Both questions assume a fairly standard weapon-master build, human, scimitar.

Question 1: In a high-magic world, where one is usuing a weapon that does, say, 2d6 sonic, 2d6 lightning, 2d6 acid, 2d6 magic, 2d6 extra slashing, 2d6 cold, 2d6 fire, and 2d6 massive crits, is it a waste of two feats to get Weapon Specialization and Epic Weapon Specialization? Any thoughts?

Question 2: Because of the way this PW is put together, I'll able to get Improved Whirlwind Attack at the cost of one Epic Damage Reduction (which, because of those rules, I didn't have to give up anything significant for). In a PW where Dev Crit is disabled, is there any value in Improved Whirlwind? Assume I have or could get Great Cleave by giving up WS. (You see how these tie together).

Thanks in advance.
Quote: Posted 06/30/07 11:49 (GMT) -- skzb

Both questions assume a fairly standard weapon-master build, human, scimitar.

Question 1: In a high-magic world, where one is usuing a weapon that does, say, 2d6 sonic, 2d6 lightning, 2d6 acid, 2d6 magic, 2d6 extra slashing, 2d6 cold, 2d6 fire, and 2d6 massive crits, is it a waste of two feats to get Weapon Specialization and Epic Weapon Specialization? Any thoughts?

I'd have to say no. With all that extra damage, a paltry 6 physical isn't going to go a long way.

Quote: Question 2: Because of the way this PW is put together, I'll able to get Improved Whirlwind Attack at the cost of one Epic Damage Reduction (which, because of those rules, I didn't have to give up anything significant for). In a PW where Dev Crit is disabled, is there any value in Improved Whirlwind? Assume I have or could get Great Cleave by giving up WS. (You see how these tie together).

Thanks in advance.

Whirlwind (and Imp Whirlwind) is bugged, as it does not dish out attacks at your highest AB as it's supposed to. Instead, each attack is at -5 AB from the one before. So, if you can reach 5 enemies, your attack schedule goes like this (assuming a +30 AB):

+30/+25/+20/+15/+10

As you can see, it makes it pretty much useless.
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Thanks much for the reply.
Quote: Posted 06/30/07 22:19 (GMT) -- Cinnabar Din

Quote: Posted 06/30/07 11:49 (GMT) -- skzb

Both questions assume a fairly standard weapon-master build, human, scimitar.

Question 1: In a high-magic world, where one is usuing a weapon that does, say, 2d6 sonic, 2d6 lightning, 2d6 acid, 2d6 magic, 2d6 extra slashing, 2d6 cold, 2d6 fire, and 2d6 massive crits, is it a waste of two feats to get Weapon Specialization and Epic Weapon Specialization? Any thoughts?

I'd have to say no. With all that extra damage, a paltry 6 physical isn't going to go a long way.

I'd have to say yes, it is a waste. .
Quote: Posted 06/30/07 22:19 (GMT) -- Cinnabar Din
Whirlwind (and Imp Whirlwind) is bugged, as it does not dish out attacks at your highest AB as it's supposed to. Instead, each attack is at -5 AB from the one before. So, if you can reach 5 enemies, your attack schedule goes like this (assuming a +30 AB):

+30/+25/+20/+15/+10

As you can see, it makes it pretty much useless.

I did not know that either. Thanks for the info.
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Quote: Posted 06/30/07 11:49 (GMT) -- skzb

Question 1: In a high-magic world, where one is usuing a weapon that does, say, 2d6 sonic, 2d6 lightning, 2d6 acid, 2d6 magic, 2d6 extra slashing, 2d6 cold, 2d6 fire, and 2d6 massive crits, is it a waste of two feats to get Weapon Specialization and Epic Weapon Specialization? Any thoughts?

Depends. Are there items that grant DR 15/sonic, lightning, acid, etc.? Because that will largely neutralize most of the bonus damage from your weapon. If not, then EWS is a waste - 6 more points won't matter. If so, then it's not a waste - the extra 6 base damage points may be the only ones that get through, the rest will get eaten up by the various DR types.

For example, even a simple Ring of Elemental Resistance will give DR 15 vs. fire, cold, lightning, and acid. That takes care of 4 of your 2d6 bonuses right there. If there are unusual items that also resist sonic and magic (the only 2 on your list that are generally hard to find), then I would say EWS may be a good investment. If there are items with high DR vs. slashing, piercing, etc., then you may also want to carry a few different types of weapons (i.e. focus on scim, but carry a warhammer and a rapier just in case....).

TM