Is there need for a breakdown of the summons for the Pale Master ability? Has one already been done? I'm just wondering because I recently did a little research on the level 30 summon and I think I did a decent job with it I might figure the statistics for all the summons if people think it's worth the effort.

Thanks.
_________________
Fanget av begravelsen
pines vi av guds godhet
ingen flammer, intet hat
de hadde rett vi kom til Helvete...

~ Burzum - Hvis Lyset Tar Oss That's be a great idea. I think I looked for that info on two different occasions and came up empty. OK here's what I got on the level 30 summon

/************************
* Summoned Lesser Demilich *
************************/

Level Distro
------------
Wizard 21

Statistics:

HP: 143

AC: 18

AB: +11/+6; Attack1: 1d8 (20/x2), Attack3: 2d10 (20/x2) (I didn't bother checking the attacks' special effects for a demilich since it won't be doing melee)

Alignment: Neutral Evil, Malefactor

Saves
-----
08 Fortitude
11 Reflex
16 Will

Nothing to brag about here.

Skills
------
14 Appraise
05 Bluff
25 Concentration
14 Craft Armor
14 Craft Trap
14 Craft Weapon
30 Discipline
02 Heal
30 Hide
05 Intimidate
30 Listen
14 Lore
30 Move Silently
03 Parry
05 Persuade
32 Search
52 Spellcraft
30 Spot
05 Taunt

Decent for a 21th level Wizard I should say. However I am fairly sure they (= Conc/Disc) will not prove high enough to combat epic level bosses alone. But, of course, this guy is not supposed to be alone.

Feats
-----
Alertness
Automatic Quicken Spell II
Automatic Still Spell III
Combat Casting
Dodge
Epic Spell: Greater Ruin
Epic Wizard
Great Fortitude
Iron Will
Lightning Reflexes
Mobility
Quicken Spell
Spell Focus: Enchantment
Spell Focus: Evocation
Spell Penetration
Toughness
Weapon Profiency: Creature

Special Abilities
-----------------
3 Harm Self (Undead)
1 Enervation
3 Harm
1 Create Greater Undead
1 Create Undead
2 Greater Dispelling
1 Aura of Fear
1 Summon Creature IX, VIII and VII
3 Harm Self (Undead)
2 Weird

note how Harm Self x3 is there twice.

Spells:

Cantrips
--------
none

1st level
---------
none

2nd level
---------
1 See Invisibility

3rd level
---------
1 Fireball

4th level
---------
1 Evard's Black Tentacles
1 Ice Storm
1 Phantasmal Killer

5th level
---------
1 Ball Lightning
1 Cloudkill
1 Cone of Cold

6th level
---------
1 Globe of Invulnerability
1 Isaac's Greater Missile Storm

7th level
---------
1 Delayed Blast Fireball
1 Great Thunderclap
1 Power Word: Stun

8th level
---------
1 Horrid Wilting
1 Ice Storm (Empowered)

9th level
---------
1 Bigby's Grasping Hand
1 Power Word: Kill

Hide Properties:

Damage Reduction: 15/+5

Damage Resistances
------------------
10 Acid
10 Fire
10 Sonic

Damage Immunities
-----------------
75 Cold
75 Electrical

Misc. Immunities
----------------
Critical Hits
Disease
Level/Ability Drain
Mind-Affecting
Paralysis
Poison
Sneak Attack

Spell Immunity: level 3 or lower

Turn Resistance: +5

I'm not sure about the formatting. I'm open for ideas/suggestions/corrections.
_________________
Fanget av begravelsen
pines vi av guds godhet
ingen flammer, intet hat
de hadde rett vi kom til Helvete...

~ Burzum - Hvis Lyset Tar Oss

Edited By FinneousPJ on 01/31/06 17:34

I'll second the motion. On more than one occasion, I have scoured the web to no avail for such information. Fair enough, I'll begin next week. At the moment I'm too busy with schoolwork... 6 tests, Monday: maths, Today: Finnish/literature, Wednesday: history (cultural history of Europe, how curious ), Thursday: English (I am highly confident ), Friday: religion (mostly the history of jewish people and christians as well as the differences between these religions) and next Monday: French. Ack! But yeah, after those I'll get on with the research
_________________
Fanget av begravelsen
pines vi av guds godhet
ingen flammer, intet hat
de hadde rett vi kom til Helvete...

~ Burzum - Hvis Lyset Tar Oss When/If you do compile such a list of information, could you tack it to the "Build Request Form" Palemaster thread? Seems like it would go well with the rest of the info there.

thanks for the info ahead of time. I'll do that, sir.
_________________
Fanget av begravelsen
pines vi av guds godhet
ingen flammer, intet hat
de hadde rett vi kom til Helvete...

~ Burzum - Hvis Lyset Tar Oss A list long due to be compiled, Finn you are a skilled and knoweledgeable scholar , who better than you could have undertaken such an enterprise?
Go for the sticky and the glory mate!
Your name will be remembered by all the bonearms of the (nether)world

Cheers,
Kail
_________________
Dilegua notte
Tramontate stelle
Tramontate stelle
All'alba vinceṛ
Vinceṛ
Vinceṛ *pokes Finn*

So how's that coming along?
Quote: Posted 03/17/06 16:16:30 (GMT) -- Bromium

*pokes Finn*

So how's that coming along?

Well it's more work than I had initially thought... I have all the basic stuff like HPs and Classes, Attributes and Saves plus BAB figured out for each. I have the spells/special abilities/feats/skills for a few. Umm, I'll finish it -- eventually.

Thank you for your concern
_________________
The world is grey, the mountain's old
The forge's fire is ashen and cold
No harp is wrung, no hammer falls
The darkness dwells in Druin's halls...

~ Summoning - Khazad-Dúm This doesn't seem to have had much progress, so I sorta put together my own list. Finn, if you were just about to post one then I'm sorry, but after this long I'm guessing you just dropped it.


Mummy

---Classes---
Undead 5
Fighter 5

---General Stats---
HP: 80
AC: 17
AB: +11/+6

---Ability Scores---
Str: 18
Dex: 10
Con: 10
Int: 6
Wis: 14
Cha: 15

---Skills---
Concentration: 0
Discipline: 12
Hide: 8
Listen: 13
Move Silently: 8
Search: 2
Spot: 13

---Saves---
Fortitude: 5
Reflex: 2
Will: 7

---Attack Properties---
2d6 Bludgeoning Damage
On Hit: Disease (Mummy Rot)
(+4 str damage)

---Skin Properties---
Damage Reduction: 10/+2
Damage Vulnerability: Fire 50%
Damage Immunity: Bludgeoning 50%
Damage Immunity: Slashing 50%
Damage Immunity: Piercing 50%
Damage Immunity: Electrical 50%
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Disarm
Knockdown
Power Attack
Alertness
Improved Critical (creature)
Weapon Proficiency (creature)
Weapon Specialization (creature)
Cleave
Weapon Proficiency (martial)
Weapon Proficiency (simple)
Armor Proficiency (heavy)
Armor Proficiency (light)
Armor Proficiency (medium)
Shield Proficiency
Toughness
Darkvision

---Special Abilities---
1 x Aura of Fear


Spectre

---Classes---
Undead 10

---General Stats---
HP: 75
AC: 18
AB: +6

---Ability Scores---
Str: 12
Dex: 18
Con: 10
Int: 14
Wis: 14
Cha: 15

---Skills---
Concentration: 0
Discipline: 4
Hide: 19
Listen: 17
Move Silently: 4
Search: 12
Spot: 17

---Saves---
Fortitude: 3
Reflex:7
Will: 9

---Attack Properties---
1d8 Slashing & Piercing Damage
On Monster Hit: Level Drain (2)
(+1 str damage)

---Skin Properties---
Damage Reduction: 10/+2
Turn Resistance: +4
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Darkvision

---Special Abilities---
2 x Aura of Unnatural


Vampire Rogue

---Classes---
Rogue 9

---General Stats---
HP: 80
AC: 21
AB: +10/+5

---Ability Scores---
Str: 18
Dex: 20
Con: 14
Int: 12
Wis: 14
Cha: 14

---Skills---
Concentration: 2
Discipline: 4
Hide: 26
Listen: 25
Move Silently: 26
Search: 9
Spot: 25

---Saves---
Fortitude: 5
Reflex: 11
Will: 5

---Attack Properties---
1d6 Piercing Damage
On Monster Hit: Level Drain (2)
(+4 str damage)

---Skin Properties---
Damage Reduction: 15/+1
Damage Resistance: Cold 20/-
Damage Resistance: Electrical 20/-
Regeneration: +5
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Ambidexterity
Two-Weapon Fighting
Weapon Proficiency (rogue)
Armor Proficiency (light)
Dodge
Lightning Reflexes
Toughness
Evasion
Monster Uncanny Reflex
Quick To Master
Sneak Attack (+1d6)
Sneak Attack (+2d6)
Uncanny Dodge I
Uncanny Dodge II

---Special Abilities---
1 x Gaze, Dominate


Greater Bodak

---Classes---
Undead 11

---General Stats---
HP: 71
AC: 17
AB: +7

---Ability Scores---
Str: 14
Dex: 15
Con: 10
Int: 6
Wis: 12
Cha: 12

---Skills---
Concentration: 0
Discipline: 4
Hide: 2
Listen: 12
Move Silently: 16
Search: -2
Spot: 14

---Saves---
Fortitude: 3
Reflex: 5
Will: 8

---Attack Properties---
1d10 Bludgeoning Damage
(+2 str damage)

---Skin Properties---
Damage Reduction: 10/+1
Damage Resistance: Acid 20/-
Damage Resistance: Fire 20/-
Damage Immunity: Electrical 100%
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Weapon Focus (creature)
Weapon Proficiency (creature)
Dodge
Darkvision

---Special Abilities---
1 x Bolt, Ability Drain Strength
4 x Gaze, Death


Ghoul King

---Classes---
Undead 13

---General Stats---
HP: 140
AC: 16
AB: +8/+3

---Ability Scores---
Str: 14
Dex: 15
Con: 10
Int: 13
Wis: 14
Cha: 16

---Skills---
Concentration: 0
Discipline: 7
Hide: 9
Listen: 9
Move Silently: 9
Search: 7
Spot: 9

---Saves---
Fortitude: 4
Reflex: 6
Will: 10

---Attack1 Properties---
1d4 Slashing & Piercing Damage
On Hit: Disease (Ghoul Rot)
(+2 str damage)

---Attack2 Properties---
1d6 Slashing & Piercing Damage
On Monster Hit: Stun
(+2 str damage)

---Attack3 Properties---
1d10 Slashing Damage
On Hit: Disease (Ghoul Rot)
(+2 str damage)

---Skin Properties---
Turn Resistance: +4
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Knockdown
Weapon Proficiency (creature)
Weapon Specialization (creature)
Cleave
Weapon Finesse
Darkvision

---Special Abilities---
1 x Ghoul Touch [Caster Level:8]
4 x Haste [Caster Level:9]

2 x Aura of Unnatural
1 x Rage
1 x Tyrant Fog Zombie Mist


Vampire Mage

---Classes---
Wizard 12

---General Stats---
HP: 105
AC: 20
AB: +9/+4

---Ability Scores---
Str: 16
Dex: 18
Con: 13
Int: 21
Wis: 14
Cha: 14

---Skills---
Concentration: 16
Discipline: 3
Hide: 12
Listen: 18
Move Silently: 12
Search: 20
Spellcraft: 20
Spot: 13

---Saves---
Fortitude: 5
Reflex: 8
Will: 10

---Attack Properties---
1d6 Piercing Damage
On Monster Hit: Level Drain (2)
(+3 str damage)

---Skin Properties---
Damage Reduction: 15/+1
Damage Resistance: Cold 20/-
Damage Resistance: Electrical 20/-
Regeneration: +5
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Weapon Proficiency (wizard)
Dodge
Lightning Reflexes
Toughness
Combat Casting
Empower Spell
Spell Focus (Evocation)
Quick To Master
Summon Familiar

---Spells---
Level 1:
1 x Ice Dagger
2 x Magic Missile
1 x Negative Energy Ray
1 x Ray of Enfeeblement
1 x Scare

Level 2:
1 x Cloud of Bewilderment
1 x Death Armor
2 x Melf's Acid Arrow
1 x Stone Bones
Level 3:

1 x Dispel Magic
1 x Haste
1 x Mestil's Acid Breath
1 x Negative Energy Burst
1 x Vampiric Touch

Level 4:
1 x Bestow Curse
1 x Contagion
1 x Enervation
1 x Phantasmal Killer

Level 5:
1 x Cloudkill
1 x Cone of Cold
1 x Dominate Person
1 x Lesser Spell Mantle

Level 6:
1 x Chain Lightning
1 x Mass Haste

---Special Abilities---
2 x Gaze, Dominate


Skeleton Blackguard

---Classes---
Undead 6
Blackguard 9

---General Stats---
HP: 88
AC: 15
AB: +17/+12/+7

---Ability Scores---
Str: 18
Dex: 12
Con: 10
Int: 10
Wis: 10
Cha: 11

---Skills---
Concentration: 0
Discipline: 21
Hide: 1
Listen: 5
Move Silently: 1
Search: 0
Spot: 5

---Saves---
Fortitude: 8
Reflex: 6
Will: 8

---Weapon Properties---
Greatsword +1 (2d6+1 damage)
(+6 str damage)

---Skin Properties---
Damage Reduction: 5/+1
Damage Immunity: Slashing 50%
Damage mmunity: Piercing 50%
Spell Resistance: 20
Turn Resistance: +10
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Power Attack
Dark Blessing
Smite Good
Weapon Proficiency (creature)
Bull's Strength
Cleave
Contagion
Create Undead
Inflict Critical Wounds
Inflict Serious Wounds
Two-Weapon Fighting
Weapon Proficiency (martial)
Weapon Specialization (greatsword)
Darkvision
Sneak Attack, Blackguard (+3d6)
Turn Undead


Lich

---Classes---
Wizard 19

---General Stats---
HP: 119
AC: 17
AB: +9/+4

---Ability Scores---
Str: 10
Dex: 14
Con: 11
Int: 23 (25)
Wis: 14 (16)
Cha: 12 (14)

---Skills---
Concentration: 23
Discipline: 0
Hide: 10
Listen: 24
Move Silently: 10
Search: 27
Spellcraft: 30
Spot: 22

---Saves---
Fortitude: 6
Reflex: 8
Will: 14

---Attack Properties---
1d8 Slashing & Piercing Damage
On Monster Hit: Stun

---Skin Properties---
Charisma Bonus: +2
Intelligence Bonus: +2
Wisdom Bonus: +2
Damage Reduction: 15/+1
Damage Immunity: Electrical 100%
Damage Immunity: Cold 100%
Turn Resistance: +4
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Weapon Proficiency (wizard)
Dodge
Great Fortitude
Mobility
Toughness
Combat Casting
Spell Focus (Enchantment)
Spell Focus (Evocation)
Spell Penetration
Quick To Master

---Spells---
Level 1:
1 x Magic Missile

Level 2:
1 x Balagarn's Iron Horn
1 x Melf's Acid Arrow
1 x Stone Bones

Level 3:
1 x Dispel Magic
1 x Fireball
1 x Lightning Bolt
1 x Mestil's Acid Breath
1 x Slow

Level 4:
1 x Charm Monster
1 x Contagion
1 x Evard's Black Tentacles
1 x Fear
1 x Wall of Fire

Level 5:
1 x Ball Lightning
1 x Dismissal
1 x Energy Buffer
1 x Firebrand
1 x Hold Monster

Level 6:
1 x Acid Fog
1 x Chain Lightning
1 x Greater Dispelling
1 x Greater Spell Breach
1 x Mass Haste

Level 7:
1 x Bigby's Grasping Hand
1 x Delayed Blast Fireball
1 x Finger of Death
1 x Power Word, Stun

Level 8:
1 x Incendiary Cloud

---Special Abilities---
3 x Gaze, Doom


Lich Lord

---Classes---
Wizard 20

---General Stats---
HP: 130
AC: 18
AB: +10/+5

---Ability Scores---
Str: 10
Dex: 14
Con: 11
Int: 23 (25)
Wis: 14 (16)
Cha: 12 (14)

---Skills---
Concentration: 23
Discipline: 0
Hide: 10
Listen: 24
Move Silently: 10
Search: 27
Spellcraft: 30
Spot: 22

---Saves---
Fortitude: 6
Reflex: 8
Will: 15

---Attack Properties---
1d8 Slashing & Piercing Damage
On Monster Hit: Stun

---Skin Properties---
Charisma Bonus: +2
Intelligence Bonus: +2
Wisdom Bonus: +2
Damage Reduction: 15/+1
Damage Immunity: Electrical 100%
Damage Immunity: Cold 100%
Turn Resistance: +4
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Weapon Proficiency (wizard)
Dodge
Great Fortitude
Mobility
Toughness
Combat Casting
Spell Focus (Enchantment)
Spell Focus (Evocation)
Spell Penetration
Quick To Master

---Spells---
Level 1:
1 x Magic Missile

Level 2:
1 x Balagarn's Iron Horn
1 x Melf's Acid Arrow
1 x Stone Bones

Level 3:
1 x Dispel Magic
1 x Fireball
1 x Lightning Bolt
1 x Mestil's Acid Breath
1 x Slow

Level 4:
1 x Charm Monster
1 x Contagion
1 x Evard's Black Tentacles
1 x Fear
1 x Wall of Fire

Level 5:
1 x Ball Lightning
1 x Dismissal
1 x Energy Buffer
1 x Firebrand
1 x Hold Monster

Level 6:
1 x Acid Fog
1 x Chain Lightning
1 x Greater Dispelling
1 x Greater Spell Breach
1 x Mass Haste

Level 7:
1 x Bigby's Grasping Hand
1 x Delayed Blast Fireball
1 x Finger of Death
1 x Power Word, Stun

Level 8:
1 x Bigby's Clenched Fist
1 x Incendiary Cloud

Level 9:
1 x Energy Drain

---Special Abilities---
3 x Gaze, Doom


Alhoon

---Classes---
Wizard 19

---General Stats---
HP: 119
AC: 17
AB: +9/+4

---Ability Scores---
Str: 10
Dex: 14
Con: 11
Int: 23 (25)
Wis: 14 (16)
Cha: 12 (14)

---Skills---
Concentration: 23
Discipline: 0
Hide: 10
Listen: 24
Move Silently: 10
Search: 27
Spellcraft: 30
Spot: 22

---Saves---
Fortitude: 6
Reflex: 8
Will: 14

---Attack Properties---
Attack Bonus: +2
2d4 Slashing Damage
Damage Bonus: +2 slashing

---Skin Properties---
Charisma Bonus: +2
Intelligence Bonus: +2
Wisdom Bonus: +2
Damage Reduction: 15/+1
Damage Immunity: Electrical 100%
Damage Immunity: Cold 100%
Spell Resistance: 24
Turn Resistance: +4
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Weapon Proficiency (wizard)
Dodge
Great Fortitude
Mobility
Toughness
Combat Casting
Spell Focus (Enchantment)
Spell Focus (Evocation)
Spell Penetration
Quick To Master

---Spells---
Level 3:
1 x Dispel Magic
1 x Fireball
1 x Lightning Bolt
1 x Mestil's Acid Breath
1 x Slow

Level 4:
1 x Charm Monster
1 x Confusion
1 x Evard's Black Tentacles
1 x Fear
1 x Wall of Fire

Level 5:
1 x Dominate Person
1 x Energy Buffer
1 x Feeblemind
1 x Hold Monster
1 x Mind Fog

Level 6:
1 x Chain Lightning
1 x Greater Dispelling
1 x Greater Spell Breach
1 x Mass Haste
1 x True Seeing

Level 7:
1 x Power Word, Stun

---Special Abilities---
1 x Psionic Charm Monster
2 x Psionic Inertial Barrier
2 x Psionic Mass Concussion
3 x Psionic Mind Blast
3 x Psionic Mind Blast 10m Radius


Alhoon Elder

---Classes---
Wizard 21

---General Stats---
HP: 126
AC: 17
AB: +11/+6

---Ability Scores---
Str: 10
Dex: 14
Con: 11
Int: 23 (25)
Wis: 14 (16)
Cha: 13 (15)

---Skills---
Concentration: 23
Discipline: 0
Hide: 10
Listen: 24
Move Silently: 10
Search: 27
Spellcraft: 30
Spot: 22

---Saves---
Fortitude: 6
Reflex: 8
Will: 15

---Attack Properties---
Attack Bonus: +2
2d4 Slashing Damage
Damage Bonus: +2 slashing

---Skin Properties---
Charisma Bonus: +2
Intelligence Bonus: +2
Wisdom Bonus: +2
Damage Reduction: 15/+1
Damage Immunity: Electrical 100%
Damage Immunity: Cold 100%
Spell Resistance: 24
Turn Resistance: +4
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Weapon Proficiency (wizard)
Dodge
Great Fortitude
Mobility
Toughness
Combat Casting
Spell Focus (Enchantment)
Spell Focus (Evocation)
Spell Penetration
Quick To Master

---Spells---
Level 3:
1 x Dispel Magic
1 x Fireball
1 x Lightning Bolt
1 x Mestil's Acid Breath
1 x Slow

Level 4:
1 x Charm Monster
1 x Confusion
1 x Evard's Black Tentacles
1 x Fear
1 x Wall of Fire

Level 5:
1 x Dominate Person
1 x Energy Buffer
1 x Feeblemind
1 x Hold Monster
1 x Mind Fog

Level 6:
1 x Chain Lightning
1 x Greater Dispelling
1 x Greater Spell Breach
1 x Mass Haste
1 x True Seeing

Level 7:
1 x Power Word, Stun

Level 8:
1 x Bigby's Clenched Fist

Level 9:
1 x Energy Drain

---Special Abilities---
1 x Psionic Charm Monster
2 x Psionic Inertial Barrier
2 x Psionic Mass Concussion
3 x Psionic Mind Blast
3 x Psionic Mind Blast 10m Radius


Lesser Demilich

---Classes---
Wizard 21

---General Stats---
HP: 143
AC: 18
AB: +11/+6

---Ability Scores---
Str: 10
Dex: 16
Con: 10
Int: 39
Wis: 14
Cha: 20

---Skills---
Concentration: 25
Discipline: 30
Hide: 30
Listen: 30
Move Silently: 30
Search: 32
Spellcraft: 52
Spot: 30

---Saves---
Fortitude: 6
Reflex: 9
Will: 14

---Attack1 Properties---
1d8 Slashing & Piercing Damage
On Monster Hit: Stun

---Attack2 Properties---
2d10 Bludgeoning Damage

---Skin Properties---
Damage Reduction: 15/+5
Damage Resistance: Acid 10/-
Damage Resistance: Fire 10/-
Damage Resistance: Sonic 10/-
Damage Immunity: Cold 75%
Damage Immunity: Electrical 75%
Immunity: Spells Level 3 or Lower
Turn Resistance: +5
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Dodge
Great Fortitude
Iron Will
Lightning Reflexes
Mobility
Toughness
Automatic Quicken Spell I
Automatic Quicken Spell II
Automatic Still Spell I
Automatic Still Spell II
Automatic Still Spell III
Combat Casting
Epic Spell: Greater Ruin
Quicken Spell
Spell Focus (Enchantment)
Spell Focus (Evocation)
Spell Penetration
Epic Wizard

---Spells---
Level 2:
1 x See Invisibility

Level 3:
1 x Fireball

Level 4:
1 x Evard's Black Tentacles
1 x Ice Storm
1 x Phantasmal Killer

Level 5:
1 x Ball Lightning
1 x Cloudkill
1 x Cone of Cold

Level 6:
1 x Globe of Invulnerability
1 x Isaac's Greater Missile Storm

Level 7:
1 x Delayed Blast Fireball
1 x Great Thunderclap
1 x Power Word, Stun

Level 8:
1 x Horrid Wilting
1 x Ice Storm (Quicken Spell)

Level 9:
1 x Bigby's Crushing Hand
1 x Power Word, Kill

---Special Abilities---
1 x Create Greater Undead [Caster Level:15]
1 x Create Undead [Caster Level:15]
1 x Enervation [Caster Level:15]
2 x Greater Dispelling [Caster Level:15]
3 x Harm [Caster Level:15]
1 x Summon Creature IX [Caster Level:15]
1 x Summon Creature VII [Caster Level:15]
1 x Summon Creature VIII [Caster Level:15]
2 x Weird [Caster Level:15]

1 x Aura of Fear
3 x Harm Self (Undead) No probs, I've been playing Final Fantasy VIII (for the 325th time ). Nice work, I should know it takes some time
_________________
"And one calculates time from the dies nefastus on which this fatality arose – from the first day of Christianity! – Why not rather from its last?From today? – Revaluation of all values!"
Quote: Posted 04/03/06 09:21:03 (GMT) -- FinneousPJ

No probs, I've been playing Final Fantasy VIII (for the 325th time ). Nice work, I should know it takes some time

Final Fantasy I is better

<3 It actually just took about three hours, I have good toys for this sort of thing.

It seems I should have taken slightly longer though, because I forgot to include feats when calculating damage and saves. Here's a revised list that should be accurate.

Mummy

---Classes---
Undead 5
Fighter 5

---General Stats---
HP: 80
AC: 17
AB: +11/+6

---Ability Scores---
Str: 18
Dex: 10
Con: 10
Int: 6
Wis: 14
Cha: 15

---Skills---
Concentration: 0
Discipline: 12
Hide: 8
Listen: 13
Move Silently: 8
Search: 2
Spot: 13

---Saves---
Fortitude: 5
Reflex: 2
Will: 7

---Attack Properties---
2d6 Bludgeoning Damage
On Hit: Disease (Mummy Rot)
(+4 str damage)
(+2 weapon specialization)

---Skin Properties---
Damage Reduction: 10/+2
Damage Vulnerability: Fire 50%
Damage Immunity: Bludgeoning 50%
Damage Immunity: Slashing 50%
Damage Immunity: Piercing 50%
Damage Immunity: Electrical 50%
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Disarm
Knockdown
Power Attack
Alertness
Improved Critical (creature)
Weapon Proficiency (creature)
Weapon Specialization (creature)
Cleave
Weapon Proficiency (martial)
Weapon Proficiency (simple)
Armor Proficiency (heavy)
Armor Proficiency (light)
Armor Proficiency (medium)
Shield Proficiency
Toughness
Darkvision

---Special Abilities---
1 x Aura of Fear


Spectre

---Classes---
Undead 10

---General Stats---
HP: 75
AC: 18
AB: +6

---Ability Scores---
Str: 12
Dex: 18
Con: 10
Int: 14
Wis: 14
Cha: 15

---Skills---
Concentration: 0
Discipline: 4
Hide: 19
Listen: 17
Move Silently: 4
Search: 12
Spot: 17

---Saves---
Fortitude: 3
Reflex:7
Will: 9

---Attack Properties---
1d8 Slashing & Piercing Damage
On Monster Hit: Level Drain (2)
(+1 str damage)

---Skin Properties---
Damage Reduction: 10/+2
Turn Resistance: +4
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Darkvision

---Special Abilities---
2 x Aura of Unnatural


Vampire Rogue

---Classes---
Rogue 9

---General Stats---
HP: 80
AC: 21
AB: +10/+5

---Ability Scores---
Str: 18
Dex: 20
Con: 14
Int: 12
Wis: 14
Cha: 14

---Skills---
Concentration: 2
Discipline: 4
Hide: 26
Listen: 25
Move Silently: 26
Search: 9
Spot: 25

---Saves---
Fortitude: 5
Reflex: 13
Will: 5

---Attack Properties---
1d6 Piercing Damage
On Monster Hit: Level Drain (2)
(+4 str damage)
(+2d6 sneak attack)

---Skin Properties---
Damage Reduction: 15/+1
Damage Resistance: Cold 20/-
Damage Resistance: Electrical 20/-
Regeneration: +5
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Ambidexterity
Two-Weapon Fighting
Weapon Proficiency (rogue)
Armor Proficiency (light)
Dodge
Lightning Reflexes
Toughness
Evasion
Monster Uncanny Reflex
Quick To Master
Sneak Attack (+1d6)
Sneak Attack (+2d6)
Uncanny Dodge I
Uncanny Dodge II

---Special Abilities---
1 x Gaze, Dominate


Greater Bodak

---Classes---
Undead 11

---General Stats---
HP: 71
AC: 17
AB: +8

---Ability Scores---
Str: 14
Dex: 15
Con: 10
Int: 6
Wis: 12
Cha: 12

---Skills---
Concentration: 0
Discipline: 4
Hide: 2
Listen: 12
Move Silently: 16
Search: -2
Spot: 14

---Saves---
Fortitude: 3
Reflex: 5
Will: 8

---Attack Properties---
1d10 Bludgeoning Damage
(+2 str damage)

---Skin Properties---
Damage Reduction: 10/+1
Damage Resistance: Acid 20/-
Damage Resistance: Fire 20/-
Damage Immunity: Electrical 100%
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Weapon Focus (creature)
Weapon Proficiency (creature)
Dodge
Darkvision

---Special Abilities---
1 x Bolt, Ability Drain Strength
4 x Gaze, Death


Ghoul King

---Classes---
Undead 13

---General Stats---
HP: 140
AC: 16
AB: +8/+3

---Ability Scores---
Str: 14
Dex: 15
Con: 10
Int: 13
Wis: 14
Cha: 16

---Skills---
Concentration: 0
Discipline: 7
Hide: 9
Listen: 9
Move Silently: 9
Search: 7
Spot: 9

---Saves---
Fortitude: 4
Reflex: 6
Will: 10

---Attack1 Properties---
1d4 Slashing & Piercing Damage
On Hit: Disease (Ghoul Rot)
(+2 str damage)
(+2 weapon specialization)

---Attack2 Properties---
1d6 Slashing & Piercing Damage
On Monster Hit: Stun
(+2 str damage)
(+2 weapon specialization)

---Attack3 Properties---
1d10 Slashing Damage
On Hit: Disease (Ghoul Rot)
(+2 str damage)
(+2 weapon specialization)

---Skin Properties---
Turn Resistance: +4
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Knockdown
Weapon Proficiency (creature)
Weapon Specialization (creature)
Cleave
Weapon Finesse
Darkvision

---Special Abilities---
1 x Ghoul Touch [Caster Level:8]
4 x Haste [Caster Level:9]

2 x Aura of Unnatural
1 x Rage
1 x Tyrant Fog Zombie Mist


Vampire Mage

---Classes---
Wizard 12

---General Stats---
HP: 105
AC: 20
AB: +9/+4

---Ability Scores---
Str: 16
Dex: 18
Con: 13
Int: 21
Wis: 14
Cha: 14

---Skills---
Concentration: 16
Discipline: 3
Hide: 12
Listen: 18
Move Silently: 12
Search: 20
Spellcraft: 20
Spot: 13

---Saves---
Fortitude: 5
Reflex: 10
Will: 10

---Attack Properties---
1d6 Piercing Damage
On Monster Hit: Level Drain (2)
(+3 str damage)

---Skin Properties---
Damage Reduction: 15/+1
Damage Resistance: Cold 20/-
Damage Resistance: Electrical 20/-
Regeneration: +5
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Weapon Proficiency (wizard)
Dodge
Lightning Reflexes
Toughness
Combat Casting
Empower Spell
Spell Focus (Evocation)
Quick To Master
Summon Familiar

---Spells---
Level 1:
1 x Ice Dagger
2 x Magic Missile
1 x Negative Energy Ray
1 x Ray of Enfeeblement
1 x Scare

Level 2:
1 x Cloud of Bewilderment
1 x Death Armor
2 x Melf's Acid Arrow
1 x Stone Bones
Level 3:

1 x Dispel Magic
1 x Haste
1 x Mestil's Acid Breath
1 x Negative Energy Burst
1 x Vampiric Touch

Level 4:
1 x Bestow Curse
1 x Contagion
1 x Enervation
1 x Phantasmal Killer

Level 5:
1 x Cloudkill
1 x Cone of Cold
1 x Dominate Person
1 x Lesser Spell Mantle

Level 6:
1 x Chain Lightning
1 x Mass Haste

---Special Abilities---
2 x Gaze, Dominate


Skeleton Blackguard

---Classes---
Undead 6
Blackguard 9

---General Stats---
HP: 88
AC: 15
AB: +17/+12/+7

---Ability Scores---
Str: 18
Dex: 12
Con: 10
Int: 10
Wis: 10
Cha: 11

---Skills---
Concentration: 0
Discipline: 21
Hide: 1
Listen: 5
Move Silently: 1
Search: 0
Spot: 5

---Saves---
Fortitude: 8
Reflex: 6
Will: 8

---Weapon Properties---
Greatsword +1 (2d6+1 damage)
(+6 str damage)
(+2 weapon specialization)
(+3d6 sneak attack)

---Skin Properties---
Damage Reduction: 5/+1
Damage Immunity: Slashing 50%
Damage mmunity: Piercing 50%
Spell Resistance: 20
Turn Resistance: +10
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Power Attack
Dark Blessing
Smite Good
Weapon Proficiency (creature)
Bull's Strength
Cleave
Contagion
Create Undead
Inflict Critical Wounds
Inflict Serious Wounds
Two-Weapon Fighting
Weapon Proficiency (martial)
Weapon Specialization (greatsword)
Darkvision
Sneak Attack, Blackguard (+3d6)
Turn Undead


Lich

---Classes---
Wizard 19

---General Stats---
HP: 119
AC: 17
AB: +9/+4

---Ability Scores---
Str: 10
Dex: 14
Con: 11
Int: 23 (25)
Wis: 14 (16)
Cha: 12 (14)

---Skills---
Concentration: 23
Discipline: 0
Hide: 10
Listen: 24
Move Silently: 10
Search: 27
Spellcraft: 30
Spot: 22

---Saves---
Fortitude: 8
Reflex: 8
Will: 14

---Attack Properties---
1d8 Slashing & Piercing Damage
On Monster Hit: Stun

---Skin Properties---
Charisma Bonus: +2
Intelligence Bonus: +2
Wisdom Bonus: +2
Damage Reduction: 15/+1
Damage Immunity: Electrical 100%
Damage Immunity: Cold 100%
Turn Resistance: +4
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Weapon Proficiency (wizard)
Dodge
Great Fortitude
Mobility
Toughness
Combat Casting
Spell Focus (Enchantment)
Spell Focus (Evocation)
Spell Penetration
Quick To Master

---Spells---
Level 1:
1 x Magic Missile

Level 2:
1 x Balagarn's Iron Horn
1 x Melf's Acid Arrow
1 x Stone Bones

Level 3:
1 x Dispel Magic
1 x Fireball
1 x Lightning Bolt
1 x Mestil's Acid Breath
1 x Slow

Level 4:
1 x Charm Monster
1 x Contagion
1 x Evard's Black Tentacles
1 x Fear
1 x Wall of Fire

Level 5:
1 x Ball Lightning
1 x Dismissal
1 x Energy Buffer
1 x Firebrand
1 x Hold Monster

Level 6:
1 x Acid Fog
1 x Chain Lightning
1 x Greater Dispelling
1 x Greater Spell Breach
1 x Mass Haste

Level 7:
1 x Bigby's Grasping Hand
1 x Delayed Blast Fireball
1 x Finger of Death
1 x Power Word, Stun

Level 8:
1 x Incendiary Cloud

---Special Abilities---
3 x Gaze, Doom


Lich Lord

---Classes---
Wizard 20

---General Stats---
HP: 130
AC: 18
AB: +10/+5

---Ability Scores---
Str: 10
Dex: 14
Con: 11
Int: 23 (25)
Wis: 14 (16)
Cha: 12 (14)

---Skills---
Concentration: 23
Discipline: 0
Hide: 10
Listen: 24
Move Silently: 10
Search: 27
Spellcraft: 30
Spot: 22

---Saves---
Fortitude: 8
Reflex: 8
Will: 15

---Attack Properties---
1d8 Slashing & Piercing Damage
On Monster Hit: Stun

---Skin Properties---
Charisma Bonus: +2
Intelligence Bonus: +2
Wisdom Bonus: +2
Damage Reduction: 15/+1
Damage Immunity: Electrical 100%
Damage Immunity: Cold 100%
Turn Resistance: +4
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Weapon Proficiency (wizard)
Dodge
Great Fortitude
Mobility
Toughness
Combat Casting
Spell Focus (Enchantment)
Spell Focus (Evocation)
Spell Penetration
Quick To Master

---Spells---
Level 1:
1 x Magic Missile

Level 2:
1 x Balagarn's Iron Horn
1 x Melf's Acid Arrow
1 x Stone Bones

Level 3:
1 x Dispel Magic
1 x Fireball
1 x Lightning Bolt
1 x Mestil's Acid Breath
1 x Slow

Level 4:
1 x Charm Monster
1 x Contagion
1 x Evard's Black Tentacles
1 x Fear
1 x Wall of Fire

Level 5:
1 x Ball Lightning
1 x Dismissal
1 x Energy Buffer
1 x Firebrand
1 x Hold Monster

Level 6:
1 x Acid Fog
1 x Chain Lightning
1 x Greater Dispelling
1 x Greater Spell Breach
1 x Mass Haste

Level 7:
1 x Bigby's Grasping Hand
1 x Delayed Blast Fireball
1 x Finger of Death
1 x Power Word, Stun

Level 8:
1 x Bigby's Clenched Fist
1 x Incendiary Cloud

Level 9:
1 x Energy Drain

---Special Abilities---
3 x Gaze, Doom


Alhoon

---Classes---
Wizard 19

---General Stats---
HP: 119
AC: 17
AB: +9/+4

---Ability Scores---
Str: 10
Dex: 14
Con: 11
Int: 23 (25)
Wis: 14 (16)
Cha: 12 (14)

---Skills---
Concentration: 23
Discipline: 0
Hide: 10
Listen: 24
Move Silently: 10
Search: 27
Spellcraft: 30
Spot: 22

---Saves---
Fortitude: 8
Reflex: 8
Will: 14

---Attack Properties---
Attack Bonus: +2
2d4 Slashing Damage
Damage Bonus: +2 slashing

---Skin Properties---
Charisma Bonus: +2
Intelligence Bonus: +2
Wisdom Bonus: +2
Damage Reduction: 15/+1
Damage Immunity: Electrical 100%
Damage Immunity: Cold 100%
Spell Resistance: 24
Turn Resistance: +4
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Weapon Proficiency (wizard)
Dodge
Great Fortitude
Mobility
Toughness
Combat Casting
Spell Focus (Enchantment)
Spell Focus (Evocation)
Spell Penetration
Quick To Master

---Spells---
Level 3:
1 x Dispel Magic
1 x Fireball
1 x Lightning Bolt
1 x Mestil's Acid Breath
1 x Slow

Level 4:
1 x Charm Monster
1 x Confusion
1 x Evard's Black Tentacles
1 x Fear
1 x Wall of Fire

Level 5:
1 x Dominate Person
1 x Energy Buffer
1 x Feeblemind
1 x Hold Monster
1 x Mind Fog

Level 6:
1 x Chain Lightning
1 x Greater Dispelling
1 x Greater Spell Breach
1 x Mass Haste
1 x True Seeing

Level 7:
1 x Power Word, Stun

---Special Abilities---
1 x Psionic Charm Monster
2 x Psionic Inertial Barrier
2 x Psionic Mass Concussion
3 x Psionic Mind Blast
3 x Psionic Mind Blast 10m Radius


Alhoon Elder

---Classes---
Wizard 21

---General Stats---
HP: 126
AC: 17
AB: +11/+6

---Ability Scores---
Str: 10
Dex: 14
Con: 11
Int: 23 (25)
Wis: 14 (16)
Cha: 13 (15)

---Skills---
Concentration: 23
Discipline: 0
Hide: 10
Listen: 24
Move Silently: 10
Search: 27
Spellcraft: 30
Spot: 22

---Saves---
Fortitude: 8
Reflex: 8
Will: 15

---Attack Properties---
Attack Bonus: +2
2d4 Slashing Damage
Damage Bonus: +2 slashing

---Skin Properties---
Charisma Bonus: +2
Intelligence Bonus: +2
Wisdom Bonus: +2
Damage Reduction: 15/+1
Damage Immunity: Electrical 100%
Damage Immunity: Cold 100%
Spell Resistance: 24
Turn Resistance: +4
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Weapon Proficiency (wizard)
Dodge
Great Fortitude
Mobility
Toughness
Combat Casting
Spell Focus (Enchantment)
Spell Focus (Evocation)
Spell Penetration
Quick To Master

---Spells---
Level 3:
1 x Dispel Magic
1 x Fireball
1 x Lightning Bolt
1 x Mestil's Acid Breath
1 x Slow

Level 4:
1 x Charm Monster
1 x Confusion
1 x Evard's Black Tentacles
1 x Fear
1 x Wall of Fire

Level 5:
1 x Dominate Person
1 x Energy Buffer
1 x Feeblemind
1 x Hold Monster
1 x Mind Fog

Level 6:
1 x Chain Lightning
1 x Greater Dispelling
1 x Greater Spell Breach
1 x Mass Haste
1 x True Seeing

Level 7:
1 x Power Word, Stun

Level 8:
1 x Bigby's Clenched Fist

Level 9:
1 x Energy Drain

---Special Abilities---
1 x Psionic Charm Monster
2 x Psionic Inertial Barrier
2 x Psionic Mass Concussion
3 x Psionic Mind Blast
3 x Psionic Mind Blast 10m Radius


Lesser Demilich

---Classes---
Wizard 21

---General Stats---
HP: 143
AC: 18
AB: +11/+6

---Ability Scores---
Str: 10
Dex: 16
Con: 10
Int: 39
Wis: 14
Cha: 20

---Skills---
Concentration: 25
Discipline: 30
Hide: 30
Listen: 30
Move Silently: 30
Search: 32
Spellcraft: 52
Spot: 30

---Saves---
Fortitude: 8
Reflex: 11
Will: 16

---Attack1 Properties---
1d8 Slashing & Piercing Damage
On Monster Hit: Stun

---Attack2 Properties---
2d10 Bludgeoning Damage

---Skin Properties---
Damage Reduction: 15/+5
Damage Resistance: Acid 10/-
Damage Resistance: Fire 10/-
Damage Resistance: Sonic 10/-
Damage Immunity: Cold 75%
Damage Immunity: Electrical 75%
Immunity: Spells Level 3 or Lower
Turn Resistance: +5
Immunity: Critical Hits
Immunity: Death Magic
Immunity: Disease
Immunity: Level/Ability Drain
Immunity: Mind-Affecting Spells
Immunity: Paralysis
Immunity: Poison
Immunity: Sneak Attack

---Feats---
Alertness
Weapon Proficiency (creature)
Dodge
Great Fortitude
Iron Will
Lightning Reflexes
Mobility
Toughness
Automatic Quicken Spell I
Automatic Quicken Spell II
Automatic Still Spell I
Automatic Still Spell II
Automatic Still Spell III
Combat Casting
Epic Spell: Greater Ruin
Quicken Spell
Spell Focus (Enchantment)
Spell Focus (Evocation)
Spell Penetration
Epic Wizard

---Spells---
Level 2:
1 x See Invisibility

Level 3:
1 x Fireball

Level 4:
1 x Evard's Black Tentacles
1 x Ice Storm
1 x Phantasmal Killer

Level 5:
1 x Ball Lightning
1 x Cloudkill
1 x Cone of Cold

Level 6:
1 x Globe of Invulnerability
1 x Isaac's Greater Missile Storm

Level 7:
1 x Delayed Blast Fireball
1 x Great Thunderclap
1 x Power Word, Stun

Level 8:
1 x Horrid Wilting
1 x Ice Storm (Quicken Spell)

Level 9:
1 x Bigby's Crushing Hand
1 x Power Word, Kill

---Special Abilities---
1 x Create Greater Undead [Caster Level:15]
1 x Create Undead [Caster Level:15]
1 x Enervation [Caster Level:15]
2 x Greater Dispelling [Caster Level:15]
3 x Harm [Caster Level:15]
1 x Summon Creature IX [Caster Level:15]
1 x Summon Creature VII [Caster Level:15]
1 x Summon Creature VIII [Caster Level:15]
2 x Weird [Caster Level:15]

1 x Aura of Fear
3 x Harm Self (Undead) This list should get stickied in the build request forum... if only we had a moderator these days!

EDIT: added it to the PM sticky in the build request forum

Cheers,
Kail
_________________
To hear the sound of Freedom, many gave their lives
They fought for you and me
Those memories will always live inside us, and now it's our time to be free

Edited By Kail Pendragon on 04/03/06 19:11

Well done,lads.

That Elder Alhoon...he's no lightweight, is he? Too bad you can't possess these summons like one can their familiars.
_________________
Got Hommlet? World of Greyhawk Action Server
(with 1/2 price ales on Mondays!)

Ariel, Ookla, RIDE! sweet.

nuff said other than THANKS!!! Thanks for the list.

It should be sticked or put on NWN Wiki (or both)

GJ, Pulsecap.
Quote: Posted 06/23/06 22:44:54 (GMT) -- coreyb

Thanks for the list.

It should be sticked or put on NWN Wiki (or both)

GJ, Pulsecap.

You speak as though it wasn't?
_________________
"We keep our Feast of Feasts, sure of our bourne,
Our aims self-same:
The Guest of Guests, friend Zarathustra, came!
The world now laughs, the grisly veil was torn,
And Light and Dark were one that wedding-morn." FYI: I created a PM summon tool and sent the code to NWN Vault (in the Pre-Fab area). It can be added to a module and will allow a PM to summon any of his previously available Greater Summon's.

Some custom tweeking is assumed for your taste.