I'm looking to build something not so common - a focused Druid caster with Dragon shape as a backup. My biggest question is, what to focus in? Was thinking of transmutation since Drown is a powerful spell and has, I think, no immunities.

Human Druid 38/Monk 2

Str 10
Dex 12
Con 14
Int 10
Wis 18(36)
Cha 8

Playable 1-40 PvM
Alignment: Lawful Neutral

(1) Druid -1- Spell Penetration, Combat Casting
(2) Druid -2-
(3) Druid -3- Extend Spell
(4) Druid -4- (Wis)
(5) Druid -5-
(6) Druid -6- Spell Focus - Transmutation
(7) Druid -7-
(8) Druid -8- (Wis)
(9) Druid -9- GSF - Transmutation
(10) Druid -10-
(11) Druid -11-
(12) Druid -12- Empower Spell (Wis)
(13) Druid -13-
(14) Druid -14-
(15) Druid -15- Maximize Spell
(16) Druid -16- (Wis)
(17) Monk -1-
(18) Druid -17- Silent Spell
(19) Druid -18-
(20) Druid -19- (Wis)
(21) Druid -20- Armor Skin
(22) Druid -21-
(23) Druid -22-
(24) Druid -23- Improved Combat Casting (Wis)
(25) Druid -24- Great Wis
(26) Druid -25-
(27) Druid -26- Great Wis II
(28) Druid -27- (Wis)
(29) Druid -28- Great Wis III
(30) Druid -29- Great Wis IV
(31) Druid -30-
(32) Druid -31- (Wis)
(33) Druid -32- Great Wis V, Dragon Shape
(34) Druid -33-
(35) Druid -34-
(36) Druid -35- Great Wis VI (Wis)
(37) Monk -2-
(38) Druid -36- Great Wis VII
(39) Druid -37- Great Wis VIII
(40) Druid -38- (Wis)

AB 24/21/18/15/12 Unarmed
Damage 1-6 20x2
BAB 24
Base AC 34
HP 400(Max)

Saves:
Fort 25 (+8 vs Spells)
Reflex 19 (+8 vs Spells)
Will 36 (+8 vs Spells)

I was thinking maybe 2 levels of Shadowdancer for HiPS and Uncanny dodge which are very useful for both forms but would require a rework of stats/feats. dragon form? thats never been done before!

I would loove to see a focused druid with Golem form! Go Barbarian for Uncanny Dodge.
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The world is grey, the mountain's old
The forge's fire is ashen and cold
No harp is wrung, no hammer falls
The darkness dwells in Druin's halls...

~ Summoning - Khazad-Dúm You really would want to pick up AQ for a caster druid. Of course thats only if where you play does not have perma haste in which case a lot of things are dependent on item availability
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Inactive for a while Drown only works on things with lungs, so no constructs. I'd imagine that undead are out too, since they dont need lungs to breath. Not sure about stuff that breaths water, but then again they don't have lungs Death Ward will protect from Drown. (It does on the PW server I play on.)

Might want to add Improved Crit Unarmed if you will be shifting at all. (no WF or EWF) From the spellscript: "Does not work against Undead, Constructs, or Elementals."

Also, as far as I can see, Death Ward shouldn't protect against it.
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The world is grey, the mountain's old
The forge's fire is ashen and cold
No harp is wrung, no hammer falls
The darkness dwells in Druin's halls...

~ Summoning - Khazad-Dúm