Well; for an AA to work you need good base attack and a few feats; so you would likely be best served taking rogue and wiz first (rogue4/wiz6 is not the best; but you have some limitations so you have to work around them). The other benefit of this split, is you lose no bab; and you should get all your feats and base attack requirements in time.Quote: Posted 02/07/05 09:48:00 (GMT) -- Karmeus
Hi there,
I have a rather specific request for an Arcane archer build. I play on a PW which has a certain amount of restrictions, but also has a couple of nice features. One is for example that a lvl 10 rogue will get the HIPS feat for free (if the requirements are met). Now I want to make an Arcane Archer that has quite a high amount of rogue levels. Some of the restrictions I am working with are that only one prestige class is allowed per character and when multiclassing at least 5 levels of each class must be taken. So for example, I want to make my AA based on the Elf Race and have the rogue, wizzard and AA classes. Now when I start taking wizzard levels I either have to take 5 levels in a row of wizzard, or go 1 wiz, 1 AA, 1 wiz, 1 AA, etc, there cannot be more than one level difference between them until one of them is lvl 5. Now I tried the version where I have 5 lvls of wizzard before lvl 20, and then I end up with only a base AB of 12, I really would like to have that at 16 so I can have the 4 attacks at lvl 20.
So my question now is what the best way of leveling this guy would be, he's currently level 6 pure rogue, and I was thinking that I probably will have to go all the way up to lvl 18 rogue or so before taking a wiz class, but I'm not quite sure what the best strategy would be... and that's what I hope all you experts out there can help me with
any input is welcome!
Edited By Khandahr on 02/07/05 12:12
With his restrictions I don't think 4 rog/6 wiz/10 AA will work... he doesn't take five rogue.Thus the end character would be:Quote:
From epic; go 14 AA/6Rogue; you will end up with good-ish sneaks; very good damage potential from the AA levels, and so forth and so forth...
Sorry; that's about the extend of what I thought of, hope it helps..
Edited By Khandahr on 02/07/05 16:39
Both setups sound interesting, and I will first try them out in a test mod, but what I don't quite get is how you can end up with 16 bAB if you have 6 levels of wizzard pre-epic? why would a char with 18 lvls of rogue and 2 lvls of wiz have a lower bAB then one which has 6 lvls of wiz? Is there a certain way of taking the levels that somehow optimizes this? If there is a thread that explains all of this, please point me towards it, I'm quite curious about the optimizing of characters. Base attack is the key problem. Before epic levels; each class progresses in a particular way:To extend this; using the above formula:Quote: Posted 02/07/05 16:57:23 (GMT) -- Karmeus
Both setups sound interesting, and I will first try them out in a test mod, but what I don't quite get is how you can end up with 16 bAB if you have 6 levels of wizzard pre-epic? why would a char with 18 lvls of rogue and 2 lvls of wiz have a lower bAB then one which has 6 lvls of wiz? Is there a certain way of taking the levels that somehow optimizes this? If there is a thread that explains all of this, please point me towards it, I'm quite curious about the optimizing of characters.
That'll work out fine. And might even have the extra benefits too. Just always keep a tight eye on your feats; that was my main mistake with my first attempt.Quote: Posted 02/08/05 16:37:17 (GMT) -- Karmeus
so the 5/5/10 rogue/bard/AA would then have an bAB of 16? It doesn't really matter, as long as I reach the 16 for that extra attack . I'm planning to keep rogue and bard within 1 lvl difference to avoid the xp penalty (though currently the char is at 5 rogue, 1 bard because I wasn't aware of the penalty when I started him out a week ago).