spells: +9, Traps: +1
BAB: 25
AB (max, naked): 39 (melee), 25 (ranged)
AC (naked/mundane armor/shield only): 19/30
Spell Casting: Cleric(9)
Alignment Changes: 0

Skills:
Concentration 43(44), Disable Trap 34(38), Lore 31(33), Persuade 31(30), Search 40(42), Set Trap 5(6), Spellcraft 43(45), Tumble 40(39), UMD 26(25)

01: Disable Trap(4), Lore(4), Persuade(4), Search(4), Set Trap(4), Tumble(4), UMD(4), Save(16)
02: Concentration(5), Lore(1), Persuade(1), Spellcraft(5), Save(9)
03: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(10)
04: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(11)
05: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(12)
06: Concentration(1), Spellcraft(1), Save(15)
07: Concentration(1), Spellcraft(1), Save(18)
08: Disable Trap(7), Search(7), Set Trap(1), Tumble(7), UMD(7)
09: Concentration(2), Spellcraft(2), Save(1)
10: Concentration(1), Spellcraft(1), Save(4)
11: Concentration(1), Spellcraft(1), Save(7)
12: Concentration(1), Spellcraft(1), Save(10)
13: Disable Trap(5), Search(5), Tumble(5), UMD(5), Save(1)
14: Concentration(2), Lore(1), Persuade(1), Spellcraft(2)
15: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(1)
16: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(2)
17: Concentration(1), Spellcraft(1), Save(5)
18: Disable Trap(5), Search(5), Tumble(5), Save(1)
19: Concentration(2), Lore(1), Persuade(1), Spellcraft(2)
20: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(1)
21: Save(6)
22: Save(11)
23: Disable Trap(5), Lore(2), Persuade(2), Search(5), Tumble(5), Save(3)
24: Save(8)
25: Save(13)
26: Concentration(6), Lore(2), Persuade(2), Spellcraft(6), Save(2)
27: Disable Trap(4), Search(4), Tumble(4), Save(1)
28: Disable Trap(1), Lore(4), Persuade(4), Search(1), Tumble(1), Save(1)
29: Concentration(3), Spellcraft(3)
30: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(1)
31: Concentration(1), Lore(2), Persuade(2), Spellcraft(1)
32: Concentration(1), Spellcraft(1), Save(3)
33: Disable Trap(3), Search(5), Tumble(5), Save(1)
34: Concentration(2), Lore(1), Persuade(1), Spellcraft(2)
35: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(1)
36: Concentration(1), Spellcraft(1), Save(4)
37: Concentration(1), Spellcraft(1), Save(7)
38: Search(4), Tumble(4), UMD(10)
39: Lore(5), Persuade(5), Save(1)
40: Concentration(3), Spellcraft(3)
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"Run through SoU, a bridge module [Nether Scrolls or Shadohaunt], HotU and finally the Sands of Fate Series and you will reach level 40." - Tybae
Find the modules at http://www.nwvault.com/. I just finished the OC, and started this tweaked version in SoU, planning to get him all the way through the Sands of Fate series.

Clever Cleric (Rogue 10 / Cleric 26 / Champion of Torm 4)
Human, Any Non-Evil
PvM, Playable 1 - 40

Abilities:
STR: 16 (30)
DEX: 8
CON: 12
WIS: 16 (20)
INT: 14
CHA: 8

Leveling Guide:
Human: (Quick to Master)
01: Rogue(1): Weapon Proficiency Martial, Blind Fight
02: Cleric(1): Domain Magic, Domain Trickery
03: Cleric(2): Weapon Focus: Warhammer
04: Cleric(3): STR+1, (STR=17)
05: Cleric(4)
06: Cleric(5): Extend Spell
07: Cleric(6)
08: Rogue(2): STR+1, {Evasion}, (STR=18)
09: Cleric(7): Power Attack
10: Cleric(8)
11: Cleric(9)
12: Cleric(10): WIS+1, Cleave, (WIS=17)
13: Rogue(3): {Uncanny Dodge I}
14: Cleric(11)
15: Cleric(12): Empower Spell
16: Cleric(13): WIS+1, (WIS=18)
17: Cleric(14)
18: Rogue(4): Improved Critical: Warhammer
19: Cleric(15)
20: Champion of Torm(1): WIS+1, (WIS=19)
21: Champion of Torm(2): Great Strength I, Epic Weapon Focus: Warhammer, (STR=19)
22: Rogue(5)
23: Champion of Torm(3): {Smite Evil}
24: Champion of Torm(4): STR+1, Great Strength II, Epic Prowess, (STR=21)
25: Cleric(16)
26: Cleric(17)
27: Rogue(6): Great Strength III, (STR=22)
28: Rogue(7): STR+1, (STR=23)
29: Cleric(18)
30: Cleric(19): Great Strength IV, (STR=24)
31: Cleric(20)
32: Rogue(8): STR+1, (STR=25)
33: Cleric(21): Great Strength V, (STR=26)
34: Cleric(22)
35: Cleric(23): Armor Skin
36: Rogue(9): STR+1, Great Strength VI, (STR=28)
37: Rogue(10): Crippling Strike
38: Cleric(24)
39: Cleric(25): Great Strength VII, (STR=29)
40: Cleric(26): STR+1, Great Wisdom I, (STR=30), (WIS=20)

Stats:
Hitpoints: 348
Skillpoints: 293
Saving Throws (Fortitude/Will/Reflex): 25/27/22
Saving Throw bonuses: Spells: +9, Traps: +1
BAB: 25
AB (max, naked): 39 (melee), 25 (ranged)
AC (naked/mundane armor/shield only): 19/30
Spell Casting: Cleric(9)
Alignment Changes: 0

Skills:
Concentration 43(44), Disable Trap 34(38), Lore 26(28), Persuade 31(30), Search 40(42), Set Trap 5(6), Spellcraft 43(45), Tumble 40(39), UMD 31(30)

01: Disable Trap(4), Lore(4), Persuade(4), Search(4), Set Trap(4), Tumble(4), UMD(4), Save(16)
02: Concentration(5), Lore(1), Persuade(1), Spellcraft(5), Save(9)
03: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(10)
04: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(11)
05: Concentration(1), Lore(1), Persuade(1), Spellcraft(1), Save(12)
06: Concentration(1), Spellcraft(1), Save(15)
07: Concentration(1), Spellcraft(1), Save(18)
08: Disable Trap(7), Search(7), Set Trap(1), Tumble(7), UMD(7)
09: Concentration(2), Spellcraft(2), Save(1)
10: Concentration(1), Spellcraft(1), Save(4)
11: Concentration(1), Spellcraft(1), Save(7)
12: Concentration(1), Spellcraft(1), Save(10)
13: Disable Trap(5), Search(5), Tumble(5), UMD(5), Save(1)
14: Concentration(2), Persuade(1), Spellcraft(2), Save(1)
15: Concentration(1), Spellcraft(1), Save(4)
16: Concentration(1), Spellcraft(1), Save(7)
17: Concentration(1), Spellcraft(1), Save(10)
18: Disable Trap(5), Search(5), Tumble(5), UMD(5), Save(1)
19: Concentration(2), Persuade(2), Spellcraft(2)
20: Lore(5)
21: Save(5)
22: Disable Trap(4), Persuade(4), Search(4), Tumble(4)
23: Save(5)
24: Save(10)
25: Concentration(6), Persuade(1), Spellcraft(6), Save(2)
26: Concentration(1), Spellcraft(1), Save(5)
27: Disable Trap(5), Search(5), Tumble(5), Save(1)
28: Disable Trap(1), Lore(2), Persuade(6), Search(1), Tumble(1), Save(1)
29: Concentration(3), Spellcraft(3)
30: Concentration(1), Persuade(1), Spellcraft(1), Save(2)
31: Concentration(1), Spellcraft(1), Save(5)
32: Disable Trap(3), Search(4), Tumble(4), UMD(5)
33: Concentration(2), Lore(1), Spellcraft(2)
34: Concentration(1), Lore(2), Persuade(1), Spellcraft(1)
35: Concentration(1), Persuade(1), Spellcraft(1), Save(2)
36: Search(4), Tumble(4), UMD(5)
37: Lore(1), Search(1), Tumble(1), Save(8)
38: Concentration(3), Spellcraft(3), Save(7)
39: Concentration(1), Lore(5), Persuade(5), Spellcraft(1)
40: Concentration(1), Lore(2), Persuade(1), Spellcraft(1)
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"Never laugh in the face of a live dragon." - Bilbo Baggins Good, playable build. I would be tempted to switch CoT for fighter even with the xp-penalty. Could get EWS that way at the cost of a GrSTR feat, which would also force you to change starting stats. Lose 1 AB for 40 hp and +5 damage. It could mean freeing up the Martial weapon feat at lvl 1 to, but there might not be much feats to choose from. Luck of Heroes would compensate the saves lost from CoT somewhat. I haven't looked to much at it though, because of the XP-penalty. But for pw's it might be a good option. For soloing in modules, probably not.

Solid, playable build. KD would be a nice addition.
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We are sons of Odin, and the fire that we burn inside
is the legacy of warrior-kings who reign above in the sky
I will lead the charge, my sword into the wind
Sons of Odin fights to die and live again