How does this actually work? I have used it rarely and from what I can gather there is no fixed DC when casting spells. Can someone enlighten me about this please. Thanks From the NWNWiki:

Casting Defensively: If you want to cast a spell without provoking any attacks of opportunity, you must make a concentration check (DC 15 + the level of the spell you’re casting) to succeed. You lose the spell if you fail.

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Cheers,
Kail
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Neverwinter Grimoire
NWN Wiki Question on this: (sorry for dredging up an old topic)

I was reading up on this; and it seems that Defensive casting is a DC 19 +spell level if you are within 4 meters of the enemy. Of course combat casting removes the -4 bringing you back to a DC 15+.

My question is; why does everyone suggest not using combat casting and ICC with casters (or at least combat casting)? Certainly at level 35-40 a DC of 20-29 for your spells isn't all that bad with a concentration skill in the 40s but at low levels that -4 penalty is quite steep. I would think using CC at least for your low levels would equate to about a 50% better survivability rate.

Just curious as to the thinking on this, thanks in advance!
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-4SakN

The Moonshae Isles - Forgotten Realms
A Role Play, Low Magic world For me the reason not to take CC/ICC is being tight on feats. If my concentration ain't high enough instead of casting defensively I just take the AoO.


Cheers,
Kail
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Quote: Posted 09/25/06 11:58:10 (GMT) by xitooner

I find its better to be flexible, THINK, and know your enemy.
Most builds with a significant casting focus are too feat-starved for ICC, other than perhaps nearly pure wizard builds (as wizards get 4 bonus feats pre-epic). In the epic levels, a "serious caster" is devoting 8 to 10 epic feats to Great Whatever, where Whatever is their casting stat (Int, Cha, Wis). And one to epic spell focus and probably some to epic spells.

Caster-oriented clerics, druids, and sorcerers all tend to suffer from serious feat starvation overall - preepic you'll probably want 3 or 4 metamagic feats (extend, silent, maximize, empower), and probably toughness, which only leaves 2-3 feats to take anything else with... that probably will go to spell focus and greater spell focus, and then if you have a feat left still, maybe scribe scroll.

Wizards can get more preepic feats, and can probably afford regular combat casting, but their epic ones tend to be just as tight.
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Experience is the mother of good judgement; bad judgement is the father of experience. Depending what you're fighting, taking AoO can be beneficial, especially if using energy shields vs enemies who do little / no damage to you.