I have been away from the game a long imte and cant remember how the DC of spells is calculated.

Its Spell lvl + Int modifier +?

Someone can help me?

( exemple, what would be the DC of a weird spell )
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K.M. aka Chillychill

"Y'a pire que ne pas pouvoir, y'a savoir qu'on peut et ne jamais tenter" Click here. The NWNWiki is an awesome place to get the answers to many questions you might have.


Cheers,
Kail
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Looking for a realm of adventure? Check out World of Greyhawk, you won't regret it. cool, thx
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K.M. aka Chillychill

"Y'a pire que ne pas pouvoir, y'a savoir qu'on peut et ne jamais tenter"
Quote: Posted 06/14/06 14:27:43 (GMT) -- Kail Pendragon

Click here. The NWNWiki is an awesome place to get the answers to many questions you might have.


Cheers,
Kail

But we're awesomer... (is that a word?) Oh well indeed, of course we are
Quote: Posted 06/14/06 15:21:25 (GMT) -- Cinnabar Din
But we're awesomer... (is that a word?)

I wish! It would make the english language a lot less confusing.

On that page referring to spell DC, it says that when casting Implosion, another +3 is added. Anyone have any ideas why? No idea why, but that's an inherent quality of that spell (although it's not a feature of the 3.5 PnP version). Why implosion is so awesome is one of the many mysteries of NWN. It ignores immunities, is area instant death (albeit a small area, still an area) and has the hardest to beat saving throw of any spell in the game.

For a spell that awesome you might think people would make entire builds devoted to it. Oh wait, we have.
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Experience is the mother of good judgement; bad judgement is the father of experience.