I was looking at the Undead Xbow build again and was thinking of different variations on the theme. Keeping a 10 BAB @lvl 20 to maximize the effect of Divine Power. I also wanted a very high dev crit DC AND to get Dev Crit ASAP since leveling with it is a lot easier (I try to make my builds playable from the start).

So here's what I have. I don't know what to call the build.

Cleric(17), Sorcerer(13), Red Dragon Disciple(10), Human

STR: 16 (30)
DEX: 8
CON: 8 (10)
WIS: 16 (20)
INT: 10 (12)
CHA: 15 (18)

Hitpoints: 272
Skillpoints: 142
Saving Throws (Fortitude/Will/Reflex): 22/31/15
Saving Throw bonuses: Spells: +5
BAB: 20
AB (max, naked): 31 (melee), 27 (ranged)
AC (naked/mundane armor/shield only): 19/30
Spell Casting: Cleric(9),Sorcerer(5)
Alignment Changes: 0

Discipline 31(41), Heal 35(40), Lore 8(9), Spellcraft 26(27), Tumble 21(20)


01: Cl(1): Luck of Heros, Power Attack, Domain War, Domain Strength
02: Cl(2)
03: So(1): Weapon Focus: Heavy Crossbow
04: So(2): STR+1, (STR=17)
05: So(3)
06: Cl(3): Zen Archery
07: Cl(4)
08: Cl(5): STR+1, (STR=18)
09: So(4): Rapid Reload
10: So(5)
11: So(6)
12: So(7): STR+1, Cleave, (STR=19)
13: So(8)
14: So(9)
15: So(10): Improved Critical: Heavy Crossbow
16: So(11): STR+1, (STR=20)
17: So(12)
18: So(13): Great Cleave
19: RDD(1)
20: RDD(2): STR+1, (STR=23)
21: RDD(3): Overwhelming Critical: Heavy Crossbow
22: RDD(4): (STR=25)
23: RDD(5)
24: RDD(6): CHA+1, Devastating Critical: Heavy Crossbow, (CHA=16)
25: RDD(7): (CON=10)
26: RDD(8)
27: RDD(9): Still Spell, (INT=12)
28: RDD(10): STR+1, (STR=30), (CHA=18)
29: Cl(6)
30: Cl(7): Epic Prowess
31: Cl(8)
32: Cl(9): WIS+1, (WIS=17)
33: Cl(10): Blind Fight
34: Cl(11)
35: Cl(12)
36: Cl(13): WIS+1, Armor Skin, (WIS=18)
37: Cl(14)
38: Cl(15)
39: Cl(16): Great Wisdom I, (WIS=19)
40: Cl(17): WIS+1, (WIS=20)

==

Unbuffed Dev Crit DC of 40.
Full Plate Caster for the Sorcerer spells @ lvl 27 (prior to that you'll juggling your armor)
Able to cast True String, Devine Favor, Devine Power, Owls Wisdom, War Domain buff, Strength Domain buff for more DC on your dev crit.

Devine power is available at cleric slots 3, 4 and 5!

HPs are low, so you'll want Improved Invis as a choice of Sorcerer spells.

Feel free to make more suggestions here guys.

I'm leaving alot of calculations out because you can do then just as well (if not better) than me.

Try this out in the cbc and tell me what you think. Brom, you should PM the guy that made that build. I have hatted with him a few times via pm and he seems more than happy to help. edit for previous build:

Change out Epic Prowess with EWF xbow.
Could replace Armor Skin with Epic Prowess.


====
Another variation is this:

Cleric(20), Wizard(15), Fighter(5), Half-Orc

STR: 20 (26)
DEX: 8
CON: 10
WIS: 14 (20)
INT: 12
CHA: 6

Hitpoints: 270
Skillpoints: 129
Saving Throws (Fortitude/Will/Reflex): 19/28/15
Saving Throw bonuses: Spells: +8
BAB: 20
AB (max, naked): 29 (melee), 29 (ranged)
AC (naked/mundane armor/shield only): 15/26
Spell Casting: Cleric(9),Wizard(2)
Alignment Changes: 0

Discipline 43(51), Heal 4(9), Spellcraft 42(43), Tumble 20(19)


01: Cl(1): Power Attack, Domain Strength, Domain Trickery
02: W(1)
03: W(2): Weapon Focus: Heavy Crossbow
04: Cl(2): STR+1, (STR=21)
05: W(3)
06: Cl(3): Cleave
07: W(4)
08: Cl(4): STR+1, (STR=22)
09: W(5): Zen Archery, Still Spell
10: Cl(5)
11: W(6)
12: W(7): STR+1, Rapid Reload, (STR=23)
13: W(8)
14: W(9)
15: W(10): Improved Critical: Heavy Crossbow, Extend Spell
16: W(11): STR+1, (STR=24)
17: W(12)
18: W(13): Great Cleave
19: W(14)
20: W(15): STR+1, Craft Wand, (STR=25)
21: F(1): Overwhelming Critical: Heavy Crossbow, Devastating Critical: Heavy Crossbow
22: Cl(6)
23: Cl(7)
24: F(2): WIS+1, Epic Weapon Focus: Heavy Crossbow, Epic Prowess, (WIS=15)
25: Cl(8)
26: F(3)
27: F(4): Weapon Specialization: Heavy Crossbow, Epic Weapon Specialization: Heavy Crossbow
28: Cl(9): WIS+1, (WIS=16)
29: Cl(10)
30: Cl(11): Blind Fight
31: Cl(12)
32: Cl(13): WIS+1, (WIS=17)
33: Cl(14): Armor Skin
34: Cl(15)
35: Cl(16)
36: Cl(17): WIS+1, Great Wisdom I, (WIS=19)
37: Cl(18)
38: Cl(19)
39: Cl(20): Great Wisdom II, (WIS=20)
40: F(5): STR+1, (STR=26)

===

Not as much DC on the crit, but a little better Damage on the bow.
Horrible 40% Xp penalty.
Some wasted Wizard levels.
Took Craft Wand to be able to make wands and use them for Wizard spell buffing rather than casting during combat. (Equipe Int items, memorize, rest, make wands, un-equipe, go into xbow mode)

Not sure I like this one over the previous version.
The advantages are to few. (Weapon Specialization, dev crit @21, potential +2AB)

*shrug* OK, I've done some math, and tweeked this build for 2 days now. Here's my Dev Crit Xbow guy. After people comment on this build I shall post it to the build section.

===
I call this build: Bahl Ista
(Bahl for reference to the God, and Ista for the ballista reference.)



Cleric(17), Sorcerer(13), Red Dragon Disciple(10), Human

STR: 16 (30)
DEX: 8
CON: 8 (10)
WIS: 16 (20)
INT: 10 (12)
CHA: 15 (18)

Hitpoints: 272
Skillpoints: 142
Saving Throws (Fortitude/Will/Reflex): 21/30/14
Saving Throw bonuses: Spells: +8
BAB: 20
AB (max, naked): 31 (melee), 29 (ranged)
AC (naked/mundane armor/shield only): 17/28
Spell Casting: Cleric(9),Sorcerer(5)
Alignment Changes: 0

Concentration 14(14), Disable Trap 1(2), Discipline 31(41), Lore 8(9), Open Lock 2(1), Pick Pocket 2(1), Spellcraft 39(40), Tumble 20(19)


01: Cl(1): Blind Fight, Power Attack, Domain Trickery, Domain Strength
02: Cl(2)
03: So(1): Weapon Focus: Heavy Crossbow
04: Cl(3): STR+1, (STR=17)
05: Cl(4)
06: Cl(5): Zen Archery
07: RDD(1)
08: RDD(2): STR+1, (STR=20)
09: So(2): Rapid Reload
10: So(3)
11: So(4)
12: So(5): STR+1, Cleave, (STR=21)
13: So(6)
14: So(7)
15: So(8): Improved Critical: Heavy Crossbow
16: So(9): STR+1, (STR=22)
17: So(10)
18: So(11): Great Cleave
19: So(12)
20: So(13): STR+1, (STR=23)
21: RDD(3): Overwhelming Critical: Heavy Crossbow
22: RDD(4): (STR=25)
23: RDD(5)
24: RDD(6): CHA+1, Devastating Critical: Heavy Crossbow, (CHA=16)
25: RDD(7): (CON=10)
26: RDD(8)
27: RDD(9): Still Spell, (INT=12)
28: RDD(10): STR+1, (STR=30), (CHA=18)
29: Cl(6)
30: Cl(7): Epic Weapon Focus: Heavy Crossbow
31: Cl(8)
32: Cl(9): WIS+1, (WIS=17)
33: Cl(10): Point Blank Shot
34: Cl(11)
35: Cl(12)
36: Cl(13): WIS+1, Epic Prowess, (WIS=18)
37: Cl(14)
38: Cl(15)
39: Cl(16): Great Wisdom I, (WIS=19)
40: Cl(17): WIS+1, (WIS=20)



# of attacks
1 xbow
1 Rapid Reload
1 haste (item/potion)
2 Divine Power

AB calculation @ level 20 (using xbow)

10 BAB - regular
3 AB - 16 Wisdom using Zen Archery
6 AB - Potential increase due to 28 wisdom (+12 stat buff)
1 AB - WF Xbow

(+20 cap entries below)
10 BAB - Devine Power
1 AB - Devine Favor
1 AB - Aid
1 AB - Bless
1 AB - Prayer

(potentials)
5 AB - Figure at least a +5 AB xbow
20 ab - True Strike (if needed)
========
20 base +20 caps

1 AB - Point Blank Shot

^^assuming you have +12 Wisdom buff


@ level 40

20 BAB - regular
5 AB - 20 Wisdom using Zen Archery
6 AB - Potential increase due to 28 wisdom (+12 stat buff)
1 AB - WF Xbow
2 AB - EWF Xbow
1 AB - Epic Prowess

(+20 cap entries below)
10 BAB - Devine Power
5 AB - Devine Favor
1 AB - Aid
1 AB - Bless
1 AB - Prayer
5 AB - Figure at least a +5 AB xbow or self buff GMW
(potentials)
20 ab - True Strike (if needed)
========

35 base + 20 (cap)

===================

@20 you have 40/40/40/40/40 (41 if within 15 feet, Point Blank Shot is on one of your items (Bracers of Archery)
@40 you have 55/55/55/55/55 (56 if within 15 feet)

Xbow Crit Range would be 17-20 *2
5 Enhancement bonus (GMW)
5 Might (potential)
1 (min bolt damage)
5 (Divine Favor)
===
16*2 or 25*2 (max roll on bolt)


1d6 Overwhelming crit
@24 Dev Crit DC = 29 (+6 more if you have your full +12 Str buff)
@40 Dev Crit DC = 40 (+6 more if you have your full +12 Str buff)

===============
Things that go along with this build:

Pros:
Improved Invisibility spell (helps alot because of low ac and concentration)
StoneSkin spell
Fullplate caster
Strength Domain buff to increase your Dev Crit DC.
I chose to point single digit skill points in Open Lock/Disable Trap/Pick Pocket because it will allow you access to use your Trickery Domain buff. Used in a pinch during adventuring.


CONS:

LOW HPs!!!
Dispellable Divine Power
Low Fort Save
Low AC
Low Concentration (don't cast in melle please)