ive never made monk before and was just wondering if there was any point of taking more than 20 lvls of monk?

im on an agaband server atm and so monk abilites + epic dodge are needed quite quickly i have planned a r/m/sd
as follows :-

Halfling: (Fearless, Good Aim, Lucky, Skill Affinity: Listen, Skill Affinity: Move Silently, Small Stature)

01: Rogue(1): Dodge
02: Monk(1): {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}
03: Monk(2): Weapon Finesse, {Deflect Arrows}
04: Monk(3): DEX+1, (DEX=19)
05: Monk(4)
06: Monk(5): Mobility
07: Monk(6): {Knockdown, Improved Knockdown}
08: Monk(7): DEX+1, (DEX=20)
09: Monk(8): Toughness
10: Monk(9): {Improved Evasion}
11: Monk(10)
12: Monk(11): DEX+1, Weapon Focus: Unarmed, (DEX=21)
13: Monk(12)
14: Rogue(2)
15: Rogue(3): Improved Critical: Unarmed, {Uncanny Dodge I}
16: Rogue(4): DEX+1, (DEX=22)
17: Rogue(5)
18: Rogue(6): Blind Fight
19: Rogue(7)
20: Rogue(8): DEX+1, (DEX=23)
21: Shadowdancer(1): Great Dexterity I, {Hide in Plain Sight}, (DEX=24)
22: Rogue(9)
23: Rogue(10): Defensive Roll
24: Monk(13): DEX+1, Epic Dodge, (DEX=25)
25: Monk(14)
26: Monk(15)
27: Monk(16): Epic Weapon Focus: Unarmed
28: Monk(17): DEX+1, (DEX=26)
29: Monk(18)
30: Monk(19): Epic Prowess
31: Monk(20)
32: Rogue(11): DEX+1, (DEX=27)
33: Rogue(12): Great Dexterity II, (DEX=28)
34: Rogue(13): Opportunist
35: Rogue(14)
36: Rogue(15): DEX+1, Armor Skin, (DEX=29)
37: Rogue(16): Crippling Strike
38: Rogue(17)
39: Rogue(18): Expertise
40: Rogue(19): DEX+1, Skill Mastery, (DEX=30)

Monk(20), Rogue(19), Shadowdancer(1), Halfling

STR: 8
DEX: 18 (30)
CON: 14
WIS: 14
INT: 14
CHA: 8

Hitpoints: 402
Skillpoints: 348
Saving Throws (Fortitude/Will/Reflex): 23/23/35
Saving Throw bonuses: Mind Effects: +2, Traps: +4, Poison: +1, Fear: +2
BAB: 25
AB (max, naked): 40 (melee), 38 (ranged)
AC (naked/mundane armor/shield only): 37/37

just wondered if i should reduce rogue levels and go more monk maybe?
the reason its levelled like this is to get epic dodge and lvl 20 monk immunity bonus as soon as possible
any suggestions/thoughts plz
levelled to 13 so cant change before this
the latter feats after epic dodge can be put in any order/changed
is self consealment any use less than 50%
thanks for your time
Quote: Posted 06/26/07 13:46 (GMT) -- twohats

13: Monk(12)
14: Rogue(2)
15: Rogue(3): Improved Critical: Unarmed, {Uncanny Dodge I}
16: Rogue(4): DEX+1, (DEX=22)
17: Rogue(5)
18: Rogue(6): Blind Fight
19: Rogue(7)
20: Rogue(8): DEX+1, (DEX=23)
21: Shadowdancer(1): Great Dexterity I, {Hide in Plain Sight}, (DEX=24)
22: Rogue(9)
23: Rogue(10): Defensive Roll
24: Monk(13): DEX+1, Epic Dodge, (DEX=25)
25: Monk(14)
26: Monk(15)
27: Monk(16): Epic Weapon Focus: Unarmed
28: Monk(17): DEX+1, (DEX=26)
29: Monk(18)
30: Monk(19): Epic Prowess
31: Monk(20)
32: Rogue(11): DEX+1, (DEX=27)
33: Rogue(12): Great Dexterity II, (DEX=28)
34: Rogue(13): Opportunist
35: Rogue(14)
36: Rogue(15): DEX+1, Armor Skin, (DEX=29)
37: Rogue(16): Crippling Strike
38: Rogue(17)
39: Rogue(18): Expertise
40: Rogue(19): DEX+1, Skill Mastery, (DEX=30)

Monk(20), Rogue(19), Shadowdancer(1), Halfling


I'd put cripling strike before oppertunist, drop expertise and armor skin for ESF Hide & MS.

You might want to take lvl 20 monk later in life to have a higher Disc. Hmmm, normally I advice not to take that much Monk, but if you want the immunity and it's actually useful take it (because there are servers where the monk immunity is completely useless), but the class spread isn't bad, you need Rogue levels for sneaks so don't lower it, 20 Monk levels are enough.
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Quote: Posted 12/19/06 19:54 (GMT) -- FinneousPJ

Thax the Shadow Dragon sez: MONKS USE KAMAS. Just ask him.
No use to spend feats on Self-Concealment unless you get all 5. As a monk 20 you have 50% concealment twice pr rest anyhow. Duration 20 turns.
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