what whould be best to take of 2bladed and double axe?
they have the same dam ( 1d8/1d8 ) although the axe weigths alot more than the sword.

i think the axe is coolest but is there really any difference?
i think mabye the crits are quite like too...

and ont thin, little of topic, do i need two weapon figthing and ambidex to use 2-handed weapons?
Quote: Posted 10/20/05 16:22:58 (GMT) -- Groml

what whould be best to take of 2bladed and double axe?
they have the same dam ( 1d8/1d8 ) although the axe weigths alot more than the sword.

i think the axe is coolest but is there really any difference?
i think mabye the crits are quite like too...

Both are slashing weapons and both have the same base damage.

2-bladed sword has 19-20/x2 crit range/multiplier.
Double axe has 20/x3 crit range/multiplier.

I guess it boils down to: do you want a chance to land more crits at lower average crit damage (2-bladed sword) or fewer crits with higher average crit damage (double axe)?

Quote: and ont thin, little of topic, do i need two weapon figthing and ambidex to use 2-handed weapons?

Yes, otherwise you'll suffer huge AB penalties.
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Wave upon wave of demented avengers marched cheerfully out of obscurity into the dream... It really is a question of which one you prefer since total damage is exactly the same.

Take 20 swings (coutn each as hitting) now for the two bladed sword you have:
18 x 8 = 144 (as in 18 of your swings on averave will be normal hits at 8 damage each, this is maximised)
Then add:
(2 x 8 ) x 2 crit multiplyer = 32
32+144 = 176 total damage

Then the Double headed axe:
19 x 8 = 152
(1 x 8 ) x 3 = 24

152 + 24 = 176

So they both would pull off about the same Damage.

Edited By Almalith on 10/20/05 22:47

ok, thanks

are the two feats needed for all 2handed weapons?
(like scythe ang greatsword?)

i have this char that uses scythe now and to my great annoyance i barely ever land crits. (no improved crits yet, will that help any?)
so am i sure to get one every 20 blows or so?
Quote: Posted 10/22/05 10:24:47 (GMT) -- Groml

ok, thanks

are the two feats needed for all 2handed weapons?
(like scythe ang greatsword?)

No. Onl for the double weapons (Dire Mace, 2-bladed sword, Double Axe).

Quote: i have this char that uses scythe now and to my great annoyance i barely ever land crits. (no improved crits yet, will that help any?)
so am i sure to get one every 20 blows or so?

Scythe only threatens crits on a roll of 20, so you won't see many until you either get improved critical (then your threat range will be 19-20) or Weapon Master levels, or both.

You'll quite likely threaten a crit every 20 blows or so, but you may not confirm it that often. Depends on your opponent's AC and yout confirmation roll.
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Wave upon wave of demented avengers marched cheerfully out of obscurity into the dream... Yeah for the brilliant Scythe crits you need Improved Critical, Keen and Wm lvls, not only does that increas your Critical threat range but increases your multiplyer to x5! Threat range is... 20 then 19-20 then 17-20 then 15-20 I think, though don't quote me on that as i'm not sure.
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~I am the wisest man on earth because I know one thing, and that is I know nothing.~
-Cairne
Quote: Posted 10/22/05 15:44:36 (GMT) -- Almalith

Yeah for the brilliant Scythe crits you need Improved Critical, Keen and Wm lvls, not only does that increas your Critical threat range but increases your multiplyer to x5! Threat range is... 20 then 19-20 then 17-20 then 15-20 I think, though don't quote me on that as i'm not sure.

Close. Threat range is 20 naturally, 19-20 with Imp Crit, 18-20 with Keen, and 16-20 with 7 levels of WM.
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Wave upon wave of demented avengers marched cheerfully out of obscurity into the dream... ah, always wondered what keen actually did...
So when i get imp crit feat on a weapon that have no crit range, it gets 19-20? in decreasing after levels and so on?

but its only in HotU chap. 2&3 that you can apply keep to your weapon right?
Quote: Posted 10/22/05 17:13:20 (GMT) -- Groml

ah, always wondered what keen actually did...
So when i get imp crit feat on a weapon that have no crit range, it gets 19-20? in decreasing after levels and so on?

Keen doubles your weapon's original crit range, as does Imp Crit.

For example, a scythe has a crit range of 20. This is only 1 number on a d20. Keen doubles that to 19-20 (2 numbers on a d20, effectively adding 1 more number). Imp Crit does the same. If you have both, it doesn't take it from 19-20 to 17-20, because it ony 'doubles' the original crit range. So, a keen scythe with Imp Crit has a range of 18-20.

7 levels of WM increases the threat range by 2, no matter what the original range was.

A scimitar has a threat range of 18-20 (3 numbers on the d20). Imp Crit doubles it to 6 numbers (or adds 3 more numbers, if you will) to make it 15-20. Keen adds yet 3 more numbers to the range to get it to 12-20.

Add in 7 levels of WM and your range is 10-20.

Quote: but its only in HotU chap. 2&3 that you can apply keep to your weapon right?

In the official releases, yes. I think you may be able to find keen weapons as random drops though.
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Wave upon wave of demented avengers marched cheerfully out of obscurity into the dream...