One foot in life...and one in the grave, and to bathe in the blood of his enemies his only constant.....

Time once again for the guilty pleasure build. While not original in any way, he may be the best in his class. Forsooth, who here hasn’t wished to have a character with 40 AC in just regular Armor, swinging a Great Axe that delivers Devastating Crits with 4 attacks per round, every Epic Spell you could dream of and more, Immunities to criticals, Stuns and Paralysis, and the ability to summon liches, lich lords, and Epic Mummy Lords wielding +5 Katanas of Nastiness, while still retaining skills like Tumble, UMD, Taunt, Improved Knockdowns and the notorious Improved Disarm to give one that extra edge to situational AB? Surely a few of you still toss and turn at nights about such power….

Whether his strength is granted from the divine above, or the infernal below, none know for certain, or even if it may actually come from someplace in between-- the graveyards, catacombs and charnel houses of this world where the restless dead still linger…and wait.

Lord of the Charnel House, The Sepulchre King
Race: Dwarf (or Human)
Alignment: Any Non-Lawful, Non-Good
Classes: Fighter12/Bard4/Palemaster24
Playable: 1-40, PvM, Low to Mid Magic

Attributes
Str18 (30)
Int14
Wis8
Dex10
Con16
Chr6

Level Guide
1 Fighter1, Power Attack, Luck of Heroes*
2 Bard1
3 Fighter2, WF: Halberd, Cleave
4 Fighter3, Str19
5 Fighter4, WS: Halberd
6 Fighter5, Blindfighting
7 Bard2
8 Fighter6, Knockdown, Str20
9 Fighter7, Improved Knockdown
10 Fighter8, Improved Crit: Halberd
11 Fighter9
12 Fighter10, Disarm, Improved Disarm, Str21
13 Fighter11
14 Bard3
15 Palemaster1, Great Cleave
16 Palemaster2, Str22
17 Palemaster3
18 Palemaster4, Toughness
19 Palemaster5
20 Palemaster6, Str23
21 Palemaster7, Overwhelming Crit: Halberd
22 Palemaster8
23 Palemaster9
24 Palemaster10, Great Str I, Str25
25 Palemaster11
26 Palemaster12
27 Palemaster13, Dev Crit: Halberd, Epic Energy Resistance: Acid*
28 Palemaster14, Str26
29 Palemaster15
30 Fighter12, EWF: Halberd, EWS: Halberd
31 Palemaster16, Epic Warding (Spellcraft 34 needed)
32 Palemaster17, Str27
33 Palemaster18, Epic Mage Armor
34 Palemaster19, Epic Spell: Greater Ruin
35 Palemaster20
36 Palemaster21, Great Str II, Str29
37 Palemaster22, Epic Spell: Mummy Dust
38 Palemaster23
39 Palemaster24, Epic Prowess
40 Bard4, Str30

*: indicates you can change feat without damaging integrity of the build.

Combat Vitals
AC: 40 (mundane plate)
AB: 40/35/30/25 (19-20/x3+2d6 --1d10+21(piercing and slashing)
HP: 470
Resistances: Acid, 10/-
Immunities: Sneak Attack, Criticals, Paralysis, Stun, Holds
Activated Combat Feats: Improved KD, Improved Disarm, Death Touch
Dev Crit DC: 40 (46 max)

Saves
Fort: 27 (38)
Will: 22 (33)
Reflex: 19 (30)

Skills: 176
Spellcraft: 43 (45)
Tumble: 40
UMD: 37 (35)
Taunt: 43 (41)
13 points remaining, feel free to fling them about (Perform would be a good choice)

Master of Desolation
* Dwarven Beard
* A Keen Luster in his Eyes (Darkvision)
* Animate Dead: Tyrantfog Zombie, Skeletal Warrior & Chieftain
* Palemaster Death Touch: DC: 24
* Undead Summons (see below)
* Epic Mage Armor (24hours): +20 AC (allows the PC to drop AC items in favor of other items in +5 or less magic worlds)
* Epic Warding (24 Rounds): 50/+20 Damage Reduction (1200 point absorbtion)
* Devastating Critical: DC: 40 (max 46)
* Greater Ruin Blast: 35d6 Positive Energy nuke strike (the final blow, blasts through SR)
* Improved Disarm: Grants +situational AB against small or tiny weapons
* UMD: Can use scrolls, wands rods, outlawed magic items, etc…
* Healthy Taunt score: Helps to lower enemy’s AC to land some good crits and more situational +AB

Servants of the Charnel House
PM Level 4-5: Ghoul
PM Level 6: Shadow
PM Level 7: Ghast
PM Level 8: Wight
PM Level 9: Wraith
PM Level 9: Mummy Warrior
PM Level 10: Spectre
PM Level 12: Vampire Rogue
PM Level 14: Greater Bodak
PM Level 16: Ghoul King
PM Level 18: Vampire Mage
PM Level 20: Skeletal Blackguard
PM Level 22: Lich & the Epic Mummy Lord (woo-hoo!)
PM Level 24: The Fell & Dreaded Lich Lord

Weaknesses
None

Commentary
There’s really only one build that goes this deep into Palemaster with these classes, The Introspective Necromancer, but he didn’t look right to me… he was Halfling, xp penalties, attributes spread around too thinly, had an oversized knife as a weapon… it just wasn’t working for me. What I wanted was a comprehensive, full-packaged Graveyard Champion, someone who was going to destroy everything and everyone, and have a variety of ways to get it done. Someone who, by Level 31, had Dev Crit, Crit Immunity, EWS and Epic Warding. Basically, I wanted someone who sold their soul for powers beyond the pale. Heh…. So, I had 3 goals when designing this build: 4 attacks per round, the maximum allowable PM levels, and Epic Warding taken the earliest possible moment that the feat can be taken (34 Spellcraft being the target). I succeeded, and having playtested this guy on a mid-magic PW, he is a battle machine.

A note about weapons: This is a build that really should take advantage of 2-handed weapons. Feel free to choose from among the lot. Halberd was chosen because it deals 2 damage types and is x3 crit multiplier. While it doesn’t crit as often as a greatsword, it has added versatility with damage types, looks really cool, and the bad guys have a harder time recovering from those x3 crits than they do the x2.

Finally, some might ask, "why not go for PM25 so that you can get the extra feat?" To answer, that's the only thing one would get. Another feat. The improved Summons and AC was secured at 24th level, and since he already has every epic spell but 1, I found the Bard's ability to cap out Tumble, UMD, Spellcraft and Taunt a much more lucrative investment.

Combat Guide
There's really no strategy here. This is a straight-up mauler. High AC and immunities allow him to outlast his opponents, and his heavy hitting Halberd insure that he takes his opponents out. Dev Crit will allow him to wade easily through the mobs, and his beard will insure you look good doing it. Not that he really needs them, but the built-in Undead Army, Epic Warding, Epic Mage Armor and Greater Ruin allow him to take on even the toughest opponents a module has to offer. UMD will allow him to self-buff via scrolls or wands if needed.

Also, the Charnel Lord enjoys the luxury of several activated combat feats (Power Attack, Improved Disarm, Improved Knockdown). One could make a true AC monster by dropping either the IKD line or the Disarm and acquiring Expertise/Improved Expertise. With this in hand, one can gain a 70 AC without even using items (40 base+20EMA+10Improved Expertise).

Cheers!
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Edited By Kail Pendragon on 05/27/10 21:06

WoW!

Just one thing i was wondering, as i have never really looked at PM's in any depth. For the epic spells, is the duration and such based on Bard or PM lvl? At one time i was under the impression that it was the bard level...

Again, many ask what does 1.69 give us, and many answer with HORSES! BAH! I have never seen so many long arm builds. In this respect, way to go bioware, for FINALLY geting something right.

Btw, this is an amazing build man.
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Quote: Posted 07/24/06 22:47:54 (GMT) -- FinneousPJ

You should listen to avado

Seriously avado, you can't deny you stalk grizz's builds, admit it now and nobody will misjudge you, honest.

The build looks pretty nice, it looks very enjoyable in high levels, once you get the epic spells and dev crit (there's nothing wrong with pre-epic, but the build won't shine as a Pale Master at low levels, just a regular Fighter). Any builder to choose Halberd as its weapon is on my good side, cheers grizz.
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Quote: Posted 05/09/08 07:26 (GMT) -- avado

THax, you know i love and respect you, right?
Geez. I swear, just this afternoon I was thinking of putting together something with this same split. Even going to be a dwarven halberd wielder. Well, once again, thanks for keepin' me from havin' to do any work.

Edit: oh, and for what it's worth, I'm with ya on not carin' about PM 25. Last thing you need is another PM bonus feat.

Edited By onion eater on 11/14/08 08:34

Great build!

I like the first item on your special powers list

If I can suggest an improvement it would be to invest 11 points in perform, so you can benefit from singing your lvl 3 funeral march with +1 to AB, +2 to damage, +1 to will and fort saves.
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Let them try
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We will die Pfft... All that and it doesn't even have Hellball...




Very sweet build bud; I love it!
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"never kiss a girl whose brothers have knife scars."
"never gamble without knowing a back way out."

-Robert Jordan What kind of PW do you think this would do well in?

..

Also, I can't believe you could net the Dwarven Bear atop everything else! That is truly an accomplishment worth recognition!
Quote: Posted 11/14/08 04:34 (GMT) -- avado

WoW!

Just one thing i was wondering, as i have never really looked at PM's in any depth. For the epic spells, is the duration and such based on Bard or PM lvl? At one time i was under the impression that it was the bard level...

PM levels.

Grizz: nice work. Good to see you still carry the torch that's long been extinguished for me. You make me want to delve into my dusty character build vault and see if I can fix some of those failed experiments.
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It's rogue, dammit, ROGUE!!!
Quote: Posted 11/14/08 04:34 (GMT) -- avado, still confused about PMs, wrote

For the epic spells, is the duration and such based on Bard or PM lvl?
Yes. And with 24 PM levels, Epic Mage Armor lasts literally all day, and Epic Warding lasts for almost 2 1/2 turns with a 1200 hit point buffer.

Quote: Posted 11/14/08 04:58 (GMT) -- Thaxll'ssyllia, still worried about Avado, mentioned

Seriously avado, you can't deny you stalk grizz's builds, admit it now and nobody will misjudge you, honest.
Thax, you're killing me.

Quote: Posted 11/14/08 10:41 (GMT) -- Mick Dagger, with a genuine eye towards improvement, mentioned

If I can suggest an improvement it would be to invest 11 points in perform, so you can benefit from singing your lvl 3 funeral march with +1 to AB, +2 to damage, +1 to will and fort saves.
Yes, there are 13 points remaining, and those can be invested there.

Quote: Posted 11/14/08 16:54 (GMT) -- DarkInfernoo

What kind of PW do you think this would do well in?
Hmmm. Well, I think any low to mid magic should be fairly solid. Granted Dev Crit is in the build, so you would need to drop about 3 feats if the world has Dev crit banned. High magic worlds, I'm not sure about. I guess that boils down to the definition of "high." Or what the definition of "is" is.

Finally, one other suggestion I would make is to postpone Bard3 until level 14. This pushes back the Tumble skill dump to allow for a UMD skill Bump at Level 14. With a -2 Chr modifier, this will give him a modified 15 ranks (a magic number) in UMD, and still have the Tumble/Taunt bump and the PM qualification.
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Edited By grizzled_dwarflord on 11/16/08 15:54

Wow Grizz and I was impressed with your Myrmidon Eternal build. I'd say you improved on it in alot of ways. This guy is got the spookiness that could suggest he is a dwarven warlord of the ages, stalking the world in search of his past glories in his former life.

Your other build is a bit higher in the AB department, but this guy has more special abilities and more epic spells.

One thing I noticed, you must have changed your mind on weapons, as you start off talking about a great axe and then use a halberd in your build. An improvement I'd say anyhow as you now have two damage sources and an element of halberd style.
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Edited By Nestrial Darkfalcon on 11/16/08 21:32

Might be because I don't play that much anymore, but whenever does one have use of piercing where slashing isn't sufficient? I have never encountered it. I see allthe new Hallelujahs and praise songs for the halberd so it must be great, right?

Pardon the question, but I'm from up north. We don't make tiny holes in our enemies, we swing our big things and make humans and elves into halfhumans and halfelves.
And halflings into halfhalflings.
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I will lead the charge, my sword into the wind
Sons of Odin fights to die and live again
Quote: Posted 11/30/08 07:24 (GMT) -- Grimnir77
...And halflings into halfhalflings.

Quarterlings? Good points Grim *grin*

Halberds do have some style and they are a solid weapon. I'm not saying anything about replacing the good old trusty great axe completely. Halberd style is something I believe is simply the fact that you don't see them often. Also, eventhough game mechanics probably don't reflect this; I believe in logical terms a dwarf with a halberd would reach further than one with a great axe...

*poke*
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Quote: Posted 11/30/08 07:24 (GMT) -- Grimnir77

Might be because I don't play that much anymore, but whenever does one have use of piercing where slashing isn't sufficient?

Plenty of moments. For creatures who have slashing resistance, the piercing still gives you an option, or vice versa, or if a critter has a vulnerability to 1 of the 2, then again your covered. As to which creatures those are, I'm not sure, but they're out there, and I've run into them from 1-40.
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Quote: Posted 12/01/08 13:26 (GMT) -- grizzled_dwarflord

Plenty of moments. For creatures who have slashing resistance, the piercing still gives you an option, or vice versa, or if a critter has a vulnerability to 1 of the 2, then again your covered. As to which creatures those are, I'm not sure, but they're out there, and I've run into them from 1-40.

Nothing wrong with halberds, that slightly less base damage won't make a difference really. It's just that I can't think of one single time I've fought a creature with slashing resistance which is vulnerable to piercing. That's probably just my memory though.
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We are sons of Odin, and the fire that we burn inside
is the legacy of warrior-kings who reign above in the sky
I will lead the charge, my sword into the wind
Sons of Odin fights to die and live again LOL.... Great to see you back in the forums Grim!!
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The secret to eternal youth is simply in your imagination. I play this build now, and I have not had such fun with a build since the Death fist monk.

Still not level 20 yet, but levelling goes like a warm knife through butter.

Although I chose a scythe for weapon, and human for race. So I do not have any dwarven beard power. Ungraceful sacrilegy! dropping the bearded power for an extra feat and skill/level, dreadful, shame on you.
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"My name is Thaxll'ssyllia, but you simians may refer to me merely as "Sir", if you prefer a less... syllable intensive workout."

Edwin Odesseiron - Baldur's Gate II: Shadows of Amn I have to admit, the base of the dwarf class have me wanting to build one....but i still have trouble getting past the size thing.

I feel hell as awkward, with a strapping little guy or girl and a massive greatsword or greataxe. I know im stupid..to keep feeling this way.

Maybe its time to staple my tongue to my chest with 4 inch nails and get past it....

Grizz, this is a scarey build mate. If it gives me the creeps, its gonna be brutal in a world.
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Surviving 3 cats, 2 kids and a wife deserves some serious game time, dont cha think ? Grizz, awesome build, very well put together he brings a nice package to the table. Since Dev Crit is banned on my server, what feats would you recommend to replace Dev Crit?

Edited By sc00ter1821 on 03/29/09 15:23

Hey scooter. What i would do is keep pwr att and cleave (since you already have them). Drop gr cleave, overwhelm and dev crit. In place of over and dev crit, i would take 2 gr str for a str of 32. That is +1 damage, +1 ab. You still have an open pre-epic feat for one of your save feats or something like that. I wouldnt take gr cleave, which isnt as useful as cleave.

Hope that helps
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Quote: Posted 03/29/09 16:33 (GMT) -- avado

Hey scooter. What i would do is keep pwr att and cleave (since you already have them). Drop gr cleave, overwhelm and dev crit. In place of over and dev crit, i would take 2 gr str for a str of 32. That is +1 damage, +1 ab. You still have an open pre-epic feat for one of your save feats or something like that. I wouldnt take gr cleave, which isnt as useful as cleave.

Hope that helps

Thanks Avado, It makes sense I can always use the +1 AB, seems I can never get enough. "LOL' How would this hold up in a pvp environment? Let's take a look
Quote: 
The Charnel Lord

Race: Dwarf
Alignment: Any Non-Lawful, Non-Good
Classes: Fighter12/Bard4/Palemaster24
Playable: 1-40, PvM Low to Mid Magic

Attributes
Str18 (30)
Int14
Wis8
Dex10
Con16
Chr6

Level Guide
1 Fighter1, Power Attack, Luck of Heroes
2 Bard1
3 Fighter2, WF: Halberd, Cleave
4 Fighter3, Str19
5 Fighter4, WS: Halberd
6 Fighter5, Blindfighting
7 Bard2
8 Fighter6, Knockdown, Str20
9 Fighter7, Improved Knockdown
10 Fighter8, Improved Crit: Halberd
11 Fighter9
12 Bard3, Disarm, Str21
13 Fighter10, Improved Disarm
14 Palemaster1
15 Palemaster2, Great Cleave
16 Palemaster3, Str22
17 Palemaster4
18 Palemaster5, Toughness
19 Palemaster6
20 Fighter11, Str23
21 Palemaster7, Great Str I
22 Palemaster8
23 Palemaster9
24 Palemaster10, Overwhelming Crit: Halberd, Str25
25 Palemaster11
26 Palemaster12
27 Palemaster13, Dev Crit: Halberd, Epic Energy Resistance: Acid*
28 Palemaster14, Str26
29 Palemaster15
30 Fighter12, EWF: Halberd, EWS: Halberd
31 Palemaster16, Epic Warding (Spellcraft 34 needed)
32 Palemaster17, Str27
33 Palemaster18, Epic Mage Armor
34 Palemaster19, Epic Spell: Greater Ruin
35 Palemaster20
36 Palemaster21, Great Str II, Str29
37 Palemaster22, Epic Spell: Mummy Dust
38 Palemaster23
39 Palemaster24, Epic Prowess
40 Bard4, Str30

Combat Vitals
AC: 40 (mundane plate)
AB: 40/35/30/25 (19-20/x3 --1d10+21(piercing and slashing)
HP: 470
Acid Resistance: 10/-
Immunities: Criticals, Paralysis, Stun, Holds
Combat Feats: Improved KD and Disarm

First, Neutral!! Cant be smited by good or bad! Plus.

High PM lvls = Nice AC + +8 Dodge = High AC + epic mage armor = high ac in non-magic environments PLUS

Dev crit AND relatively HIGH str = damage AND poss of one hit kills PLUS

Immune to Crits means you arent suseptable to those *3, *4, *5 multipliers of those pesky wms! PLUS

Epic Warding is REALLY nice! 24*50hp = 1200 absorbed HP PLUS!

Improved KD and Disarm, if you like.

You may want to change a few feats around for your preferences (ex saves or resistances) but for the most part, it is solid. The AB is 40. With +12 to str you will have base of 46 +20 = 66 max ab, which isnt too shabby. And you are a PM, so ac is insane (40 natural *faints).

In the end though, it isnt the build, its how you play the build. So, while your question is fair, if you dont know the ins and outs of this guy, you will be taken down! Ask Rev cuz i am certain he has killed things like this!
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Quote: Posted 04/01/09 00:52 (GMT) -- Merek46

How would this hold up in a pvp environment?

High PM builds in PvP tend to be kinda low on the food chain PvP wise, people can switch targets if they can't hit you so tanking is pointless.

However that being said, builds like these are great for killing casters as you have IKD and melees aren't touching you enough for it to matter.

One thing though, Get Discipline <- that's VERY important for PvP.

Also drop mummy dust, get another epic energy resistance: acid, if you want drop both Grt Strs and get 2 more acid resists -/40 acid resist means Sorc/Wizs are easy pickings

Edited By Revenant Mattlov on 04/01/09 19:50

Quote: Posted 04/01/09 19:49 (GMT) -- Revenant Mattlov

Quote: Posted 04/01/09 00:52 (GMT) -- Merek46

How would this hold up in a pvp environment?

One thing though, Get Discipline <- that's VERY important for PvP.

Yes. Since there really isn't room for skill point shaving, I'd advise to go human in the PvP realm to get the extra skill points (and a bonus feat). That'll cover your discipline, but you'll lose 40 hp from not being Dwarven. While your Fort save would drop by one, you could gain a net increase by taking Great Fort with your human bonus feat.

Also, even though his static max AB is 66, that can still be increased with some good Taunts to push your situational AB over 70.

Edit: *looks at initial posting date* Sheesh, I posted this 5 months ago? It feels like it was a few weeks ago. Time is, once again, having its way with me.
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Edited By grizzled_dwarflord on 04/01/09 20:43

ty for the evaluation and tips guys, very helpfull.

can't wait to try it out! I'd like to have a bard level in the mid twenties without putting of pale master's 10th any sugestions?
Quote: Posted 04/10/09 12:56 (GMT) -- Merek46

I'd like to have a bard level in the mid twenties without putting of pale master's 10th any sugestions?
There really isn't a way without sacrificing either PM levels or your pre-epic 16BAB. By doing either of those two things, you can sprinkle Bard levels wherever you want. Or, you could take the 4th Bard level much earlier if you want, but then you wouldn't have it near career's end.
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Ariel, Ookla, RIDE! Considering the name of the build and the fact that folk are still talking about it I don't feel guilty about Necroing this one. Nearly lost my coffee across my keyboard when I first saw this one grizz. I never would have thunk it, A Dwarf PM? But leave it to you to do the job.

I am doing a work up on this so I have it when I log onto The North. I will be dropping Luck of Heros and grabbing Weapon Proficiency: Exotic. Then go with Scythe. This plus all the other builds by you and Cinnabar Din that I have on The North are a ton of fun. Though this will be my first time trying a PM of any race. Thanks for the build, Sir Grizz. Glad to see your still sliding them out in grand style.

Devlinor
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Currently adventuring and enjoying my stay in Forgotten Realms: The North I'm sure Grizz will and has made anything a Dwarf, hence the name. He hasn't made the AA a dwarf yet (though he got close with an EDR AA). Which reminds me, when are we going to get one of those builds?
Quote: Posted 04/28/10 14:33 (GMT) -- WhiZard

He hasn't made the AA a dwarf yet (though he got close with an EDR AA). Which reminds me, when are we going to get one of those builds?

Really, take a look at his Iron Archer.That's a dwarf masquerading as an Elf at first, the finally we learn that it's a Half elf and most likely a half dwarf. How any self respecting Dwarf would mate with a pointy ear is beyond me. Too much Ale perhaps.
Quote: Posted 04/28/10 17:23 (GMT) -- Devlinor

Quote: Posted 04/28/10 14:33 (GMT) -- WhiZard

He hasn't made the AA a dwarf yet (though he got close with an EDR AA). Which reminds me, when are we going to get one of those builds?

Really, take a look at his Iron Archer.That's a dwarf masquerading as an Elf at first, the finally we learn that it's a Half elf and most likely a half dwarf. How any self respecting Dwarf would mate with a pointy ear is beyond me. Too much Ale perhaps.

That's the EDR AA, not a dwarf.

You don't realize Dwarven DwD/AA can be created (which often outdo Grizz's attempt at a half-elf EDR middle ground). No dwarven builds with AA has as of yet been created even though the possibility (through tenser) is still open.
Quote: Posted 04/28/10 18:41 (GMT) -- WhiZard

Quote: Posted 04/28/10 17:23 (GMT) -- Devlinor

Quote: Posted 04/28/10 14:33 (GMT) -- WhiZard

He hasn't made the AA a dwarf yet (though he got close with an EDR AA). Which reminds me, when are we going to get one of those builds?

Really, take a look at his Iron Archer.That's a dwarf masquerading as an Elf at first, the finally we learn that it's a Half elf and most likely a half dwarf. How any self respecting Dwarf would mate with a pointy ear is beyond me. Too much Ale perhaps.

That's the EDR AA, not a dwarf.

You don't realize Dwarven DwD/AA can be created (which often outdo Grizz's attempt at a half-elf EDR middle ground). No dwarven builds with AA has as of yet been created even though the possibility (through tenser) is still open.
Whiz, has this been confirmed on pw's? I know that you proved it could be done in single player, but, i could be wrong, didnt you find that it isnt possible on pw's?
Quote: Posted 04/28/10 18:41 (GMT) -- WhiZard
That's the EDR AA, not a dwarf.

You don't realize Dwarven DwD/AA can be created (which often outdo Grizz's attempt at a half-elf EDR middle ground). No dwarven builds with AA has as of yet been created even though the possibility (through tenser) is still open.

Please elucidate on "Tenser". I am on a Server that does not use any of the PRC classes. Prestige yes, PRC no. So if this Tenser is a PRC item, I can't use it. What is it?

EDIT: Thanks avado. Then this can't work for me. I don't play the Single player games anymore. I go for the PWs, and One in particular, The North.



Devlinor


Reason for Edit: Added message to avado and added Sig.
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Edited By Devlinor on 04/28/10 20:41

They're referring to using the spell Tenser's Transformation which, by default, changes your race to elf and leveling up as an AA while the spell is active as a result.
Quote: Posted 04/28/10 20:32 (GMT) -- avado
Whiz, has this been confirmed on pw's?

No, ELC interprets it as invalid. Thus the scope of such a build would be restricted to single player downloads only.

Edited By WhiZard on 04/28/10 22:02

Quote: Posted 04/28/10 22:00 (GMT) -- WhiZard

Quote: Posted 04/28/10 20:32 (GMT) -- avado
Whiz, has this been confirmed on pw's?

No, ELC interprets it as invalid. Thus the scope of such a build would be restricted to single player downloads only.
Or to non ELC PWs, of course (yes, there are some).
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We will die Even though some worlds may have ELC turned off (because it doesn't even catch everything), doing a dwarven AA is likely considered illegal and will be caught fairly easily.

If they don't mind, though...
Quote: Posted 04/30/10 19:29 (GMT) -- Magical Master

Even though some worlds may have ELC turned off (because it doesn't even catch everything), doing a dwarven AA is likely considered illegal and will be caught fairly easily.
No doubt it will be noticed and yet I see no reason why it should ever be considered illegal based on the PrC requirements, at least PnP wise (or better say keeping the PnP reference frame in mind).

Quote: If they don't mind, though...
Which they should not (mind about it) if they want to be faithful to the RAW.

The issue is that the NWN Dwarven AA keeps its AA powers also when unshifted and instead he should not So they are justified minding about benefitting from AAs powers while unshifted (but not really about its creation).

And yes, a Dwarven Arcane archer is possible in PnP.
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Edited By Kail Pendragon on 04/30/10 20:20

Quote: Posted 04/30/10 20:14 (GMT) -- Kail Pendragon

The issue is that the NWN Dwarven AA keeps its AA powers also when unshifted and instead he should not So they are justified minding about benefitting from AAs powers while unshifted (but not really about its creation).

And the shifted form doesn't even use a bow, meaning there is *no* point to a dwarven AA made with default Tenser's if they didn't want the powers while unshifted.
Quote: Posted 04/30/10 20:33 (GMT) -- Magical Master

Quote: Posted 04/30/10 20:14 (GMT) -- Kail Pendragon

The issue is that the NWN Dwarven AA keeps its AA powers also when unshifted and instead he should not So they are justified minding about benefitting from AAs powers while unshifted (but not really about its creation).

And the shifted form doesn't even use a bow, meaning there is *no* point to a dwarven AA made with default Tenser's if they didn't want the powers while unshifted.
Aye, I am aware of it. I was just hopin someone would get the irony of it!
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Quote: Posted 04/30/10 20:14 (GMT) -- Kail Pendragon

And yes, a Dwarven Arcane archer is possible in PnP.
By the rules, I think not. Shifted forms does not let you qualify for prestige classes or feats. It's not even possible through reincarnation.
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Quote: Posted 05/01/10 12:53 (GMT) -- Grimnir77

Quote: Posted 04/30/10 20:14 (GMT) -- Kail Pendragon

And yes, a Dwarven Arcane archer is possible in PnP.
By the rules, I think not. Shifted forms does not let you qualify for prestige classes or feats. It's not even possible through reincarnation.
They do in PnP (and regarding feats, which ones require a specific race as a prerequisite?) although a DM may rule against it, they partially work in NWN (the overwritten stats won't let you qualify for feats for example).
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We will die Wow, I make one little comment on the build and compliment grizz on a most excellent build and I spark a debate that adds a whole page to the list? Didn't know I had it in me.

Anyhow, I still say Great build grizz.

Devlinor
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Currently adventuring and enjoying my stay in Forgotten Realms: The North I made a DwD/Wizard(i think)/AA on a persistent world and it worked.. I don't know if it works in all cases but it worked on the world I was playing on. After finally reaching a high level a DM banned me because they realized I had an illegal character when I was competing in some PvP event.

I tried to explain my situation but apparently it is absolutely forbidden, according to the server's rules(but the DM who banned me just happened to not be a very nice person). Ended up being un-banned about a week later because of some role-playing circumstances.

I do believe it's entirely possible to create that class combination online, you just have to find the right server.

Edited By DarkInfernoo on 05/03/10 18:44

Quote: Posted 05/01/10 21:45 (GMT) -- Devlinor

Wow, I make one little comment on the build and compliment grizz on a most excellent build and I spark a debate that adds a whole page to the list? Didn't know I had it in me.

Anyhow, I still say Great build grizz.

Devlinor

Why thank you. Thank you very much. What's funny is that the debate has virtually nothing to do with the build, but is more of an esoteric disjointed tangent on Dwarves and elven-only prestige classes-- which, by the way, while a shifted Dwarf conforms to the letter of the law, violates the spirit of the law. But who am I to judge such things? If people enjoy doing it, why not? Who are we to interfere with fun?
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Quote: Posted 05/03/10 22:51 (GMT) -- grizzled_dwarflord
What's funny is that the debate has virtually nothing to do with the build, but is more of an esoteric disjointed tangent on Dwarves and elven-only prestige classes-- which, by the way, while a shifted Dwarf conforms to the letter of the law, violates the spirit of the law.

Apologies for hijacking.
Quote: Posted 05/04/10 01:22 (GMT) -- WhiZard

Apologies for hijacking.

No apology needed. The mere fact that NWN Epic Build threads are being "jacked" in 2010 is reason for celebration. I raise my cup to thee.
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Quote: Posted 05/03/10 22:51 (GMT) -- grizzled_dwarflord



Why thank you. Thank you very much. What's funny is that the debate has virtually nothing to do with the build, but is more of an esoteric disjointed tangent on Dwarves and elven-only prestige classes-- which, by the way, while a shifted Dwarf conforms to the letter of the law, violates the spirit of the law. But who am I to judge such things? If people enjoy doing it, why not? Who are we to interfere with fun?

Your quite welcome and thank you for cranking out so many great builds over the years. I have at least three of your builds wreaking havoc on my favorite PW and Two of Cinnabar Din's. Sparked me to do my own Dwarf build. After I finished it and got it on the North, I did a check on Pulse Caps search engine. I found that somebody did a build so similar (same classes, same levels of classes. but some different feats and skills) that I hesitate to put it on the board. Anyway, with you still coming up with builds, who needs to see my attempts. Sort of like an Art student trying to out do Rembrant, or DaVinci. I am in awe of your skill, master dwarflord. I already have this on my CBC and there it will remain until the end of times!!

Most interesting part of the build, to me:

Quote: Weaknesses: None


Congratulations! One of the best builds I have ever seen here, if not THE BEST!! This is a favorite of mine too. That said, what I find amusing is that there's an alternate design posted (with a yet better name), that goes PM20. The one I play splits the difference, at PM22. Still, it's a lovely build. Just the sort of elegance I expect from a Dwarflord build.