Forest Sniper: Ranger(26), Wizard(4), Arcane Archer(10)

He had been patrolling the borders of the forest for over a century protecting his home land. As he watched the enemy approach he reflected on the training it took to get this position. Not everyone one could do this. The combination of archery and magic was difficult. That was why there were so few of his colleagues, but they were enough to allow for only a small active military. What few enemies could get past the Forest Snipers could easily be dealt with. With their ability to accurately take out the leaders from such a long distance and do tremendous damage to the rest of the force stopped most invaders in their tracks. That was why after a quick assessment he knew he didn’t need the help of his fellows for this group although they far outnumbered him. As the enemy drew close he spotted the leader and took aim…

A few words first about this build. First, this is a build for a specific server with a minimum four levels per class so he needs four levels in an arcane class. Which class is up for comment, less than four levels is not up for comment. Secondly, I chose Wizard for the familiar and access to Ultravision and Darkness spells, but please give comments regarding this choice. Third, I waited for epic levels to take Wizard so I could get full BAB, but once again please comment as to my choice.

Similar builds:
No Name
The Devastating Bowman
Banebow
The Hunter

Race: Elf
Alignment: Any
PvM or PvP depending on your choice of Favored Enemies
Playable 1-40 (Any DEX character has a slow start but it can be done)

STR: 10
DEX: 18 (30)
CON: 12
WIS: 14
INT: 14
CHA: 8

Elf: (Hardiness vs. Enchantments, Keen Sense, Low-light Vision, Skill Affinity: Listen, Skill Affinity: Search, Skill Affinity: Spot, Sleeplessness)
01: Ranger(1): Weapon Focus: Longbow, Favored Enemy I, {Dual Wield, Trackless Step}
02: Ranger(2)
03: Ranger(3): Point Blank Shot
04: Ranger(4): DEX+1, (DEX=19)
05: Ranger(5): Favored Enemy II
06: Ranger(6): Weapon Finesse, {Animal Companion}
07: Ranger(7)
08: Ranger(8): DEX+1, (DEX=20)
09: Ranger(9): Rapid Shot, {Improved Two-Weapon Fighting}
10: Ranger(10): Favored Enemy III
11: Ranger(11)
12: Ranger(12): DEX+1, Blind Fight, (DEX=21)
13: Ranger(13)
14: Ranger(14)
15: Ranger(15): Weapon Focus: Shortsword, Favored Enemy IV
16: Ranger(16): DEX+1, (DEX=22)
17: Ranger(17)
18: Ranger(18): Improved Critical: Longbow
19: Ranger(19)
20: Ranger(20): DEX+1, Favored Enemy V, (DEX=23)
21: Ranger(21): Armor Skin
22: Wizard(1): {Summon Familiar, Scribe Scroll}
23: Ranger(22)
24: Ranger(23): DEX+1, Bane of Enemies, Favored Enemy VI, (DEX=24)
25: Arcane Archer(1): {Enchant Arrow I}
26: Arcane Archer(2): {Imbue Arrow}
27: Wizard(2): Epic Weapon Focus: Longbow
28: Ranger(24): DEX+1, (DEX=25)
29: Arcane Archer(3): {Enchant Arrow II}
30: Arcane Archer(4): Epic Prowess, {Seeker Arrow I}
31: Wizard(3)
32: Ranger(25): DEX+1, Favored Enemy VII, (DEX=26)
33: Arcane Archer(5): Epic Weapon Focus: Shortsword, {Enchant Arrow III}
34: Arcane Archer(6): {Seeker Arrow II}
35: Wizard(4)
36: Arcane Archer(7): DEX+1, Great Dexterity I, {Enchant Arrow IV}, (DEX=28)
37: Arcane Archer(8): {Hail of Arrows}
38: Arcane Archer(9): {Enchant Arrow V}
39: Ranger(26): Great Dexterity II, Favored Enemy VIII, (DEX=29)
40: Arcane Archer(10): DEX+1, {Death Arrow}, (DEX=30)

Hitpoints: 396
Saving Throws (Fortitude/Will/Reflex): 23/18/26
Saving Throw bonuses: Mind Effects: +2
BAB: 30
AB (max, naked): 44 (melee), 49 (ranged)
Mundane Longbow: 49/44/39/34 at 1d8 +5 or 51/46/41/36 +5 +6+2d6 vs. Favored Enemies. Rapid shot add one attack for 47/47/42/37/32. Then add Imbue Arrow for 10d6: 3/day, Hail of arrows, and Death Arrow.
Mundane Dual Shortswords: 42/37/32/27 and 42/37 at 1d6 or 44/39/34/29 and 44/39 at 1d6 +6+2d6 vs. Favored Enemies
AC (naked/mundane armor/shield only): 26/29
Spell Casting: Ranger(4),Wizard(2)
Alignment Changes: 0

Skillpoints: 250
Craft Weapon 27(29), Discipline 29(29), Hide 40(50), Listen 37(41), Move Silently 40(50), Spot 37(41), Tumble 20(30)

01: Discipline(4), Hide(4), Listen(4), Move Silently(4), Spot(4), Tumble(2),
02: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Save(1),
03: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
04: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Save(1),
05: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
06: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Save(1),
07: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
08: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Save(1),
09: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
10: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Save(1),
11: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
12: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Save(1),
13: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
14: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Save(1),
15: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
16: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Save(1),
17: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
18: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Save(1),
19: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
20: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Save(1),
21: Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
22: Save(4),
23: Discipline(2), Hide(2), Listen(1), Move Silently(2), Spot(1), Tumble(1),
24: Craft Weapon(4), Hide(1), Move Silently(1),
25: Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
26: Craft Weapon(2), Hide(1), Listen(1), Move Silently(1), Spot(1),
27: Craft Weapon(2), Tumble(1),
28: Craft Weapon(1), Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1),
29: Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
30: Craft Weapon(2), Hide(1), Listen(1), Move Silently(1), Spot(1),
31: Craft Weapon(2), Tumble(1),
32: Craft Weapon(1), Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1),
33: Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
34: Craft Weapon(2), Hide(1), Listen(1), Move Silently(1), Spot(1),
35: Craft Weapon(2), Tumble(1),
36: Craft Weapon(2), Hide(1), Listen(1), Move Silently(1), Spot(1),
37: Hide(1), Listen(1), Move Silently(1), Spot(1), Tumble(1),
38: Craft Weapon(4), Hide(1), Move Silently(1),
39: Craft Weapon(1), Discipline(1), Hide(1), Listen(1), Move Silently(1), Spot(1),
40: Craft Weapon(2), Hide(1), Listen(1), Move Silently(1), Spot(1),

Edited By Kail Pendragon on 03/21/09 16:42

The thing I wonder is, why 4 wiz lvls? Is there a change to AA that I am not aware of?

See, it is nice and all to have ranger spells (though i have never seen much value in them) so I can live with 14 wisdom. It is the 14 int i am unsure of. 30 dex, while adequate for a dex cleric, seems low for an elf bower. (for those of you who dont understand that statement, my meaning is that it is HARD to have the stats to get dex to 30 and wis to 19 in same build, NOT impossible, just hard, while an elf should get 30 without trying).

Other than that it is a nice build. A few years ago, i was into making chars with classes that were unusual (monk with non kama wpn, for example). I wonder what an AA melee focused character would be like.....
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Quote: Posted 07/24/06 22:47:54 (GMT) -- FinneousPJ

You should listen to avado

Go Ranger 26/Wiz 1/ AA 13 since you ain't even using spellcraft skilldumps and you can already scribe your own true strikes and scrolls with 1 Wiz lvl.
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Quote: Posted 03/29/08 02:27 (GMT) -- avado

The thing I wonder is, why 4 wiz lvls? Is there a change to AA that I am not aware of?
He foresaw your question and answered it in his preamble:

Quote: First, this is a build for a specific server with a minimum four levels per class so he needs four levels in an arcane class. Which class is up for comment, less than four levels is not up for comment.

Quote: I wonder what an AA melee focused character would be like.....
I've played 'em. They're one-man wrecking crews.
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Quote: Posted 03/29/08 06:07 (GMT) -- grizzled_dwarflord

Quote: Posted 03/29/08 02:27 (GMT) -- avado

The thing I wonder is, why 4 wiz lvls? Is there a change to AA that I am not aware of?
He foresaw your question and answered it in his preamble:

Quote: First, this is a build for a specific server with a minimum four levels per class so he needs four levels in an arcane class. Which class is up for comment, less than four levels is not up for comment.

Doh! I didn't catch it.

The suggestion remains for servers without such restrictive rules.
_________________
They can't stop us
Let them try
For Heavy Metal
We will die Thank you Griz for restating my requirement. The other suggestions, though not meeting my requirements, are valid for other situations.

Well, I think it's good, you're taking advantage that Rangers dual-wield and use shortswords, it's ok if you really need melee, but I wouldn't really use it since the bow gets both higher AB and damage, just 1 APR less won't make your melee hit harder. Bane of Enemies with Arcane Archer is always good.
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Quote: Posted 07/28/06 23:16:09 (GMT) -- Big Meph
Using the 2 ESF's in a dex based sneak build, to me, just looks like you're teasing your diabetic opponent with extra sugar on your whipcream covered chocolate mudcake.
Yes, Bane-Ranger/AAs dual wield quite nicely, on acc't of the bane etc., as per my Robin Hood (Ranger 26/AA 13/Bard 1) Click Here (who wields quite nicely in fact, at an AB 46 Bane as against all playable races, too, though I went bard of it, w. more HPs and more AA for the higher bow AB 55 Bane and damage (must admit I've a thing for dem bards: give back not only in song, but a great skill set, too
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Edited By TyrTemplar on 04/05/08 10:47

Yes, the idea behind the dual wield was so he could handle himself when ranged attacks quit working, ie. when enemies got too close. Thanks for all the responses people.
Quote: Posted 03/29/08 02:27 (GMT) -- avado

I wonder what an AA melee focused character would be like.....

Depending on the PW, pretty nasty. On my PW, I have a monk wiz aa (13 5 22) that has dual focus in shortbow and unarmed, with Improved Disarm. With 68 True-Striked AB, I can rob most dex builds of their weapons pretty easily, switch to my bow, then Called Shot their legs when they try to run away >.>

Edited By Hiwatt on 04/07/08 21:56