Cleric(15), Monk(6), Blackguard(19), Halfling

STR: 6
DEX: 17 (32)
CON: 10
WIS: 16 (18)
INT: 14
CHA: 12

Halfling: (Fearless, Good Aim, Lucky, Skill Affinity: Listen, Skill Affinity: Move Silently, Small Stature)

01: Cleric(1): Strong Soul, Domain War, Domain Trickery
02: Monk(1): {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}
03: Cleric(2): Weapon Finesse
04: Cleric(3): DEX+1, (DEX=18)
05: Cleric(4)
06: Cleric(5): Toughness
07: Monk(2): {Deflect Arrows}
08: Cleric(6): DEX+1, (DEX=19)
09: Cleric(7): Extend Spell
10: Blackguard(1) {Use Poison}
11: Blackguard(2): {Smite Good} {Dark Blessing}
12: Monk(3): DEX+1, Dodge, (DEX=20)
13: Blackguard(3)
14: Blackguard(4)
15: Blackguard(5): Weapon Focus: Unarmed
16: Blackguard(6): DEX+1, (DEX=21)
17: Monk(4)
18: Blackguard(7): Improved Critical: Unarmed
19: Blackguard(8)
20: Blackguard(9): DEX+1, (DEX=22)
21: Cleric(8): Great Dexterity I, (DEX=23)
22: Monk(5)
23: Blackguard(10)
24: Blackguard(11): DEX+1, Great Dexterity II, (DEX=25)
25: Blackguard(12)
26: Blackguard(13): Armor Skin
27: Cleric(9): Great Dexterity III, (DEX=26)
28: Cleric(10): DEX+1, (DEX=27)
29: Cleric(11)
30: Cleric(12): Great Dexterity IV, (DEX=28)
31: Cleric(13)
32: Cleric(14): WIS+1, (WIS=17)
33: Blackguard(14): Great Dexterity V, (DEX=29)
34: Blackguard(15)
35: Blackguard(16): Epic Weapon Focus: Unarmed
36: Blackguard(17): WIS+1, Great Dexterity VI, (DEX=30), (WIS=18)
37: Monk(6): {Knockdown, Improved Knockdown}
38: Blackguard(18)
39: Cleric(15): Great Dexterity VII, (DEX=31)
40: Blackguard(19): DEX+1, Epic Prowess, (DEX=32)

Hitpoints: 398
Skillpoints: 184
Saving Throws (Fortitude/Will/Reflex): 28/29/32
Saving Throw bonuses: Spells: +8, Mind Effects: +2, Fear: +2, Death: +1
BAB: 27
AB (max, naked): 43 (melee), 41 (ranged)
AC (naked/mundane armor/shield only): 37/37
Spell Casting: Cleric(8)
Alignment Changes: 0

Concentration 15(15), Discipline 43(41), Hide 5(16), Spellcraft 38(40), Taunt 43(44), Tumble 40(51)


01: Spellcraft(4), Save(12),
02: Discipline(5), Hide(5), Tumble(5), Save(3),
03: Spellcraft(2), Save(5),
04: Spellcraft(1), Save(8),
05: Spellcraft(1), Save(11),
06: Spellcraft(1), Save(14),
07: Discipline(5), Tumble(5), Save(10),
08: Spellcraft(2), Save(12),
09: Spellcraft(1), Save(15),
10: Discipline(3), Taunt(13), Save(3),
11: Discipline(1), Taunt(1), Save(5),
12: Discipline(1), Tumble(5), Save(5),
13: Discipline(1), Taunt(2), Save(6),
14: Discipline(1), Taunt(1), Save(8),
15: Discipline(1), Taunt(1), Save(10),
16: Discipline(1), Taunt(1), Save(12),
17: Discipline(1), Tumble(5), Save(12),
18: Discipline(1), Taunt(2), Save(13),
19: Discipline(1), Taunt(1), Save(15),
20: Discipline(1), Taunt(1), Save(17),
21: Spellcraft(12), Save(9),
22: Discipline(2), Tumble(5), Save(8),
23: Discipline(1), Taunt(3), Save(8),
24: Discipline(1), Taunt(1), Save(10),
25: Discipline(1), Taunt(1), Save(12),
26: Discipline(1), Taunt(1), Save(14),
27: Spellcraft(6), Save(12),
28: Spellcraft(1), Save(15),
29: Spellcraft(1), Save(18),
30: Spellcraft(1), Save(21),
31: Spellcraft(1), Save(24),
32: Spellcraft(1), Save(27),
33: Discipline(7), Taunt(7), Save(17),
34: Discipline(1), Taunt(1), Save(19),
35: Discipline(1), Taunt(1), Save(21),
36: Discipline(1), Taunt(1), Save(23),
37: Discipline(1), Tumble(15), Save(13),
38: Discipline(1), Taunt(2), Save(14),
39: Spellcraft(3), Save(15),
40: Concentration(15), Discipline(2), Taunt(2),

Now there are only three builds i could find with the same class split up:

Evil Spell Smasher (Mnk 32 / Clr 1 / BG 7)
-- avado
The Arbalest of Acheron (Clr 32 / BG 3 / Mnk 5)
-- grizzled_dwarflord
Blacktalon (Mnk 9 / Clr 9 / BG 22)
-- K U R T H

Now the evil spell smasher is a SR monk.
the arbalest is a caster ofc.

Only the blacktalon from kurth comes near this build. Main difference is:
- the level split up.
- its a dual wielding kama user.
- has only 5 cleric spell lvls. (this one 8 )
- has epic fiendish servant. (this one doesnt)
- bit lower ac/ab. (3 more AC and 1 AB)
- more hitpoints (about 60 lesser)
- slightly lower saves.
- has use for darkfire and GWM spells (this one doesnt)

Edited By Kail Pendragon on 06/11/10 13:27

I posted a build less than a month ago asking the same question. Here's the very helpful response from onion eater:

"Instead of the parenthesis below, use brackets.

(url="insert address here")The name of the Build, or whatever text you'd like displayed as a link (/url)

So, a link to google, that would appear as reading "Google" in link text, would be (again, w/ parenthesis instead of brackets):

(url=www.google.com)Google(/url)"

Hope it helps, but really, had you been looking into the builds posted by other people, you would've already known the answer.

Anyway, as for the build I'll take a deeper look after I finish work today.

Take it EZ! I'm not trying to sound rude here, sorry.

The level combination sounds right to me, but, what are the benefits of 19 blackguard levels, and why unarmed over kama?
Quote: Posted 06/13/10 04:31 (GMT) -- Endalyor

I'm not trying to sound rude here, sorry.

The level combination sounds right to me, but, what are the benefits of 19 blackguard levels, and why unarmed over kama?

You're not sounding rude, you're making a fair question, which I also don't get.

The build doesn't have Divine Might or Divine Shield, and it shouldn't because Charisma is too low, also it doesn't give any significant boost to the saves: even when capped it gives only a +7 bonus. Sneak Attack cannot be it, because if so, 19 levels of Rogue would not only give more Sneak Attack dice but also the possibility to get Epic Dodge AND UMD. So really I cannot see ANY GROUNDS to have 19 BG levels with such a low charisma score. Another benefit from BG is the fighter-type AB, which is really null because of Divine Power. The only other thing that comes to mind is Taunt. But really, all that for Taunt?

I could suggest many improvements:

- Exchange BG for Rogue and change the level spread to Cleric 20 / Monk 10 / Rogue 10. You'll get 5d6 SA instead of 6d6 from 19 BG, but you'll have 9th level Cleric Spells. Drop 2 DEX for 2 WIS to be able to cast them, you'll lose a little AB, but if someone can buff AB it's the Cleric and also drop CHA to 8 and get 10 STR for carrying capacity and to at least not get such a heavy damage penalty. Drop Toughness and Strong Soul for Blind Fight and Empower Spell. It'll add a lot of versatility to your spellbook and will allow you to cast Empowered Cat's Grace and Empowered Owl's Wisdom for better AC / AB. Get Monk 9 for Improved Evasion and on Rogue 10 get Defensive Roll, then you get Epic Dodge. This build WILL GET XP PENALTY, which can be reduced at least if you manage your leveling correctly. To have an easier time leveling up, go cleric 12 monk 4 rogue 4 pre-epic and cleric 8 rogue 6 monk 6 on epics. The downside to that is only getting ED at lvl 39, because you'll need to get UMD as high as possible with that last Rogue level.

Anyway, whenever you have a character with such a high DEX score and no Epic Dodge, you gotta try to squeeze it in there. Since BG here won't give you any significant improvement, IMO that's the best way to go.

Take it EZ!
Quote: Posted 06/13/10 11:35 (GMT) -- Maximillian Kane
Anyway, whenever you have a character with such a high DEX score and no Epic Dodge, you gotta try to squeeze it in there. Since BG here won't give you any significant improvement, IMO that's the best way to go.

I definitely agree there. This build could be a lot more interesting, if not better, if it was charisma based and the BG was good for something.

For epic dodge, I'd shoot for, like Max said, 20 Cleric / 10 Monk / 10 Rogue or 26 Cleric / 9 Monk / 5 SD...That does change the build significantly though, kinda.

Also, in my experience, for a level 40 build, level 8 spells cleric are enough when you're not wisdom based. I don't bother with 9th level spells because SoV and Implosion will have such a low DC they aren't worth it. Heck, 8th level spells aren't that great, except for Mass Heal which is awesome.
Quote: Posted 06/13/10 19:58 (GMT) -- Endalyor

Quote: Posted 06/13/10 11:35 (GMT) -- Maximillian Kane
Anyway, whenever you have a character with such a high DEX score and no Epic Dodge, you gotta try to squeeze it in there. Since BG here won't give you any significant improvement, IMO that's the best way to go.

I definitely agree there. This build could be a lot more interesting, if not better, if it was charisma based and the BG was good for something.

For epic dodge, I'd shoot for, like Max said, 20 Cleric / 10 Monk / 10 Rogue or 26 Cleric / 9 Monk / 5 SD...That does change the build significantly though, kinda.

Also, in my experience, for a level 40 build, level 8 spells cleric are enough when you're not wisdom based. I don't bother with 9th level spells because SoV and Implosion will have such a low DC they aren't worth it. Heck, 8th level spells aren't that great, except for Mass Heal which is awesome.

With the second alternative you do become undispellable, which is great, but you lose the sneak attack. I would think that cleric 26 monk 9 sd 5 is a better build overall than cleric 20 / monk 10 / rogue 10. If you think that 9th lvl cleric spells aren't all that good, you could go for Cleric 16 Rogue 13 Monk 11 and get Crippling Strike from that last bonus feat, which would also allow you to get ED MUCH earlier. You'd also have 7d6 sneak attack damage instead of 5d6 but any dispel magic effect cast on ya would definitely hurt you. However, to dispel you, they gotta see you first.

Take it EZ!
Quote: Posted 06/13/10 04:31 (GMT) -- Endalyor
why unarmed over kama?
I ask that too.
With only 6 levels of monk and small stature, the fists are pityful weapons, and even more so in a dex build with a low strength that gives a penalty to damage.

You can buff fist damage with strength buffs and Divine favor.
There is a limit to the str buffing though. Divine power alone caps it out when it takes the str to 18. That means that the stacking Bull's from cleric spells and BG ability adds nothing in any tough combat where you want DP.

Kamas also have a small base damage, but at least you can buff them with weapon buffs like GMW and Darkfire, adding both to AB and last but not least to damage.
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Quote: Posted 06/15/10 09:42 (GMT) -- Mick Dagger
There is a limit to the str buffing though. Divine power alone caps it out when it takes the str to 18. That means that the stacking Bull's from cleric spells and BG ability adds nothing in any tough combat where you want DP.

Is this right?? I thought Divine power modifies your Base str to 18 .. and then allows a further +12.

Never really paid it any attention before!
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Quote: Posted 06/15/10 23:06 (GMT) -- jumjones

Quote: Posted 06/15/10 09:42 (GMT) -- Mick Dagger
There is a limit to the str buffing though. Divine power alone caps it out when it takes the str to 18. That means that the stacking Bull's from cleric spells and BG ability adds nothing in any tough combat where you want DP.

Is this right?? I thought Divine power modifies your Base str to 18 .. and then allows a further +12.

Never really paid it any attention before!
DP strength enhancement counts towards the +12 cap. Similarly Divine Favor's AB enhancement counts towards the +20 cap.
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